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Any planned changes for transmute stone acquisition in PvE?

  • hedna123b14_ESO
    hedna123b14_ESO
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    AlnilamE wrote: »
    AlnilamE wrote: »
    AlnilamE wrote: »
    tmbrinks wrote: »
    You get a guaranteed 6 a day per character if you do the pledges. Find a good group, and it'll take you an hour or so. You have to wait a full month to get your 50 stones from Vivec. There are plenty of PVE opportunities to get your transmute stones.

    PvP - 1 hr investment for 50 stones.
    PvE - 1 hr investment to get under 10 stones.

    PvE - Chance to get the gear in the trait you want in the first place.

    No one does this

    Nobody you know, obviously. Meanwhile, I don't know how people can claim to get to Tier1 in PvP in 30 minutes. I was in Cyrodiil for 2 hours on Wednesday and I'm still only half-way there. And the campaign was pop-locked, so it wasn't like we weren't seeing any action.

    Now, they could double the stone drops from doing pledges and from the last boss in dungeons. I don't know what trial drops are, so I can't comment on those.

    Ok so you see how if you arent experienced in PvP and you are forced to go there to get quick transmutes, you can actually spend hours just grinding for them, prolonging your suffering..

    Where did I say that PvP was suffering?

    I am saying that a player that doesnt 2ant to be there in the first place will sometimes have to spend a longer time grinding for something.
  • Krec
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    The transmute yields are fine. The pvp geodes are locked behind a 30 day campaign. Pve geodes are immediate. Are your also proposing to lock pve geodes behind a 30 day window? The single issue here seems to be limited time and preference. You may need to balance your limited time between want you like to do and what you have to do, just like everyone else.

    An alternative is the 7 day campaign, but then you only get 10 stones. Who knows maybe they'll end up int the crown store.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Krec wrote: »
    The transmute yields are fine. The pvp geodes are locked behind a 30 day campaign. Pve geodes are immediate. Are your also proposing to lock pve geodes behind a 30 day window? The single issue here seems to be limited time and preference. You may need to balance your limited time between want you like to do and what you have to do, just like everyone else.

    An alternative is the 7 day campaign, but then you only get 10 stones. Who knows maybe they'll end up int the crown store.

    Fine for me to gate it behind 30 day gate as long as the yield per time invested is identical
  • idk
    idk
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    Tonnopesce wrote: »
    Tonnopesce wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store

    pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).

    Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...

    So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
    Your statement is incorrect.

    PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
    If you are a pve player you like pve stuff i suppose.

    This is not really relevant. OP has done a lot of the same content over and over. I am sure he lost count at how many times he did CoA to get a burning spell weave staff/sharpened well before trait change was possible.

    He has clearly a stated about putting together nHRC runs which for competitive raiders is for gear farming.

    OP is not complaining about putting effort in, but the huge disparity between the PvP and PvE time invested per crystal. This is something that does harms both Cyrodiil and PvE since you have people who do not contribute to Cyrodiil other than to get to tier 1 rewards.

    Even if they PvP heavily, some do, they still farm this on characters not setup for PvP and just join zergs for those runs.
  • Zacuel
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    You know when you write something but just shake your head and delete it instead of posting?
  • Tonnopesce
    Tonnopesce
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    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store

    pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).

    Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...

    So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
    Your statement is incorrect.

    PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
    If you are a pve player you like pve stuff i suppose.

    I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..

    Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
    You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
    Now tell me again how we pvp players get more geode than pve players....

    You need 25k AP in a 30 day campaign,

    For one.
    And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
    It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
    Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
    Since i only pvp transmute is the only option for me.
    Edited by Tonnopesce on April 5, 2019 9:03PM
    Signature


  • Parrot1986
    Parrot1986
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    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store

    pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).

    Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...

    So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
    Your statement is incorrect.

    PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
    If you are a pve player you like pve stuff i suppose.

    I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..

    Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
    You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
    Now tell me again how we pvp players get more geode than pve players....

    You need 25k AP in a 30 day campaign,

    For one.
    And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
    It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
    Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
    Since i only pvp transmute is the only option for me.

    Sounds like you do a lot of PvP so it surely can’t take you 90 mins for 25k AP? I’m not the best when not on my main and rarely takes 45-60 mins at worst.

