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Resto Ult vs Perma Frost

NyassaV
NyassaV
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So if Resto looses major protection than Permafrost should too right?

Permafrost does damage, stun, snare, major protection, and it's undodgable!'

Why should resto ult be the only victim?
Flawless Conqueror ~ Grand Overlord
She/Her ~ PC/NA | I record things for fun and for info
  • TimeDazzler
    TimeDazzler
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    Because resto costs 125 ult?
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
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    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Yakidafi
    Yakidafi
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    Because babies are born equal, but evolve differently?
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Anhedonie
    Anhedonie
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    Wrong.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Iskiab
    Iskiab
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    Permafrost is a class defining skill, please don’t touch.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Dracane
    Dracane
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    Iskiab wrote: »
    Permafrost is a class defining skill, please don’t touch.

    Same could be said about Reflective Scales, Crystal Fragments, Streak, Incap Strike.
    All class defining skills, yet they got touched, in wrong places.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • brandonv516
    brandonv516
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    Permafrost is too overloaded as an ultimate. But it's attached to a class so delicacy is a must! :lol:
    Edited by brandonv516 on April 25, 2019 2:41AM
  • wheem_ESO
    wheem_ESO
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    You wanna know a secret to dealing with Permafrost, assuming you can't get out of it?
    Hold block. At least for the first couple seconds, as it'll stop the stun and significantly blunt the damage. Spend the rest of the duration dealing with healing and buffs, or after Elsweyr - movement.
  • ccfeeling
    ccfeeling
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    Remove Minor Toughness from Warhorn

    Remove Minor Berserk from NB

    Remove Major Protection from Radial Sweep and Panacea

    LOL !
  • kypranb14_ESO
    kypranb14_ESO
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    If you really believe Permafrost is overloaded, what about taking away the Major Protection granted to allies within the area rather than removing it completely? I know people hate overnerfing things, so this seems like a decent approach.
  • Juhasow
    Juhasow
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    Iskiab wrote: »
    Permafrost is a class defining skill, please don’t touch.

    Class defining doesnt mean untouchable.
  • NyassaV
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    Cries wrote: »
    Because resto costs 125 ult?

    And that’s why it does less things. However since one thing is being taken away from it then things should be taken away from other things
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    NyassaV wrote: »
    Cries wrote: »
    Because resto costs 125 ult?

    And that’s why it does less things. However since one thing is being taken away from it then things should be taken away from other things

    Wasn't the resto ulti 90 ult points? With major protection gone, I don't see what the big deal would be putting it back to 90.
  • NyassaV
    NyassaV
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    NyassaV wrote: »
    Cries wrote: »
    Because resto costs 125 ult?

    And that’s why it does less things. However since one thing is being taken away from it then things should be taken away from other things

    Wasn't the resto ulti 90 ult points? With major protection gone, I don't see what the big deal would be putting it back to 90.

    100 point cost actually but yeah. Good idea to revert the cost
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Feanor
    Feanor
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    Well, the snare gets reduced from the ridiculous 70% to a more reasonable 30%. The real issue with Permafrost is that it’s just invisible with all the AoE going on in a group vs group fight. The moment you realize it’s often too late. I agree though that the major protection is a bit much.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Jeezye
    Jeezye
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    As always I’d suggest to have an offensive and defensive morph. Offensive gives max mag and more damage, defensive significantly less damage, protection and stun.
  • Bashev
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    Jeezye wrote: »
    As always I’d suggest to have an offensive and defensive morph. Offensive gives max mag and more damage, defensive significantly less damage, protection and stun.

    So wrong. Both morphs give protection. The damage coefficients is the same for both morphs. You can get more damage form Northerm storm because of the magicka increase but it depends on your build how much more damage you will get.

    The radius of this ulti should be 8m and not 10. For example standard is 8m and is ground AoE which is way worst than PBAoE.
    Because I can!
  • Zer0_CooL
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    Iskiab wrote: »
    Permafrost is a class defining skill, please don’t touch.

