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Please don't clip my Wings!

  • Xvorg
    Xvorg
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    pieratsos wrote: »
    Xvorg wrote: »

    Regarding reach, the only thing that prevents mindless spamming of flame, shock and frost reach are wings. After wings are nerfed the complaints will be against that skill that will not have any counter play. So we will move from a skill with "few" counterplay, to several skills with just 2 counters (spell wall and Posture in the S/B line)

    So block, dodge and 50% dmg reduction are not considered counters now?

    How much can a mDK block and dodge reach? Spam reach until stam is gone. mDKs have teeny tine stam pools and they can't build towards block or dogge cost reduction, because that turns most skills into wet noodles, and then the complaint will be "Uh, Dks are unkillable"

    Nerfing wings is not a solution, it is just bad design. Make strife go through wings and improve CW and they will have much less problems against wings. In the case of sorcs, just give them they god dammned spammable and make it go through wings (both versions, stam and magicka), but don't touch wings. They are a necessary evil to make the reach spammer think it twice before spamming that skill.

    The rework to wings will only force DKs to spamm wings anyway to get the snare Root/immunity. In fact, no DK uses wings for the reflect, otherwise the other morph (DFS) would be the option for default (20% extra dmg on the reflect)
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Gorrest
    Gorrest
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    BjRwvWm.jpg
    -PvP Characters-

    AD Mag DK, Mc Flabben
    AD Mag Templar, Gorrest
    AD Mag Sorc, Edrene Kingsley
    AD MagWarden, Mc Woflen
    EP Stam Sorc, Elder Procs Online
    DC Stam DK, One Shot Online
  • Sanguinor2
    Sanguinor2
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    Gorrest wrote: »
    BjRwvWm.jpg


    Wings Change being a buff depends on the Situation you are in, will most likely be a buff outnumbered but surely a nerf 1v1 consider your mind changed.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • cpuScientist
    cpuScientist
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    Sanguinor2 wrote: »
    kalunte wrote: »
    i really do love how ppl consider that "only magblades ares countered by wings" while wings also counters a very large part of ranged CC because of the light part of direct dmg they deal, or some set procs and so on.

    beside, if it only was a ranged dmg "umbrella" it would be fine, just like Warden's skill, but it is doing dmg and cc back to the oponent. + all the calculation needed to interact correctly.


    be happy DKs, you wont autokill yourself under eclipse anymore, and this is something you should be glad for!


    ps: cut wings for the sake of latency!

    Closing remark: If wings get changed I would welcome them getting some properties of shimmering Shield like having a Damage cap for "counterplay" which cannot be reached by any means that is not hacking, Major heroism and 60% cost restore for doing what it is supposed to do o:) .

    I mean wings give snare removal and immunity not a bad effect in fact I'd even go as far as to say that's pretty significant. But I agree the cost restore on warden shield should not be there for all else it does.
  • kalunte
    kalunte
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    Sanguinor2 wrote: »

    First off all demanding wings be cut to reduce latency is both hillarious and dumb af, there surely are much bigger offenders than wings to lag (like idk the Servers not being sufficient???????).

    Second many People (not all) did not say that magblades are the only ones countered by wings but that magblades are the only ones countered by wings without Options around them which is a Pretty significant difference as you will hopefully notice.

    Third this ranged cc and proc sets you Mention only get countered by wings because ZOS deemed them to be projectiles not because they have a Damage Portion attached to them, so yeah just saying that wings dont work like that.

    Fourth the bigger offender towards eclipse induced seppuku is spiked armor and Morphs and not wings.

    Closing remark: If wings get changed I would welcome them getting some properties of shimmering Shield like having a Damage cap for "counterplay" which cannot be reached by any means that is not hacking, Major heroism and 60% cost restore for doing what it is supposed to do o:) .


    first off: latency things was a joke

    second: magblade can use both aoes and melee spells/skills

    third: wings wont reflect anymore (i deeply hope that) "only because ZOS deemed" that too (muhuhu^^)

    fourth: if you say so ^^

    closing remark: wait for the actual pts release and we'll see what's coming up next :)
  • Sanguinor2
    Sanguinor2
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    I mean wings give snare removal and immunity not a bad effect in fact I'd even go as far as to say that's pretty significant. But I agree the cost restore on warden shield should not be there for all else it does.

