Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

The first Altmer racial passive feels useless on sorcs...

  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ozby wrote: »
    yep got rid of my Altmers due to the passive changes there just horrible now.

    If Breton weren't the ugliest humanoid race, I would have made the switch immediately. But those moon faces and that pale skin complexion are just so off-putting.
    Edited by MLGProPlayer on March 21, 2019 1:31AM
  • wedgebert
    wedgebert
    ✭✭✭✭✭

    Racial passives are supposed to be foundational skills that are useful in PvP and PvE. The fact that Altmer and Bosmer have PvP-only passives is extremely poor game design.

    I mostly agree. If they wanted to add a new passive to each race that was PvP focused/only, then that would be fine. PvE players could not take it and not be disadvantaged.

    But having two races have PvP only passives while the other 8 have generally applicable ones is, as you said, poor design.
  • ListerJMC
    ListerJMC
    ✭✭✭✭✭
    Ugh enough with this whining. Not all abilities have to be just for pve. This one racial passive is amazing for pvp.

    But you have to proc it several times with a cooldown to get the same benefit that a Dunmer has from the get go... I still don't understand the logic of this passive when Dunmer already have a better off-stat bonus?

    As an aside: I don't really notice this passive in PvP. I rarely get an extra dodge roll or anything in, while I often do with my Dunmer characters (and the damage loss is nothing. Additionally: If I put a stamina glyph on my Altmer, the Dunmer catches up in Magicka stats and the Altmer is still behind in stamina. They're way too similar).
    Edited by ListerJMC on March 21, 2019 3:06AM
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • BahometZ
    BahometZ
    ✭✭✭✭✭
    This passive would be super terrific on a stam race.

    But it is so so marginal for mag.

    Of course some people crow at other's laments, or revel in the challenge of making a silk purse out of a sow's ear, or just like to be contrarian, but this passive rankles for good reason.

    I know that mag characters use stamina to dodge, block, bash, but in PvE your base amount of stam is enough, and in PvP you actively build for it unless you want to become part of the scenery. There are very few mag builds that use stam skills at all, while many stam builds actively use magic skills regularly (nightblade cloak and shadow, sorc surge and dark deal, dknights have multiple, warden too). Having your lesser resource return for using class skills would synergise superbly with lots of stamina builds.

    But unfortunately having a passive that returns magicka for a stam build doesn't really suit any of the races. Redguard no do magic, Bosmer just don't have that flavour to them, and Dunmer already got their style nailed down. Maybe Argonian, but that Resourceful potion passive doesn't look like it's going anywhere.

    As it is, the passive is like an ashtray on a motorcycle.

    This certainly doesn't break Altmer, but it makes them far less attractive as a main. If I was going to start a new character, I would easily choose Dunmer or Breton over Altmer simply because the utility is better for more activities. Altmer is still a fantastic choice for endgame trial mag dps. But for any other activity, I'm looking elsewhere. My Altmer (which was my second ever toon) will probably just be used for weekly score runs and event loot.

    I'm over it.
    Pact Magplar - Max CP (NA XB)
  • Wing
    Wing
    ✭✭✭✭✭
    ✭✭✭✭✭
    that passive is actually really good and very nice on sorc.

    lack of stamina regen can kill magicka classes and being able to sprint, roll dodge, and break free more often as a straight magicka character is really nice. and if that was not your cup of tea dark deal turns that into health and magicka.

    I thought the passive was kind of silly to until I saw the synergy and comfort it can bring to magicka.
    ESO player since beta.
    game got too disappointing.
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    BahometZ wrote: »
    This passive would be super terrific on a stam race.

    But it is so so marginal for mag.

    Of course some people crow at other's laments, or revel in the challenge of making a silk purse out of a sow's ear, or just like to be contrarian, but this passive rankles for good reason.

    I know that mag characters use stamina to dodge, block, bash, but in PvE your base amount of stam is enough, and in PvP you actively build for it unless you want to become part of the scenery. There are very few mag builds that use stam skills at all, while many stam builds actively use magic skills regularly (nightblade cloak and shadow, sorc surge and dark deal, dknights have multiple, warden too). Having your lesser resource return for using class skills would synergise superbly with lots of stamina builds.

    But unfortunately having a passive that returns magicka for a stam build doesn't really suit any of the races. Redguard no do magic, Bosmer just don't have that flavour to them, and Dunmer already got their style nailed down. Maybe Argonian, but that Resourceful potion passive doesn't look like it's going anywhere.

    As it is, the passive is like an ashtray on a motorcycle.