    So were the DK wings ;)
  • _Ahala_
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    If we are gonna standardize everything then I look forward to having four completely new viable damaging abilities for magden + an interesting proc based skill + a worthwhile damaging stun + a spammable execute
  • Jeezye
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    Bashev wrote: »
    Jeezye wrote: »
    As always I’d suggest to have an offensive and defensive morph. Offensive gives max mag and more damage, defensive significantly less damage, protection and stun.

    So wrong. Both morphs give protection. The damage coefficients is the same for both morphs. You can get more damage form Northerm storm because of the magicka increase but it depends on your build how much more damage you will get.

    The radius of this ulti should be 8m and not 10. For example standard is 8m and is ground AoE which is way worst than PBAoE.

    You didn't get it, I was suggesting how an ideal layout would look like. Right now there's no realy trade off when choosing the stunning morph
  • _Ahala_
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    Would be nice to actually have the option to build a burst frost warden especially now that snares are getting balanced (finally :) thank you zos <3 )... having an offensive morph of sleet storm with more damage and no protection wouldn’t be such a bad idea... what would be even better would be if zos applied this logic to all winters embrace skills so that we could have a tanking morph and a damage morph for each ability in the tree... expansive frost cloak, arctic blast, crystallized slab, and frozen retreat are still useless compared to ice fortress, polar wind, shimmering shield, and frozen device for tanks and im sure the confused staff wielding blue colored stamdens would love to have an identity next patch besides being horrible in everything end game... people want a dps cryomancer archetype... they have wanted one even before it was advertised in the Vvardenfell cinematic trailer (no blue bugs there lol) so what’s the problem here?
    Edited by _Ahala_ on April 25, 2019 8:15AM
  • ESO_Nightingale
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    If you want to take away the AOE major protection, then okay! it's an annoying zerg tool. But don't remove the caster's major protection. And what are you going to give to our damage skills for yet another crippling loss? Actually look at the rest of the class. we have the least amount of damage skills of any class, no damage dealer group utility, our execute is tied to a horrible AI and we are being nerfed next patch just as your class is. ***, i get that you're angry that you can't get away from permafrost, but next patch it's effectiveness is being reduced to allow for more counterplay. see RaT. And what's even better for you is you can just block our burst damage tool!

    warden is being dealt with next patch. while removing the AoE major protection is something that would be better for the game, we severely need buffs in the form of new frost damage skills AND improving on swarm and arctic blast.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Qbiken
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    Feanor wrote: »
    Well, the snare gets reduced from the ridiculous 70% to a more reasonable 30%. The real issue with Permafrost is that it’s just invisible with all the AoE going on in a group vs group fight. The moment you realize it’s often too late. I agree though that the major protection is a bit much.

    Permafrost should definetly show a large red AoE similar to Eye of the Storm.
  • Bashev
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    Qbiken wrote: »
    Feanor wrote: »
    Well, the snare gets reduced from the ridiculous 70% to a more reasonable 30%. The real issue with Permafrost is that it’s just invisible with all the AoE going on in a group vs group fight. The moment you realize it’s often too late. I agree though that the major protection is a bit much.

    Permafrost should definetly show a large red AoE similar to Eye of the Storm.

    All AoE damaging skills should show the red circle. It should be an option in the settings. As all healing aoes should show green circle.
    Jeezye wrote: »
    Bashev wrote: »
    Jeezye wrote: »
    As always I’d suggest to have an offensive and defensive morph. Offensive gives max mag and more damage, defensive significantly less damage, protection and stun.

    So wrong. Both morphs give protection. The damage coefficients is the same for both morphs. You can get more damage form Northerm storm because of the magicka increase but it depends on your build how much more damage you will get.

    The radius of this ulti should be 8m and not 10. For example standard is 8m and is ground AoE which is way worst than PBAoE.

