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About this "This is the active skills balance patch" thing

rafaelcsmaia
rafaelcsmaia
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Is it possible to even remember that other specs outside of necro and NB(PVE DPS) exist?

I've seen several posts and complaints about sorc sustain, stam sorc identity, magblade pvp, dk wings, to name a few.

And yet, regarding sorcerer, we get:
Sorcerer
Storm Calling
Summon Storm Atronach: Fixed an issue where this ability and its morphs would not stun and deal damage to targets in the area where you cast the ability.

History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

@ZOS_GinaBruno @ZOS_BrianWheeler

If this is the pass on active abilities and we miss this, we may end up stale for more months to come, I understand you guys are focusing necro because its new and all, but please, it's easier to keep old customers than to get new ones, throw the old classes a bone for once!
  • Toc de Malsvi
    Toc de Malsvi
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    There was few class changes outside of Necro and that was very surprising, at least to me.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • BlackMadara
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    You can't really judge this PTS cycle by the past in terms of the amount of changes. The second week of this PTS had a decent amount of changes, where previously we would get next to nothing. You should wait until it is closer to the end of this PTS tbh.
  • Masel
    Masel
    Class Representative
    I think the balance thing every two weeks was a wrobel thing, but I'm not sure anymore. When you look at the previous few patches the pattern changed a bit.

    On the topic: I dont really know what to tell you :neutral:
    PC EU

    All Trial Trifecta Titles Done!

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  • Tasear
    Tasear
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    Does seem like Nightblades are being favored. They now have lots of utility and each class role gets identity. This is a lot better balance then when they touched Sorcs.
    Edited by Tasear on April 29, 2019 7:49PM
  • Rygonix
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    Masel wrote: »
    On the topic: I dont really know what to tell you :neutral:
    Is that because of some NDA class reps are supposed to sign, or are you honestly in the dark?
    Tasear wrote: »
    Does seem like Nightblades are being favored. They now have lots of utility and each class role gets identity. This is a lot better balance then when they touched Sorcs.
    It really seems that way, doesn't it?
    Edited by Rygonix on April 29, 2019 7:50PM
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Kidgangster101
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    Can you please tell me why they are focusing so hard on NB? Is it because NB cried on this forum about being toned down because they have been bis DPS for a long time a d are mad they got slightly tweaked?

    We have classes that have nothing and yet nothing is done to them.
  • Ace_SiN
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    They have already stated that Necro is the main focus. Most changes besides Necro are just changes to develop a ruleset for the game (which has been a mess up until this point). NB received a little more attention than others because it's always been a class with many packed abilities that no longer fit the new rules. In the case of Grim Focus, they stripped too much and Drain Power should never have been dodgeable.

    I think calling this the "active skills balance patch" gives off the wrong impression. Again, this is mainly about Necro and the new ruleset. In the last stream, they mentioned after developing Necro they see that we want more clear stam/magicka identity with the original classes. When they get the time they will revisit and make changes, but they also implied that there aren't a lot of them to just make massive changes to everything at once. The new lead seems to be taking this more seriously (some changes show that he's reading the forums), so I'm willing to give him the benefit of the doubt.
    King of Beasts

  • Rygonix
    Rygonix
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    Can you please tell me why they are focusing so hard on NB? Is it because NB cried on this forum about being toned down because they have been bis DPS for a long time a d are mad they got slightly tweaked?

    We have classes that have nothing and yet nothing is done to them.
    This is a Chapter that focuses almost entirely on Khajiit. ZoS fears that if they dare to do anything to the most popular race-class combo (Khajiit NB) then the expansion will flop. That's the only reason I can come up with as for why NB's got a slap on the wrist, followed by a boo-boo kiss while nearly every other class got a full-on paddling and told to deal with it.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • rafaelcsmaia
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    Masel wrote: »
    On the topic: I dont really know what to tell you :neutral:

    The sad part is I know you guys try but zos doesn't listen, best we can do is hope.

    Its bad for them, lately i have only login to get my tickets and then switch game, is that what they wanted?
  • spacebandit
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    I really wanted to be happy about the patch notes. Been here for about a year and a half and I’m never happy after patch notes.

    What little changes there are change things just enough to *** me off. Then I read where some classes have been asking for things for years and I’m even more bummed.

    But no go ahead and make the Necro perfect. Awesome, perfect, just great, have yourselves a cookie and a pat on the back.

    Rant over
    Edited by spacebandit on April 29, 2019 8:44PM
  • MashmalloMan
    MashmalloMan
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    If this is the pass on active abilities and we miss this, we may end up stale for more months to come, I understand you guys are focusing necro because its new and all, but please, it's easier to keep old customers than to get new ones, throw the old classes a bone for once!

