The most mobile? Obviously not since now it lags behind both heavy and light. And it sure as hell isn't the most defensive.
I think you're forgetting that medium armor can dodge roll for days, AND can sprint the most. I think it's pretty balanced now that light armor users have access to snare immunity now as well.
I’m guessing you don’t play many medium armor stamina build? The roll dodge for days myth is for troll stamblade builds. Again you’re welcome to upload your gameplay footage and show us how it’s done in medium with forward momentum and roll dodging for days.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »TBH I think you exaggerate, AoE damage reduction makes it up for shuffle. Difference between those skills is minimal.
Edit:
But I wouldn't mind to up immunity on shuffle to 0.7 per medium armor piece.
Quick cloak already has that mitigation covered + it’s the source of mE on non-bow builds. Everyone and their mother runs DW anyway nowadays.
But quick cloak is missing the most important part - snare and root cleanse and immunity. When you are snared that major expedition is worth nothing. Yes shuffle could use that a bit longer immunity, as I mentioned 0,7 per medium armor piece, but if you want cost reduction major evasion should be shortened by a lot, it's one of the most powerful buffs in the game - it's useless only vs magsorcs and magblades.
Why do you insist on medium to have the shortest snare immunity?
Can you read my posts before commenting?
Why are you forcing me to upload videos lol. Defensive much? I think the burden of proof lies on you.
As stated by the two people above this post, LA is now more in line with MA which was already way better at dealing with snares before.
MaximusDecimus wrote: »*Shuffle remains useless for another patch*
At the very least they should explain why it hasn't been brought in line. It's been a serious pain point for a long time and now they've just left it out.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »TBH I think you exaggerate, AoE damage reduction makes it up for shuffle. Difference between those skills is minimal.
Edit:
But I wouldn't mind to up immunity on shuffle to 0.7 per medium armor piece.
Quick cloak already has that mitigation covered + it’s the source of mE on non-bow builds. Everyone and their mother runs DW anyway nowadays.
But quick cloak is missing the most important part - snare and root cleanse and immunity. When you are snared that major expedition is worth nothing. Yes shuffle could use that a bit longer immunity, as I mentioned 0,7 per medium armor piece, but if you want cost reduction major evasion should be shortened by a lot, it's one of the most powerful buffs in the game - it's useless only vs magsorcs and magblades.
Why do you insist on medium to have the shortest snare immunity?
Can you read my posts before commenting?
0,7s per piece still results in 3,5s bc nobody but gankers run more than 5 medium.
Forward momentum can only be ran in certain medium armor specs like Stamden and StamDK who have sufficient healing and survivability to pull it off. You cannot run Forward Momentum in medium armor on a non-niche build on Stamplar, Stamblade or Stamsorc and expect to succeed.
A snare removal doesn´t really do much if you don´t have mobility to begin with. That´s why classes like stamblade and stamsorc works so well with medium armor. Stamblades got the combination of shade, cloak and shuffle which makes for very good mobilty and repositioning. A stamsorc has minor expedition in combination with streak on top of shuffle which also offers great mobility.
Forward momentum can only be ran in certain medium armor specs like Stamden and StamDK who have sufficient healing and survivability to pull it off. You cannot run Forward Momentum in medium armor on a non-niche build on Stamplar, Stamblade or Stamsorc and expect to succeed.A snare removal doesn´t really do much if you don´t have mobility to begin with. That´s why classes like stamblade and stamsorc works so well with medium armor. Stamblades got the combination of shade, cloak and shuffle which makes for very good mobilty and repositioning. A stamsorc has minor expedition in combination with streak on top of shuffle which also offers great mobility.
So stamsorcs and stamblades use shuffle, stamden and stamdk use FM then.
We good?
Forward momentum can only be ran in certain medium armor specs like Stamden and StamDK who have sufficient healing and survivability to pull it off. You cannot run Forward Momentum in medium armor on a non-niche build on Stamplar, Stamblade or Stamsorc and expect to succeed.A snare removal doesn´t really do much if you don´t have mobility to begin with. That´s why classes like stamblade and stamsorc works so well with medium armor. Stamblades got the combination of shade, cloak and shuffle which makes for very good mobilty and repositioning. A stamsorc has minor expedition in combination with streak on top of shuffle which also offers great mobility.
So stamsorcs and stamblades use shuffle, stamden and stamdk use FM then.
We good?
Honest question about this - I just created a stamDK and have only been able to spend a little time in cyro and do a handful of battlegrounds, so haven't gotten good with the class yet nor have developed a style. But currently am running 5 deadly strike and 5 battlefield acrobat, plus either heavy slimecraw or heavy bloodspawn.
I honestly don't know where the comments come from regarding survivability of stamDK (yet, because I have to get some experience still - maybe that will change). I have no purge, so feel like I have to out-heal dots and debuffs. So I'm running rally instead of FM, along side vigor. I still have wings, but those are expensive, rely on magika, and the immunity is short. I also use volatile armor for resists and other utility skills that also use magicka, so have to manage that resource very conservatively.
I have no stam resource issues in CP cyro, but magicka is a pain. In BGs I run dry on everything. Not a complaint - I have a lot of tweaking to do, but based on initial experiences, medium armor really is inferior in this way, even with a class that is supposed to be pretty tough. Maybe I'm missing something and will hit on it during tweaking, but at the moment it seems like a better version of shuffle would be particularly helpful. But at the moment, I see these types of commentary and just get confused by them. What makes a medium stamDK survivable?
