gamerguy757 wrote: »
Because pet damage abilities only scale with your max magicka.
You think of the necro / plague doctor setup? its an high health build to give large shields and an huge health bar.Essential for pet builds. Damage scales off max magicka. The more mag you have the more damage you do. Also as said above about shields.
VMA is a walk in the park with a necropotence pet build
You think of the necro / plague doctor setup? its an high health build to give large shields and an huge health bar.Essential for pet builds. Damage scales off max magicka. The more mag you have the more damage you do. Also as said above about shields.
VMA is a walk in the park with a necropotence pet build
HA build so you want decent of magic as an emergency pool for shields and healing.
Its an one bar very tanky setup for doing vMA the first times.
gamerguy757 wrote: »Then on a warden what does it do? Does it just increase magicka lr buff damage to the shalks and the swarm
gamerguy757 wrote: »Then on a warden what does it do? Does it just increase magicka lr buff damage to the shalks and the swarm
gamerguy757 wrote: »Is Necro REALLY that necessary?
gamerguy757 wrote: »Seriously...why is this set used and SO highly recommended? I get 4K extra magicka...but I’m going to sacrifice extra damage, extra crit or extra buffs? Come on...none of my pet builds use this set.
So why use it
Mothers Sorrow will outdo Necropotence. There two reasons for that: the Shadow Mundus got buffed and in trials you get Major Force which just makes Mother’s Sorrow even more effective.
Nobody should run Necropotence now. Even in vMA I’d rather have MS and BSW since BSW is a front bar proc and helps more with burst damage.
@MaxJrFTW Works decent on nonpet sorcs using destrostaff and wall of elements over liquid lightning.
Templars deal mostly magic damage and not fire, so not on them unless they also go destrostaff and use those skills.