    Oh yes I totally agree, I was mostly kidding around because of the many functions shimmering has, wings getting snare immunity is the biggest reason many dks started slotting it again, its so nice to not be forced into mistform for snare removal.

    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Sanguinor2
    Sanguinor2
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    kalunte wrote: »

    first off: latency things was a joke

    second: magblade can use both aoes and melee spells/skills

    third: wings wont reflect anymore (i deeply hope that) "only because ZOS deemed" that too (muhuhu^^)

    fourth: if you say so ^^

    closing remark: wait for the actual pts release and we'll see what's coming up next :)

    Yeah its Kind of ironic how both dk defense skills end up hurting them when eclipse is on them, from volatile armor you can get 3 times dmg reflected in one weave if the templar uses LA with a damage glyph, sweeps and Burning light gets procced, its Kind of ridicilous if you ask me.

    Also Im Aware that magblade can use aoes and melee skills but they wont kill a dk on their own, magblade is way too reliant on reflectable and absorbable projectiles if you ask me, even melee cant get away from them which imo Warrants changes to the magblade abilities instead of nerfing every ranged counter 1 by 1 but thats just me.

    Im gonna be waiting for pts yes, I mostly dont want wings to Change because the reflect is one of the few iconic Things left from dks of old, not because I think the new wings will be bad. (Also because wings being changed the way rumors indicate it will not help magblade with issues against ranged counters but that is a different discussion)

    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • JumpmanLane
    JumpmanLane
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    Aurielle wrote: »
    Trancestor wrote: »
    I don't understand the MagDK sob story that they cant properly gapclose ranged enemies and how removing reflect from Wings is going to make it worse?...
    I don't see any Magplar or Magden who also have to be in close range complaining about this and they have it worse with no snare removal in their kit unlike DK's who have wings (pretty ironic), i play both these classes and gap closing is never an issue for me. I don't run a gap closer on any of my stam classes and neither do most people and it's rarely an issue. Yes even without major expedition. I don't know if you realize this but rarely do magsorcs or magblades actually attack you from 40 meters they almost always attack from close range especially when outnumbered, yeah there's snipetards but what makes you think you are the only ones entitled to dealing with them properly? They're a nuisance to everyone. Even if you actually do have this terrible issue then how is wings reflecting helping with that?

    Wings is OP, and they know it. I guess they fear that if they don’t cry loud enough, they won’t be able to continue to shut down entire play styles with little to no effort.

    4 projectiles, 6 seconds...OP? Hmmm...I’ll take 50% damage reduction on ALL projectiles and STILL ghost people.

    No matter what you build for, there’s always gonna be something you just can’t kill. NB and Magsorc just seem chicksh@t playstyles to me. NB’s sniping a player from behind DESERVES wings lol.
  • kaithuzar
    kaithuzar
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    I was about to celebrate...
    #GetClipped2019
    Member of:
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    GoldCloaks - Durruthy test server penga
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  • Savos_Saren
    Savos_Saren
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    Anyron wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Sure. So next time try to fight with only non-dot single target skills on your magDK . There is few skills in Dk tree.

    Right. Because a NB can cloak through all the DOTs a DK applies to them. That's not OP, right? It's invisibility- not invulnerability. But we don't see NBs saying "Hey... this is broken!"

    I definitely don't see "become invulnerable to previously applied DOTs" written on cloak's tooltip anywhere. But you're not advocating against that, huh?

    ZOS should allow previously applied DOTs to keep damaging NBs while they're cloaked.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Savos_Saren
    Savos_Saren
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    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • kaithuzar
    kaithuzar
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    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    Actually, a dk can kill a nb with just wings if using swallow soul & our 1 burst skill aka merciless resolve.