    You didn't get it, I was suggesting how an ideal layout would look like. Right now there's no realy trade off when choosing the stunning morph

    Ops sory, yeah you are right that is how the morphs should be separated.
    Because I can!
  • Jeezye
    Jeezye
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    If you want to take away the AOE major protection, then okay! it's an annoying zerg tool. But don't remove the caster's major protection. And what are you going to give to our damage skills for yet another crippling loss? Actually look at the rest of the class. we have the least amount of damage skills of any class, no damage dealer group utility, our execute is tied to a horrible AI and we are being nerfed next patch just as your class is. ***, i get that you're angry that you can't get away from permafrost, but next patch it's effectiveness is being reduced to allow for more counterplay. see RaT. And what's even better for you is you can just block our burst damage tool!

    warden is being dealt with next patch. while removing the AoE major protection is something that would be better for the game, we severely need buffs in the form of new frost damage skills AND improving on swarm and arctic blast.

    Getting away from permafrost is not the problem, the main issue lies in groups that have one warden which spamms permafrost that provides major protection to the whole group WHILE doing damage, stunning and slowing enemies.

    Either have a defensive group utility tool with major protection and stuns, or do damage and slow enemies but lack protection at the same time. If I'm playing group pvp content, we are always running at least 1x permafrost because it relieves the whole group from pressure
  • ESO_Nightingale
    ESO_Nightingale
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    Jeezye wrote: »
    If you want to take away the AOE major protection, then okay! it's an annoying zerg tool. But don't remove the caster's major protection. And what are you going to give to our damage skills for yet another crippling loss? Actually look at the rest of the class. we have the least amount of damage skills of any class, no damage dealer group utility, our execute is tied to a horrible AI and we are being nerfed next patch just as your class is. ***, i get that you're angry that you can't get away from permafrost, but next patch it's effectiveness is being reduced to allow for more counterplay. see RaT. And what's even better for you is you can just block our burst damage tool!

    warden is being dealt with next patch. while removing the AoE major protection is something that would be better for the game, we severely need buffs in the form of new frost damage skills AND improving on swarm and arctic blast.

    Getting away from permafrost is not the problem, the main issue lies in groups that have one warden which spamms permafrost that provides major protection to the whole group WHILE doing damage, stunning and slowing enemies.

    Either have a defensive group utility tool with major protection and stuns, or do damage and slow enemies but lack protection at the same time. If I'm playing group pvp content, we are always running at least 1x permafrost because it relieves the whole group from pressure

    Yeah but i said removing the group protection was fine.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Tasear
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    I can feel the salt here, but there is a point here if resto ult is overloaded then some other ultimates are too. On point, We honestly don't care about cost and you can take away other things, but would like a way to provide protection to group as a healer should over something like major force.
    Edited by Tasear on April 26, 2019 12:08AM
  • Insco851
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    wheem_ESO wrote: »
    You wanna know a secret to dealing with Permafrost, assuming you can't get out of it?
    Hold block. At least for the first couple seconds, as it'll stop the stun and significantly blunt the damage. Spend the rest of the duration dealing with healing and buffs, or after Elsweyr - movement.

    Yea it’s actually an easy skill to counter/mitigate.
  • Reverb
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    Iskiab wrote: »
    Permafrost is a class defining skill, please don’t touch.

    That has never been a factor when Zeni chooses what to nerf. Many “class defining” skills have been gutted over the years.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Iskiab
    Iskiab
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    Dracane wrote: »
    Iskiab wrote: »
    Permafrost is a class defining skill, please don’t touch.

    Same could be said about Reflective Scales, Crystal Fragments, Streak, Incap Strike.
    All class defining skills, yet they got touched, in wrong places.

    Yea agreed, but it has to stop somewhere. With all the changes on PTS comparing abilities is hard for balance purposes because everyone’s still talking about live.

    Once pets are fixed who knows how classes will stack up.

    Right now a lot of dps classes suck in pvp purely because they only spec for single target. That might change with the aoe buff.
    Edited by Iskiab on April 25, 2019 2:44PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Lughlongarm
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    How one got to do with the other? Totally 2 different skills. They reviewed "steel storm" as well and decided it should get a snare nerf. You wanted it to receive "Empowering Sweep" treatment ?- "lose the major protraction get more dps" , we already have this skill, it calls "eye of the storm".
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