The group that's not being considered here are casual pvp'ers who primarily want to get tier 1 rewards so they get the geode with 50 transmute crystals at the end of the campaign. If you did a poll, I think you'd find a significant portion of your pvp base fits in that later group.
Right. Someone who gets tier 1 over the course of a 30-day campaign is not a member of pvp base, not even casual.
How about removing geodes from end-of-campaign REWARD? That'd show who's there for pvp, and who's only interested in harvesting REWARDs with multiple characters.
You can actually be there for both though. Playing 15 characters for the time to get tier 1 on each is absolutely no different pvp wise than playing 1 character for that same amount of time. In both instances you are pvping for x amount of time.
Just 1 way you get transmute stones as well. I run 15 characters. Having access to a ton of stones is the only affordable and time efficient method of gearing them up or trying new builds.
The group that's not being considered here are casual pvp'ers who primarily want to get tier 1 rewards so they get the geode with 50 transmute crystals at the end of the campaign. If you did a poll, I think you'd find a significant portion of your pvp base fits in that later group.
Right. Someone who gets tier 1 over the course of a 30-day campaign is not a member of pvp base, not even casual.
How about removing geodes from end-of-campaign REWARD? That'd show who's there for pvp, and who's only interested in harvesting REWARDs with multiple characters.
You can actually be there for both though. Playing 15 characters for the time to get tier 1 on each is absolutely no different pvp wise than playing 1 character for that same amount of time. In both instances you are pvping for x amount of time.
Mathematically, that makes sense. Although I find it hard to believe that you absolutely need to play all 15 characters in every 30-day campaign period. Why can't you choose a faction for the month, and play those 5, each for 3x the amount of time?Just 1 way you get transmute stones as well. I run 15 characters. Having access to a ton of stones is the only affordable and time efficient method of gearing them up or trying new builds.
And here we are back at REWARDs. If you have a problem with how the new rules affect REWARDs, then request changes to how they do REWARDs. Just please keep the REWARDs argument out of the discussion about whether faction lock is good or bad for pvp.
Mathematically, that makes sense. Although I find it hard to believe that you absolutely need to play all 15 characters in every 30-day campaign period. Why can't you choose a faction for the month, and play those 5, each for 3x the amount of time?
DisgracefulMind wrote: »MrSinister213 wrote: »DisgracefulMind wrote: »
Why not reduce the otick AP? And if people are grinding to AR50...they're doing it on one alliance.
That could work or add something like a 3k base to defense ticks to reward and encourage defenders, encourage pvp. I spend 80% of my time on AD PC NA lately, and from my perspective majority want to pvdoor not just because it offers them their best chance at the most ap/hr but also because it usually doesnt involve pvp. Lowering the Otick to 3k would probably still be this type of players best way to make the most ap xD
We shouldn't even be taking people who want to avoid PvP into consideration; they should have to PvP to make AP, end of story.
That being said, I think removing base oTick AP and only rewarding it if there are enemies killed on keep grounds would actually have a lot more of a positive impact to PvP than hard faction locks.
Alienoutlaw wrote: »best thing to happen to PVP for a long time
Really nothing personal... do you guys even READ the notes.
Nothing has changed to you.. you can still swap your toons like socks at non locked campaign with your friends also you can farm your geodes etc just as you have.
...people really should learn to comprehend what they read. Despite that everyone have a nice day...
Really nothing personal... do you guys even READ the notes.
Nothing has changed to you.. you can still swap your toons like socks at non locked campaign with your friends also you can farm your geodes etc just as you have.
...people really should learn to comprehend what they read. Despite that everyone have a nice day...
Apparently you are the one who cannot comprehend. Nothing changed would mean a 30-day unlocked campaign. Instead we get a 7-day unlocked campaign. So everything has changed.
Really nothing personal... do you guys even READ the notes.
Nothing has changed to you.. you can still swap your toons like socks at non locked campaign with your friends also you can farm your geodes etc just as you have.
...people really should learn to comprehend what they read. Despite that everyone have a nice day...
Apparently you are the one who cannot comprehend. Nothing changed would mean a 30-day unlocked campaign. Instead we get a 7-day unlocked campaign. So everything has changed.
...than go play 7-day campaign and stop nonsense posting. You can still swap aliance there every 5min so nothing has changed.
If that is so popular as the people who cry here than 7-day campaign should show the most players in the next patch.
Spies will simply home Sotha and guest on Vivec to freely swap around alliances.
Really nothing personal... do you guys even READ the notes.
Nothing has changed to you.. you can still swap your toons like socks at non locked campaign with your friends also you can farm your geodes etc just as you have.
...people really should learn to comprehend what they read. Despite that everyone have a nice day...
Apparently you are the one who cannot comprehend. Nothing changed would mean a 30-day unlocked campaign. Instead we get a 7-day unlocked campaign. So everything has changed.
...than go play 7-day campaign and stop nonsense posting. You can still swap aliance there every 5min so nothing has changed.
If that is so popular as the people who cry here than 7-day campaign should show the most players in the next patch.
7 days does not equal 30 days.
And please, show me how in the current pop-locked campaign, during primetime, a player can swap faction every 5 minutes. I would love to see it. Especially when they have to sit in a 30 minute queue just to get into Cyrodil most nights. The "problems" people are ascribing to faction swapping only happen in dead campaigns. Stop playing in dead campaigns and this isn't a problem.
So many faction-flippers crying. It really is a beautiful day - have wanted to see faction-locking introduced for a long time.
No it doesn't.It just hurst pvp thats all.
We normally switched to the Underdog to get decents fight and restore the Balance. Not possible anymore.
TequilaFire wrote: »This will hopefully force some players who insist on playing on all three factions to spread out to other campaigns evening out the population more.
It makes me laugh. People complain about alliances in alliance-based PvP.
Devs are preventing abusing and exploiting in PvP. And people complain about that.
This community is the most irrational community I've ever seen.
I absolutely support this change and it couldn't come soon enough