    Btw I like how out of the 6 skills you mentioned 2 are ultimates; as if we can “combo-chain ulti’s” back to back single target.
    Edited by kaithuzar on April 11, 2019 4:53AM
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • ZarkingFrued
    ZarkingFrued
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    Where did they post something about nerfing flappers? Source?
  • Ragnarock41
    Ragnarock41
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    kalunte wrote: »
    i really do love how ppl consider that "only magblades ares countered by wings" while wings also counters a very large part of ranged CC because of the light part of direct dmg they deal, or some set procs and so on.

    beside, if it only was a ranged dmg "umbrella" it would be fine, just like Warden's skill, but it is doing dmg and cc back to the oponent. + all the calculation needed to interact correctly.


    be happy DKs, you wont autokill yourself under eclipse anymore, and this is something you should be glad for!


    ps: cut wings for the sake of latency!

    Except DKs will still auto-die under eclipse because spiked armor procs it. So , what should I be glad for again?
  • Maulkin
    Maulkin
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    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    Your posts at this stage are pretty much hilarious. Keep it up, it’s fun to watch 😂
    EU | PC | AD
  • pieratsos
    pieratsos
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    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »

    Regarding reach, the only thing that prevents mindless spamming of flame, shock and frost reach are wings. After wings are nerfed the complaints will be against that skill that will not have any counter play. So we will move from a skill with "few" counterplay, to several skills with just 2 counters (spell wall and Posture in the S/B line)

    So block, dodge and 50% dmg reduction are not considered counters now?

    How much can a mDK block and dodge reach? Spam reach until stam is gone. mDKs have teeny tine stam pools and they can't build towards block or dogge cost reduction, because that turns most skills into wet noodles, and then the complaint will be "Uh, Dks are unkillable"

    Nerfing wings is not a solution, it is just bad design. Make strife go through wings and improve CW and they will have much less problems against wings. In the case of sorcs, just give them they god dammned spammable and make it go through wings (both versions, stam and magicka), but don't touch wings. They are a necessary evil to make the reach spammer think it twice before spamming that skill.

    The rework to wings will only force DKs to spamm wings anyway to get the snare Root/immunity. In fact, no DK uses wings for the reflect, otherwise the other morph (DFS) would be the option for default (20% extra dmg on the reflect)

    Even if i were to accept these dumb excuses that DKs cant use dodge or block because "reasons" u are still wrong because 50% dmg reduction by itself is a counter genius. Do you even comprehend what 50% dmg reduction means? Stacked with ur armor dmg reduction alone, you will be taking dmg from projectiles as if you were in mistform. If that much reduction isnt a counter to an ability that needs a specific weapon to even do viable dmg then what is?

    Also if wings is the only counter to projectiles then by definition no class has a counter to projectiles cause wings is a class ability. Oh wait i forgot, the other classes can dodge and block, only DKs cant because "reasons".

    Also if you need specific counters to spammable abilities then where is my counter that reflects flame lash back in ur face? I mean, according to your logic flame lash doesnt have a counter so i want one. Then id like one for surprise attack. Id say jabs too but the counter to jabs is built in the ability itself :trollface:

    Also if no one is using wings for reflect because its so useless and ZOS reworks the reflect portion of the skill to something else then why the hell are u complaining about nerfs? If that were the case then reworking the useless portion of the ability means that the ability is getting buffed, not nerfed. lol. At least think before you post.

    Look i dont like wings changing to 50% dmg reduction either because imo that doesnt fix the issues with the ability being obnoxious in 1v1 while scaling horribly with numbers. But just because i dont like the change im not gonna sit here and say all sorts of dumb things. You literally contradicted ur own arguments multiple times in one post. Again, think before you post because the only thing you get with posts like that is quickly discrediting anything you say.

    Edited by pieratsos on April 11, 2019 8:52AM
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    Right, mass hysteria twisting path and sap essence will surely kill a DK. lol
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    pieratsos wrote: »
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    Right, mass hysteria twisting path and sap essence will surely kill a DK. lol

    Right- because god forbid if a NB uses more of their class skills than just swallow soul and light attacks to proc spectral bow while cloaking and teleporting to their shade. Skillz.

    Edited by Savos_Saren on April 11, 2019 12:44PM
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    You forgot Lotus fan, that leaves a dot aswell. So with that dot and twisting just soul harvest into hysteria and alternate between sap essence for the strong heal and concelaed for the major burst. So yeah all of that and the DK is thoroughly tickled...
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    You forgot Lotus fan, that leaves a dot aswell. So with that dot and twisting just soul harvest into hysteria and alternate between sap essence for the strong heal and concelaed for the major burst. So yeah all of that and the DK is thoroughly tickled...