    Yep.. disappointment after disappointment and little to no changes to stam sorc's has mad me feel burned out. The class rep notes gave me a lot of hope, but after a year and 2 chapter releases nothing has REALLY changed in regards to our pain points. In reality we have lost class identity over time most likely to balance mag sorc because they seem to be the only spec that matters.

    Combat direction looks great. They seem to finally be getting a grasp on how they want the game to look and feel, but it's a little too late for me. I don't feel like waiting another year for the next chapter release to finally see some note worthy changes.

    Waiting about 3 months at a time for promises like "U22 were auditing class skills" and "U23 were focussing weapon lines and passives" has become tiring to say the least. That's a HUGE amount of time compiling up for the past 4+ years. Stam sorc's have had the same pain points forever.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • Jhalin
    Jhalin
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    Can you please tell me why they are focusing so hard on NB? Is it because NB cried on this forum about being toned down because they have been bis DPS for a long time a d are mad they got slightly tweaked?

    We have classes that have nothing and yet nothing is done to them.

    Magblade lost berserk and usable Expedition so all will be going RAT instead of using a class ability

    NB tank healing got nerfed and the new mitigation will be less effective on them than on another spec

    Their non-ult healing is still tied to hitting enemies and all but Sap can still be dodged

    RAT will be clearly superior to any NB class mobility tool

    non-invis NB brawlers lost their burst healing that was already worse than any other class

    NB healer isn’t any better than it used to be (which is to say, awful and still lacking unique utility or any synergy at all, even DK healing can offer group bonuses without dropping ults)

    stamblade lost ~4k pen and lost berserk and lost Endurance

    But please, let’s hear how that 3-4% effective mitigation means this is “NB favored”


    Sap will be a better spammable than SA after the buffs and nerfs to other aspects, and been some theory crafting DKs will use their Breath as a spammable after both got such massive damage buffs
  • TheNightflame
    TheNightflame
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    at least half the classes and more than half the specs in the game have been sitting waiting patiently for well over a year to years... patience is drawing thin, this is quite the weak week 3 patch
  • Tasear
    Tasear
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    Rygonix wrote: »
    Masel wrote: »
    On the topic: I dont really know what to tell you :neutral:
    Is that because of some NDA class reps are supposed to sign, or are you honestly in the dark?
    Tasear wrote: »
    Does seem like Nightblades are being favored. They now have lots of utility and each class role gets identity. This is a lot better balance then when they touched Sorcs.
    It really seems that way, doesn't it?

    I am geniually worried as you see spoken on from eso live Gill or wheeler was Nightblade main enough for Gina to give snarky remark. Then there's ever vocal class rep Kena.

    Then we come back to Sorc with pet issues still say vhof or being called off brand bol. They dark skill magic line never used in pve. Only stamina skill this patch was based off Magica damage streak. They have minor intellcult that is weaker then warden in amount of people affected and general utility. Not to mention only sustain tool that costs and is a channel. Let's not forget stamina pet clanfear scales off Magicka damage. There's pets taking 2 bar slots but got reduction in damage this patch.

    I am trying to not doubt integrity here, but things really don't add up do they?
  • troomar
    troomar
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    History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

    The balance update, referred as U22, is trying to balance class active abilities, not class identity. That means they try to normalize the abilities, so there won't be any ability with too many effects, and similar abilities will have similar cost and similar damage etc. That's why they focus on nightblades so much, because they were extremely overtuned in this aspect.

    However, on Friday's online stream, regarding stamSorc identity, they explicitly said they won't be changing the original 4 classes. That means the whole list of pain points is irrelevant and the process of collecting feedback during the last year was a waste of time. There is no point to discuss the list anymore or wait for any changes. It will not happen.
    Yes.
  • Runefang
    Runefang
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    Could be worse, you could main the only class that isn't mentioned in the patch notes at all.
  • rafaelcsmaia
    rafaelcsmaia
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    troomar wrote: »
    History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

    The balance update, referred as U22, is trying to balance class active abilities, not class identity. That means they try to normalize the abilities, so there won't be any ability with too many effects, and similar abilities will have similar cost and similar damage etc. That's why they focus on nightblades so much, because they were extremely overtuned in this aspect.

    However, on Friday's online stream, regarding stamSorc identity, they explicitly said they won't be changing the original 4 classes. That means the whole list of pain points is irrelevant and the process of collecting feedback during the last year was a waste of time. There is no point to discuss the list anymore or wait for any changes. It will not happen.

