KatySpirit wrote: »As a NB healer and tank and magic DPS.... I would rather have literally any other buff. I find it kind of sad that one of the only group buffs we can provide is the ability to run fast.
I'm sure it has its uses in PVP and all, I just feel like there are bigger priorities than a buff we still have. I would like Funnel Health to do more damage again and for them not to nerf Dark Cloak into the ground
Beavisaur13 wrote: »as a nightblade i need that 4 second speed or we are dead.
Double Take,
removed that 4 second speed boost -
this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.
O no, now it's slightly harder for nightblades, to run away like weenies when there losing.
Great functions like Minor Mangle on Incap and a completely unreliable and unpredictable heal on Assassin's Will.How are they planning to add power back to the class without messing with pve?
Great functions like Minor Mangle on Incap and a completely unreliable and unpredictable heal on Assassin's Will.How are they planning to add power back to the class without messing with pve?
Those two changes show ZOS isn't really trying. I apologize to any class reps who may have recommended those changes. I know your intent was good and it was better than the probable alternative: nothing.
The key problem is that NB burst relies on hard hitting abilities applied in serial vs burst from other classes that can be easily layered with abilities like curse, sub, potl, etc and applied in parallel. This means that if NBs are to have superior burst in PVP, they also have superior DPS in trials.
NB skills rework every patch .
NB skills rework every week in PTS .
I have no idea what's the DEV doing , PVP and PVE are two different worlds , you guys cannot balance well .
It affects more than PVP you know....like what 90% of the other content of the game is....Beavisaur13 wrote: »as a nightblade i need that 4 second speed or we are dead.
Double Take,
removed that 4 second speed boost -
this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.
O no, now it's slightly harder for nightblades, to run away like weenies when there losing.