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Breton should have at least some max stamina

  • russelmmendoza
    russelmmendoza
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    The breton hero is a breton right?

    I didnt see him use any magic attack on the 3 alliance war trailer did he. So breton hero must be stamina base. So, bretons must be stamina base?
  • D0PAMINE
    D0PAMINE
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    D0PAMINE wrote: »
    D0PAMINE wrote: »
    Im quite sure it's possible to make a Stamina Breton and still do well on it.
    I do very well I have no problems pvp and pve my point is my Breton wields swords no staffs he should have stamina racial passives or at least max stamina

    Personally, i wouldn't mind the magicka cost reduction depending on the class for buffs. Meh.
    Stamblade and magic passives do help true

    I actually did a Breton StamDK on the PTS and with earthen heart passive I was spamming igneous shield to help get stamina back. It wasn't so bad actually.
  • LeagueTroll
    LeagueTroll
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    Completely disagree, stupid change like this do not fit with lore.
  • HowlKimchi
    HowlKimchi
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    Since when did bretons get stam bonuses? They are a purely magicka race. And they aren't part nord, their part nedic, part elven. Which means they are burly and magicka inclined. Hence their affinity to magick via reduced costs and recovery, while also having higher than normal magicka resistance.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • SoLooney
    SoLooney
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    That would make bretons incredibly op for pvp builds

    They already get recovery, max mag, spell resistance, and 7 perc cost reduction. This class has a built in seducer set

    It's already a powerful race

    Go play a redguard, orc, or wood elf. Theres a reason there are other races. Or just deal with it
    Edited by SoLooney on March 26, 2019 6:57AM
  • Kambo
    Kambo
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    Jamdarius wrote: »
    Kambo wrote: »
    If you nuke the racial passives then there is nothing differentiating the races from one another besides appearance. It would essentially be the same as ripping a part of racial history and culture from every single playable race, which just sounds like an awful option. None of them would be special or better for anything in any regard, which is simply not how it has ever been in a TES game or an MMO.

    God forbid there need to be meaningful choices in an MMORPG.

    I am sorry but are u like totally forgetting you could make nord mage in all TES games? Sure he would be less powerful at beginning but than if you trained well enough he would become more OP than anything else you encounter... so your point is kinda invalid. Even on TESO trailer we got Breton hero, a race suited more for magic that is wielding a bow and sword at an amazing mastery... so yo uare saying it is wrong cause bretons all of them should be magicians ?

    No, as a matter of fact I am not saying that at all. I'm not even going to elaborate on this because I know whatever I say will be taken out of its context and used in an opposing argument even though it makes no sense.

    (Edit: I fixed it.)
    Edited by Kambo on March 26, 2019 7:11AM
    Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
    PC US
    Characters:
    Nathyrin Othrril - Dunmer Stamina Sorcerer
    Niveth Othrril - Dunmer Stamina Dragonknight
  • Brrrofski
    Brrrofski
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    My Bosmer magplar and Bosmer magsorc were not thrilled with the changes to their race either. They figured any change would be an improvement, right? Wrong. Lol.

    Well they did get an improvement to be fair. A flat amount of stam and recovery is better for a mag build than the % based.
  • Kambo
    Kambo
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    This might be my last post on this thread and I'm going to try to make it clear as possible.

    If you give Bretons a stamina passive of any kind, even max stamina, then it wouldn't benefit the Breton players all that much, if at all, and a bunch of people would get upset at ZOS for doing such a thing because it simply doesn't fit in with what the Breton race is, and always has been.

    People forget that the reason racial passives exist in the first place is to offer more unique things to each individual race. The Bretons are the only race of humans that is inherently capable with magic. The Bosmer are the only Elven race that is inherently and primarily capable with physical combat. Both of these races are unique compared to their counterparts. This applies to every race available within TES games. Just because you see Breton warriors and knights as well as Bosmer mages and sorcerers doesn't mean that either are inherently capable as a race with those practices. It means that the individual you see has trained to get that far. Their race doesn't allow them to benefit as well as some other races, but that isn't a bad thing, it means they're even more unique. A Bosmer mage, not a hunter or simple archer, is unique compared to the rest of their race, and while they aren't as strong with what they've chosen as a Breton would be, they're still highly capable because they made themselves capable.

    If you allow every race to have their own "morphs" so they can spec into magicka, stamina, or health, then each race would have very little that is unique about them besides minor differences and their own appearances. There would be nothing special about being a Bosmer mage, for example. Nor would there be anything special about being a Breton mage, as everyone else is just as capable of being a mage as the Breton is. This same argument applies if you remove racial passives entirely, except there is no possibility of small differences, making each race even less unique.

