Stop listening to demands of the "pro's" and start thinking about casuals which keep on leaving the game like this...
Fallewarrior wrote: »Wauw this topic proves it once again...
Casual players are way more entitled then endgame players are.
Just adapt or get good or leave.
ArvenAldmeri wrote: »I can only say: L2P
Endgame people need content more than casuals. Casuals have 90% of the content in this game already. Those really hard dungeons and trials are only 10% of the game if not less. Also, u can run those dungeons and trials on normal mode and if u cant even do that then there is a serious problem and its not just about being casual anymore.
Fallewarrior wrote: »Casual players are way more entitled then endgame players are.
Just adapt or get good or leave.
just wanted to drop a "***" and leave, have a good day, *** casuals
anitajoneb17_ESO wrote: »ArvenAldmeri wrote: »I can only say: L2P
Endgame people need content more than casuals. Casuals have 90% of the content in this game already. Those really hard dungeons and trials are only 10% of the game if not less. Also, u can run those dungeons and trials on normal mode and if u cant even do that then there is a serious problem and its not just about being casual anymore.
Learning to play is useless. Stuff is getting changed every three months for the sake of hardcore players who're burning through their new content quicker than any developer could ever release it. "Nerfs", "boosts", "balance" and whatever gear, passive, skill, CP changes IS the actual "new content" for hardcore players, to give them something to toy with, be it rejoicing or whining. But it's also what prevents casuals from truly progressing.Fallewarrior wrote: »Casual players are way more entitled then endgame players are.
Just adapt or get good or leave.
Come on... you'd feel so helpless and lonely without people to compare with and feel so incredibly superior.
Have to agree with this- as a casual myself I can say that I never really noticed the changes and never asked for a nerf on anything.Peekachu99 wrote: »Fallewarrior wrote: »Wauw this topic proves it once again...
Casual players are way more entitled then endgame players are.
Just adapt or get good or leave.
The OP and like half the people QQing are endgame players pretending to be “casual”.
99% of all casual players won’t notice these changes and think that “weaving” is something you do with a needle and thread.
cmetzger93 wrote: »Yea class reps get way too much clout. It’s because of them that ZOS are too worried about adding meaningful content like spellcrafting because they think it will break the game balance and shake up the meta
ThanatosXR wrote: »Compare thishttps://youtu.be/N6mPSK5Lksk
To thishttps://youtu.be/0qsTBBWuziE
Notice one is one requires leadership and skills/tactics and the second is spam
Eso isnt a mmo, there is no thought required, not tactics, no mastering
JumpmanLane wrote: »They can nerf the game all they want to, casual players will still suck because they lack skill. Period. And they’ll still cry for nerfs and STILL get wrecked.
ZOS Can’t balance skill.
They should nerf/balance/destroy all classes at the same time so we can all whine equally.
I think I'm in the middle of players; my max dps for PVE is 25k, could i do more? Yes. Do i feel like putting in the time required? NO. So i stay out of vet trials and most HM dungeons and that's ok with me. If i wanted to do that content its on me to do it, not ZO$ to dumb it down because i'm lazy.
They have been nerfing some of the dungeons where a lot of people have failed.
It's only week 1 on the PTS, don't uninstall the game before changes even make it to live.
I was against dumbing down games for casuals, but you know what. After working in the industry I was explained this.
Your average player is casual, pretty bad at the game you have to balance more for them because they're majority of the money, majority of the playerbase. The top tier 1% no one cares about, they are so small that it doesn't matter.
Its about who puts in the most money and is the biggest majority.
I was a balance designer.
JumpmanLane wrote: »They can nerf the game all they want to, casual players will still suck because they lack skill. Period. And they’ll still cry for nerfs and STILL get wrecked.
ZOS Can’t balance skill.
The level of generalization here, cant be measured by motal man, not to mention is Wrong on so many levels.
Being Casual doesnt effect how well or how terrible one preforms in game or in any activity. Casual doesnt mean crying for nerfs either...
Casual is based on how long one can play / how much time they currently have available, based on a very wide variety of situations.
Terrible gameplay, dps and crying for nerfs is not limited to one single group, it affect all players. EVERYONE is guilty of it, not elitests, or casuals, everyone.
The most depressing part is you believe you are undeniably correct and can never be wrong in your claim, despite you are probably the prime example of what you hate yhe most.
JumpmanLane wrote: »I was against dumbing down games for casuals, but you know what. After working in the industry I was explained this.
Your average player is casual, pretty bad at the game you have to balance more for them because they're majority of the money, majority of the playerbase. The top tier 1% no one cares about, they are so small that it doesn't matter.
Its about who puts in the most money and is the biggest majority.
I was a balance designer.
And in the end the game sucks...
Oh look another cry baby night blade who doesn’t want his ez mode class nerfed, keep crying