    I feel bad for the class reps, it seems like zos is just using them as a decoy to distract us while they work on whatever they want
  • Morgul667
    Morgul667
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    Yet another let down from zos
  • Czekoludek
    Czekoludek
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    Before elsweyr nightblades have this assassin vibe and now what? Feels like devs completely throws their identity away like some kind of trash. I never thought that I could miss Wrobel or feel like @ZOS_Gilliam is bad person for nb changes. Lets be real, nb needs nerf, not nerfhammer and changes completely against their assassin theme.
  • KatySpirit
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    As a nightblade tank and healer, I would gladly give you the "attention" we got. Clannfear can heal for 4% of your max health per second over 8 seconds if you want it. Please take it, actually, I don't want it, I'll trade you for the 35% of max health instant and an eternal pet. You can take the complicated mitigation skill too! :D

    But in all seriousness, it is disappointing that none of the changes really address the NEEDS of classes and various roles within them. Certainly, they nerf the classes that have one group within that over performs, but that's about it. Even the needs of nightblades were ignored. NB healers (please try to see us as separate from stamblades) for example are in a terrible place and have been for a long time.
    Tanks: Warden, Nightblade, Dragonknight
    Healers: Nightblade, Templar, Warden, Sorcerer, Dragonknight, Necromancer
    DPS: Magsorc, Magblade, Magplar, MagDK, Stamblade, StamNecro
  • Kikke
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    Firstly. I am a Mag Sorc main, have been for 5 years. So, you complain that all we got is attro fix?

    5.0.0 PTS Changes:

    Sorcerer
    Dark Magic
    Crystal Shard: Reduced the cost of this ability and its morphs by approximately 15% to put it in line with our other cast time abilities.
    Dark Exchange: Fixed an issue where this ability and the Dark Conversion morphs would fail to return resources or heal if they were cast while silenced.

    Encase: Reduced the duration of the Immobilize from this ability and its morphs to 4 seconds from 4.5 seconds.
    Shattering Prison (morph): Increased the damage of the explosion by approximately 82% to put in on par with other AoE instant hit abilities, such as Cleave or Impulse.

    Negate Magic: Fixed an issue where this ability would fail to continue suppressing Area of Effect abilities inside of the area.
    Updated the tooltip to better describe the function of this Ultimate.

    Daedric Summoning
    Daedric Curse: Fixed an issue where the AoE detonation of this ability and its morphs could be blocked. Note this refers only to the AoE portion of the ability, as the original target couldn't block the damage.

    Daedric Prey (morph): Reworked the ability rank up of this ability.
    Instead of gaining 1.1% damage on the explosion per rank, this ability becomes cheaper as it ranks up. The final cost is now 2160 at base, down from 2430, but will deal 3.3% less damage overall.
    Added a pet taunt functionality to this ability that is similar to the one built into Heavy Attacks. Your active pets will now prioritize targets with Daedric Prey on them.
    Reduced the damage bonus for pets from this ability to 40% from 55%.
    Fixed an issue where the Summon Unstable Familiar's damage pulse was not being affected by this ability. Note that the morphed version, Volatile Familiar, was already working properly.

    Hardened Ward: Fixed an issue where this ability was getting a 40% bonus to strength, rather than a 20% bonus. Please note that the previous bonus could not circumvent the health cap of 50%, so if you were already over that bonus, you will see no change to power.

    Storm Calling
    Bolt Escape: Fixed an issue where this ability and its morphs could stun targets behind walls.
    Streak (morph): This ability will now scale with your highest offensive stats, and increased the stun duration to 3 seconds from 1.8 seconds.

    Lightning Form
    Boundless Storm (morph): This morph now grants the 4 seconds of Major Expedition immediately, rather than starting at 2.5 seconds and ranking up as the ability progresses. This ability's damage will now get 1.1% stronger per rank, ending in a 3.3% damage increase at Rank IV.

    Lightning Splash: Increased the duration of this ability and its morphs to 8 seconds from 6 seconds.

    Liquid Lightning (morph): This morph now lasts 12 seconds to retain the extra 4 seconds of duration increase.

    Lighting Flood (morph): Increased the damage of this morph by 5%.

    Mages' Wrath:
    Increased the damage of the Area of Effect damage of this ability and its morphs by 20% to put it on par with our other executes.
    Fixed an issue where this ability's detonation was able to be dodged, despite the initial hit also being able to be dodged. Now if the initial hit lands on the target, they will not be able to dodge the detonation.
    Endless Fury (morph): This ability now returns Magicka if the target died within 5 seconds of taking damage, rather than only if this ability gained the killing blow. Also increased the amount of Magicka return by approximately 10%.
    Overload: This ability and its morphs will now properly scale with Staff Expert in the Champion Point system. Also updated the tooltip for this ability and its morphs to better describe functionality.
    Power Overload (morph): Increased the damage dealt of Light and Heavy Attack override by 10% to improve the morph distinction.

    5.0.2 PTS change:

    Sorcerer
    Dark Magic
    Crystal Shard: Reduced the minimum travel time on this ability and its morphs to 250ms from 450ms.