    Also in terms of gear, PVP has had Spell strategist, Morag Tong, Ravager and now Deadly Strike all very good sets for PVE so it’s not exactly crap.

    Both PVE and PVP requires constant tweaking of traits, new sets and changes to “meta” so it’s impossible to compare and come out with a higher impact. I’m really confused to why people are against a change in volume for PVE and keeping PvP the same? This is purely meant to try and address effort V reward which is clearly unbalanced right now. If PVP players have to do so much forced PVE than that surely benefits them further anyways

  • MLGProPlayer
    MLGProPlayer
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    Krec wrote: »
    The transmute yields are fine. The pvp geodes are locked behind a 30 day campaign. Pve geodes are immediate. Are your also proposing to lock pve geodes behind a 30 day window? The single issue here seems to be limited time and preference. You may need to balance your limited time between want you like to do and what you have to do, just like everyone else.

    An alternative is the 7 day campaign, but then you only get 10 stones. Who knows maybe they'll end up int the crown store.

    PvP gets 4 daily geodes as well.
    Edited by MLGProPlayer on April 5, 2019 9:52PM
  • Facefister
    Facefister
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    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store
    Maybe Crown-store implementation in near future?
  • hedna123b14_ESO
    hedna123b14_ESO
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    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store

    pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).

    Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...

    So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
    Your statement is incorrect.

    PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
    If you are a pve player you like pve stuff i suppose.

    I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..

    Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
    You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
    Now tell me again how we pvp players get more geode than pve players....

    You need 25k AP in a 30 day campaign,

    For one.
    And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
    It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
    Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
    Since i only pvp transmute is the only option for me.

    Lmao dude...80 pieces of gear on 8 toons? I'm assuming you dont transfer gear between them, because there is no other way youd need 80 pieces transmuted, if I didnt share gear between toons I'd need to transmute hundreds of Items per DLC....
  • hedna123b14_ESO
    hedna123b14_ESO
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    Facefister wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store
    Maybe Crown-store implementation in near future?

    I can only dream...but like I said I'd be find farming them or paying gold, or qeot vouchers, or get then through trials if the return was good, but as it stands its abysmal.
  • Tasear
    Tasear
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    It's fine in PvE, but where it's not fine is PvP acquisition.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Tasear wrote: »
    It's fine in PvE, but where it's not fine is PvP acquisition.

    Please provide logic for your statement
  • Sylvermynx
    Sylvermynx
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    What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.

    So.... help...?
  • DisgracefulMind
    DisgracefulMind
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    Sylvermynx wrote: »
    What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.

    So.... help...?

    hold the stones in the boxes, if you can

    then when you use some, take them out
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • SFDB
    SFDB
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    One of my favorite PVE activities is trying to get perfect Heists and Sacraments, but the rewards aren't worth the time outside of the event. I'd really like it if you could earn transmute stones from this.
  • Sylvermynx
    Sylvermynx
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    Sylvermynx wrote: »
    What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.

    So.... help...?

    hold the stones in the boxes, if you can

    then when you use some, take them out

    In.... the boxes? I don't know what you mean? These are Transmute Crystals from the Jubilee Gift boxes....
  • Tasear
    Tasear
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    Tasear wrote: »
    It's fine in PvE, but where it's not fine is PvP acquisition.

    Please provide logic for your statement

    I don't personally care either way but there's far less time investment to acquire stones in PvP. They should cap monthly rewards per account to reslove this issue.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Tasear wrote: »
    Tasear wrote: »
    It's fine in PvE, but where it's not fine is PvP acquisition.

    Please provide logic for your statement

    I don't personally care either way but there's far less time investment to acquire stones in PvP. They should cap monthly rewards per account to reslove this issue.

    Why is less stones versus more the solution? There is a huge shortage in PvE
  • DisgracefulMind
    DisgracefulMind
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    Sylvermynx wrote: »
    Sylvermynx wrote: »
    What I want to know is what I need to do when I have 200/200 on both accounts because getting gobs during this event. I don't have a CP 160 (only CP toon is CP 92) and I don't want to transmute stuff at lower than CP 160.