    Right. And the DK has SO MANY ranged abilities to catch up and fight the MagBlade who's intermittently pewpewing us at 28+ meters in between cloaks. You see, we have skills like Stonefist… and... uh... well, ***... that's it. That's the only max ranged class ability that DKs have. But let's see: DKs have one class skill to counter ranged attackers and you're complaining about having 6 melee ranged class skills to counter a melee attacker?

    A DK's semi-ranged skills don't even benefit from the Alliance passive, Reach. So our gap closing Chains (22m), Ferocious Leap (20m), and Cinder Storm (22m) are garbage against players that are benefiting from Reach. So if the change to wings goes through- a NB and Sorc will be able to pewpew us from a distance of 28+ meters. Swallow Soul? 28+meters. Crippling Grasp? 28+ meters. Impale? 25 meters (Your spammable execute is still outside of our gap closer range!) Toss on the hard-hitting Spectral Bow and then all of the Sorc's 28+ meter abilities (which also includes two hard hitting abilities: frags and curse) with their spammable 28+ meter execute.

    What's a DK's hard hitting ability that replaces an execute? Oh yeah... melee ranged whip. Or is it Ferocioius Leap? Which can't reach either one of those ranged classes at 28 meters? Surely you won't say our hard hitting counter to ranged attackers is Burning Embers, right? Melee ranged and the DOTs can be cloaked through.

    But yeah... this is "balanced" in your mind.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    You forgot Lotus fan, that leaves a dot aswell. So with that dot and twisting just soul harvest into hysteria and alternate between sap essence for the strong heal and concelaed for the major burst. So yeah all of that and the DK is thoroughly tickled...

    Right. And the DK has SO MANY ranged abilities to catch up and fight the MagBlade who's intermittently pewpewing us at 28+ meters in between cloaks. You see, we have skills like Stonefist… and... uh... well, ***... that's it. That's the only max ranged class ability that DKs have. But let's see: DKs have one class skill to counter ranged attackers and you're complaining about having 6 melee ranged class skills to counter a melee attacker?

    A DK's semi-ranged skills don't even benefit from the Alliance passive, Reach. So our gap closing Chains (22m), Ferocious Leap (20m), and Cinder Storm (22m) are garbage against players that are benefiting from Reach. So if the change to wings goes through- a NB and Sorc will be able to pewpew us from a distance of 28+ meters. Swallow Soul? 28+meters. Crippling Grasp? 28+ meters. Impale? 25 meters (Your spammable execute is still outside of our gap closer range!) Toss on the hard-hitting Spectral Bow and then all of the Sorc's 28+ meter abilities (which also includes two hard hitting abilities: frags and curse) with their spammable 28+ meter execute.

    What's a DK's hard hitting ability that replaces an execute? Oh yeah... melee ranged whip. Or is it Ferocioius Leap? Which can't reach either one of those ranged classes at 28 meters? Surely you won't say our hard hitting counter to ranged attackers is Burning Embers, right? Melee ranged and the DOTs can be cloaked through.

    But yeah... this is "balanced" in your mind.

    Equip force pulse lol
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Equip force pulse lol

    #rekt
    EU | PC | AD
  • Sanguinor2
    Sanguinor2
    ✭✭✭✭✭
    ✭✭

    Equip force pulse lol

    Well I cant give that one an agree since I will never Slot force pulse in pvp on my mdk but it had me laughing out loud so congratz for that and take your awesome instead, must be one of the best comments in this thread xD.

    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"
    Edited by Savos_Saren on April 11, 2019 2:53PM
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"

    Irony at its best. Keep going.
    EU | PC | AD
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    pieratsos wrote: »
    Maulkin wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    satanio wrote: »
    Aurielle wrote: »
    Defilted wrote: »
    50% damage reduction is far from useless.

    It's boring and unimaginative.

    Translation:

    “I main a DK and am too biased to understand why a percent-based damage reduction is more balanced than completely shrugging off ranged projectiles AND turning them back on my enemies.”

