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Class change token 2019!

  • Defilted
    Defilted
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    Negative Ghost rider the pattern is full..
    XBOX NA
    XBOX Series X

    #NightmareBear
  • kind_hero
    kind_hero
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    Yhea as i mention its not about lvl it up its more sentimental reasons i got the name for the main toon that i cant transfer over and all of the achievements and i don't want to say good bye to that. This is why i would love to have class change token so i don't loose him and get him what he was supposed to be a necro from beginning.

    I undestand your point, but you are forgetting one thing... part of experiencing a new class is starting from the begining, and if you will change your main's class, you will give up on all that unique experience.

    A similar situation of what you are suggesting was in WoW a long time ago, when they added the death knight class, which was pretty much like the necromancer will be in ESO (just that in WoW you do not have so many options with a class). Because the deathknight of WoW was so awesome, it started from level 50, which was high, but 20-30 below max (I forgot exactly how many were). But you still had to grind, do quests, learn the class.

    Learning the class is very important.

    I think what you can do is to try your luck with a ticket, to transfer your main char's name to the necromancer if you are so fond of the name.

    Maybe in the future we will see some achievements account wide. Many people ask for books, skyshards or grindy achievs to be account wide, which I partially agree.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • VDoom1
    VDoom1
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    This has already been rejected so many times.

    For one it would take a lot of work. I'm no developer or such but I can imagine it would take a looooooot of work. I seriously doubt we will see a class change token before summer, or heck in 2019 at all. Maybe in 2020, maybe it's a future project. But in 2019? I highly doubt it.

    I can understand why this is wanted, heck I wanted it. Instead I did it the hard way, delete, redo, change class. It's almost a certainty that some people want a Necromancer but don't want to make a new character. That is one reason class change token is wanted.

    But just imagine for a moment in technical terms what that would mean. Yeah I can't even begin to understand the work and how difficult it would actually be. So don't nag. ZoS know we want it, patience is a virtue.

    On the plus side I believe we will be given 1...or 3 (not sure) free extra character slots.
    Edited by VDoom1 on March 27, 2019 9:30PM
    We Fight For Cyrodiil.
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    Khajiit Necromancer
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    Guild - Priests Of Hircine
    ESO Since 2014
    PC - EU
  • ForsakenSin
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    VDoom1 wrote: »
    This has already been rejected so many times.

    For one it would take a lot of work. I'm no developer or such but I can imagine it would take a looooooot of work. I seriously doubt we will see a class change token before summer, or heck in 2019 at all. Maybe in 2020, maybe it's a future project. But in 2019? I highly doubt it.

    I can understand why this is wanted, heck I wanted it. Instead I did it the hard way, delete, redo, change class. It's almost a certainty that some people want a Necromancer but don't want to make a new character. That is one reason class change token is wanted.

    But just imagine for a moment in technical terms what that would mean. Yeah I can't even begin to understand the work and how difficult it would actually be. So don't nag. ZoS know we want it, patience is a virtue.

    On the plus side I believe we will be given 1...or 3 (not sure) free extra character slots.

    I honestly 100% believe that is not the case , because it would be more work done creating a crates system and new inventory for creates ect and other things that makes us spend money and yet something as simple as class change where most mmo have it , its somehow too hard? but they can do race change?

    it comes down to this... statistics ... if they introduce the class change yes they would make some money out of it but they believe the time players play will decrease, to lv from 0 to 50 it dose not take long but sky shards mage books undaunted ect ect it dose take quiet a while also horse speed and everything else to get, and this time can be showed to shareholders ect saying see how long people are playing.

    But if we had a class change they believe we will change class and not play for long which to me makes no sense , i would be playing way more getting the new skill line up, theory crafting , running dungeons to get those sets to test out ect if i had class change option then now log in for 30 min and log out.

    Don't get me wrong i will still play as necro but it will be my second just for fun until the day comes when we do have class change
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Cpt_Teemo
    Cpt_Teemo
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    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.

    Problem with that is some people want the necro on there mains with all there patterns, motifs, and everything already learned not sure why ESO doesn't allow a class change
    Edited by Cpt_Teemo on March 27, 2019 10:10PM
  • Ratzkifal
    Ratzkifal
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    I really just don't know. When I decided to make a healer and learned that the Worm Cult set was great for healers and made you look like a Necromancer, I decided that my healer would secretly moonlight as a necromancer. I was thinking we would never get that class anyway, since back then even the warden wasn't really something anyone thought we would ever get. Of course I could quickly grind a clone of that character as a necromancer to lvl50, but then I would be missing all the achievements and titles... I am not looking forward to that at all...
    Another problem I am seeing, once I made that Necromancer clone, what will I do with my old character? I already have a templar tank and templar dps, so speccing differently would make no sense and if I kept her as a healer, then she would need the very same gear. I don't want to have the same character twice!

