Class change token was suggested thousands of times by now and the Developers are determined to not implement it.
I can understand their reasoning to not implement it.
Some of the major drawbacks from such a token:
A. Players will switch to the current "winning class" instead of keep playing on all classes and achieve overall balance(I can imagine thousands will switch to Nightblade/Warden).
B. Less players will roll new characters = less activity in the different zones and less money for ZOS to make from the crown store.
C. Players will know much less about their class since their playtime is basically 0.
A true learning process is to actually learn from mistakes and since they didn't play, no mistakes corrections = 0 skill.
D. It will not be fair to all those who have multiple characters with different classes they invested a lot of time to level.
E. A game that sells any kind of major artificial advancement makes it's own gameplay meaningless.
What's next after class change token ?
You will want 100 skyshard pack and 2X any monster helm set in the game, 10,000 crowns for Emperor achievement ? etc.
Let's not change this game to P2W.
HappyLittleTree wrote: »cmon just level a new one
david_m_18b16_ESO wrote: »There is a reason why not a single mmo ever implented class change tokens.
I don't suppose you'd care to wager on the veracity of that claim? And big?
Just one example of an MMO which did exactly that is DCUO.
https://dcuniverseonline.fandom.com/wiki/Respec_Token:_Power_Type
Kaching!For one it would take a lot of work. I'm no developer or such but I can imagine it would take a looooooot of work.
Your imagination ran wild there.
No seriously.
Your class is just a number in a database. Like every other detail about your character.
Adding a class change token would be as complicated as copy / pasting the code for the existing race change tokens, and changing the database field from race to class.
Much more time would be required for creating the new token's appearance and associated graphic in the crown store.
The reason they don't do it isn't technical. It's financial.
They want players to pay their way through the godawful grinds to get their new class character up to speed ASAP. The cost of that would be much greater than any price they could reasonably slap on a class change token.
White wabbit wrote: »
White wabbit wrote: »
How so? To me yes.
I mean...get a leveled char and change your class.
Now,like when the Warden thing....make an alt and do the new content(because is the less burned you are gonna have)...and then continue leveling all again.
And then take your main completionist char and do the not so nee now content again.
david_m_18b16_ESO wrote: »There is a reason why not a single mmo ever implented class change tokens.
Leveling tokens are far from beeing the same. I mean the vast majority of an mmo playtime is building your character, if you could skipp there would be next to nothing left to do.
This has already been rejected so many times.
For one it would take a lot of work. I'm no developer or such but I can imagine it would take a looooooot of work. I seriously doubt we will see a class change token before summer, or heck in 2019 at all. Maybe in 2020, maybe it's a future project. But in 2019? I highly doubt it.
I can understand why this is wanted, heck I wanted it. Instead I did it the hard way, delete, redo, change class. It's almost a certainty that some people want a Necromancer but don't want to make a new character. That is one reason class change token is wanted.
But just imagine for a moment in technical terms what that would mean. Yeah I can't even begin to understand the work and how difficult it would actually be. So don't nag. ZoS know we want it, patience is a virtue.
On the plus side I believe we will be given 1...or 3 (not sure) free extra character slots.
Blacksmoke wrote: »Or just spend 5/6 hours grinding a new char
Blacksmoke wrote: »Or just spend 5/6 hours grinding a new char
Strykerous wrote: »I love how they say “we are not interested in doing class change tokens” what about what we want as customers! It’s not about the developers interests 100% of the time, it’s also about the customers too. I agree with all those who are wanting a class change. But it gets back to the unfortunate reality that no matter who you do business with, it’s what they want to sell you, not what the customer wants to buy. Here’s an another example, i reallly wanted to buy the house in Gold Coast and that boat in summer set. They only have them available for 1 day and now you can’t even buy it as a customer weather your willing to pay the gold that you gained or with crowns. Point is that they want to make money the cheapest way with very little effort and while yes it will take them so far, eventually they will need to make the effort and therefore, will never make the class change token. They say it’s “complicated” which translates to it takes too much effort and we don’t want to give the customers what they want. Not producing what the customers want to buy will be this games ultimate downfall eventually. Also, it wouldn’t be so “complicated” if they cleared out bugs like the one affecting the vampire skill line that still needs to be fixed and stop nerfing classes as well as changing how the game is played to the point of customers having to relearn their characters.
