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PvP Crying Sorcs = another Mag DK Nerf, Wings... Really?

  • MartiniDaniels
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    jaws343 wrote: »
    I don't see why Sorcs would cry when Magblades are the only class that's completely disabled by wings- but they have stealth and teleport, so they're in no place to complain.
    The only thing Sorcs can't do against wings is pop Crystal Fragments, everything else is fine.

    I even don't bother with sorcs in cyrodiil, because I know they'll just ward- streak- streak- ward- heal- heal. or spam dark deal, streak to regen, then repeat. -and the ones that don't are usually running 3 proc sets + bleeds.

    There is no body completely disabled. You can use some thing other then projectiles. Or use crushing shock to brake through. But you do not. So you can but just not do.

    It is your fault not DK's

    Lol. Ok, yeah. Let me pause the fight so that I can switch my spammable to crushing shock every time I face a DK. Good one.

    Let me pause a fight so I can slot scorching flare against NB and purge against that haunting curse thingy.
  • TequilaFire
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    It's actually magblades and Stamblade snipers crying.

    And since they are nerfing snipe maybe that is why they are changing wings to balance.
  • Chilly-McFreeze
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    jaws343 wrote: »
    I don't see why Sorcs would cry when Magblades are the only class that's completely disabled by wings- but they have stealth and teleport, so they're in no place to complain.
    The only thing Sorcs can't do against wings is pop Crystal Fragments, everything else is fine.

    I even don't bother with sorcs in cyrodiil, because I know they'll just ward- streak- streak- ward- heal- heal. or spam dark deal, streak to regen, then repeat. -and the ones that don't are usually running 3 proc sets + bleeds.

    There is no body completely disabled. You can use some thing other then projectiles. Or use crushing shock to brake through. But you do not. So you can but just not do.

    It is your fault not DK's

    Lol. Ok, yeah. Let me pause the fight so that I can switch my spammable to crushing shock every time I face a DK. Good one.

    Why do you cry? If you want dk even do not see you. To overpovered skills on nb, even do not use it. But all range we have is this. Balanced?

    No, it’s not balanced. That’s why wings get changed.
  • jaws343
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    jaws343 wrote: »
    I don't see why Sorcs would cry when Magblades are the only class that's completely disabled by wings- but they have stealth and teleport, so they're in no place to complain.
    The only thing Sorcs can't do against wings is pop Crystal Fragments, everything else is fine.

    I even don't bother with sorcs in cyrodiil, because I know they'll just ward- streak- streak- ward- heal- heal. or spam dark deal, streak to regen, then repeat. -and the ones that don't are usually running 3 proc sets + bleeds.

    There is no body completely disabled. You can use some thing other then projectiles. Or use crushing shock to brake through. But you do not. So you can but just not do.

    It is your fault not DK's

    Lol. Ok, yeah. Let me pause the fight so that I can switch my spammable to crushing shock every time I face a DK. Good one.

    Why do you cry? If you want dk even do not see you. To overpovered skills on nb, even do not use it. But all range we have is this. Balanced?

    What??

    Look, I was only pointing out your absurd notion that players can magically switch skills around on the fly to face different opponents. Outside of duels, this is literally impossible in a fight. Builds are usually static and no-one is running multiple spammables because no-one has the bar space to do so. To suggest that players just switch their skills around when they come across a DK is absurd.

    Also, it is one thing to provide counters to classes and skills, it is an entirely different thing to shut down every single attack from a class. Slotting a weapon skill is not a viable solution. Classes should be balanced around classes, not balanced around weapon skill lines. Period.

    And let's get real here. This wings change (a change we haven't really even seen yet, nor have we seen the countless other balance adjustments that are coming along with it) would actually be a buff to DKs in 1vX situations. The magicka cost of keeping up wings in a situation where you are being overwhelmed by projectiles is unsustainable. A 50% reduction in the power of these is huge from multiple opponents and is only going to make DKs even more tanky.
  • MaxwellC
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    @Crom_CCCXVI
    Exactly the issue here is people can't learn to play but want to nerf anything that impedes their form of fighting. Some people really had the audacity to suggest it negatesranged combat like lol the hyperbole from those statements are incredible.