    I guess I'll know tomorrow if the skills are actually worth abandoning it all for or not.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Urvoth
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    I wanted to play a necromancer when I first started the game, but there's no way I'm redoing several thousand hours worth of content on a new main. A class change token isn't going to have sweeping effects on the rest of the game balance, and it could cost more than a new character slot so that people still buy those.

    Overall though, people will still make new characters and FOTM players will still do their thing regardless of a class change token or not, so I really don't see a downside of adding one.
  • Tandor
    Tandor
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    MyKillv2.0 wrote: »
    While I understand the hesitation of creating a new toon, other MMOs like WoW and EQ offer far worse grinds for new characters.

    FFXIV is one of the most successful MMOs and they allow you to change class whenever you want. I really don't get the argument against having this feature in games.

    That's a somewhat disingenuous comparison. You make it sound like FFXIV is a single class MMO like ESO, but one in which you can change class. It isn't, it is a multi-class MMO that was designed from the outset to allow you to play all the classes on a single character. ESO was never designed that way and in my view the existing class structure should be maintained as it is integral to the whole game.

    Not only would such a change result in a "FOTM" class that all competitive/group players would be under enormous pressure to follow, but ZOS would have a massive incentive constantly to change the balancing so that a different "FOTM" class would emerge each update in order for them to sell more class change tokens in the Crown Store.
  • Edziu
    Edziu
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    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.

    yep, and gather again every of you achievement again from 30k+ achiev points, gl with that
    Neoauspex wrote: »
    How about a class change token that only works on characters below lvl 50. So people don't just switch their mains to the meta every patch, but people who played through the main story or a bunch of skyreach can decide if they like the style of that class.

    @ZOS_GinaBruno

    so here would be cooldown for maybe 6 months or even maybe year?
    people mainyl want to change their main's class because of how much acheived on main but bored of playing this class nonstop etc, not looking on meta

    to change main class only for meta it would be to expensive

    and what about people wanting to change their current classes to jsut warden which have really long way to meta at all?
    I myself have nb main but dont play it since morrowind but playing now stamplar and some stamdk, this is still firther from meta and I would want to change my main nb into other class which have nothing to meta so please hide your argument @Neoauspex
  • Sirona_Starr
    Sirona_Starr
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    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.

    I completely agree with this. If they can do a race change (not interested), they can do a class change - greatly interested. With all the changes, it's more about race than class atm. I have NO empty character slots, and with the race changes I would love a class change on some of my toons. PS: I' m talking 15 full slots.
  • Bouldercleave
    Bouldercleave
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    SydneyGrey wrote: »
    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.
    Try to completely level Undaunted in only a few hours. Go ahead and try, and tell me how it goes.

    Try to play the game without undaunted being completely leveled. Go ahead and try, and tell me how it goes - oh wait, you can play just fine.
  • Valldez
    Valldez
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    class change and alliance change token.. 5k crown each.. everyone happy..
  • Universe
    Universe
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    Class change token was suggested thousands of times by now and the Developers are determined to not implement it.
    I can understand their reasoning to not implement it.
    Some of the major drawbacks from such a token:
    A. Players will switch to the current "winning class" instead of keep playing on all classes and achieve overall balance(I can imagine thousands will switch to Nightblade/Warden).
    B. Less players will roll new characters = less activity in the different zones and less money for ZOS to make from the crown store.
    C. Players will know much less about their class since their playtime is basically 0.
    A true learning process is to actually learn from mistakes and since they didn't play, no mistakes corrections = 0 skill.
    D. It will not be fair to all those who have multiple characters with different classes they invested a lot of time to level.
    E. A game that sells any kind of major artificial advancement makes it's own gameplay meaningless.

    What's next after class change token ?
    You will want 100 skyshard pack and 2X any monster helm set in the game, 10,000 crowns for Emperor achievement ? etc.
    Let's not change this game to P2W.
    Edited by Universe on March 28, 2019 2:36AM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • D0PAMINE
    D0PAMINE
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    SydneyGrey wrote: »
    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.
    Try to completely level Undaunted in only a few hours. Go ahead and try, and tell me how it goes.

