Jagdkommando wrote: »Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
I feel you die too much because of NBs in pvp... here is why you agree with nerfs and even saying that NBs still strong... learn to play mate
John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
I didnt said they dont matter. What mean is that they simply arent that bad that it Worth 1047862 threads about Nightblades to be useless now.
They just need to search for another source of major fracture wich isnt a big deal tho and they still have crazy single target damage compared to other classes.
Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
John_Falstaff wrote: »John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
I didnt said they dont matter. What mean is that they simply arent that bad that it Worth 1047862 threads about Nightblades to be useless now.
They just need to search for another source of major fracture wich isnt a big deal tho and they still have crazy single target damage compared to other classes.
Should I really quote you about them being in line with Noxious and Sub Assault? And 'crazy single target' is emotional argument, not quantitative. Quantitative would be... say recent parses from Murkmire that show stamdens and stamplars pulling about the same damage on a parse. So no, damage's not an argument either. "Search another source" is a moot argument for many reasons. Mark Target doesn't qualify - extra GCD without damage, and without practically usable effects beside debuffs. And boy, do I need to remind you that sNBs are tight on bar space because they have too many mandatory stuff on bars - separate execute, separate spammable, two buffs/procs (both also can't be dropped), trap, rending and trio of standard skills on bow bar. No flex spot for anything but Vigor. As a stamDK, I both have a flex spot on back bar and my Noxious actually deals damage (and applies AoE fracture). No such luxury on sNB, every skill you drop amounts to lost damage.Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Other classes have other things going for them. Stamsorcs have survivability thanks to surge, for instance, and you don't have to keep light attacking (not always possible) to get easy, strong self-healing going. "Pretty good" is, again, nothing resembling a sensible argument. On stamDK, you usually have to just finish vMA with any score to get on the leaderboard (very handy to get coffers with second weapon on Mondays), few are crazy enough to run, and I'm pretty sure that even that half-empty leaderboard is chock full of magDKs. If other classes manage to clear vMA too, it doesn't say anything about how much do they struggle there.
John_Falstaff wrote: »John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
I didnt said they dont matter. What mean is that they simply arent that bad that it Worth 1047862 threads about Nightblades to be useless now.
They just need to search for another source of major fracture wich isnt a big deal tho and they still have crazy single target damage compared to other classes.
Should I really quote you about them being in line with Noxious and Sub Assault? And 'crazy single target' is emotional argument, not quantitative. Quantitative would be... say recent parses from Murkmire that show stamdens and stamplars pulling about the same damage on a parse. So no, damage's not an argument either. "Search another source" is a moot argument for many reasons. Mark Target doesn't qualify - extra GCD without damage, and without practically usable effects beside debuffs. And boy, do I need to remind you that sNBs are tight on bar space because they have too many mandatory stuff on bars - separate execute, separate spammable, two buffs/procs (both also can't be dropped), trap, rending and trio of standard skills on bow bar. No flex spot for anything but Vigor. As a stamDK, I both have a flex spot on back bar and my Noxious actually deals damage (and applies AoE fracture). No such luxury on sNB, every skill you drop amounts to lost damage.Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Other classes have other things going for them. Stamsorcs have survivability thanks to surge, for instance, and you don't have to keep light attacking (not always possible) to get easy, strong self-healing going. "Pretty good" is, again, nothing resembling a sensible argument. On stamDK, you usually have to just finish vMA with any score to get on the leaderboard (very handy to get coffers with second weapon on Mondays), few are crazy enough to run, and I'm pretty sure that even that half-empty leaderboard is chock full of magDKs. If other classes manage to clear vMA too, it doesn't say anything about how much do they struggle there.
You know that murkmire was last year right? And stamblades are at the top of dps atm. Ask any competetive raid leader. I literraly never heard about stamden doing more dps then stamblades. Thats a joke.
And maybe we got ourself wrong, i was thinking you talking about PvP Perspective looks like it was PvE. Or? I am confused.
PvE wise stamblades lost major fracture wich comes from a tank anyway except vma and minor berserk wich comes from healer. So in a group/raid nothing changed..... and they will still be able to do vma just fine
Are your complains still about Nightblades recent nerfs or stamdk being on the button of dps?
John_Falstaff wrote: »John_Falstaff wrote: »John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
I didnt said they dont matter. What mean is that they simply arent that bad that it Worth 1047862 threads about Nightblades to be useless now.
They just need to search for another source of major fracture wich isnt a big deal tho and they still have crazy single target damage compared to other classes.
