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Fraction lock is a bad idea - Change my mind

  • Mr_Walker
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    Kill all sympathisers!

    Jokes.

    I can't change your mind but this has been requested since launch from AvA'rs. It should have been in since launch tbh.

    All my chars are actually DC but I actually don't care about AvA. Cyrodiil has no point to me but there's a lot of people that enjoy the wins they deserve. Now when a faction gets an early lead it's gonna stop all the PvE zergs all logging that faction and PvDooring when Cyrodiil is empty.
    Also hopefully with this change we might see more GvG which would be nice.

    When a faction gets a lead which is seen to be unassailable people will abandon the campaign altogether.
  • Gnozo
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    Simple. Faction lock will IMPROVE PVP by 1000% as it gets rid of the faction hopping. The faction lock should have NEVER been removed. Unfortunately, what they have said isn't a full faction lock, but modified. You just won't be able to exploit and profit from the faction hopping anymore.


    I am not going to try to change your mind because you have already said that you are part of the problem. Nothing you can say that will change my mind either.

    What Problem? I dont Switch alliance to win or gain AP. I go pvp to fight and not waiting infront of a gate until 1-2 enemies come out and kill them with 20. If you like this, its fine.

    I dont enjoy zerging, its boring and doesnt require any thinking about what you do or how your build is. You just stand in the zerg, spamming your dps skill. Can fall asleep while doing this. I want a competition and where is the competition fighting 5 ppl with 20?

    When you own every keep you can simply logg off and return in 5 hours to finally get some decent pvp. ZOS pushes zerging more and more and its disgusting
  • Dark_Lord_Kuro
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    Alucardo wrote: »
    Gnozo wrote: »
    Alucardo wrote: »
    Gnozo wrote: »
    Alucardo wrote: »
    Shor will be exempt from the faction lock, so you can be as unloyal there as you like. Personally I've seen too many people abusing alliance switching on Vivec for me to want to allow it. From messing with scrolls, to tricking and ambushing pve players for massive AP def ticks. It needs to go I'm afraid.

    Sorry for not roleplaying as a loyal warrior for king emeric. Omg stop this roleplay...

    Shor is so empty that you can take a Home keep in primetime without anyone showing up to defend.

    I'm sorry, watching inexperienced players getting led to a keep and then the group leader swapping to his friends faction to slaughter them for AP is roleplaying?
    Or some *** relaying messages to his friends when and which scrolls we plan to take is also roleplaying? No. They affect the game seriously, even if you don't think so. I fully support faction locking.
    And I'm not sure what server you're on, but even though Shor is never poplocked, it's not empty at all. I guest there when I can't play Vivec because of the lag

    And you think this will stop with fraction lock?

    Spys just create a 2nd account and level the char to Level 10 and join campaigns. Only Takes like 1 Minute to change the account instead of just the character.

    You think people are going to buy a whole new account just to spy?

    I dont know how it work on pc but on you just have to create another psn account(for free) and then log in to the game to have a second account the game is stiil usable(both cd and downloded work) and the ps+ for online play carries over from your other psn account
  • Dark_Lord_Kuro
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    Moonsorrow wrote: »
    Gnozo wrote: »
    Spys just create a 2nd account and level the char to Level 10 and join campaigns. Only Takes like 1 Minute to change the account instead of just the character.

    Most people do no do this, people are lazy and not spending money to 2nd account for this. Yeah, maybe 0.0001% of trolls are this super troll level of commitment, but trust me, this will reduce so much bad behaviour that it will be noticeable.

    Its free on console though
    Edited by Dark_Lord_Kuro on April 1, 2019 11:28AM
  • JD2013
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    Faction lock is a great idea.

    Change my mind.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

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    Crafting bag OP! ZOS nerf pls!
  • ArchMikem
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    Those who openly ask for others to change their mind on their belief, are usually the ones who will never change their mind.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • Iccotak
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    what kind of "Fraction" Lock are we talking here?
  • SydneyGrey
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    The only way faction lock stinks is if we're just trying to get Vigor and Caltrops on our alts. We'll be forced to do them on the 7-day campaigns, which will stink if it's an empty campaign. :/

    At least the 7-day campaigns will be less empty during Midyear Mayhem.

  • Chaos2088
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    Map flipping is not cool, loyalty to a faction for one month seems a very good step in the right direction.