    Try to play the game without undaunted being completely leveled. Go ahead and try, and tell me how it goes - oh wait, you can play just fine.

    I think I have it fully leveled on 4 characters out of 15. Just did a duo vBC I HM last week with a buddy on my Stamplar. He's level 5 undaunted and we got a no death on it. Imagine that.
  • Neoauspex
    Neoauspex
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    Edziu wrote: »
    Cries wrote: »
    Just make a new toon, you can get to level 50 in a few hours.

    yep, and gather again every of you achievement again from 30k+ achiev points, gl with that
    Neoauspex wrote: »
    How about a class change token that only works on characters below lvl 50. So people don't just switch their mains to the meta every patch, but people who played through the main story or a bunch of skyreach can decide if they like the style of that class.

    @ZOS_GinaBruno

    so here would be cooldown for maybe 6 months or even maybe year?
    people mainyl want to change their main's class because of how much acheived on main but bored of playing this class nonstop etc, not looking on meta

    to change main class only for meta it would be to expensive

    and what about people wanting to change their current classes to jsut warden which have really long way to meta at all?
    I myself have nb main but dont play it since morrowind but playing now stamplar and some stamdk, this is still firther from meta and I would want to change my main nb into other class which have nothing to meta so please hide your argument @Neoauspex

    That's the reason it doesn't exist though, is everybody would be a stamden in Cyro right now and next patch everybody will switch to Necromancer. But the utility for players going through a class for the first time would be nice.
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    MyKillv2.0 wrote: »
    While I understand the hesitation of creating a new toon, other MMOs like WoW and EQ offer far worse grinds for new characters.

    FFXIV is one of the most successful MMOs and they allow you to change class whenever you want. I really don't get the argument against having this feature in games.

    But they still start at lvl 1 so its really do mean nothing. Or well they start at the minimum lvl possible for the class
  • Urvoth
    Urvoth
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    Universe wrote: »
    Class change token was suggested thousands of times by now and the Developers are determined to not implement it.
    I can understand their reasoning to not implement it.
    Some of the major drawbacks from such a token:
    A. Players will switch to the current "winning class" instead of keep playing on all classes and achieve overall balance(I can imagine thousands will switch to Nightblade/Warden).
    B. Less players will roll new characters = less activity in the different zones and less money for ZOS to make from the crown store.
    C. Players will know much less about their class since their playtime is basically 0.
    A true learning process is to actually learn from mistakes and since they didn't play, no mistakes corrections = 0 skill.
    D. It will not be fair to all those who have multiple characters with different classes they invested a lot of time to level.
    E. A game that sells any kind of major artificial advancement makes it's own gameplay meaningless.

    What's next after class change token ?
    You will want 100 skyshard pack and 2X any monster helm set in the game, 10,000 crowns for Emperor achievement ? etc.
    Let's not change this game to P2W.


    A. Players already do this by just leveling a new character.
    B. People will still make new characters as you're not going to buy a change token every time you want to play something different. It still makes sense to make new characters for people that want to do multiple roles or actively play multiple classes.
    C. That's not the case at all since they'd have to level the new skill lines and then they'd be playing on the class afterwards anyways. Tons of players barely even understand their current class, so I doubt not knowing a new class would be a serious issue.
    D. How is it not fair? They still will want to play all those different classes and swap around. Buying a token and then releveling all the class skill lines isn't a substitute for a fast relog into an alternate character, it's a completely different thing.
    E. It's not artificial advancement.
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    There is a reason why not a single mmo ever implented class change tokens.

    Leveling tokens are far from beeing the same. I mean the vast majority of an mmo playtime is building your character, if you could skipp there would be next to nothing left to do.
  • Savos_Saren
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    Class change tokens can still bite you in the ass. Think about it this way-

    You start up a vet trial and ask for strong DPS. Someone that has been playing a bow/bow Nightblade since 2015 just class-changed over to a brand new DK tank (and has no clue how to play it). Now, it looks like you're adding a CP810, experienced tank to your trial. Suddenly you see your CP810 DK tank spamming Poison Injection during the burn phase of a boss... annnnnd then the tank gets one-shot and the group dies because the tank stopped aggroing the boss.