    The system that is here, that has always been here, is perfect the way it is, because it means each race is unique compared to every other, and that anyone can go against what their race is inherently skilled with and still remain highly unique.

    We need Racial Passives in this game, and I firmly believe they need to remain in the same format that they have always been.
    Edited by Kambo on March 26, 2019 7:30AM
    Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
    PC US
    Characters:
    Nathyrin Othrril - Dunmer Stamina Sorcerer
    Niveth Othrril - Dunmer Stamina Dragonknight
  • Deathlord92
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    Kambo wrote: »
    This might be my last post on this thread and I'm going to try to make it clear as possible.

    If you give Bretons a stamina passive of any kind, even max stamina, then it wouldn't benefit the Breton players all that much, if at all, and a bunch of people would get upset at ZOS for doing such a thing because it simply doesn't fit in with what the Breton race is, and always has been.

    People forget that the reason racial passives exist in the first place is to offer more unique things to each individual race. The Bretons are the only race of humans that is inherently capable with magic. The Bosmer are the only Elven race that is inherently and primarily capable with physical combat. Both of these races are unique compared to their counterparts. This applies to every race available within TES games. Just because you see Breton warriors and knights as well as Bosmer mages and sorcerers doesn't mean that either are inherently capable as a race with those practices. It means that the individual you see has trained to get that far. Their race doesn't allow them to benefit as well as some other races, but that isn't a bad thing, it means they're even more unique. A Bosmer mage, not a hunter or simple archer, is unique compared to the rest of their race, and while they aren't as strong with what they've chosen as a Breton would be, they're still highly capable because they made themselves capable.

    If you allow every race to have their own "morphs" so they can spec into magicka, stamina, or health, then each race would have very little that is unique about them besides minor differences and their own appearances. There would be nothing special about being a Bosmer mage, for example. Nor would there be anything special about being a Breton mage, as everyone else is just as capable of being a mage as the Breton is. This same argument applies if you remove racial passives entirely, except there is no possibility of small differences, making each race even less unique.

    The system that is here, that has always been here, is perfect the way it is, because it means each race is unique compared to every other, and that anyone can go against what their race is inherently skilled with and still remain highly unique.

    We need Racial Passives in this game, and I firmly believe they need to remain in the same format that they have always been.
    I’m not gonna lie I really want stamina racial passives on my Breton don’t think anything will change this as i have always played a Breton assassin before eso but I like how you explained this
  • mairwen85
    mairwen85
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    Just... pfff... no.
  • Ysbriel
    Ysbriel
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    Breton is my favourite race in previous elder scrolls games I have always played a Breton assassin in eso stamblade Breton is part nord which means thy should have some max stamina look at khajit getting the max stats and recovery and dark elf my Breton wields swords daggers axes

    Well if you have played as Breton in other games you would know by know that their main thing as a Mix of Nede and altmer is their affinity to magicka you can look up on each TES games and their boost is all about magicka, not saying you cant be anything or do any playstyle you want with it but the racial boost for them tied from the very first TES game is magicka.
    This game does allow you to be a magicka based melee assassin as well and they can shine that way, not saying you should or must do just that but the option is there to fit a Breton assassin taking advantage of their racial affinity to magicka.
  • Deathlord92
    Deathlord92
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    Ysbriel wrote: »
    Breton is my favourite race in previous elder scrolls games I have always played a Breton assassin in eso stamblade Breton is part nord which means thy should have some max stamina look at khajit getting the max stats and recovery and dark elf my Breton wields swords daggers axes

    Well if you have played as Breton in other games you would know by know that their main thing as a Mix of Nede and altmer is their affinity to magicka you can look up on each TES games and their boost is all about magicka, not saying you cant be anything or do any playstyle you want with it but the racial boost for them tied from the very first TES game is magicka.
    This game does allow you to be a magicka based melee assassin as well and they can shine that way, not saying you should or must do just that but the option is there to fit a Breton assassin taking advantage of their racial affinity to magicka.
    I know I have tried magblade but survive ability weak soooo very weak m8 unless ur in armor master by way pvp perspective when I am playing pvp role play out window want be op like everyone else haha not 4 got mention I have played stamblade since console release m8 so I’m very inexperienced with magblade but I tried it for month had very good magblade say it’s weak unless u in armor master so not just my inexperience on magblade
    Edited by Deathlord92 on March 26, 2019 11:43AM
  • Swiftfox_Bouncyface
    Okay you all filghty casuals and roleplayers, embrace it, races are well balanced. If you want an extra little bit stat - it doesn't matter, you can't play good enough to actually make use of it. Not only that, but the racial make quite a bit of sense lorewise. Breton with stamina? No just because of rp reasons, will mess up balance also. If you want to play X race do it and don't complain because you won't make any use of better passive for you anyway, the extra X stat won't increase your rp experience. If you want bis passive then pick bis race gee
    Edited by Swiftfox_Bouncyface on March 26, 2019 11:45AM
    Pronoun: They