    You will get to choose which faction you play on Vivec, you could even rotate on a monthly basis if you still want to play all 3 alliance.

    I only play AD so nothing changes for me but yeah i can see it might be frustrating for people who have multiple toons on different alliance but there are other maps you can load into and play.
    @Chaos2088 PC EU Server | AD-PvP
  • ecru
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    Moonsorrow wrote: »
    Alliance lock is a very good thing.

    Change my mind.

    It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
    WoppaBoem wrote: »
    Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

    Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

    Who actually cares about winning? I've never met anyone who really cared one way or another.
    Edited by ecru on April 1, 2019 11:49AM
    Gryphon Heart
    Godslayer
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  • Gnozo
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    ecru wrote: »
    Moonsorrow wrote: »
    Alliance lock is a very good thing.

    Change my mind.

    It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
    WoppaBoem wrote: »
    Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

    Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

    Who actually cares about winning? I've never met anyone who really cared one way or another.

    Thats was also really annoys me. Cant play with my EP friends when all my DC friends are offline and i want to Switch for just one day.....

    Shor is too empty to enjoy pvp cause you need to search for action 30+ minutes. Thats boring [snip].....

    I really dont care AP or campaign rewards, i just want to play pvp and get decent Fights. Thats all i Care and when i cant get action on DC cause everything gets zerged down by them within 1 Minute then i want to switch to EP for nice Action or just playing with friends. Thanks for taking this away and making ESO PvP even more boring.

    [snip] Or this so called purple alliance. Its [snip], ad chasing us for 10 minutes with 30 ppl, we cant Fight them so weit kite them into a EP zerg where they get wiped. That has nothing to do with spies or purple alliance. Its just getting outplayed. And instant 5 hate wispers about how we work with EP together. [snip]

    [edited for trolling & profanity bypass]
    Edited by ZOS_Icy on January 5, 2025 12:04PM
  • TequilaFire
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    Zone chat will be 50% better just because of the locks.
    Good thing we don't have to change your mind.
  • KhajiitFelix
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    SydneyGrey wrote: »
    The only way faction lock stinks is if we're just trying to get Vigor and Caltrops on our alts. We'll be forced to do them on the 7-day campaigns, which will stink if it's an empty campaign. :/

    At least the 7-day campaigns will be less empty during Midyear Mayhem.

    BGs. They are faster and more effective anyways.
  • Wildberryjack
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    I can't change your mind, I agree with you.
    Edited by Wildberryjack on April 1, 2019 2:35PM
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Alucardo
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    From what it sounds like, you're not completely locked in. You'll be able to remove the home campaign and go to another faction, BUT any AP you earnt will be discarded and end of campaign rewards forfeit. So if playing with your chums is all you care about, then forgo your rewards.
    Based on the penalty they've done this to deter one of the biggest problems ever since banking AP was a thing: people switching to zerg factions for increased AP. This is one of the biggest reasons I'm looking forward to it.
    I get not everybody does this, and they legitimately just want to play with their mates, but it is a huge issue and there's no denying that.
    Edited by Alucardo on April 1, 2019 2:21PM
  • WoppaBoem
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    ecru wrote: »
    Moonsorrow wrote: »
    Alliance lock is a very good thing.

    Change my mind.

    It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
    WoppaBoem wrote: »
    Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

    Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

    Who actually cares about winning? I've never met anyone who really cared one way or another.

    Lol I care about winning, my EP only Guild cares and I am very sure the AD only Guild cares and the DC only guild cares on my platform Xbox EU.
    Xbox EU & NA - PVP Only
  • therift
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    Hooray for the Faction-locked Campaign option! Finally, after years of asking to restore Faction-lock, it's coming! I've been waiting since Summerset launch, when Rich said they were considering bringing it back :)

    Number One, hands-down, best news yet for Update 22!

    Edited by therift on April 1, 2019 2:35PM
  • VaranisArano
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    I'm loving all the fraction jokes.

    More seriously, ZOS screwed over all the players who took advantage of the removal of faction locks to play multiple factions of the same campaign. That can be for a multitude of reasons: playing with friends, multifaction guilds, spying, wanting "good fights", wanting to fight for the underdog, wanting to farm AP with the dominant faction, anything.

    Because now a functionality that was present has been removed. A freedom of choice was taken away. Sure, there are alternatives, but you can't play the same way anymore.