    This certainly doesn't break Altmer, but it makes them far less attractive as a main. If I was going to start a new character, I would easily choose Dunmer or Breton over Altmer simply because the utility is better for more activities. Altmer is still a fantastic choice for endgame trial mag dps. But for any other activity, I'm looking elsewhere. My Altmer (which was my second ever toon) will probably just be used for weekly score runs and event loot.

    I'm over it.

    All 3 have the same DPS.

    Dunmer has a ton of maximum off-stat + is a top DPS in both stamina and magicka so you can easily switch specs

    Breton has better survivability and sustain.

    Altmer doesn't offer anything over the other two, other than a measly 12.5 effective spell damage over Dunmer (which equates to a ~0.01% DPS gain).
    Edited by MLGProPlayer on March 21, 2019 4:47AM
  • BahometZ
    BahometZ
    ✭✭✭✭✭
    (which equates to a ~0.01% DPS gain).

    Don't underestimate how much people will chase that :smiley:

    Pact Magplar - Max CP (NA XB)
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    BahometZ wrote: »
    (which equates to a ~0.01% DPS gain).

    Don't underestimate how much people will chase that :smiley:

    It won't show up in parses because it's too small a difference (variance between each test will be greater than that).
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
    Orc hp regen passive feels useless too on night blades. Yet here we are. It is utility. Just like altmer stam regen

    Orc utlity passive =

    - 1000 max health
    - 300 health regen
    - 12% movement speed increase
    - 10% sprint cost reduction

    Altmer utility passive =

    - 215 stamina regen

    I will be surprised if Orc is not nerfed next patch.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    It kind of annoys me how people use "but it's good/useful" is an argument when it could be better as well as sensible.
    We could also add machine guns into ESO that work super well and increase DPS tenfold or have a new OP class in the basegame that's called Batman that is a lot of fun to play, really balanced but strong. Sure, we could, but is this really what we want to accept?

    For all those that have been asking, this is what the Dev comment on the Altmer changes was:
    Previously, High Elves offered bonuses that weren’t distinct enough from other races, so we decided to repurpose their Recovery passive into one that captured the race’s belief in destiny or birth right (in this case, your class!) while tying it to their off-stat resource pool to showcase their knack for efficiency. Now when casting a class ability, they will retain or convert a portion of that cost and restore their lowest resource pool with the power of Alteration Magic. The Elemental Talent passive was also restricting which sorts of damage types and abilities could scale with it, so we converted it to a flat bonus of Spell Damage to allow all damage types, as well as healing, to gain effect.

    @Nerouyn The source you are citing even says that the schools are arbitrary. Having the devs use these classifications is valid as they used it to translate their thoughts in a, for us, familiar and understandable way. If they had written an ingame explanation they obviously couldn't have phrased it like that. But I find it much more peculiar that it is not Restoration that regenerates their stamina but Alteration.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    I just thought of another interesting passive that "captures the race’s belief in destiny or birth right". A boost to your mundus stones! These are pretty much equivalent to your birthsign after all. It even allows stamina Altmers to be more effective and sets them apart from other races, potentially even buffing their sustain. It also makes gear choices more interesting as they would benefit double from TBS or possibly drop some divine traits.

    Unfortunately I already know why this would never be implemented. Altmer, Dunmer and Breton are pretty much equal right now and a mundus stone buff could push Altmer ahead in dps again. Too bad, I really liked the idea.
    This Bosmer was tortured to death. There is nothing left to be done.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    the passive changes were intended to provide flavour

    They did... Sour grape.
  • wedgebert
    wedgebert
    ✭✭✭✭✭
    BahometZ wrote: »

    But unfortunately having a passive that returns magicka for a stam build doesn't really suit any of the races. Redguard no do magic, Bosmer just don't have that flavour to them, and Dunmer already got their style nailed down. Maybe Argonian, but that Resourceful potion passive doesn't look like it's going anywhere.

    True, Bosmer don't have that kind of flavor. Apparently we're supposed to be Paul Blart, Mall Cop, trying to stop thieves by rolling around needlessly.

    However as a stam Bosmer, trading Hunter's Eye for Spell Recharge would increase my DPS because Hunter's Eye is so weak that I get more damage casting Soul Trap than I would from the negligible pen boost. Especially in PvE where the pen boost does't help at all.
  • grannas211
    grannas211
    ✭✭✭✭✭
    grannas211 wrote: »
    Now that us console plebs have had Wrathstone for a week now, I can safely say for pvp, Spell Recharge is great.

    I don’t see it competing with Dunmer’s flat stamina bonus. You would have to be continuously fighting someone for over 24s, without ever reaching full stamina, for the Altmer passive to tie the Dunmer one. I think the average TTK these days is much lower than that.

    The old Altmer passive (Magicka sustain) was equally useful in PVP, made much more sense for the race, and was not isolated to that one small segment of the game. Instead Altmer had to become a watered-down Dunmer for unknown reasons.