Crixus8000 wrote: »I don't play medium but agree shuffle needs to be buffed. I really hate the way zos balances things though because shuffle will probably never be buffed, they will instead nerf forward and race against time. Just like how they justified nerfing sustain food. It's so frustrating.
Forward momentum can only be ran in certain medium armor specs like Stamden and StamDK who have sufficient healing and survivability to pull it off. You cannot run Forward Momentum in medium armor on a non-niche build on Stamplar, Stamblade or Stamsorc and expect to succeed.A snare removal doesn´t really do much if you don´t have mobility to begin with. That´s why classes like stamblade and stamsorc works so well with medium armor. Stamblades got the combination of shade, cloak and shuffle which makes for very good mobilty and repositioning. A stamsorc has minor expedition in combination with streak on top of shuffle which also offers great mobility.
So stamsorcs and stamblades use shuffle, stamden and stamdk use FM then.
We good?
Honest question about this - I just created a stamDK and have only been able to spend a little time in cyro and do a handful of battlegrounds, so haven't gotten good with the class yet nor have developed a style. But currently am running 5 deadly strike and 5 battlefield acrobat, plus either heavy slimecraw or heavy bloodspawn.
I honestly don't know where the comments come from regarding survivability of stamDK (yet, because I have to get some experience still - maybe that will change). I have no purge, so feel like I have to out-heal dots and debuffs. So I'm running rally instead of FM, along side vigor. I still have wings, but those are expensive, rely on magika, and the immunity is short. I also use volatile armor for resists and other utility skills that also use magicka, so have to manage that resource very conservatively.
I have no stam resource issues in CP cyro, but magicka is a pain. In BGs I run dry on everything. Not a complaint - I have a lot of tweaking to do, but based on initial experiences, medium armor really is inferior in this way, even with a class that is supposed to be pretty tough. Maybe I'm missing something and will hit on it during tweaking, but at the moment it seems like a better version of shuffle would be particularly helpful. But at the moment, I see these types of commentary and just get confused by them. What makes a medium stamDK survivable?
Stam DK is best as a SB/2H build in heavy these days. You can absolutely do other things this is just the easiest. Vigor and FM should be enough and when you’re taking heavy damage you’ll use igneous shield for the major mending followed by vigor. Your tool tip should be pretty massive on vigor. Use heavy attacks and ults to help manage resources. The trick can be swapping between SB for the reverb bash CC and going for your burst with DBoS and then swapping to use the 2H execute. Use tri stat glyphs on the head, chest and legs and maybe look into shacklebreaker as one of your sets if you lack magicka. I was running shackle, fury and bloodspawn for a while and it was slow but very very strong.
Forward momentum can only be ran in certain medium armor specs like Stamden and StamDK who have sufficient healing and survivability to pull it off. You cannot run Forward Momentum in medium armor on a non-niche build on Stamplar, Stamblade or Stamsorc and expect to succeed.A snare removal doesn´t really do much if you don´t have mobility to begin with. That´s why classes like stamblade and stamsorc works so well with medium armor. Stamblades got the combination of shade, cloak and shuffle which makes for very good mobilty and repositioning. A stamsorc has minor expedition in combination with streak on top of shuffle which also offers great mobility.
So stamsorcs and stamblades use shuffle, stamden and stamdk use FM then.
We good?
Honest question about this - I just created a stamDK and have only been able to spend a little time in cyro and do a handful of battlegrounds, so haven't gotten good with the class yet nor have developed a style. But currently am running 5 deadly strike and 5 battlefield acrobat, plus either heavy slimecraw or heavy bloodspawn.
I honestly don't know where the comments come from regarding survivability of stamDK (yet, because I have to get some experience still - maybe that will change). I have no purge, so feel like I have to out-heal dots and debuffs. So I'm running rally instead of FM, along side vigor. I still have wings, but those are expensive, rely on magika, and the immunity is short. I also use volatile armor for resists and other utility skills that also use magicka, so have to manage that resource very conservatively.
I have no stam resource issues in CP cyro, but magicka is a pain. In BGs I run dry on everything. Not a complaint - I have a lot of tweaking to do, but based on initial experiences, medium armor really is inferior in this way, even with a class that is supposed to be pretty tough. Maybe I'm missing something and will hit on it during tweaking, but at the moment it seems like a better version of shuffle would be particularly helpful. But at the moment, I see these types of commentary and just get confused by them. What makes a medium stamDK survivable?
Stam DK is best as a SB/2H build in heavy these days. You can absolutely do other things this is just the easiest. Vigor and FM should be enough and when you’re taking heavy damage you’ll use igneous shield for the major mending followed by vigor. Your tool tip should be pretty massive on vigor. Use heavy attacks and ults to help manage resources. The trick can be swapping between SB for the reverb bash CC and going for your burst with DBoS and then swapping to use the 2H execute. Use tri stat glyphs on the head, chest and legs and maybe look into shacklebreaker as one of your sets if you lack magicka. I was running shackle, fury and bloodspawn for a while and it was slow but very very strong.
Ok, thanks - but I get that heavy is going to make it easier to survive, I was asking the question in the context of the OP because I'm making a real attempt to play medium. And it was said that stamDK is a class that can use FM and survive just fine in medium, so was just saying that my early experience led me to believe otherwise. I guess also saying that atm I'm in support of the suggestion that shuffle could use a buff because the available toolset in medium seems weaker than other play styles.
I probably just need to get a little more sweaty - VMA seemed hard on this character the first time too, so the learning curve for a medium pvp build may just be steep.