Ollowaiin2 wrote: »They paid real life money to get an advantage in the game. It is obtainable ingame, but would take a loong time to get a few Million gold. This system is unfair In my opinion, because it gives then a major advantage.
It would be easier, if you write why it has nothing to do with p2w.
menathradiel wrote: »Ollowaiin2 wrote: »They paid real life money to get an advantage in the game. It is obtainable ingame, but would take a loong time to get a few Million gold. This system is unfair In my opinion, because it gives then a major advantage.
It would be easier, if you write why it has nothing to do with p2w.
Pay to win is something that cannot be achieved in-game, not something that can be done but takes longer. I can make a few million gold in probably 4/6 weeks if I wanted to grind a bit more or sell more through the guild system.
Dragneel1207 wrote: »its already p2W when sets like zaan ,earthengore are behind paywall which are OP and that is the 10th point u mentioned
Ollowaiin2 wrote: »We're already on the edge to p2w, because many people buy gold for crowns. That gold gives them the ability to buy end game gear/many achievements. It got worth with the Option to send crown störe presents.
Dragneel1207 wrote: »ability to buy new class which is OP when compared to other classes
and
10
xenowarrior92eb17_ESO wrote: »obviously when you can buy gear that outperforms the current in game earnable or give special buffs that cannot be acquired in game or even if can be in game acquired the fact that you can just throw 5$ to get it makes it pay 2 win...im not happy with the BS regarding skyshards but on a deeper though...its not p2w its just 2 days of no life snatch and grab or pay a bag of crowns and be done with it...for me with 1 main sure cuz completionist I did it...for people with 14+ characters to do that tedious grind...dont think many are happy about it.
Kombinator wrote: »1. Ability to buy XP booster scrolls. After all leveling to max. CP takes quite a time, and this is greatly reduces it.
2. Ability to buy skillpoints.
3. Ability to buy level token. Instant lvl50.
4. Ability to buy XP token. Gives XP equal to random dungeon.
5. Ability to buy story token. All quest, and story instantly completed in region, and you get their rewards. Can't use for main quest, and multi-region quests.
6. Ability to buy Quest complete token. Target accepted quest instantly gets finished, and rewards gets provided.
7. Ability to buy Gold.
8. Ability to buy Non-epic gear.
9. Ability to buy epic gear.
10. Ability to buy end-game gear.
11. Ability to buy attributes.
But filling the crown-store with stuff for "lazy-people" will make the devs also lazy on creating content. Why put time and effort to create interesting quests and areas when you can milk the "lazy people". Not P2W but it's harmful for everyone else.Kombinator wrote: »1. Ability to buy XP booster scrolls. After all leveling to max. CP takes quite a time, and this is greatly reduces it.
2. Ability to buy skillpoints.
3. Ability to buy level token. Instant lvl50.
4. Ability to buy XP token. Gives XP equal to random dungeon.
5. Ability to buy story token. All quest, and story instantly completed in region, and you get their rewards. Can't use for main quest, and multi-region quests.
6. Ability to buy Quest complete token. Target accepted quest instantly gets finished, and rewards gets provided.
7. Ability to buy Gold.
8. Ability to buy Non-epic gear.
9. Ability to buy epic gear.
10. Ability to buy end-game gear.
11. Ability to buy attributes.
Not a single one of these count towards what you think is pay to win. Not a single one. All of thse things are for completion and for lazy people. None of it will give an advantage to someone who does it normally or who has completed/obtained it already. The closest to what you think is pay to win is the gear, but even that does not count. Infuriating? Maybe. It would be unfair for people to have endgame gear or epic gear without working for it, but there is no disadvantage there as said gear can be obtained in game under normal circumstances. For it to really count, the gear that is sold in the crown store has to have two criteria. The gear has to be BETTER than ANYTHING ELSE in game and COMPLETELY UNOBTAINABLE by any other means than paying for it with real money. That would give the player an unfair advantage to those who dont buy said gear and that would be pay to win.
when they start to sell skyshards in crown store
Kombinator wrote: »1. Ability to buy XP booster scrolls. After all leveling to max. CP takes quite a time, and this is greatly reduces it.
2. Ability to buy skillpoints.
3. Ability to buy level token. Instant lvl50.
4. Ability to buy XP token. Gives XP equal to random dungeon.
5. Ability to buy story token. All quest, and story instantly completed in region, and you get their rewards. Can't use for main quest, and multi-region quests.
6. Ability to buy Quest complete token. Target accepted quest instantly gets finished, and rewards gets provided.
7. Ability to buy Gold.
8. Ability to buy Non-epic gear.
9. Ability to buy epic gear.
10. Ability to buy end-game gear.
11. Ability to buy attributes.
Not a single one of these count towards what you think is pay to win. Not a single one. All of thse things are for completion and for lazy people. None of it will give an advantage to someone who does it normally or who has completed/obtained it already. The closest to what you think is pay to win is the gear, but even that does not count. Infuriating? Maybe. It would be unfair for people to have endgame gear or epic gear without working for it, but there is no disadvantage there as said gear can be obtained in game under normal circumstances. For it to really count, the gear that is sold in the crown store has to have two criteria. The gear has to be BETTER than ANYTHING ELSE in game and COMPLETELY UNOBTAINABLE by any other means than paying for it with real money. That would give the player an unfair advantage to those who dont buy said gear and that would be pay to win.
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.