    As I stated if they really wanna nerf wings then make crippling grasp un-reflect-able but other than that, that's it.

    The issue they also suggest is Mag DKs have it up nearly infinitely which is another hyperbole but if that's the issue then why not make it Stamina but nope. The underlying issue of Mag DKs having it up longer isn't the classes fault it is simply ZOS horrible item management i.e making sets. You've got sets that provided all the stability in terms of resource management when that isn't what should happen because it pigeonholes you and corrupts balance.
    不動の Steadfast - Unwavering
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    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • OwnerOfSuccuby
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    jaws343 wrote: »
    I don't see why Sorcs would cry when Magblades are the only class that's completely disabled by wings- but they have stealth and teleport, so they're in no place to complain.
    The only thing Sorcs can't do against wings is pop Crystal Fragments, everything else is fine.

    I even don't bother with sorcs in cyrodiil, because I know they'll just ward- streak- streak- ward- heal- heal. or spam dark deal, streak to regen, then repeat. -and the ones that don't are usually running 3 proc sets + bleeds.

    There is no body completely disabled. You can use some thing other then projectiles. Or use crushing shock to brake through. But you do not. So you can but just not do.

    It is your fault not DK's

    Lol. Ok, yeah. Let me pause the fight so that I can switch my spammable to crushing shock every time I face a DK. Good one.

    Why do you cry? If you want dk even do not see you. To overpovered skills on nb, even do not use it. But all range we have is this. Balanced?

    No, it’s not balanced. That’s why wings get changed.

    Oh well. Invis is not balanced for me too. And for many others. If wing can be cut why can not be invis? We will stay on forum and cry it till zoss balanced it to okay.
    Edited by OwnerOfSuccuby on April 12, 2019 1:51PM
  • gepe87
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    About who say that sorc are cry babies: remember that shields already got nerfs: can be crit, enchant can go through and capped to health.
    We riot against cast time shield because its a defense skill. We would riot the same way to a cast wings or cast time cloak.
    Too much hate against sorcerers.
    Edited by gepe87 on April 12, 2019 2:04PM
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • Sanguinor2
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    ATomiX96 wrote: »
    GIVE ME MY ROCK PAPER SCISSORS SYSTEM BACK, 50% DAMAGE MITIGATION FROM ALL RANGED DAMAGE SOURCES (including force pulse as well which previously went through wings btw.) DOESNT CUT IT.
    1 BUTTON INVULNERABILITY IS FAIR

    *laughs in cloak*
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Sanguinor2
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    Well, as far as I remember sorc (read: everyone that used a shield) qq started when the changes hit the pts, not half a month early without even seeing the rest of the patch notes.

    But all jokes aside. This patch seems to be a big turn around for many skills and classes (or st least I hope so). Let’s wait and see what more is in stock for DKs. If they *** up in the notes, then start to complain and I’m all on your side.
    But seeing half a dozend threads filled with salty tears, pushed by the same 4-5 dks, before we even know ***, before any testing could even happen, quickly turns an otherwise reasonable debate into something that honestly seems like qq indeed. And the scapegoating in the OP + our succubus owning saltknight really make me grab cheese and enjoy the whine.

    Oh Im with you, in Terms of some People being way too Angry About this and scapegoating sorcs off all People is Pretty hillarious imo, if anything magblades are the ones that Benefit the most from this and from a magblade side of Things Change had to come, being a magblade against a magdk with high wing uptime Right now is… problematic to say the least.

    Why I am writing in all those threads you alluded to is because I dont want one of our last dk defining skills to walk to the chopping block because of one subclass getting countered way too hard by it. You will also find me saying the same in other threads and arguing that the class overhaul patch should instead Focus on the actual magblade issues instead of nerfing wings and calling it a day(hyperbole because we have very limited Information as of now but I am sure you understand what I am trying to say).

    I also dont think the rumored new wings will be weak, but they wont be the same nonetheless, just as FoO or cauterize isnt weak but I still miss old Inferno and its visual awesomeness.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • SpiderKnight
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    So is Wrobel still on the team or what? Why are dks being nerfed again?
  • StormeReigns
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    Never really understood the hate against wings or the overwhelming lust behind it.