    5.0.3 PTS Change:

    Sorcerer
    Storm Calling
    Summon Storm Atronach: Fixed an issue where this ability and its morphs would not stun and deal damage to targets in the area where you cast the ability.


    How about, less whining and more productive posting eh?
    Edited by Kikke on April 30, 2019 1:12AM
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • TheNightflame
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    got one for templars?
  • rafaelcsmaia
    rafaelcsmaia
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    @Kikke did you read the post i linked? Guess not.

    Most of things they addressed until now are absolutely fluff that in no way reflects what the classes need or what players feel fun to use.

    Also, I was specifically talking about the last patch notes. I am too a sorc main since launch, and hell I know how crap of a sustain we have, I have a nb alt and its just cruel to compare them
  • Kikke
    Kikke
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    Is it possible to even remember that other specs outside of necro and NB(PVE DPS) exist?

    I've seen several posts and complaints about sorc sustain, stam sorc identity, magblade pvp, dk wings, to name a few.

    And yet, regarding sorcerer, we get:
    Sorcerer
    Storm Calling
    Summon Storm Atronach: Fixed an issue where this ability and its morphs would not stun and deal damage to targets in the area where you cast the ability.

    History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

    @ZOS_GinaBruno @ZOS_BrianWheeler

    If this is the pass on active abilities and we miss this, we may end up stale for more months to come, I understand you guys are focusing necro because its new and all, but please, it's easier to keep old customers than to get new ones, throw the old classes a bone for once!

    I don't care for STAMINA sorcs... Sorcerers got nothing to do with stamina. Be happy with scaling changes and that one god damn stamina morph.... -_-
    Edited by Kikke on April 30, 2019 2:10AM
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Jaimeh
    Jaimeh
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    Tasear wrote: »
    I am geniually worried as you see spoken on from eso live Gill or wheeler was Nightblade main enough for Gina to give snarky remark. Then there's ever vocal class rep Kena.
    Tasear wrote: »
    Does seem like Nightblades are being favored. They now have lots of utility and each class role gets identity. This is a lot better balance then when they touched Sorcs.

    Kena is no longer a class rep, and NBs are definitely not favoured this patch; DDs of either spec took a huge nerf and it was mostly because of trying to balance their skills for PvP. PvEe-rs again must deal with the repercussions of that. The class will be in a very awkward position, too much work for meh pay-off.
  • BlackMadara
    BlackMadara
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    Kikke wrote: »
    Is it possible to even remember that other specs outside of necro and NB(PVE DPS) exist?

    I've seen several posts and complaints about sorc sustain, stam sorc identity, magblade pvp, dk wings, to name a few.

    And yet, regarding sorcerer, we get:
    Sorcerer
    Storm Calling
    Summon Storm Atronach: Fixed an issue where this ability and its morphs would not stun and deal damage to targets in the area where you cast the ability.

    History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

    @ZOS_GinaBruno @ZOS_BrianWheeler

    If this is the pass on active abilities and we miss this, we may end up stale for more months to come, I understand you guys are focusing necro because its new and all, but please, it's easier to keep old customers than to get new ones, throw the old classes a bone for once!

    I don't care for STAMINA sorcs... Sorcerers got nothing to do with stamina. Be happy with scaling changes and that one god damn stamina morph.... -_-

    Sorcerers in ES lore were battle mages. Heavy armored, spell slinging, juggernauts. That, and you should feel more empathy for people that like a certain playstyle. If you don't, and don't have anything productive to add, being silent would be best.
  • Masel
    Masel
    Class Representative
    Kikke wrote: »
    Is it possible to even remember that other specs outside of necro and NB(PVE DPS) exist?

    I've seen several posts and complaints about sorc sustain, stam sorc identity, magblade pvp, dk wings, to name a few.

    And yet, regarding sorcerer, we get:
    Sorcerer
    Storm Calling
    Summon Storm Atronach: Fixed an issue where this ability and its morphs would not stun and deal damage to targets in the area where you cast the ability.

    History says PTS patches usually have their first and third as their major changes notes (with a few exceptions having surprises on the last one), so can we expect anything regarding the pain points that the reps have told us that have been acknowledged by the devs like several times (see at https://forums.elderscrollsonline.com/en/discussion/comment/5995967/#Comment_5995967) or should we just accept this and move on?

    @ZOS_GinaBruno @ZOS_BrianWheeler

    If this is the pass on active abilities and we miss this, we may end up stale for more months to come, I understand you guys are focusing necro because its new and all, but please, it's easier to keep old customers than to get new ones, throw the old classes a bone for once!

    I don't care for STAMINA sorcs... Sorcerers got nothing to do with stamina. Be happy with scaling changes and that one god damn stamina morph.... -_-

    ehhhhh, no. In ESO, every class has to do with stamina, and yes, also sorcerers. Saying that they don't is your own personal opinion and in the context of this game, blatantly false.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
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