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*CONTROVERSIAL* Necropotence is pointless

gamerguy757
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Seriously...why is this set used and SO highly recommended? I get 4K extra magicka...but I’m going to sacrifice extra damage, extra crit or extra buffs? Come on...none of my pet builds use this set.
So why use it
  • RouDeR
    RouDeR
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    Bigger shields(PvP), higher magika pool so you have more time before running out pf resource.
  • gamerguy757
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    RouDeR wrote: »
    Bigger shields(PvP), higher magika pool so you have more time before running out pf resource.

    Shields are based on health now though
  • WrathOfInnos
    WrathOfInnos
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    It’s not the best, I don’t really see it used much anymore. It used to give 4K Magicka on the 5pc and was good then.
  • Ogou
    Ogou
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    Because pet damage abilities only scale with your max magicka.
    Edited by Ogou on April 19, 2019 7:04PM
  • HowlKimchi
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    RouDeR wrote: »
    Bigger shields(PvP), higher magika pool so you have more time before running out pf resource.

    Shields are based on health now though

    Incorrect. The actual size is based on magicka, with a cap of 40 (or 50%) of your max health.

    Magicka also increases your damage in case you didn't know.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • rumple9
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    Essential for pet builds. Damage scales off max magicka. The more mag you have the more damage you do. Also as said above about shields.

    VMA is a walk in the park with a necropotence pet build
  • DKMaestro
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    It basically gives you a higher magicka pool and the equivalent of about 650 spell damage - not many sets can do that - especially not constant.
    Old man playing. Have a life, a job and only one character, which is grumpy (all the time)
  • gamerguy757
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    VMA is a walk in the park in general lol even without Necro.
    My pet sorc uses Infall/Julianos/Illsmbris and hits hard.
    Is Necro REALLY that necessary?
  • DocFrost72
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    Ogou wrote: »
    Because pet damage abilities only scale with your max magicka.

    This poster beat me to it. Spell damage is absolutely pointless on a sorc pet focused build. It'll affect LL, blockade, light attacks, and curse. That's it.

    Meanwhile the big bulk of damage (matriarch zap, familiar pulse, daedroth if you use it, and atro) get nothing at all from spell damage, though the stuff in the paragraph before this DOES scale with max magicka.

    All or nothing or a little bit of boost in some and a big boost in the rest?
  • zaria
    zaria
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    rumple9 wrote: »
    Essential for pet builds. Damage scales off max magicka. The more mag you have the more damage you do. Also as said above about shields.

    VMA is a walk in the park with a necropotence pet build
    You think of the necro / plague doctor setup? its an high health build to give large shields and an huge health bar.
    HA build so you want decent of magic as an emergency pool for shields and healing.
    Its an one bar very tanky setup for doing vMA the first times.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • DKMaestro
    DKMaestro
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    zaria wrote: »
    rumple9 wrote: »
    Essential for pet builds. Damage scales off max magicka. The more mag you have the more damage you do. Also as said above about shields.

    VMA is a walk in the park with a necropotence pet build
    You think of the necro / plague doctor setup? its an high health build to give large shields and an huge health bar.
    HA build so you want decent of magic as an emergency pool for shields and healing.
    Its an one bar very tanky setup for doing vMA the first times.

    Pretty sure the same build is also very viable in PVP. Havent tried it yet, but experimenting with Necro/Curse-Eater
    Old man playing. Have a life, a job and only one character, which is grumpy (all the time)
  • Waffennacht
    Waffennacht
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    It's a good set. It's not the end all be all of sets mind you.

    It's all about what you use and what you wanna maximize.

    Of course you don't have to use it.

    The reasons why someone would use it are all posted before this
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • idk
    idk
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    Sorc let damage scales mostly off magicka on live so necro is a great set for a Sorc pet build.

    So for a Sorc let build it’s probably the best 5 pc set one could use. There may be other comparable sets but not a significant difference.

    So for OP to make such a strong statement without anything to back it up, that controversial. If your going to say something is pointless have the decency to back it up n
    Edited by idk on April 19, 2019 7:43PM
  • gamerguy757
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    Then on a warden what does it do? Does it just increase magicka lr buff damage to the shalks and the swarm
  • Conduit0
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    Because until last patch the only stat pets scaled with was max magicka.
  • Waffennacht
    Waffennacht
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    Then on a warden what does it do? Does it just increase magicka lr buff damage to the shalks and the swarm

    Only the sorc pets (and Shields) scale only to max mag. Warden abilities scale off of max mag and spell dmg
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • idk
    idk
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    Then on a warden what does it do? Does it just increase magicka lr buff damage to the shalks and the swarm

    While the question here has been answered, this does shed light that maybe the OP should had been more of a question asking why some suggest the set be saying the set was pointless.

    Just a thought.
  • siddique
    siddique
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    My PetSorc uses Zaan, Necro and Mother's Sorrow in PvP.
    In PvE, he sometimes replaces Necro with Siroria.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • Massive_Stain
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    Max mag is an increase in raw spell damage. Is there anymore to actually say?
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
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  • DeadlyRecluse
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    Is Necro REALLY that necessary?