    Honestly, when I first started way back on my magsorc took a few frags to understand it was a reflective ability, switched to using Inevitable Detonation and Haunting curse. Majority of the time, the dk will always flee back to thier group and blow up, get a few angry whispers about cheating and repeat.

    The change doesn't really matter to me, doesn't change my play style with sorc or other class/weapon abilities after I took a few of my own frags reflected back into my face.
    Edited by StormeReigns on April 12, 2019 3:16PM
  • ezio45
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    to my knowledge sorcs arnt the ones with the problem with dks its magblades.

    also. if sorc wasnt pigeon holed into a crippling specific build to even work in pvp. maybe we wouldnt all have to run the same cookie cutter bs.... js

    also you wanna talk nerfs?

    - Frag
    - shields
    - streak
    - offbalance
    - dark deal
    - boundless storm
    - frag minimum travel time
    - highelf sustain nerf
    - morrowind sustain nerfs
    - runecage nerfed worst than it started out after 1 buff
    - overload
    - overload 3rd bar
    - healing wards insta heal gone
  • Girl_Number8
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    What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?


    It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already

    Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
    or course healing with every attack..

    Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.


    As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
    this is disgusting
    So many I can'r remember them all!!
    1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
    2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
    3) Heavy Attack Damage nerfed, Molten Armaments
    4) Igneous Sheild made worthless
    5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
    6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
    7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
    ----that's enough I am sure there is more....

    If you would of just made it about the wings I would agreed with you but going after other classes is low. I luv my Mgdk, fun af to play play in PvP. The darkelf changes were l a m e - The wings I feel is a bad decision spawned from whiners. Though push positively for this to be changed, otherwise you just keep the nerfs going without anything constructive happening. All the classes are open to everyone, so people are just nerfing themselves when they pull this.

    I am also not very happy at the changes that will affect some of the other classes because Zos is lazy. I wish more people would not just play one or two classes....Maybe then people wouldn't be so quick with the nerf threads.

    Classes that have a counter class make PvP more interesting.


    Edited by Girl_Number8 on April 12, 2019 3:34PM
  • ArenGesus
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    I'm going to just wait to see what happens all around before I worry about it myself. I've got both a mag and a stam dk and rely on wings for both. I think this change, along with changes to snipe that are rumored, will probably help stam quite a lot because I (hopefully) won't have to worry as much about mag recovery on a stam toon. I suspect it will slow my vMA runs though (looking at you, stages 5 and 7). But overall, not too worried about it because it will still be easier to sustain.

    It's a different story for mag, because there are no major sustain issues, usually. So it could be a legit nerf - hard to say at the moment.

    On the other hand, I also play magden in pvp and do just fine against dks. I may be the only mag on the planet who actually slots crushing shock as my spammable though. But it totally works - when my light attacks start coming back at me I continue to weave, but less frequently. That forces the dk to keep wings up without hurting me too bad and I can almost always keep my resources full longer than they can spamming wings, while my main cheap damage skill ticks away at their other resources.

    It's a game of attrition at that point - sooner or later the only one who can block and attack is me. Unless they're just better than I am, which occurs with depressing frequency - but my strategy for them works about as well as my strategy for other classes and on average I win/lose against them at more or less the same rate as I do against anyone.

    Point being, I don't really understand the cries for wings needing a nerf, but I'm also not sold that this won't be a change I can work around just fine. I think there is good chance it will be a small nerf for magDK and a small buff for stamDK. But of course, that's only in relation to engagements against specific other classes - my strategy while playing magden, for example, is likely no longer going to be effective because I won't be able to wear them down by forcing them to use an expensive skill every couple of seconds. I might have to (or be able to, depending on your point of view) change spammables and come up with a new strategy. Time will tell...



  • PhoenixGrey
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    Enjoy those 40m health desync's like every other class now.

    Atleast bash the right class while at at.