    Titles:
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    A kawaii furry (^w^)
    Leader of Furry Squad PvP Guild

    Characters
    Swiftfox Bouncyface
    A random furry
    I Fur You
    owo
    i have anxiety
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    Hewwo my fursona is Swiftfox Bouncyface I'm 37 years old and I love furries OwO, i'm also a little bit shy but I'll have you know that's because i was *** at furcon >/ / /<

  • Swiftfox_Bouncyface
    .
    Edited by Swiftfox_Bouncyface on March 26, 2019 11:45AM
    Pronoun: They

    Titles:
    Former Saltminer
    A kawaii furry (^w^)
    Leader of Furry Squad PvP Guild

    Characters
    Swiftfox Bouncyface
    A random furry
    I Fur You
    owo
    i have anxiety
    i love children

    Hewwo my fursona is Swiftfox Bouncyface I'm 37 years old and I love furries OwO, i'm also a little bit shy but I'll have you know that's because i was *** at furcon >/ / /<

  • highkingnm
    highkingnm
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    Unless you are chasing meta, there is no need for stam boost. If you are chasing meta, then you are asking for a stealth nerf to the mag meta. I have a Breton NB tank (probably the most anti-meta thing imaginable) and yeah my stam is a tiny bit thin on the ground. But given I'm not scoreboard pushing, I don't care. Bretons are mag users and my MagSorc Breton enjoys the extra power. Each race should have a particular functional utility they fit into. Breton are the Mag DPS race. Giving them stam either gives them MORE benefit (more stam for dodge rolls etc) with no downside or, more likely, will result in Bretons losing a degree of magicka. Then you have a jack of all trades, master of none and look how that went down with Altmer/Dunmer. If you need that extra 3/4% DPS from racial passives, you just have to swallow your pride and play Redguard/Imperial/Dunmer/Khajiit.
  • JediCody
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    Nerouyn wrote: »
    therift wrote: »
    I don't agree. There are Redguard, Orc, and Dunmer to choose from for improved stamina-build performance.

    No-one should have to play a particular race for bonuses like these. That's garbage.

    So just play your Breton without complaining? Learn to play? I don't even say L2P but here it's applicable.

    If you're gonna go the lore route, expect Breton to not be much on the up and up with Stam. Just like Redguards are good the martial arts, and High Elves are naturally attuned to be casters, doesn't mean you have to play that way, nor do you have to try and twist things to make one Race that is naturally gifted in [x] when it isn't supposed to be.

    Get outta here with this 'garbage' nonsense.

  • JediCody
    JediCody
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    I should get

    Are you a millennial?
    Edited by JediCody on March 26, 2019 12:19PM
  • JediCody
    JediCody
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    Please delete.
    Edited by JediCody on March 26, 2019 12:19PM
  • Kulvar
    Kulvar
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    Races do not hybridize like in the real world.
    A child is of only one race, usually of the mother, with rarely traces of the father.
    That's why Breton are still almost humans even after centuries of women being *** by elves.

    Excerpt from "Notes on Racial Phylogeny"
    After much analysis of living specimens, the Council long ago determined that all "races" of elves and humans may mate with each other and bear fertile offspring. Generally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present.
    The breton hero is a breton right?

    I didnt see him use any magic attack on the 3 alliance war trailer did he. So breton hero must be stamina base. So, bretons must be stamina base?

    Or his birthsign is the Thief, or the Shadow. Also, people aren't obligated to do what they're innately good at.
    Edited by Kulvar on March 26, 2019 12:27PM
    Coward Argonian scholar of the Ebonheart Pact
  • Banana
    Banana
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    NO.jpg
  • Deathlord92
    Deathlord92
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    My Breton is an assassin not a mage I do like the birthsign idea and for those who say get good or L2p because I started this thread look at my YouTube channel I can 1vx players at max cp I can 1v1 good players I’m not a noob I just really enjoy my Breton stamblade and feel like he should have stamina racial passives his a assassin 💪
    Edited by Deathlord92 on March 26, 2019 1:53PM
  • DenMoria
    DenMoria
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    JediCody wrote: »
    I should get

    Are you a millennial?

    Oh please, I'm almost a Boomer!
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