    I'm far more comfortable with knowing that a player has had at least levels 1-50 experience and leveling certain skill lines under their belt first. But that's just my 2 cents worth.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • MrGraves
    MrGraves
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    Class change tokens can still bite you in the ass. Think about it this way-

    You start up a vet trial and ask for strong DPS. Someone that has been playing a bow/bow Nightblade since 2015 just class-changed over to a brand new DK tank (and has no clue how to play it). Now, it looks like you're adding a CP810, experienced tank to your trial. Suddenly you see your CP810 DK tank spamming Poison Injection during the burn phase of a boss... annnnnd then the tank gets one-shot and the group dies because the tank stopped aggroing the boss.

    I'm far more comfortable with knowing that a player has had at least levels 1-50 experience and leveling certain skill lines under their belt first. But that's just my 2 cents worth.

    IDK how much experience you get with the class by grinding dolmens though if you level the new char that way. I have a 810 CP DK tank, I leveled him as a DPS though (though I have plenty of other tanks so i know the basics of like. How To Tank) but if I hadn't and just said "eh I'll make him a tank now" it would be the same problem as the bow/bow NB suddenly deciding to be a DK tank. (though some ppl might atleast find comfort in there being one less bow/bow NB in the world)

    It would take more work but IMO I think something they could do is make so you need to level your skill lines (class only ofc) for the new class you just changed to. since your character technically hasn't leveled those skills yet. so while you are a lvl 50, 810 DK now you still have to go and actually level the DK skill line itself to have any skills on your bar.
  • nryerson1025
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    leveling a mount in only a few hours only costs a few hundred dollars too
  • idk
    idk
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    I think it is pretty clear Zos will not be adding class change tokens anytime soon.

    Besides the expected announcement of something like that would probably come earlier than later, there is the real reality that MMORPGs have a vested interested in players playing alts.

    This vested interest is not just additional playability but it also extends to more sales in the crown store for many players. It is irrelevant if some players would refuse to play more than one character or if someone wants to do everything on their main. The business interest for the big picture is what wins out.
  • Urvoth
    Urvoth
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    There is a reason why not a single mmo ever implented class change tokens.

    Leveling tokens are far from beeing the same. I mean the vast majority of an mmo playtime is building your character, if you could skipp there would be next to nothing left to do.

    Not even close, I've probably spent less than 1% of my playtime leveling skills. Nearly all of the content you do in ESO is irrelevant to leveling.
  • Noctus
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    if there will be such tokeny id say.

    1 change per account and only once per year + huge cost in crowns. people shouldnt change their classes like their pants
  • ForsakenSin
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    Noctus wrote: »
    if there will be such tokeny id say.

    1 change per account and only once per year + huge cost in crowns. people shouldnt change their classes like their pants

    and i would be fine with that make it 5k or 7k crown cost once a year im happy instead of being stuck
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Banana
    Banana
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    Im still waiting. They dont want our money :|
  • RazielSR
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    I find hilarous that we still don't have a class change token. Really hilarious. Seems they don't want the money.
    Or at least guild skill lines on the crown store so we dont have to grind again and again...
    Edited by RazielSR on March 28, 2019 9:02AM
  • labambao
    labambao
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    We don't need no class change token
    We don't need no new gameplay
    We just need to our skyshards
    And skillpoints, horse progression
    And for sure the psyjic line
    Hey! Zos! Make them accountwide
    Edited by labambao on March 28, 2019 9:11AM
  • idk
    idk
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    Banana wrote: »
    Im still waiting. They dont want our money :|

    They do. However, based on their decisions it seems they have decided this is not the best way to generate revenues. After all I expect they are more knowledgeable about this type of business than we are and probably have access to more related metrics than we could every hope to see.
  • Nerouyn
    Nerouyn
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    There is a reason why not a single mmo ever implented class change tokens.

    I don't suppose you'd care to wager on the veracity of that claim? And big?

    Just one example of an MMO which did exactly that is DCUO.

    https://dcuniverseonline.fandom.com/wiki/Respec_Token:_Power_Type

    Kaching!
    VDoom1 wrote: »
    For one it would take a lot of work. I'm no developer or such but I can imagine it would take a looooooot of work.

    Your imagination ran wild there.

    No seriously.

    Your class is just a number in a database. Like every other detail about your character.

    Adding a class change token would be as complicated as copy / pasting the code for the existing race change tokens, and changing the database field from race to class.

    Much more time would be required for creating the new token's appearance and associated graphic in the crown store.

    The reason they don't do it isn't technical. It's financial.

    They want players to pay their way through the godawful grinds to get their new class character up to speed ASAP. The cost of that would be much greater than any price they could reasonably slap on a class change token.
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