  • ATomiX96
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    Sanguinor2 wrote: »
    ATomiX96 wrote: »
    GIVE ME MY ROCK PAPER SCISSORS SYSTEM BACK, 50% DAMAGE MITIGATION FROM ALL RANGED DAMAGE SOURCES (including force pulse as well which previously went through wings btw.) DOESNT CUT IT.
    1 BUTTON INVULNERABILITY IS FAIR

    *laughs in cloak*

    Comparing apples to oranges again, cloak can break, detect pots exist (even though the duration is way too short imo), breaks if you use an offensive ability, not defending cloak its strong af (and needs some cost increase like streak when casted consecutively within a period of time), but if you go against a (not braindead) magdk as a magblade all you can do is cloak and run off because the chance of killing a sub-par magdk who can maintain wings with a magblade is close to zero, no matter how good you are.
    Literally everything except Soul Harvest / Incap gets reflected from a magblade.
    How are you supposed to fight a decent magdk as a pure ranged spec?
    Poke him 3 times with your resto and hope he doesnt recast wings?
    Wait for wings to run out, fear and try to burst their 30k hp pool in heavy armor with 1 combo?
    Inb4 just slot force pulse LOOOOOOL, yeah im gonna change my abilties in open world for every opponent seperately so I wont have a instalose matchup, especially with the lovely in combat "feature" zos has given us.
    I wouldnt mind 90% chance to lose matchups, but magblade / clench sorc (nonpet) against magdk is just straight up 100% lose if both players play on the same skill-level with appropriate gear.

    I feel like alot of you dont realize how broken reflect mechanics are, especially if you can keep close to a 100% uptime on it if you really want to.
    Edited by ATomiX96 on April 12, 2019 4:57PM
  • Katahdin
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    It's actually magblades and Stamblade snipers crying.

    I main stamblade and never once complained about DK wings. I just don't attack the DK with range when he/she advertises it with those huge flapping wings. That's a L2P issue. The few times I had a shot reflected back, with all the impen gear, it doesn't do any significant damage anyway.

    On the other hand I've had a glass cannon NB kill himself shooting at my DK, which is hilarious.

    Dont know if they are in fact nerfing wings to balance the snipe nerf. Til i get a chance to see it, its too early to say how that's gona work.

    Beta tester November 2013
  • Sanguinor2
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    ATomiX96 wrote: »

    Comparing apples to oranges again, cloak can break, detect pots exist (even though the duration is way too short imo), breaks if you use an offensive ability, not defending cloak its strong af (and needs some cost increase like streak when casted consecutively within a period of time), but if you go against a (not braindead) magdk as a magblade all you can do is cloak and run off because the chance of killing a sub-par magdk who can maintain wings with a magblade is close to zero, no matter how good you are.
    Literally everything except Soul Harvest / Incap gets reflected from a magblade.
    How are you supposed to fight a decent magdk as a pure ranged spec?
    Poke him 3 times with your resto and hope he doesnt recast wings?
    Wait for wings to run out, fear and try to burst their 30k hp pool in heavy armor with 1 combo?
    Inb4 just slot force pulse LOOOOOOL, yeah im gonna change my abilties in open world for every opponent seperately so I wont have a instalose matchup, especially with the lovely in combat "feature" zos has given us.
    I wouldnt mind 90% chance to lose matchups, but magblade / clench sorc (nonpet) against magdk is just straight up 100% lose if both players play on the same skill-level with appropriate gear.

    I feel like alot of you dont realize how broken reflect mechanics are, especially if you can keep close to a 100% uptime on it if you really want to.

    First of all I agree with what you say About magblade being seriously disadvantaged to the Point I dont try either if I am in a 1v1 with a decentish magdk. I also realize that against a magblade the reflect is way too hard of a counter.

    Obviously cloak and wings are not the same the Question which one is more useful in defending against Incoming Damage is one that is Always situational, thus I dont want to go into that Right now, if you so wish we can discuss that, but as the Topic of this thread is dk wings I would rather leave it at that.

    That being said let me ask you some qestions I have asked in a lot of other threads where magblades say the same as you do:

    What do you think is the issue for magblade in These Kind of fights? Wings existing? Or magblade being designed in a way that completely relies on reflectable and absorbable projectiles even if you build for concealed since concealed and Harvest will not kill any ranged counter, same for force pulse and Harvest and no other Damage, and with no way around this? Could it be that if wings are changed that you will struggle against shimmering in nearly the same way? Could it also be that spell wall will do the same? Could new wings still cut all your Damage by 50% depending on what will be considered a ranged attack for them?