    So.... help...?

    hold the stones in the boxes, if you can

    then when you use some, take them out

    In.... the boxes? I don't know what you mean? These are Transmute Crystals from the Jubilee Gift boxes....

    yes, just don't take them out of the jubilee boxes, loot the other stuff, you can hold them in there until you want to loot them
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Tonnopesce
    Tonnopesce
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    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    Tonnopesce wrote: »
    I've asked this question before and I'll keep asking it until something is done about this. Let:
    A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
    Or
    B) Let us buy stones from the crown store

    pvp players tend to do a lot less pve content and is reasonable that we need to change the traits on our gear more than a pure pve player, who run dungeons and stuff almost every time he logs in (more pve = more drops = more chance to get the trait you need).

    Completely incorrect. I changed 20+ pieces of gear for this DLC and I hate grinding for gear as much as you...not sure why PvPers look at PvE as a whole and gorup all PvE into the "they like doing that stuff" category. Thats like me saying, well since you PvP, you all must like zerging with a gorup of 20 and mowing down stragglers in Cyrodil all day...

    So what you do as a pve player? the new dungeon one time and then you sit in a corner waiting for the next dlc?
    Your statement is incorrect.

    PVP players like to play solo with a group or within the zerg, but we all do the same content over and over, is like a pve player that does only solo content, pug play or group play. it has nothing to do with the type of content you do.
    If you are a pve player you like pve stuff i suppose.

    I push scores in 1-2 trials per DLC. We dont do any other content...again you dont adress my point that all of PvP gives you AP, but only certain parts of PvE give me stones..

    Yeah but you need to make quite some ap to get a box (the more hig your pvp level the more ap you need) and when you get a box you have maybe 1 out of tree that drops a geode, once you get a geode you hope is not 4 crystals (but is always 4 crystals).
    You need to do content and then you have two levels of rng in pvp to get transmute crystals, the only time is guaranteed that you get 50 crystals is at the end of the campaign but only if you are in T3 ( 200k +ap ) otherwise you get nothing, and i meand litterally nothing.
    Now tell me again how we pvp players get more geode than pve players....

    You need 25k AP in a 30 day campaign,

    For one.
    And *** gear that nobody wants, at least in pve you get bis gear for your time not trash.
    It takes at least 1an a half hour to go at T1 and then you have to wait for the end of the campaign.
    Usually i'm able to go at T3 with 8 toons douring a month so i got a ***-ton of crystals but at the end of the day that i get them i finish them all with tree full builds per toon to min-max , that' s rougly 80 pieces of gear , and assuming that i'm ok with half of them i still need 2k transmute crystals to do what i want.
    Since i only pvp transmute is the only option for me.

    Lmao dude...80 pieces of gear on 8 toons? I'm assuming you dont transfer gear between them, because there is no other way youd need 80 pieces transmuted, if I didnt share gear between toons I'd need to transmute hundreds of Items per DLC....

    Yes i switch between them but every toon have a specific build and not every piece can be shared the only set i share a lot is the Blood Spawn monster helm since is good for stamina warden,dk and stamplar the rest? not so much, so if you use every toon you have and they are not just mules or crafters you need a build (or more if you consider cp, no cp, battlegrounds and IC) for each one of them plus maybe some pve builds.

    If you play all the aspects of the game you need a lot of gear i can esaly say that i have right now (totally differents builds) 3 on my magsorc 2 on the stamden 3 on the magblade 2 on the magdk (1pve tank) 2 on the stamplar(1pve DD) 1on the magplar 2 on the magden (1pve healer) and one on the stamdk; that's a total of 16 different builds plus around 150 more pieces of farmed gear in the bank (new meta new builds).

    Is obvious that i don't need to transmute each pieces of gear that i have.




    Anyway i'm not against "more crystals for pve" i'm just saiyng that even in pvp we don't get this many and probably we need a lot more than pve players , the best case scenario is what i've described above where you farm crystals for the end of the campaign (3 geode per toon, 24 pieces of gear), when you are above pvp lv 20
    those crystals are the only ones worth considering because from other sources (reward boxes)you get
    very few of them.

    Signature


  • Edaphon
    Edaphon
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    Good news for PvEers: there's a new source of transmute crystals in Elsweyr:
    Dragons!
    FORfBKc.png
    They are a kind of world boss that can appear in several spots in Elsweyr and they are not too difficult to beat for a small group.
    Edited by Edaphon on April 16, 2019 1:45AM
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