    For those of us who stuck with a single alliance through thick and thin? This makes no difference in how we play, except that we don't have to deal with faction-hoppers. I'm one of those players. First character was EP, all my guilds are EP, my PVP guild was EP-loyal and fought for the campaign win, etc.


    Now what I suspect ZOS is really going for?
    • They know that everyone bunching into one competitive campaign causes lots of lag. This encourages people to spread out to other campaigns to either play with friends or be on the dominant alliance, which nothing else has really managed to do.
    • They know that massive fights cause lots of lag. By encouraging people to spread out, and possibly for different alliances to choose different campaigns to dominate, they lower the number of players in one place at one time.
    • They know that lots of players only hop in long enough to get their end of campaign rewards for the transmute stones and leave, repeating on multiple characters. They may want to limit the ability to do that on the 30-day campaigns, since transmute stones are supposed to be a last resort, not plentiful.

    In short, I strongly suspect that the faction lock is actually ZOS trying a roundabout way to deal with the lag, since tackling it head on seems to be impossible. To lessen the lag, ZOS needs players to spread out and not pack into one campaign, and then one battle in that campaign. This is them trying to get players to spread out to multiple campaigns.

    If that's the case, then arguments for an against faction lock won't make a difference, because they don't address ZOS' end goal with implementing faction lock.

    I don't expect it to work out all that well, but I do expect ZOS will give it a try.
    Edited by VaranisArano on April 1, 2019 2:39PM
  • therift
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    Gnozo wrote: »
    ecru wrote: »
    Moonsorrow wrote: »
    Alliance lock is a very good thing.

    Change my mind.

    It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
    WoppaBoem wrote: »
    Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

    Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

    Who actually cares about winning? I've never met anyone who really cared one way or another.

    Thats was also really annoys me. Cant play with my EP friends when all my DC friends are offline and i want to Switch for just one day.....

    Shor is too empty to enjoy pvp cause you need to search for action 30+ minutes. Thats boring [snip].....

    I really dont care AP or campaign rewards, i just want to play pvp and get decent Fights. Thats all i Care and when i cant get action on DC cause everything gets zerged down by them within 1 Minute then i want to switch to EP for nice Action or just playing with friends. Thanks for taking this away and making ESO PvP even more boring.

    [snip] Or this so called purple alliance. Its [snip], ad chasing us for 10 minutes with 30 ppl, we cant Fight them so weit kite them into a EP zerg where they get wiped. That has nothing to do with spies or purple alliance. Its just getting outplayed. And instant 5 hate wispers about how we work with EP together. [snip]

    [snip]

    Just play in the Open campaign. You're not affected at all.

    [edited for flaming & to remove quote]
    Edited by ZOS_Icy on January 5, 2025 12:06PM
  • Acrolas
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    sdPahVx.png
    signing off
  • Kuramas9tails
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    I learned early on in my PVP career that the more you hold, the harder AP gets.

    I made it my own personal law to:
    - Never touch a scroll if the opposite team is losing.....by A LOT
    - If the opponent doesn't have a scroll behind a keep, I don't aid in gate pushing #OnlyHereForTheTick
    - Once the opponent is gated, I don't defend the keep per se but I will be there to put up a little bit of a fight so when they take it, it's a nice AP tick for them. Or I just die by them on purpose so I just respawn somewhere else.
    - If opponent is taking their own scroll and is losing by a lot, I let them have it. I don't try and hold the scroll.

    I once met an Emperor who would never defend gate keeps the opponents were trying to get back because he didn't want to discourage players. I been on the opposite side where our team was gated and even if I tried to take one resource, 5-20 people show up because they thirsty and bored so I, in turn, don't do it myself. It's better to keep a healthy competitive PVP because that way AP is abundant for all. And why take away the buffs from them? It only makes it more boring for me.
      Your friendly neighborhood crazy cat lady of ESO
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    • Gnozo
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      therift wrote: »
      Gnozo wrote: »
      ecru wrote: »
      Moonsorrow wrote: »
      Alliance lock is a very good thing.

      Change my mind.

      It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
      WoppaBoem wrote: »
      Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

      Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

      Who actually cares about winning? I've never met anyone who really cared one way or another.

      Thats was also really annoys me. Cant play with my EP friends when all my DC friends are offline and i want to Switch for just one day.....

      Shor is too empty to enjoy pvp cause you need to search for action 30+ minutes. Thats boring [snip].....