    Now that you are thinking About These Questions take a good Long look at magsorcs. They too are basically ranged abilities only. Now what you might realize if you think About this and compare potential Setups for both classes is that magsorcs have builds that can and do function Pretty well against wings, afterall "only" frags get reflected and slotting reach is a choice Nothing more, you are not required to Slot it to get a working ranged cc with which you can enable your sorc burst combo.

    All that in mind please answer me honestly: Is wings really the only big offender? The only big Problem? The reason magblades are weak? Is the only Course of Action to Change wings? What About shimmer, how will you get around this? Wouldnt it be better if magblade would stop being so heavily countered by anything that denies ranged Damage? To get Options? To be able to make choices just like sorc can?

    Curiously enough I rarely received an answer.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • david_m_18b16_ESO
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    The "just don't attack" argument is a bit silly. How beeing able to deal full damage while beeing able to be invincible for 6 second can be acceptable ?

    abilities that grant invulnerability while preventing you from dealing damage or well at very least debuffing your damage is something that we often see in gaming.

    But 6 second god mode, not really.

    Sure most class/build can use attack that aren't reflected back. But tis not the case for everyone.
  • StormeReigns
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  • Illuvatarr
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    DK’s are getting the biggest buff to any class in the history of this game and you are complaining about it. Does not compute.
  • Beardimus
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    What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?


    It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already

    Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
    or course healing with every attack..

    Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.


    As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
    this is disgusting
    So many I can'r remember them all!!
    1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
    2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
    3) Heavy Attack Damage nerfed, Molten Armaments
    4) Igneous Sheild made worthless
    5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
    6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
    7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
    ----that's enough I am sure there is more....

    Looks like a Thread Necro from the anti sorc bias, old thread.
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  • OtarTheMad
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    Okay we don't even know if this change will even hit PTS. The information given to us was by people who tested a long time ago, ZOS could have changed their mind or received feedback that made them adjust.

    IF wings gets changed to not reflect, and that's IF then I am unsure about it. Do players almost refuse to use counters to wings? (IE: Lotus fan, concealed weapon, aoes, daedric mines, pets etc.) Yes. Is it annoying to have a bar on my Swaps for just DKs? Yes. I am not saying wings does not need a change but also it seems that in PvE if you have a boss that has a reflection mechanic then most players will change up their bars to put non-reflected abilities, even if they might not like using the ability... got to get around the mechanic. But in PvP it's so different. You don't see many players having different bars for different situations like: running from keep to keep, off-tank, off-heal, DK, anti-gank, 1vX etc.

    I'll wait to see what hits PTS and test out the changes, like I said it's also been a while since these people tested the changes so ZOS could have changed some things... who knows.
  • Waffennacht
    Waffennacht
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    I read the first page, skipped the second because I feel like I do have a bit of advice.

    As far as targets and pets etc.

    Use chains/leash to remove the sorc from their position, or move the pets.

    Remember pets cannot CC break so abilities with roots will last their full duration unless you recast.

    If in a team environment you can take a few secs to move and root enemy pets to allow the team to force sorcerers out of position.

    This of course is not a cure all and the enemy sorc is not going to let you do this easily, but it can be effective.

    A healthsorc, not a mag sorc, (and really all health builds) are OP atm. I'm waiting to see the next update
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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    Waffennacht' Builds
  • D0PAMINE
    D0PAMINE
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    I don't see why Sorcs would cry when Magblades are the only class that's completely disabled by wings- but they have stealth and teleport, so they're in no place to complain.
    The only thing Sorcs can't do against wings is pop Crystal Fragments, everything else is fine.

    I even don't bother with sorcs in cyrodiil, because I know they'll just ward- streak- streak- ward- heal- heal. or spam dark deal, streak to regen, then repeat. -and the ones that don't are usually running 3 proc sets + bleeds.

    There is no body completely disabled. You can use some thing other then projectiles. Or use crushing shock to brake through. But you do not. So you can but just not do.