White wabbit wrote: »Strykerous wrote: »I love how they say “we are not interested in doing class change tokens” what about what we want as customers! It’s not about the developers interests 100% of the time, it’s also about the customers too. I agree with all those who are wanting a class change. But it gets back to the unfortunate reality that no matter who you do business with, it’s what they want to sell you, not what the customer wants to buy. Here’s an another example, i reallly wanted to buy the house in Gold Coast and that boat in summer set. They only have them available for 1 day and now you can’t even buy it as a customer weather your willing to pay the gold that you gained or with crowns. Point is that they want to make money the cheapest way with very little effort and while yes it will take them so far, eventually they will need to make the effort and therefore, will never make the class change token. They say it’s “complicated” which translates to it takes too much effort and we don’t want to give the customers what they want. Not producing what the customers want to buy will be this games ultimate downfall eventually. Also, it wouldn’t be so “complicated” if they cleared out bugs like the one affecting the vampire skill line that still needs to be fixed and stop nerfing classes as well as changing how the game is played to the point of customers having to relearn their characters.
Quote ! What about we want !
So you speak for the majority then do you , personally I think it's a small proportion that what's this
Class change token was suggested thousands of times by now and the Developers are determined to not implement it.
I can understand their reasoning to not implement it.
Some of the major drawbacks from such a token:
A. Players will switch to the current "winning class" instead of keep playing on all classes and achieve overall balance(I can imagine thousands will switch to Nightblade/Warden).
Toc de Malsvi wrote: »I don't want a class change token really. Although I think this stems from discontent with so much time invested into specific classes to then see something you built your game identity around changed. Rather I would have tokens to have achievements, skyshards, guild progress, PVP rank, and mount speed shared to another character.
I have no issue leveling up a new character for each class. However it took me 5 years to get my primary character to its current state. One of the most annoying things about playing any of my alts is how underdeveloped they are in comparison to my primary character, even after max level, Flawless VMA, days spent in PVP, and questing half the world.
I don't think everything should necessarily be able to be bought with a token. However some things should really be account wide. Dungeon Achievements and PVP rank for instance should really be account wide, you could even have a marker for each detailing which character/class it was earned on and when it was earned. Just add some things to ease the burden of starting a new class to not feel like I need to replay 5 years worth of development every time.
ForsakenSin wrote: »White wabbit wrote: »Strykerous wrote: »I love how they say “we are not interested in doing class change tokens” what about what we want as customers! It’s not about the developers interests 100% of the time, it’s also about the customers too. I agree with all those who are wanting a class change. But it gets back to the unfortunate reality that no matter who you do business with, it’s what they want to sell you, not what the customer wants to buy. Here’s an another example, i reallly wanted to buy the house in Gold Coast and that boat in summer set. They only have them available for 1 day and now you can’t even buy it as a customer weather your willing to pay the gold that you gained or with crowns. Point is that they want to make money the cheapest way with very little effort and while yes it will take them so far, eventually they will need to make the effort and therefore, will never make the class change token. They say it’s “complicated” which translates to it takes too much effort and we don’t want to give the customers what they want. Not producing what the customers want to buy will be this games ultimate downfall eventually. Also, it wouldn’t be so “complicated” if they cleared out bugs like the one affecting the vampire skill line that still needs to be fixed and stop nerfing classes as well as changing how the game is played to the point of customers having to relearn their characters.
Quote ! What about we want !
So you speak for the majority then do you , personally I think it's a small proportion that what's this
judging by this thread and also others .. i don't think so , its bigger then people who were asking for necromancer and yet now we got one.
Thing is the vast majority of alts....once you have leveled all again...you are so burned that you just wanna leave the game for months.