Should I really quote you about them being in line with Noxious and Sub Assault? And 'crazy single target' is emotional argument, not quantitative. Quantitative would be... say recent parses from Murkmire that show stamdens and stamplars pulling about the same damage on a parse. So no, damage's not an argument either. "Search another source" is a moot argument for many reasons. Mark Target doesn't qualify - extra GCD without damage, and without practically usable effects beside debuffs. And boy, do I need to remind you that sNBs are tight on bar space because they have too many mandatory stuff on bars - separate execute, separate spammable, two buffs/procs (both also can't be dropped), trap, rending and trio of standard skills on bow bar. No flex spot for anything but Vigor. As a stamDK, I both have a flex spot on back bar and my Noxious actually deals damage (and applies AoE fracture). No such luxury on sNB, every skill you drop amounts to lost damage.Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Other classes have other things going for them. Stamsorcs have survivability thanks to surge, for instance, and you don't have to keep light attacking (not always possible) to get easy, strong self-healing going. "Pretty good" is, again, nothing resembling a sensible argument. On stamDK, you usually have to just finish vMA with any score to get on the leaderboard (very handy to get coffers with second weapon on Mondays), few are crazy enough to run, and I'm pretty sure that even that half-empty leaderboard is chock full of magDKs. If other classes manage to clear vMA too, it doesn't say anything about how much do they struggle there.
You know that murkmire was last year right? And stamblades are at the top of dps atm. Ask any competetive raid leader. I literraly never heard about stamden doing more dps then stamblades. Thats a joke.
And maybe we got ourself wrong, i was thinking you talking about PvP Perspective looks like it was PvE. Or? I am confused.
PvE wise stamblades lost major fracture wich comes from a tank anyway except vma and minor berserk wich comes from healer. So in a group/raid nothing changed..... and they will still be able to do vma just fine
Are your complains still about Nightblades recent nerfs or stamdk being on the button of dps?
There were no damage-related changes after the said parses wre done. You're clutching to a straw right here. And current meta is a bunch of bow-bow stamdens in vAS. Those parses were all over the forums. And don't tell me that you're oblivious that in a lot of content it's challenging to keep high uptime on Prayer - and of course tank can't debuff each target for DDs (but surprise, DK and warden can). Strictly PvE perspective.
I'm complaining about you generating a pile of nonsense there, nothing else.
@Gnozo
Magblade is not destroyed for PvP. It's arguably better than last patch, mostly due to extraneous factors like RAT and Scales changes. There are a couple of issues though that need looking at in PTS though.
1. Merciless
Merciless requires casting twice, once to activate it and once to use it after 5 light attacks. But without granting any sort of buff anymore that first cast is a complete waste of resources. It makes no sense to cast a skill and get nothing for it. There's no other skill like it in the game. They need to add some minor/major buff to it, even if it's something weaker than Minor Berserk. Magblades have no source of Major Prophecy for example, it'd be nice to get that and rely less on spell power pots. Or something else, anything really is better than nothing at all.
Ragnaroek93 wrote: »Yeah, I'm not surprised that you celebrate these "nerfs" (can't even call it nerfs, it's more like removing light and med armor Nb from the game) since you're crying about months about how OP Nb is. Disgusting.
Ragnaroek93 wrote: »Yeah, I'm not surprised that you celebrate these "nerfs" (can't even call it nerfs, it's more like removing light and med armor Nb from the game) since you're crying about months about how OP Nb is. Disgusting.
Yep, the lost of major fracture on your 15K surprise attack literraly makes it unplayable now.
@Gnozo
Magblade is not destroyed for PvP. It's arguably better than last patch, mostly due to extraneous factors like RAT and Scales changes. There are a couple of issues though that need looking at in PTS though.
1. Merciless
Merciless requires casting twice, once to activate it and once to use it after 5 light attacks. But without granting any sort of buff anymore that first cast is a complete waste of resources. It makes no sense to cast a skill and get nothing for it. There's no other skill like it in the game. They need to add some minor/major buff to it, even if it's something weaker than Minor Berserk. Magblades have no source of Major Prophecy for example, it'd be nice to get that and rely less on spell power pots. Or something else, anything really is better than nothing at all.
For PvE, I find that the magblade is sub par to the other Magicka classes in terms of damage. I agree with you regarding the Merciless that requires casting. Maybe this skill should be always active as long as it is in one of your bar if it doesn't provide an extra buff when casting. Maybe not having it proc on % chance like the Sorcerer crystal, but have it proc for every 4-5 light attacks. You get more damage using Elemental Weapon than proccing the bow and rebuffing right now.
Ragnaroek93 wrote: »Ragnaroek93 wrote: »Yeah, I'm not surprised that you celebrate these "nerfs" (can't even call it nerfs, it's more like removing light and med armor Nb from the game) since you're crying about months about how OP Nb is. Disgusting.
Yep, the lost of major fracture on your 15K surprise attack literraly makes it unplayable now.
15K surprise attack tooltip lol. Keep posting your build editor screenshots with all buffs available to make skills look OP. Power Extraction now has pretty much 93% of Surprise Attacks damage, yeah that's fine...
John_Falstaff wrote: »John_Falstaff wrote: »John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
I didnt said they dont matter. What mean is that they simply arent that bad that it Worth 1047862 threads about Nightblades to be useless now.
They just need to search for another source of major fracture wich isnt a big deal tho and they still have crazy single target damage compared to other classes.