    It is your fault not DK's

    Dude, I play a StamDK and have had Magblades simply leave because they know a large portion of their skill will be reflected. I love wings, and use them, but sometimes it's just too easy.
    Edited by D0PAMINE on April 12, 2019 6:47PM
  • thankyourat
    thankyourat
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    Sanguinor2 wrote: »
    ATomiX96 wrote: »

    Comparing apples to oranges again, cloak can break, detect pots exist (even though the duration is way too short imo), breaks if you use an offensive ability, not defending cloak its strong af (and needs some cost increase like streak when casted consecutively within a period of time), but if you go against a (not braindead) magdk as a magblade all you can do is cloak and run off because the chance of killing a sub-par magdk who can maintain wings with a magblade is close to zero, no matter how good you are.
    Literally everything except Soul Harvest / Incap gets reflected from a magblade.
    How are you supposed to fight a decent magdk as a pure ranged spec?
    Poke him 3 times with your resto and hope he doesnt recast wings?
    Wait for wings to run out, fear and try to burst their 30k hp pool in heavy armor with 1 combo?
    Inb4 just slot force pulse LOOOOOOL, yeah im gonna change my abilties in open world for every opponent seperately so I wont have a instalose matchup, especially with the lovely in combat "feature" zos has given us.
    I wouldnt mind 90% chance to lose matchups, but magblade / clench sorc (nonpet) against magdk is just straight up 100% lose if both players play on the same skill-level with appropriate gear.

    I feel like alot of you dont realize how broken reflect mechanics are, especially if you can keep close to a 100% uptime on it if you really want to.

    First of all I agree with what you say About magblade being seriously disadvantaged to the Point I dont try either if I am in a 1v1 with a decentish magdk. I also realize that against a magblade the reflect is way too hard of a counter.

    Obviously cloak and wings are not the same the Question which one is more useful in defending against Incoming Damage is one that is Always situational, thus I dont want to go into that Right now, if you so wish we can discuss that, but as the Topic of this thread is dk wings I would rather leave it at that.

    That being said let me ask you some qestions I have asked in a lot of other threads where magblades say the same as you do:

    What do you think is the issue for magblade in These Kind of fights? Wings existing? Or magblade being designed in a way that completely relies on reflectable and absorbable projectiles even if you build for concealed since concealed and Harvest will not kill any ranged counter, same for force pulse and Harvest and no other Damage, and with no way around this? Could it be that if wings are changed that you will struggle against shimmering in nearly the same way? Could it also be that spell wall will do the same? Could new wings still cut all your Damage by 50% depending on what will be considered a ranged attack for them?

    Now that you are thinking About These Questions take a good Long look at magsorcs. They too are basically ranged abilities only. Now what you might realize if you think About this and compare potential Setups for both classes is that magsorcs have builds that can and do function Pretty well against wings, afterall "only" frags get reflected and slotting reach is a choice Nothing more, you are not required to Slot it to get a working ranged cc with which you can enable your sorc burst combo.

    All that in mind please answer me honestly: Is wings really the only big offender? The only big Problem? The reason magblades are weak? Is the only Course of Action to Change wings? What About shimmer, how will you get around this? Wouldnt it be better if magblade would stop being so heavily countered by anything that denies ranged Damage? To get Options? To be able to make choices just like sorc can?

    Curiously enough I rarely received an answer.

    Magblade being countered by shimmering is somewhat of a myth. You have enough damage as a magblade to break through shimmering. You can't break through wings without killing yourself. The sword and board reflect is only one projectile so it's not really much of a problem.

    Wings isn't the reason magblade is weak magblades dependency on range projectiles isn't the reason magblade is weak either. Magblade is weak because it's a class based on mobility but don't have access to snare and root immunity, and magblades doesn't have any burst heal or any source of good healing.

    In my opinion the wings change is overdue since the DK class received buffs to sustain and healing. In the past a fight between a DK and magblade use to be very balanced despite dks ability to cast wings because magblades had the advantage in sustain because strife was so cheap. So you could play against mag dks as a magblade and you knew eventually wings would drop and you would have your chance to burst. That's no longer the case and mag dks can keep wings up indefinitely. Even some Stam dk builds has a very high up time on wings because they don't need to cast any other abilities from there magicka pool when fighting a magblade because wings covers all their defensive needs.