    You yourself are biased as hell. Go and try som sDK with wings. Youre pretending like its some omnipotent skill that ultimately oneshots everyone.

    If you disagree, then you are biased

    Sure, we're all biased for saying magicka shuffle sounds really boring compared to what wings do right now.

    Okay. So if you think the proposed wings rework is “boring”, would you prefer it if there were stricter parameters for what counts as a “projectile”, so that magNBs and (to a lesser extent) magsorcs can actually deal SOME damage to DKs with their class skills, and not have to rely on comparatively weaker weapon skills like Force Pulse?

    @Aurielle

    I don't see you advocating for DKs to have more ranged abilities or executes or better mobility to counter MagBlades and MagSorcs once wings gets clipped. It's almost as if you don't really care about "balance" and you just want easier kills on DKs.

    I’m not advocating for more ranged abilities because I personally manage just fine with gap-closing to ranged players on my own DK. Could DKs do with a class execute? Sure! That has NOTHING to do with the way that wings completely shuts down magNBs, though, and is something separate entirely. If you don’t want wings altered, then more skills need to bypass wings. Simple. It’s not right that ranged magNBs are completely useless against DKs. When I see a magNB on the other team on my DK, I know immediately that it’s an easy kill at best, and a minor annoyance at worst. I don’t want to be able to kill DKs easily, I just want a better shot at killing them when I’m on my NB. As things currently stand, it’s pointless to even try taking out a DK on a ranged magNB build. Force pulse spam and resto/lightning heavy attacks will only kill a DK if said DK is outnumbered. 1v1? Forget about it. If a DK dies 1v1 to a Force Pulse/HA spamming NB, they need to delete the game and download Hello Kitty Online.

    Wings doesn't COMPLETELY shut down ranged MagBlades. It's a MagBlade's choice to ONLY slot ranged abilities. There's a plethora of melee abilities that MagBlades have... including a very broken Mass Hysteria- which allows time to burst down a DK. Also, how well does your DK gap-closer (22m range) work against ranged attackers in PVP... considering that they can hit you from 28-40+ meters? I'm thinking that you main a NB and have a DK that's collecting dust on the shelf.

    Plethora of melee abilities? Concealed Weapon and what? Ults?

    Aye fam. I'll spam Concealed in melee range against a class with 3 targeted dots and snare removal, while I have no means of removing the (actual) plethora of snares and roots that DK does puts on me.

    Statements like that are a quick way to lose credibility. Play more classes.

    EDIT:
    "Wings doesn't COMPLETELY shut down ranged MagBlades".
    "It's a MagBlade's choice to ONLY slot ranged abilities"

    Mate, that's what a ranged magblade is. :trollface:

    Concealed weapon, Soul Teather, Soul Harvest, Mass Hysteria, Twisting Path, Sap Essence. They're all melee. No, you won't spam concealed weapon to kill a DK... just like a DK can't kill a NB with Wings alone. If I only spam wings and you die because you only spam ranged attacks- that's your damn fault. Sorry... but you're the one who's attacking the DK.

    Right, mass hysteria twisting path and sap essence will surely kill a DK. lol

    Right- because god forbid if a NB uses more of their class skills than just swallow soul and light attacks to proc spectral bow while cloaking and teleporting to their shade. Skillz.

    And the point flew over your head but its ok. Kind of usual for you when you are discussing other classes since you really have no idea about what your talking about. I mean you've already made some meme sorc builds by all means, knock urself out and do some meme magblade builds this time. lol.
    Edited by pieratsos on April 11, 2019 3:30PM
  • pieratsos
    pieratsos
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    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.
    Edited by pieratsos on April 11, 2019 3:38PM
  • kalunte
    kalunte
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    Except DKs will still auto-die under eclipse because spiked armor procs it. So , what should I be glad for again?

    dont rush, let them do things step by step and spiked armor wont dont dmg back neither... (lol)

    or you can use breakfree...



    ps: this entire topic is hilarious =)
    Edited by kalunte on April 11, 2019 3:43PM
  • Savos_Saren
    Savos_Saren
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    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Minalan
    Minalan
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    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.
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