      I really dont care AP or campaign rewards, i just want to play pvp and get decent Fights. Thats all i Care and when i cant get action on DC cause everything gets zerged down by them within 1 Minute then i want to switch to EP for nice Action or just playing with friends. Thanks for taking this away and making ESO PvP even more boring.

      [snip] Or this so called purple alliance. Its [snip], ad chasing us for 10 minutes with 30 ppl, we cant Fight them so weit kite them into a EP zerg where they get wiped. That has nothing to do with spies or purple alliance. Its just getting outplayed. And instant 5 hate wispers about how we work with EP together. [snip]

      [snip]

      Just play in the Open campaign. You're not affected at all.

      Other campaigns are empty as i Said multiple Times.

      [edited to remove quote]
      Edited by ZOS_Icy on January 5, 2025 12:07PM
    • therift
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      I'm looking forward to the end of...

      1) AP boosting
      2) Scroll snatching
      3) Emp blocking

      ...or at least a dramatic reduction :)
    • WoppaBoem
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      Gnozo wrote: »
      therift wrote: »
      Gnozo wrote: »
      ecru wrote: »
      Moonsorrow wrote: »
      Alliance lock is a very good thing.

      Change my mind.

      It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
      WoppaBoem wrote: »
      Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

      Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

      Who actually cares about winning? I've never met anyone who really cared one way or another.

      Thats was also really annoys me. Cant play with my EP friends when all my DC friends are offline and i want to Switch for just one day.....

      Shor is too empty to enjoy pvp cause you need to search for action 30+ minutes. Thats boring [snip].....

      I really dont care AP or campaign rewards, i just want to play pvp and get decent Fights. Thats all i Care and when i cant get action on DC cause everything gets zerged down by them within 1 Minute then i want to switch to EP for nice Action or just playing with friends. Thanks for taking this away and making ESO PvP even more boring.

      [snip] Or this so called purple alliance. Its [snip], ad chasing us for 10 minutes with 30 ppl, we cant Fight them so weit kite them into a EP zerg where they get wiped. That has nothing to do with spies or purple alliance. Its just getting outplayed. And instant 5 hate wispers about how we work with EP together. [snip]

      [snip]

      Just play in the Open campaign. You're not affected at all.

      Other campaigns are empty as i Said multiple Times.

      Just adept. There is plenty to do and you now just need to be focussed on 1 alliance in the 30 day campaign. The rest do what you want, IC, Shor and BG's.

      [edited to remove quote]
      Edited by ZOS_Icy on January 5, 2025 12:08PM
      Xbox EU & NA - PVP Only
    • TequilaFire
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      Well maybe they won't be empty now.
    • Moonsorrow
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      Gnozo wrote: »
      [

      What you gonna do if your alliance is owns every keep and is farming the enemies at their gates? You think this is anywhere near funny?

      People do not jump in to join the zerg to make it even bigger but fight it on their "real" alliance..

      AND in the case those happen (as always can in off hours), i play like that already and do then Battlegrounds, play on another campaign with my main, play in another campaign with different color, play IC. Lots of possibilities.

      No need to be flipflopping at same campaign turning keeps back and forth without a point in it. So simple since played like that for years. Always got good pvp action without hopping in same campaign to different colors.

      Only benefits from this. Since many cannot control themselves from using the freedom to also be a toxic troll. Sadly. I sure wish we would live in such a perfect world. And some crying about this tells a lot, apparently the rewards, AP and Crystals they like since they still can play "the i am here just for action" hero they say they are. One can do that without farming AP on all sides on same campaign. Right? ;)
    • therift
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      Gnozo wrote: »
      therift wrote: »
      Gnozo wrote: »
      ecru wrote: »
      Moonsorrow wrote: »
      Alliance lock is a very good thing.

      Change my mind.

      It discourages people from playing with their friends. It divides people when they wouldn't be otherwise divided. We should be moving towards more freedom to play with others, not less. Faction lock would make sense if we could choose our alliance at the start of every campaign, but we can't. Now if we want to play with friends on another alliance on an alt, we get absolutely nothing for it. Why?
      WoppaBoem wrote: »
      Finally Vivec will feel it is worth it. And not just core teams on all 3 sides and the randoms going to the winning alliance for the rewards.

      Love the change, 30 day campaign is very long now knowing that from start to finish people made the decision to group up for the alliance sounds as a really good thing to me.

      Who actually cares about winning? I've never met anyone who really cared one way or another.

