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Underwhelming ultimates

  • Emma_Overload
    Emma_Overload
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    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    The only time I ever know I've been hit with Ballista is when I see it in my death recap. A long time ago, I seem to remember there was a "put-put-put" sound, but I haven't heard it in a long time. And like with most Bow attacks, there isn't anything really obvious that you can SEE that alerts you to what is happening. Also, the enemy player just keeps doing whatever, he doesn't have to stop and channel the attack like with Soul Assault.
    #CAREBEARMASTERRACE
  • Dracan_Fontom
    Dracan_Fontom
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    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    You do know that Soul Assault prevents stealth and cloak right?

    For 2 seconds

    That's nearly the entire duration of the skill.
  • Maulkin
    Maulkin
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    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    You do know that Soul Assault prevents stealth and cloak right?

    For 2 seconds

    That's nearly the entire duration of the skill.

    Closer to half actually
    EU | PC | AD
  • Dracan_Fontom
    Dracan_Fontom
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    Maulkin wrote: »
    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    You do know that Soul Assault prevents stealth and cloak right?

    For 2 seconds

    That's nearly the entire duration of the skill.

    Closer to half actually

    It's an extra 1.5 seconds. Very minimal duration and unlikely to be cloaked.
  • Ragnarock41
    Ragnarock41
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    Damage builds are underwhelming in general because there are too many tools to guarantee one's own survival. Game is way too forgiving for tanky setups.Any kind of defensive ultimate will keep you alive but offensive ultimates are not guaranteed kills.

    This is not a problem of offensive ultimates being weak, but a problem of defensive ults and buff-heal stacking being too effective and safe in general.
    Edited by Ragnarock41 on April 15, 2019 2:45AM
  • Strider__Roshin
    Strider__Roshin
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    Damage builds are underwhelming in general because there are too many tools to guarantee one's own survival. Game is way too forgiving for tanky setups.Any kind of defensive ultimate will keep you alive but offensive ultimates are not guaranteed kills.

    This is not a problem of offensive ultimates being weak, but a problem of defensive ults and buff-heal stacking being too effective and safe in general.

    Stop making sense!
  • Savos_Saren
    Savos_Saren
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    There’s already an ultimate that acts as an execute (warden bear ultimate). But no- ultimates 1-shotting people at 50% health is ridiculously OP.

    ...and that’s coming from a MagDK.

    (In case that doesn’t make sense- mDKs have no executes whatsoever.)
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • kaithuzar
    kaithuzar
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    There’s already an ultimate that acts as an execute (warden bear ultimate). But no- ultimates 1-shotting people at 50% health is ridiculously OP.

    ...and that’s coming from a MagDK.

    (In case that doesn’t make sense- mDKs have no executes whatsoever.)

    One could argue that fighting a vampire & using dawnbreaker “could” 1 shot from less than 50% health.

    Also, I believe many DK’s use leap as an execute to finish their target off; now what percent health the target is at, at the time of the leap, probably varies.
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  • Strider__Roshin
    Strider__Roshin
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    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    The only time I ever know I've been hit with Ballista is when I see it in my death recap. A long time ago, I seem to remember there was a "put-put-put" sound, but I haven't heard it in a long time. And like with most Bow attacks, there isn't anything really obvious that you can SEE that alerts you to what is happening. Also, the enemy player just keeps doing whatever, he doesn't have to stop and channel the attack like with Soul Assault.

    I was actually talking about the morph that behaves exactly like Soul Assault. You can make an argument for the turret even though the damage is substantially weaker than SA and costs 75% more, but there's no reason why the other morph which locks you into an animation should be weaker, more expensive and with more counterplay options (not a bad thing).

    SA needs to behave, scale, and cost the same as Toxic Barrage.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    The only time I ever know I've been hit with Ballista is when I see it in my death recap. A long time ago, I seem to remember there was a "put-put-put" sound, but I haven't heard it in a long time. And like with most Bow attacks, there isn't anything really obvious that you can SEE that alerts you to what is happening. Also, the enemy player just keeps doing whatever, he doesn't have to stop and channel the attack like with Soul Assault.

    I was actually talking about the morph that behaves exactly like Soul Assault. You can make an argument for the turret even though the damage is substantially weaker than SA and costs 75% more, but there's no reason why the other morph which locks you into an animation should be weaker, more expensive and with more counterplay options (not a bad thing).

    SA needs to behave, scale, and cost the same as Toxic Barrage.

    Or make toxic barrage act like soul assault.
  • ESO_Nightingale
    ESO_Nightingale
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    There’s already an ultimate that acts as an execute (warden bear ultimate). But no- ultimates 1-shotting people at 50% health is ridiculously OP.

    ...and that’s coming from a MagDK.

    (In case that doesn’t make sense- mDKs have no executes whatsoever.)

