hedna123b14_ESO wrote: »If all else fails make it a gold sink! I'd even pay 5k per stone if that meant I could buy them!
My goodness stop making things purchasable. You can already buy your precious Skyshards in Update 22. Next thing you know this game let's you buy skillpoints because some lazy players what everything to be in the crown store. ESO players these days are just plain lazy. They already nerfed (indirectly) the DLC dungeons to the ground, it's almost insane how I had done vICP HM a few weeks ago with NO tank and no death. Just burned the boss straight. And this was from a PUG. When vICP first released it took me 5 hours to clear it for the first time. Or how skins are now acquired just by completing it in vet mode. The entitlement of some players in this game is just OP. How about you put some effort to get what you want?
If ZOS does sell these stones, I hope they do it through the apex crates so they have to purchase 1 stone per 400 gems. Let these lazy people "earn" their stones.
hedna123b14_ESO wrote: »I've asked this question before and I'll keep asking it until something is done about this. Let:
A) PvE transmute stone acquisition be on par to PvP in terms of time invested per stone.
OrLet us buy stones from the crown store
SteveCampsOut wrote: »My only question is what happened to having Transmute Crystals in event reward containers?
SteveCampsOut wrote: »My only question is what happened to having Transmute Crystals in event reward containers?
The current event can reward them.
SteveCampsOut wrote: »SteveCampsOut wrote: »My only question is what happened to having Transmute Crystals in event reward containers?
The current event can reward them.
I was just coming back to say I got two from the event today. Thanks.
MooseKnuckles88 wrote: »By sell-able I meant in terms of selling in the traders, but if ESO wanted to make more revenue then that's up to them to put them in the crown store. I just wont be getting mine that way.
What good are having 100 undaunted keys to me vs someone else having 100 uncracked geodes laying around? Wouldn't everyone win? Pvp win by selling their hoard of useless geodes that they got from doing content they enjoy, pve players can sell keys by doing content they enjoy, it'd be the rare occasion that both pve and pvp players actually got along with something.
That's also crap that you'll never need another transmute crystal. The game is always changing and new sets are coming out, or new classes even. That said people probably wouldn't mind another way to make gold in this game. Agree to disagree, I suppose.
Sanguinor2 wrote: »
The tiny limit on what you can hold is too small - you can't even transmute a 5 pc set of gear. I've got at least 1k in 50 crystal geodes and would love to be able to sell them.While some players are starving for crystals, the geodes are cluttering my inventory to a point where I have to destroy them.
I would love to sell them in a guild store or even give them away for free.
I've always thought of transmute crystals as something made for PVP players. Those who dont want to run a dungeon a *** ton of times just to get an infused lich resto staff can just do the dungeon until he gets a lich resto, and then transmute.
PVE players have the guilds/friends to do the dungeons with them quickly again and again.
I've always thought of transmute crystals as something made for PVP players. Those who dont want to run a dungeon a *** ton of times just to get an infused lich resto staff can just do the dungeon until he gets a lich resto, and then transmute.
PVE players have the guilds/friends to do the dungeons with them quickly again and again.
Just one thing... What the hell you want to do? You don't like PvP, I get it. But you also complain that it requires more time to get the stones in PvE. You don't want to PvP, you don't want to PvE, so what you want to do? Also when you have that perfect gear you wanted, there is no need to farm crystal anymore, both PvE and PvP.
What geodes did to PvP? Well at least some of those people that wanted just tier 1 reward, changed their mind and stayed in PvP for a longer time.
Difference between PvP and PvE is that in PvP you need a lot more testing, a lot more equipment variations, you change something in your setup on regular basis, there is no point where you say "ok I'm done", there is always something you want check at least.
In the end I get your point about effort and I would gladly agree on equalisation crystals income between PvE and PvP but I would like to have also equalisation of gold income between those, because right now in PvP it is tied only to guild stores and selling hot stuff - what If we could buy for 50k APs "ingots" that could be sold for 5k gold to vendor?
DisgracefulMind wrote: »hedna123b14_ESO wrote: »DisgracefulMind wrote: »I think it's fair to have to PvP to obtain stones. You have to PvE to get almost everything else in the game
So you're reasoning is: "As a PvP player I am forced to PvE, so let's make the PvE'ers suffer".....seems reasonable...
Actually, no, I PvE too, not as much anymore, because I quit competitive raiding a few months back, but I felt the same way then as I do now.
I don't think either side wants the other suffer. You might not love PvP, and some may not love PvE, but we each have to do the other to proceed forward in the game.
Stones being more available in PvP has actually led a lot of people into PvP and has helped the community there. I think the system is fine as is.
Just one thing... What the hell you want to do? You don't like PvP, I get it. But you also complain that it requires more time to get the stones in PvE. You don't want to PvP, you don't want to PvE, so what you want to do? Also when you have that perfect gear you wanted, there is no need to farm crystal anymore, both PvE and PvP.
What geodes did to PvP? Well at least some of those people that wanted just tier 1 reward, changed their mind and stayed in PvP for a longer time.
Difference between PvP and PvE is that in PvP you need a lot more testing, a lot more equipment variations, you change something in your setup on regular basis, there is no point where you say "ok I'm done", there is always something you want check at least.
In the end I get your point about effort and I would gladly agree on equalisation crystals income between PvE and PvP but I would like to have also equalisation of gold income between those, because right now in PvP it is tied only to guild stores and selling hot stuff - what If we could buy for 50k APs "ingots" that could be sold for 5k gold to vendor?
hedna123b14_ESO wrote: »Pvp stones really aren't that hard to get though, I know it sucks but it really isn't bad. Buy a few siege items and find a zerg and you can get to rank 1 in 30-45 min per character. I do it on the weekends with all 8 of my characters and it goes quickly.
I have had some fast days and some slow days...days where I can get 5 toons to tier1 in 3 hrs and days where I struggled to get 1. But that doesnt matter...I hate PvP...I never build for it because I hate it, I just leech xp... how does my presence benefit PvP? I wont help anyone, I will just take up a space. I have accepted the idiocy of the fact that PvP isnt split from PvE, but dont make me suffer further by having me waste my time on something I would much rather pay money for. I have 10 - 12 hrs a week to play this game...9 of them are devoted to trial running...selling transmute stones doesnt break anything...you can still farm them, but for those of us who dont have 30 hrs a week to participate in a part of the game that they detest it would be a godsend....If zos doesnt want to sell them, then at least make it reasonable to get them. Make trial coffers drop 25 stones and dungeons drop a guaranteed 5...that alone would be enough to balance things.
Bladerunner1 wrote: »I noticed that the amount of crystals earned from a casual ~1hr / night x5 nights of PVE is barely enough to transmute a set of weapons and jewelry for one character per quarterly release. And I'll play just that one character since the others have junk traits on their equipment. I'd love to jump back onto my Stam DK or Magsorc but there's a huge grindy hill to climb. The current experience on the same character every night is monotonous and getting boring.