    Of course it's not necessary, but it's a crazy efficient set.
    Thrice Empress, Forever Scrub
  • T3hasiangod
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    Necropotence is outclassed by a few sets. The common argument for it is that petsorcs use it to boost pet damage, but there is a counterargument against that, mainly focused on the way that DPS is calculated.

    While pets now deal a very high amount of damage compared to where they used to be, they still do not make up a majority of your damage. At most, pet damage will make up between 20 to 25 percent of your DPS. This leaves the other 75 to 80 percent of your damage to be affected by sets. So while pet damage is not impacted by spell damage, your other abilities are, and so Necropotence starts to lose steam when compared to sets like Spell Strategist, Burning Spellweave, and Julianos, particularly in the current DPS meta where crit and spell damage are more important than Max Magicka.

    tl;dr: The idea that Necropotence is a "top-tier" set is a bit misguided due to people's misunderstanding of DPS mathematics. It is still a very solid set, but in end-game PvE, it is not very commonly used anymore.
    PC/NA - Mayflower, Hellfire Dominion

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  • MaxJrFTW
    MaxJrFTW
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    Seriously...why is this set used and SO highly recommended? I get 4K extra magicka...but I’m going to sacrifice extra damage, extra crit or extra buffs? Come on...none of my pet builds use this set.
    So why use it

    The effectiveness of your magicka abilities also scales up with max magicka.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Cyhawk
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    Lots of misinformation.

    For magicka abilities, their damage/effectiveness is based on Max Magicka and Spell Damage. The higher both values, the more damage those skills do. ^1

    Hardened Ward follows both of these rules. The more spell power AND max magicka you have the larger shield. ^2

    However due to the recent change, if you were able to cast a say, 20k shield before, you are now over the cap and it becomes 10k. Increasing your health will increase the strength strength due to this artificial limitation.

    ^1 Some skills are weighted towards one stat or the other. Before this last patch, sorc pets didn't use Spell damage at all in their calculations, only max magicka made a difference. So the more max magicka = better pet damage. This is still pretty much true.

    ^2 Hardened ward is also weighted towards max magicka more than spell damage.

    For generic damage abilities, the rule is 10 magicka = 1 Spell power. (variations of course exist, only testing will confirm that a specific skill works that way), Necropotence gives the equivalent of 600 spell damage (or more depending on stat scaling). Does any other set give this much? No.
  • MaxJrFTW
    MaxJrFTW
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    Cyhawk wrote: »
    Does any other set give this much? No.

    Just being pedantic, but Burning Spellweave gives over 750. It's limited to DKs and maybe templars though.

    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • AnnoyingWizard
    MaxJrFTW wrote: »
    Cyhawk wrote: »
    Does any other set give this much? No.

    Just being pedantic, but Burning Spellweave gives over 750. It's limited to DKs and maybe templars though.

    It is not limited to DKs and Templars, any class that equips a flame staff and utilizes destro staff skills (like Wall or Clench) can gain the benefit.

    It also is not constantly in effect, unlike Necropotence. Haven’t done the math, but I’d imagine they’d give similar results, if not Necro pulling out ahead a bit.
  • Ratzkifal
    Ratzkifal
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    MaxJrFTW wrote: »
    Cyhawk wrote: »
    Does any other set give this much? No.

    Just being pedantic, but Burning Spellweave gives over 750. It's limited to DKs and maybe templars though.

    @MaxJrFTW Works decent on nonpet sorcs using destrostaff and wall of elements over liquid lightning.
    Templars deal mostly magic damage and not fire, so not on them unless they also go destrostaff and use those skills.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Runefang
    Runefang
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    Mothers Sorrow will outdo Necropotence. There two reasons for that: the Shadow Mundus got buffed and in trials you get Major Force which just makes Mother’s Sorrow even more effective.

    Nobody should run Necropotence now. Even in vMA I’d rather have MS and BSW since BSW is a front bar proc and helps more with burst damage.
  • Ratzkifal
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    I'm pretty sure Alfiq will replace Necropotence in PvP, because once your pets died, you lose your magicka.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Massive_Stain
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    Runefang wrote: »
    Mothers Sorrow will outdo Necropotence. There two reasons for that: the Shadow Mundus got buffed and in trials you get Major Force which just makes Mother’s Sorrow even more effective.

    Nobody should run Necropotence now. Even in vMA I’d rather have MS and BSW since BSW is a front bar proc and helps more with burst damage.

    Actually bsw should be used on body, the uptime on front bar isn't as good
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
    Xbox: CP 450 Fungal Grotto 1 HM
  • MaxJrFTW
    MaxJrFTW
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    Ratzkifal wrote: »
    MaxJrFTW wrote: »
    Cyhawk wrote: »
    Does any other set give this much? No.

    Just being pedantic, but Burning Spellweave gives over 750. It's limited to DKs and maybe templars though.

    @MaxJrFTW Works decent on nonpet sorcs using destrostaff and wall of elements over liquid lightning.
    Templars deal mostly magic damage and not fire, so not on them unless they also go destrostaff and use those skills.

    AOE morph of sun fire + fire staff.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
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