    Too bad that bear is a physically challenged AI, sometimes we don't even know if they damage you. there is some weird glich where, when you use it, the bear teleports a significant distance away and then runs back over to use the attack. most of the time it's either "????!!?!?!?!" or "oh, that again." it's probably worse than sorc pets. i would assume it happens to them. i say it's worse BECAUSE IT'S OUR ULTIMATE THAT YOU HAVE TO BUILD UP!!!! it's a bit of a problem when we don't know if the bear used the ultimate and teleported to the 6th dimension just to run back and use the ultimate, or if they used it and nothing happened etc.
    Edited by ESO_Nightingale on April 15, 2019 11:21AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Galarthor
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    Negate is completely underwhelming as it is the only ultimate that can be completely ignored by half (or more) of all builds, since it only affects magicka abilities. It is also the only ultimate in the game with such a peculiar behavior.
  • Maulkin
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    Maulkin wrote: »
    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    You do know that Soul Assault prevents stealth and cloak right?

    For 2 seconds

    That's nearly the entire duration of the skill.

    Closer to half actually

    It's an extra 1.5 seconds. Very minimal duration and unlikely to be cloaked.

    How is 1.5 seconds in 3.5 total minimal? That's 43% of the duration.

    And yes I always cloak that part of the SA and so does every stamblade that can't LOS quicker than those 2 seconds.
    EU | PC | AD
  • Strider__Roshin
    Strider__Roshin
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    Daus wrote: »
    Daus wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    That's the first I've seen this complaint. You do look at the screen as you play right? I thought it was pretty obvious when it was firing at you, but apparently I must have a super power.

    And Soul Assault is only easily countered with Shields or Cloak. So screw non-Nightblade stamina players right?

    The only time I ever know I've been hit with Ballista is when I see it in my death recap. A long time ago, I seem to remember there was a "put-put-put" sound, but I haven't heard it in a long time. And like with most Bow attacks, there isn't anything really obvious that you can SEE that alerts you to what is happening. Also, the enemy player just keeps doing whatever, he doesn't have to stop and channel the attack like with Soul Assault.

    I was actually talking about the morph that behaves exactly like Soul Assault. You can make an argument for the turret even though the damage is substantially weaker than SA and costs 75% more, but there's no reason why the other morph which locks you into an animation should be weaker, more expensive and with more counterplay options (not a bad thing).

    SA needs to behave, scale, and cost the same as Toxic Barrage.

    Or make toxic barrage act like soul assault.

    No, we don't need more "I win" buttons in this game.
  • ATomiX96
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    Nah dude, (offensive) ultimates are completely fine the way they are right now, you get them way too quick for them to be as impactful as you describe.
  • psychotic13
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    Alot of ultimates are underwhelming, but your suggestion is the wrong path to take.
  • kaithuzar
    kaithuzar
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    Alot of ultimates are underwhelming, but your suggestion is the wrong path to take.

    That’s fine I’m not claiming to have the right answer, just giving an opinion & hoping to strike up conversation.
    Member of:
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    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
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    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • magblade88
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    Didnt read all the posts so it may have been mentioned, but the necro ults look pretty damn OP. With the pts going live today things may get toned down, but for now they look damn strong.
  • SirMewser
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    kaithuzar wrote: »
    Cries wrote: »
    kaithuzar wrote: »
    If they are below 50% health a damage ultimate “should” basically be a 1-shot.

    ???

    What’s your question/point? I’m just giving my opinion.

    If this is a Warden bear buff, sure! :D
    I'm still probably going to crap myself... Being under 50% health for any damage dealing ultimate makes it an execute is a bit intense.
  • TheBonesXXX
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    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is nowhere near as deadly as the Ballista (or whatever it's called).

    Soul Assault can easily be countered, I just use it to charge my Magicka via Harness, whereas Ballista kills you before you even know what's happening because it has NO visual or audio cues!

    Ballista is a big gold bow shooting arrows at you.
  • Chelo
    Chelo
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    Daus wrote: »
    Chelo wrote: »
    Daus wrote: »
    I think ults are plenty strong in this game, and Soul Assault is too strong. Hits harder than the bow ultimate, and it's cheaper and undodgeable. It needs to follow the same rules and scaling as the bow ult while having it's cost increased to 175.

    Soul Assault is a noob killer, a good player will never die to it... So its fine as it is, that Ultimate's job is to be a filter between noobs and decent players, if someone die to it, he should instantly know he is a noob..

    Incap is a noob killer. If you die from incap you should instantly know you're bad and should just quit the game and send all of your gold to me.

    Well that's why I never die to Incaps ;-)
  • Chelo
    Chelo
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    Damage builds are underwhelming in general because there are too many tools to guarantee one's own survival. Game is way too forgiving for tanky setups.Any kind of defensive ultimate will keep you alive but offensive ultimates are not guaranteed kills.

    This is not a problem of offensive ultimates being weak, but a problem of defensive ults and buff-heal stacking being too effective and safe in general.

    You are 100% right and that's exactly why this is my favorite build

    37591A97D6BBCBEED3569DE7C82568D5CF5253C0
    Edited by Chelo on April 15, 2019 7:11PM
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