hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »You get a guaranteed 6 a day per character if you do the pledges. Find a good group, and it'll take you an hour or so. You have to wait a full month to get your 50 stones from Vivec. There are plenty of PVE opportunities to get your transmute stones.
PvP - 1 hr investment for 50 stones.
PvE - 1 hr investment to get under 10 stones.
PvE - Chance to get the gear in the trait you want in the first place.
No one does this
Nobody you know, obviously. Meanwhile, I don't know how people can claim to get to Tier1 in PvP in 30 minutes. I was in Cyrodiil for 2 hours on Wednesday and I'm still only half-way there. And the campaign was pop-locked, so it wasn't like we weren't seeing any action.
Now, they could double the stone drops from doing pledges and from the last boss in dungeons. I don't know what trial drops are, so I can't comment on those.
Ok so you see how if you arent experienced in PvP and you are forced to go there to get quick transmutes, you can actually spend hours just grinding for them, prolonging your suffering..
Where did I say that PvP was suffering?
The transmute yields are fine. The pvp geodes are locked behind a 30 day campaign. Pve geodes are immediate. Are your also proposing to lock pve geodes behind a 30 day window? The single issue here seems to be limited time and preference. You may need to balance your limited time between want you like to do and what you have to do, just like everyone else.
An alternative is the 7 day campaign, but then you only get 10 stones. Who knows maybe they'll end up int the crown store.
Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).
Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...
So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
Your statement is incorrect.
PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
If you are a pve player you like pve stuff i suppose.
hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).
Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...
So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
Your statement is incorrect.
PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
If you are a pve player you like pve stuff i suppose.
I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..
Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
Now tell me again how we pvp players get more geode than pve players....
You need 25k AP in a 30 day campaign,
Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).
Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...
So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
Your statement is incorrect.
PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
If you are a pve player you like pve stuff i suppose.
I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..
Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
Now tell me again how we pvp players get more geode than pve players....
You need 25k AP in a 30 day campaign,
For one.
And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
Since i only pvp transmute is the only option for me.
The transmute yields are fine. The pvp geodes are locked behind a 30 day campaign. Pve geodes are immediate. Are your also proposing to lock pve geodes behind a 30 day window? The single issue here seems to be limited time and preference. You may need to balance your limited time between want you like to do and what you have to do, just like everyone else.
An alternative is the 7 day campaign, but then you only get 10 stones. Who knows maybe they'll end up int the crown store.
Maybe Crown-store implementation in near future?hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).
Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...
So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
Your statement is incorrect.
PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
If you are a pve player you like pve stuff i suppose.
I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..
Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
Now tell me again how we pvp players get more geode than pve players....
You need 25k AP in a 30 day campaign,
For one.
And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
Since i only pvp transmute is the only option for me.
Facefister wrote: »Maybe Crown-store implementation in near future?hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
It's fine in PvE, but where it's not fine is PvP acquisition.
Sylvermynx wrote: »What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.
So.... help...?
DisgracefulMind wrote: »Sylvermynx wrote: »What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.
So.... help...?
hold the stones in the boxes, if you can
then when you use some, take them out
hedna123b14_ESO wrote: »
hedna123b14_ESO wrote: »
I don't personally care either way but there's far less time investment to acquire stones in PvP. They should cap monthly rewards per account to reslove this issue.
Sylvermynx wrote: »DisgracefulMind wrote: »Sylvermynx wrote: »What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.
So.... help...?
hold the stones in the boxes, if you can
then when you use some, take them out
In.... the boxes? I don't know what you mean? These are Transmute Crystals from the Jubilee Gift boxes....
hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »Tonnopesce wrote: »hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).
Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...
So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
Your statement is incorrect.
PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
If you are a pve player you like pve stuff i suppose.
I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..
Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
Now tell me again how we pvp players get more geode than pve players....
You need 25k AP in a 30 day campaign,
For one.
And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
Since i only pvp transmute is the only option for me.
Lmao dude...80 pieces of gear on 8 toons? I'm assuming you dont transfer gear between them, because there is no other way youd need 80 pieces transmuted, if I didnt share gear between toons I'd need to transmute hundreds of Items per DLC....
