starkerealm wrote: »That being said, I dont recall any TES game ever having permanent pets for Necromancers.
Skyrim has one spell. Undead Thrall. Though, technically, the spell has a duration. It works out to be a couple weeks, real-time, but it is, functionally, permanent. (Until something smears your thrall across the walls of a tomb like a fistful of tomato sauce in the hands of a toddler.)
Well one NPC who's meant to be one of the greatest Necromancers and had the backing of Daedric Prince during his highest points.Your arguments: Your version of a necromancer doesn't exist in ES!
What about Mannimarko?
You: He doesn't count.
Me: Uhhhh
Your arguments: Your version of a necromancer doesn't exist in ES!
What about Mannimarko?
You: He doesn't count.
Me: Uhhhh
Your arguments: Your version of a necromancer doesn't exist in ES!
What about Mannimarko?
You: He doesn't count.
Me: Uhhhh
david_m_18b16_ESO wrote: »Cuz Sorc was the Pet class, then summerset came and they added a pet class, if the second new class had pet it would have been stupid.
Kinda like if the 2 new class had invis skill or had wings, or jab.


starkerealm wrote: »The critical thing is, the Necromancer's pets are entirely disposable. You're not getting attached to a skeleton you just summoned. You're throwing it at your foes with wild abandon.

Was I the only one disappointed that the necromancer class has not even one permanent/semi permanent minion? The longest one is 16 seconds (I think) and that is only one of 2...I mean, even the sorcerer has several options for permanent minions...why not he necromancer? Why is having multiple minions (skeletons) THE MOST ICONIC THING FOR WHICH NECROS ARE KNOWN not even an option?
I am so disappointed. Not even sure if this class is worth it anymore.
Was I the only one disappointed that the necromancer class has not even one permanent/semi permanent minion? The longest one is 16 seconds (I think) and that is only one of 2...I mean, even the sorcerer has several options for permanent minions...why not he necromancer? Why is having multiple minions (skeletons) THE MOST ICONIC THING FOR WHICH NECROS ARE KNOWN not even an option?
I am so disappointed. Not even sure if this class is worth it anymore.
Was I the only one disappointed that the necromancer class has not even one permanent/semi permanent minion? The longest one is 16 seconds (I think) and that is only one of 2...I mean, even the sorcerer has several options for permanent minions...why not he necromancer? Why is having multiple minions (skeletons) THE MOST ICONIC THING FOR WHICH NECROS ARE KNOWN not even an option?
I am so disappointed. Not even sure if this class is worth it anymore.
Why is it THE minion class...has no real minion?
Because they ARE the minion. And those dark entities that give necromancers their power consider their little minions just as expendable and nonpermanent.
Despite, so far unless we are told other wise, and depending on the ultimate choices picked, that you can have a total of 4-to-6 max minions out (counting Blastbones' limited duration and in a full chase) at once for 16 seconds... which all have relatively short cast time to being instant cast, and grow in strength the longer they are out.Was I the only one disappointed that the necromancer class has not even one permanent/semi permanent minion? The longest one is 16 seconds (I think) and that is only one of 2...I mean, even the sorcerer has several options for permanent minions...why not he necromancer? Why is having multiple minions (skeletons) THE MOST ICONIC THING FOR WHICH NECROS ARE KNOWN not even an option?
I am so disappointed. Not even sure if this class is worth it anymore.
I think in every TES game I have played Necromancers have attacked me with one or two undead that fall apart at some point.You guys are....Nevermind.
You realize your arguments are basically like saying. "We can't have a sorcerer with magic! That would be boring! Besides, we have other classes with magic so we can't do that. We can just have the sorcerer face tank instead."
It makes no sense. The necromancer is a raiser of the dead. That is THE SINGLE MOST ICONIC THING ABOUT THEM. You take that away and they are not a necromancer anymore. I don't care that other classes can have a summon. That just means that Necros need the option to have more summons.
Sigh.
This class seems somewhat fitting with how other TES titles have represented the Necromancer. It could be ZOS also wants to go with an "unstable" Necromancy type supported by temporary pets.
End of the day it's most likely because they wanted to make the class play and feel different, which I feel is a nice change.
Also traditional pets are horrible in ESO, they have loads of issues which still haven't truly been sorted out, do we want another case like the Warden where they release a class with pets and everyone doesn't bother with them.
I think in every TES game I have played Necromancers have attacked me with one or two undead that fall apart at some point.You guys are....Nevermind.
You realize your arguments are basically like saying. "We can't have a sorcerer with magic! That would be boring! Besides, we have other classes with magic so we can't do that. We can just have the sorcerer face tank instead."
It makes no sense. The necromancer is a raiser of the dead. That is THE SINGLE MOST ICONIC THING ABOUT THEM. You take that away and they are not a necromancer anymore. I don't care that other classes can have a summon. That just means that Necros need the option to have more summons.
Sigh.
This class seems somewhat fitting with how other TES titles have represented the Necromancer. It could be ZOS also wants to go with an "unstable" Necromancy type supported by temporary pets.
End of the day it's most likely because they wanted to make the class play and feel different, which I feel is a nice change.
Also traditional pets are horrible in ESO, they have loads of issues which still haven't truly been sorted out, do we want another case like the Warden where they release a class with pets and everyone doesn't bother with them.
I would have to disagree if you look at the dark brotherhood. They have permanent skeletal minions that guard thier sanctuary