Should I really quote you about them being in line with Noxious and Sub Assault? And 'crazy single target' is emotional argument, not quantitative. Quantitative would be... say recent parses from Murkmire that show stamdens and stamplars pulling about the same damage on a parse. So no, damage's not an argument either. "Search another source" is a moot argument for many reasons. Mark Target doesn't qualify - extra GCD without damage, and without practically usable effects beside debuffs. And boy, do I need to remind you that sNBs are tight on bar space because they have too many mandatory stuff on bars - separate execute, separate spammable, two buffs/procs (both also can't be dropped), trap, rending and trio of standard skills on bow bar. No flex spot for anything but Vigor. As a stamDK, I both have a flex spot on back bar and my Noxious actually deals damage (and applies AoE fracture). No such luxury on sNB, every skill you drop amounts to lost damage.Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Other classes have other things going for them. Stamsorcs have survivability thanks to surge, for instance, and you don't have to keep light attacking (not always possible) to get easy, strong self-healing going. "Pretty good" is, again, nothing resembling a sensible argument. On stamDK, you usually have to just finish vMA with any score to get on the leaderboard (very handy to get coffers with second weapon on Mondays), few are crazy enough to run, and I'm pretty sure that even that half-empty leaderboard is chock full of magDKs. If other classes manage to clear vMA too, it doesn't say anything about how much do they struggle there.
You know that murkmire was last year right? And stamblades are at the top of dps atm. Ask any competetive raid leader. I literraly never heard about stamden doing more dps then stamblades. Thats a joke.
And maybe we got ourself wrong, i was thinking you talking about PvP Perspective looks like it was PvE. Or? I am confused.
PvE wise stamblades lost major fracture wich comes from a tank anyway except vma and minor berserk wich comes from healer. So in a group/raid nothing changed..... and they will still be able to do vma just fine
Are your complains still about Nightblades recent nerfs or stamdk being on the button of dps?
There were no damage-related changes after the said parses wre done. You're clutching to a straw right here. And current meta is a bunch of bow-bow stamdens in vAS. Those parses were all over the forums. And don't tell me that you're oblivious that in a lot of content it's challenging to keep high uptime on Prayer - and of course tank can't debuff each target for DDs (but surprise, DK and warden can). Strictly PvE perspective.
I'm complaining about you generating a pile of nonsense there, nothing else.
You act like stamblades are unplayable now and can be deleted anyway. Recent dps parses Show that its now more in line with other classes. Whats wrong with this? I dont get it.
John_Falstaff wrote: »current meta is a bunch of bow-bow stamdens in vAS.
John_Falstaff wrote: »current meta is a bunch of bow-bow stamdens in vAS.
There were no stamdens in the world record runs. In every trial except cloudrest, the world record boards are dominated by stamblades, including vas.
John_Falstaff wrote: »John_Falstaff wrote: »current meta is a bunch of bow-bow stamdens in vAS.
There were no stamdens in the world record runs. In every trial except cloudrest, the world record boards are dominated by stamblades, including vas.
Stamblades in vAS+3? Or, you know, generally stamina? Mm-m-mkay. ^^
@Gnozo
Magblade is not destroyed for PvP. It's arguably better than last patch, mostly due to extraneous factors like RAT and Scales changes. There are a couple of issues though that need looking at in PTS though.
1. Merciless
Merciless requires casting twice, once to activate it and once to use it after 5 light attacks. But without granting any sort of buff anymore that first cast is a complete waste of resources. It makes no sense to cast a skill and get nothing for it. There's no other skill like it in the game. They need to add some minor/major buff to it, even if it's something weaker than Minor Berserk. Magblades have no source of Major Prophecy for example, it'd be nice to get that and rely less on spell power pots. Or something else, anything really is better than nothing at all.
2. Siphoning Heals
By siphoning heals, I mean the heals you get while doing damage. Think Swallow/Funnel, Sap, Siphoning Attacks and now Merciless. My problem is half of those, the heals scale with the dmg you do to the opponent. And the damage is affected not only by battle spirit, but also armor, block and the myriad buffs/debuffs players put on eachother. The merciless heal is arguably OP in PvE, because monsters/bosses don't dodge your attacks and when you can hit +30k bow procs you can fill an HP bar in one shot. And Swallow is a super strong HoT there too, if you're doing vMA or whatnot.
PvP is the exact opposite. First there's no guarantee you'll get those heals, because they're dodgeable. Then when you get them, they are pathetic. Hitting a DK with Swallow or Merciless (if he doesn't block or dodge the bow proc) with 50% Scales mitigation, 25k+ armor (pretty standard in Cyro) on top of minor maim etc. The result is non existing heals. It's kindof OK for skills like Burning Embers to scale that way because it's a HoT that once applied is not dodgeable or blockable and doesn't suffer from the same punishing mechanics as projectiles. But also MagDKs have Cauterize, Power Lash, Stonefist and a burst heal in Coag, all of which scale only with your stats and not the dmg caused.
I don't want anything crazy. I want Funnel/Swallow to become signature magblade skills again and to do that, the HoT needs to scale with your stats only and not the damage you do. Swallow (the highest "selfish" heal) in a BG will heal you for less than half of what Rapid Regen will heal you. And Rapid Regen heals 2 other players others too. If it was a comparable HoT to Rapid for yourself only, then magblades would have a lot more staying power in fights, which they need.