Does OP know they are about 7 weeks late providing their feedback on the racial passives?
Just FYI, PTS goes live every 3 months with the next update. That PTS is active with actual PTS server changes for 5 weeks before it goes live on PC/Mac. Zos also posted the starting point for these changes before the PS went live and the forums was busy with feedback the entire time. It was really hard to miss.
In other words, the best time to provide feedback to Zos about prospective changes is during that 5 week period of time. Next PTS cycle will begin in 5 to 7 weeks, estimate. The best time to complain because you are late to the party is now.
Calling it an open letter does not give it more meaning. That is just an FYI. The people at Zos are not really a bunch of simpletons.
Mojomonkeyman wrote: »I changed from Argonian to Dunmer on one of my Magicka Wardens this patch - it is such a huge buff.
In PvP the Stamina bonus allows me to run gold food & apprentice instead of atronarch, which results in +500 spell dmg compared to Argonian. Another 1k Magicka on top after substracting the miserable Argonian stat bonus. Both of them not just upping my damage but also heals.
I dont run any more sustain than I did with my Argonian and I feel no difference at all. The potion passive was so overrated, its almost comedy. I dont feel any less tanky since Warden has no HP problems in general. Burning immunity is just as nice as disease immunity.
So, in summary, another case of hysterical forum & theory balancing not accounting for playtested race returns in realistic scenarios. In my personal books Argonian is now, by far, the worst race to choose - even on tanky sustain builds. What a mess.
Mojomonkeyman wrote: »I changed from Argonian to Dunmer on one of my Magicka Wardens this patch - it is such a huge buff.
In PvP the Stamina bonus allows me to run gold food & apprentice instead of atronarch, which results in +500 spell dmg compared to Argonian. Another 1k Magicka on top after substracting the miserable Argonian stat bonus. Both of them not just upping my damage but also heals.
I dont run any more sustain than I did with my Argonian and I feel no difference at all. The potion passive was so overrated, its almost comedy. I dont feel any less tanky since Warden has no HP problems in general. Burning immunity is just as nice as disease immunity.
So, in summary, another case of hysterical forum & theory balancing not accounting for playtested race returns in realistic scenarios. In my personal books Argonian is now, by far, the worst race to choose - even on tanky sustain builds. What a mess.
Argonians was never OP. They were OK while other races needed a buff. Now they have nerfed argonians and buffed others leaving argonians as worst race. Majority doesn't always knows the best, because majority probably never played as an argonian.
Does OP know they are about 7 weeks late providing their feedback on the racial passives?
Just FYI, PTS goes live every 3 months with the next update. That PTS is active with actual PTS server changes for 5 weeks before it goes live on PC/Mac. Zos also posted the starting point for these changes before the PS went live and the forums was busy with feedback the entire time. It was really hard to miss.
In other words, the best time to provide feedback to Zos about prospective changes is during that 5 week period of time. Next PTS cycle will begin in 5 to 7 weeks, estimate. The best time to complain because you are late to the party is now.
Calling it an open letter does not give it more meaning. That is just an FYI. The people at Zos are not really a bunch of simpletons.
Still waiting to see if this total disregard for lore will be fixed. It's bad enough they only focused on Skyrim the very first TES game we had any bonus in Restoration and decided oh hey healers. We had crap Endurance in every game but yeah Tanks, no attention to our aspects that's been around for decades. Fine it's established lore in ESO we are healers and I guess tanks. Now they are breaking our established lore within ESO itself.
Any rules, events, settings, or characters that have been established within the fictional work continue to exist and function as they did previously, unless otherwise indicated. If your work takes place in an Expanded Universe, you're generally expected to be consistent with the (non-expanded) Canon.
The real problem is that they don’t fact check the things they did themselves.
Zos wrote quests that say Argonians are resistant to poison. There’s no one to blame but themselves. They can’t even say “well the other games don’t say it”. Consistency is key in fantasy storytelling.
https://tvtropes.org/pmwiki/pmwiki.php/Main/ConsistencyAny rules, events, settings, or characters that have been established within the fictional work continue to exist and function as they did previously, unless otherwise indicated. If your work takes place in an Expanded Universe, you're generally expected to be consistent with the (non-expanded) Canon.
I’m infected with excitement as well, I’m just listening to them saying they pay attention tothe lore and I’m not sure how to feel....
I would personally prefer:I still like this idea to fix this issue.
Argonian
- Increases your Max Health by 1000 and your Disease and Poison Resistance by 2310 or lower for balance. You are immune to the Diseased status effect.
Wood Elf
- Increases your Max Stamina by 2000 and your Poison and Disease Resistance by 2310 or lower for balance. You are immune to the Poisoned status effect.
They aren't exactly the same and still follows the base lore of ESO better.
Cundu_Ertur wrote: »I would personally prefer:I still like this idea to fix this issue.
Argonian
- Increases your Max Health by 1000 and your Disease and Poison Resistance by 2310 or lower for balance. You are immune to the Diseased status effect.
Wood Elf
- Increases your Max Stamina by 2000 and your Poison and Disease Resistance by 2310 or lower for balance. You are immune to the Poisoned status effect.
They aren't exactly the same and still follows the base lore of ESO better.
Argonian
- Increases your Max Health by 1000, Poison Resistance by 2310, and Disease Resistance by 1155. You are immune to the Poisoned status effect.
Wood Elf
- Increases your Max Stamina by 2000 and your Disease Resistance by 2310. You are immune to the Diseased status effect.
Argonians have better claim to the Poison effect immunity, I think, and should be the only race with both.
Cundu_Ertur wrote: »Aside from Skyrim, Bosmer haven't had poison resistance and Argonians had both. The lore supports Argonians having both, but doesn't suggest there's any special resistance to poison for Bosmer -- there's a quest where one tribe poisons itself to poison a neighboring tribe, IIRC. If Bosmer are to retain any poison resistance, it should be the lower value (1155) if at all.
Cundu_Ertur wrote: »Aside from Skyrim, Bosmer haven't had poison resistance and Argonians had both. The lore supports Argonians having both, but doesn't suggest there's any special resistance to poison for Bosmer -- there's a quest where one tribe poisons itself to poison a neighboring tribe, IIRC. If Bosmer are to retain any poison resistance, it should be the lower value (1155) if at all.