      Thats was also really annoys me. Cant play with my EP friends when all my DC friends are offline and i want to Switch for just one day.....

      Shor is too empty to enjoy pvp cause you need to search for action 30+ minutes. Thats boring [snip].....

      I really dont care AP or campaign rewards, i just want to play pvp and get decent Fights. Thats all i Care and when i cant get action on DC cause everything gets zerged down by them within 1 Minute then i want to switch to EP for nice Action or just playing with friends. Thanks for taking this away and making ESO PvP even more boring.

      [snip] Or this so called purple alliance. Its [snip], ad chasing us for 10 minutes with 30 ppl, we cant Fight them so weit kite them into a EP zerg where they get wiped. That has nothing to do with spies or purple alliance. Its just getting outplayed. And instant 5 hate wispers about how we work with EP together. [snip]

      [snip]

      Just play in the Open campaign. You're not affected at all.

      Other campaigns are empty as i Said multiple Times.

      [snip]

      Oh, wait. Maybe you're on PC. Sorry for your luck.

      [edited for profanity bypass & to remove quote]
      Edited by ZOS_Icy on January 5, 2025 12:09PM
    • mikemacon
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      Pretty much the only people against alliance locking are flip-floppers and boosters.

      Change my mind.
    • Defilted
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      Gnozo wrote: »
      Normally i play PvP on DC side cause thats where most of my characters are. But since 2-3 month DC is really Strong and pushes the other 2 alliances back to their main Base wich means there is literraly no pvp at all.

      Everywhere you find 5-10 players to fight an whole 30 man blue zerg shows up and wipes all Action in Seconds. Thats boring and the other 2 alliances doesnt really enjoy these kind of Situations. So what we do then is switching to our EP chars and fight the Blues. We get decent action and also helping the map to become healthy and allow PvP for everyone without getting farmed on their Bases.

      Since Vivec is the most active campaign this wont be possible anymore with alliance lock. I cant hop on my EP char and play on an active campaign with my friends. Thats such a bad Change.......

      Based on my experience on XBOX NA you are the minority. Players switch to troll and move scrolls they would not otherwise get in the current population to their real alliance all the time. Then switch again and farm. Switch/troll/farm. Switch just to be toxic in zone chat. I have seen huge guild alliances switch to another faction when someone they don't like is about to get emp.


      Now... I do agree that Vivec is a bad choice for Alliance lock. I do also agree based on the forums here and my own experience that Vivec is the most popular campaign on all game versions.

      Kyne- Should remain as it is now
      Sotha(always dead on my platform) - Should remain as it is
      Shor - Alliance lock (It is the shortest campaign and therefore the best one to lock IMO)
      Vivec - Should remain as is

      This configurations allows for all types of players to play PVP in an environment that is good for them.
      XBOX NA
      XBOX Series X

      #NightmareBear
    • Diundriel
      Diundriel
      ✭✭✭
      i think there are multiple threads About thi, i stated my Point of view on that in this thread
      https://forums.elderscrollsonline.com/en/discussion/466071/the-problem-with-faction-lock-for-the-veteran-pvp-players#latest
      just that you know
      My latest PVP Video: July 2025: ESO PVP | Kirua | #2 just fooling around
      https://youtu.be/jMS9_NH4aiY?si=QBrAldFsPQlIJjKB

      My Youtube:
      https://www.youtube.com/@MHWPLZ_ESO

      GM of former Slack Squad PvP Raid Guild
      https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

      Characters:
      Zoe'la- AD Magplar AvA 50 x2.5
      Not Zoe'la- DC Magplar AvA 27
      Worst Healbot EU- EP Magplar AvA 20
      Diundriel- AD StamNB AvA 40
      Pugs Got Bombed- AD ManaNB AvA 38
      Cause we have dots- AD ManaSorc AvA 43
      Red Zergs Again- AD StamDen AvA 30
      Synergy Spam Bot- AD MagDK AvA 18
      Heals of Cyrodiil- AD ManaDen AvA 18
      Nawrina- DC StamDK AvA 26
      Not Ganking- StamNB PVE DD
      Stack Pls- DC ManaNB AvA 20
      radiant destruction- AD AvA 30
      Der kleine Troll- DC StamDen AvA 25
      and some I deleted and new ones I am to lazy to add so well above 300 Mio AP and 7 Former Emperor Characters
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