It just hurst pvp thats all.
We mainly play DC and we found a really good player in EP side who created and DC character just to play with us in Vivec. Why Vivec? Other campaigns are simply dead....
So what will this so? Force him to pick a side and force him with wich friends He can play pvp for 30 days.
If He picks DC to come with us, He wont be able to play his EP chars on the popular campaign. Shor is simply not populated enough to play there on a regular Basis. Thats basicly RIP for him.
Also what if your faction is dominating cyro. Having all keeps and Scrolls and just farming the game other alliances on their gates. Do you consider this fun? We normally switched to the Underdog to get decents fight and restore the Balance. Not possible anymore.
PvP will just become more zergy then ever before and a dominant alliance will be even stronger cause players wont be able to switch to restore the Balance.
Do you guys think it will prevent spies or AP farming? No. It wont.
Spies will simply home Sotha and guest on Vivec to freely swap around alliances.
Ap farm doesnt require to switch sides tbh.
It makes me laugh. People complain about alliances in alliance-based PvP.
Devs are preventing abusing and exploiting in PvP. And people complain about that.
This community is the most irrational community I've ever seen.
Your alliance is different depending which character you're on. no matter what alliance you fight for you fight for your alliance. even if that alliance is different sometimes. why is this so hard for you people who only play one character or alliance to understand?
You insist that others be forced to play the way you do, and you finally got your way. now its time to discover you cant force people to play the way you do becuase they'll simply choose not to play at all if they cant play in the way thats fun for them. Enjoy your empty campaigns.
Seriously give one valid reason to not faction lock campaigns.
I wanna play with my friends. That’s what battlegrounds is for.
Why are you and your friends not on the same alliance?
This game released with faction lock and it was fine then so give a valid reason to not faction lock campaigns
Seriously give one valid reason to not faction lock campaigns.
I wanna play with my friends. That’s what battlegrounds is for.
Why are you and your friends not on the same alliance?
This game released with faction lock and it was fine then so give a valid reason to not faction lock campaigns
I don’t like fighting on the faction with the most people, as that results in laggier fights. I just want fights, which are much easier to find when on the lesser populated faction. In tangence, it’s much harder to find fights against opposing factions with low population.
I still think best way to faction lock is account lock.
Just pick the side to fight for every 30 days at the start of campaigns. And all your chars will belong to this side. And delete alliance pick at all from the char creation window.
juhislihis19 wrote: »The problem I see is faction hopping aka glory hunting. Zerglings switch sides when the favor turns for another alliance. 99% of the campaigns are won by the side with biggest zergs (especially at night).
In example:
If you see an alliance with the whole map, scrolls (bonuses), emperor and server population of 3 bars vs. 1 bar, who will a generic, occasional gamer pick? They are not going to pick the alliance who's getting zerged, so they just pick the bigger zerg. Big zergs -> easy AP. And I'm talking about PVE players, occasionally visiting Cyrodiil.
Also many small scale PVP'ers will pick the alliance with scroll and emperor bonuses as well. They don't care about the campaign. Some might pick the underdog alliance, but a lot just go with the bonuses.
Can they cap the servers so that neither alliance couldn't have more than 2 bars full, unless the other two have 2 bars as well? So that there wouldn't be a 3 bars vs 1 bar situation.
Firstly, let’s consider this: 30 days campaigns are the most popular and players will continue to go there. Even players who are disappointed by faction lock will tend to grudgingly go there because they do not expect to find enough action on the other campaigns. So saying that there is a choice is hypocrisy.
This means faction lock is being forced on everyone, whether we enjoy playing for a faction or not. Until now, faction loyalists could play for their factions and others could play for their other objectives.
Faction loyalists have been asking for faction locked campaigns. It’s difficult to understand why they want everyone else to play the same way as they do, but if they want campaigns where they can be among themselves, that’s ok as long as there are also campaigns without faction lock. This is not what is being offered in this update, if it goes live as currently described.
The faction lock as currently announced will not achieve what faction loyalists hope for: since other players will be more or less forced to play in the locked campaigns there will be many players in those campaigns who will not care about the score and will pursue other objectives.
A solution that has been mentioned in many threads is soft locks: be able to play on all sides but be on the leatherboards only on one.
This is extremely disappointing for many of us as ESO players, gamers (who might consider other games) and as customers (who might unsubscribe, not play, not visit the crown store etc).
Also I believe this will not help ESO compete for the player base against other games. Versatility has always been ESO’s strength.
Lapin_Logic wrote: »The faction lock is to minimise the AP farming keep flippers who spend all day ball zerging the map Red, then log in to another toon and flip it Blue, then log again and turn it Yellow. It is aimed at making the 3 banners war.... the 3 banners war and mean something, not the 1 zerg war that rotates alliances steam rolling the few playing solo/ small group.
If you want to AP farm play the 7 day, if you want a war, make a contribution or get glory, play 30 day faction locked.
Just give us Faction change tokens then I can put all my toons on 1 alliance
Seriously give one valid reason to not faction lock campaigns.
I wanna play with my friends. That’s what battlegrounds is for.
Why are you and your friends not on the same alliance?
This game released with faction lock and it was fine then so give a valid reason to not faction lock campaigns
Jimmy_The_Fixer wrote: »The soft lock idea is clearly the best choice, lock rewards to one faction but allow people to play with their friends. It’ll stop people from playing a faction for in-game reward but allow for socializing (what?! Social play, in an MMO?!) with people who normally play another faction.
And no, going to a dead campaign with nobody to fight is not an viable option.
Seriously give one valid reason to not faction lock campaigns.
I wanna play with my friends. That’s what battlegrounds is for.
Why are you and your friends not on the same alliance?
This game released with faction lock and it was fine then so give a valid reason to not faction lock campaigns
Becuase not everyone enjoys the same races and alliances? some people like one more than the other and nobody is wrong? Why is this so hard for you to wrap your head around it's really not hard.