    It wouldn't be bad if magblades had options to bypass wings. They actually have viable melee damage options that can bypass wings the only problem with them is magblades don't have the healing or defenses to pull off a melee build. I can see a problem with this though from a mag dk perspective. If all classes are just bypassing wings wouldn't that make them useless. What's the point of slotting wings if no one plays with projectiles or most projectiles go through wings?
  • Sanguinor2
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    Magblade being countered by shimmering is somewhat of a myth. You have enough damage as a magblade to break through shimmering. You can't break through wings without killing yourself. The sword and board reflect is only one projectile so it's not really much of a problem.

    You do? Share build pls for your 35k Damage no cp Tooltips. Shimmer cap is 1.5x your Health.






    Wings isn't the reason magblade is weak magblades dependency on range projectiles isn't the reason magblade is weak either. Magblade is weak because it's a class based on mobility but don't have access to snare and root immunity, and magblades doesn't have any burst heal or any source of good healing.

    In my opinion the wings change is overdue since the DK class received buffs to sustain and healing. In the past a fight between a DK and magblade use to be very balanced despite dks ability to cast wings because magblades had the advantage in sustain because strife was so cheap. So you could play against mag dks as a magblade and you knew eventually wings would drop and you would have your chance to burst. That's no longer the case and mag dks can keep wings up indefinitely. Even some Stam dk builds has a very high up time on wings because they don't need to cast any other abilities from there magicka pool when fighting a magblade because wings covers all their defensive needs.

    It wouldn't be bad if magblades had options to bypass wings. They actually have viable melee damage options that can bypass wings the only problem with them is magblades don't have the healing or defenses to pull off a melee build. I can see a problem with this though from a mag dk perspective. If all classes are just bypassing wings wouldn't that make them useless. What's the point of slotting wings if no one plays with projectiles or most projectiles go through wings?

    For me the Problem is that magblade is the only class that gets absolutely hardcountered by wings, for me that doesnt mean that reflect has to go but simply that magblade Needs Options against it, obvioulsy not everything should ignore reflect, but there Needs to be enough that gives magblades a decent Fighting Chance.
    Buffing melee magblade would accomplish something similar too.
    Edited by Sanguinor2 on April 12, 2019 7:01PM
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Shalktonin
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    DK crying about sorcs? SORCS CARL!! srsly?

    dude you are late for 1.5 weeks on april's fools day

    mean while the Templars and Wardens are sitting at the table sippin gtheir drinks, laughing their asses off.
  • Anyron
    Anyron
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    Sure. Blame sorcs for everything.

    1)Its really annoying to get your own skill back to your face without any way to counter it. And slotting other skills like force pulse and daedric curse Is ofc "dangerous" combination for dk. Every dk who isnt afk can easily overheal it

    2) every single ranged magblade skill Is reflectable. What should he/she do to play ranged build with slighest hope to win?

    Do it as warden shimmering shield works - 4 projectiles absorbed without reflectation and its ok.


    You ask why there Is so much crying about this skill? Try to play any ranged build And then 1v1 with DK. There Is reason why it Is banned for official duel tournaments
    Edited by Anyron on April 12, 2019 7:40PM
  • Gilvoth
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    What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?


    It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already

    Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
    or course healing with every attack..

    Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.


    As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
    this is disgusting
    So many I can'r remember them all!!
    1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
    2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
    3) Heavy Attack Damage nerfed, Molten Armaments
    4) Igneous Sheild made worthless
    5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
    6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
    7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
    ----that's enough I am sure there is more....

    all truth, and i do agree that the literal Hundreds of threads, come from the sorcs.
    this forum is hugely biased and lean only to sorcs as the main population.
    so all the views and comments we see here, are Largely based on, and written by sorcerers.
    and when you see their loose to a battle of words on the forum that goes against what they want, then they allways proclaim

    "NO, I PLAY Dragonight!, i play ALL the classes" (which i do believe is not true, i think they lie and they only play sorcerer)
    as if thier word is above others in view point and intelligence.

    we need a more balanced forum, that includes ALL of the @accountnames and accounts in eso on here to join in on the conversation and not be so one sided with all sorcerers point of view.

    i do not think the nerf to wings is justified, and i do not agree with the wings nerf that we have HEARD BY RUMOR is going to happen.
    at this point it is Only a Rumor.


    Edited by Gilvoth on April 12, 2019 7:13PM
This discussion has been closed.