    Negative. Dunmer is a waste and with less damage. You get stam pool by going prismatic enchants and triune.
  • Cundu_Ertur
    Cundu_Ertur
    ✭✭✭✭✭
    ✭✭
    An idea I had was that spell recharge should restore magic, more with each stage; but also increase vulnerability to magic with each stage. This would reflect the Altmer's racials in Morrowind and Oblivion where they had a bigger pool, but were more vulnerable to elemental damage. The flavor description would be that Altmer can replenish their magic from the energies expended in combat, but doing so lowers their resistance to magic.

    A stamina Altmer (I'm sure there's a couple) would just get 3 skill points, I guess. Or maybe it could be it would restore the higher of stam/magic with the vulnerability being to physical/magical damage, depending; but the lore justification gets harder.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?
  • Cundu_Ertur
    Cundu_Ertur
    ✭✭✭✭✭
    ✭✭
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    That's indeed the case and I don't think anyone has a problem with that really. Altmer Stamblades can cloak a lot better than Redguard, Imperial, Orc or Bosmer could.
    From a purely mechanical standpoint that passive is really well designed as it carves a niche for Altmer to be picked over Breton in certain situations and it even benefits offmeta builds. But it comes at the cost of lore consistency and tradition, which I don't think are worth sacrificing.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    Little reason to use stamina? Well everyone needs to block and break free from time to time, especially in PVP. The real question is not whether it's useful to magic toons, because of course it is, the question is how it compares to dunmers flat stamina bonus. In other words, unless you are in a perfect PVE trial group with perfect support (that is not 99% of people), then there is just no good reason to chose Altmer over Dunmer. And if you dont care about stam at all, there is just no good reason not to be a Breton, because the sustain is soooooooo good.
    Edited by Oreyn_Bearclaw on March 22, 2019 5:46PM
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!
  • wedgebert
    wedgebert
    ✭✭✭✭✭
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    grannas211 wrote: »
    grannas211 wrote: »
    Now that us console plebs have had Wrathstone for a week now, I can safely say for pvp, Spell Recharge is great.

    I don’t see it competing with Dunmer’s flat stamina bonus. You would have to be continuously fighting someone for over 24s, without ever reaching full stamina, for the Altmer passive to tie the Dunmer one. I think the average TTK these days is much lower than that.

    The old Altmer passive (Magicka sustain) was equally useful in PVP, made much more sense for the race, and was not isolated to that one small segment of the game. Instead Altmer had to become a watered-down Dunmer for unknown reasons.

    Negative. Dunmer is a waste and with less damage. You get stam pool by going prismatic enchants and triune.

    Damage is virtually identical.

    The difference is 125 magicka, or around 12 spell damage.
    Edited by MLGProPlayer on March 22, 2019 6:58PM
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    wedgebert wrote: »
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.

    Nope. For some reason I am always a magicka sorcerer.

    I think I need some variety. :)
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    Little reason to use stamina? Well everyone needs to block and break free from time to time, especially in PVP. The real question is not whether it's useful to magic toons, because of course it is, the question is how it compares to dunmers flat stamina bonus. In other words, unless you are in a perfect PVE trial group with perfect support (that is not 99% of people), then there is just no good reason to chose Altmer over Dunmer. And if you dont care about stam at all, there is just no good reason not to be a Breton, because the sustain is soooooooo good.
    It not useless, its very nice in PvP and vMA, however its not very lore friendly, an buff to shield strength would be an better option I think, it increases survival without increasing dps who is bis.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    grannas211 wrote: »
    grannas211 wrote: »
    Now that us console plebs have had Wrathstone for a week now, I can safely say for pvp, Spell Recharge is great.

    I don’t see it competing with Dunmer’s flat stamina bonus. You would have to be continuously fighting someone for over 24s, without ever reaching full stamina, for the Altmer passive to tie the Dunmer one. I think the average TTK these days is much lower than that.

    The old Altmer passive (Magicka sustain) was equally useful in PVP, made much more sense for the race, and was not isolated to that one small segment of the game. Instead Altmer had to become a watered-down Dunmer for unknown reasons.

    Negative. Dunmer is a waste and with less damage. You get stam pool by going prismatic enchants and triune.

    Damage is virtually identical.

    The difference is 125 magicka, or around 12 spell damage.
    Add that Dunmer can just go bis stamina if class is nefed because people who struggle in delves died to it in pvp.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    DenMoria wrote: »
    wedgebert wrote: »
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.

    Nope. For some reason I am always a magicka sorcerer.

    I think I need some variety. :)

    If you were an altmer mag sorc last patch, just use one of your race change tokens and swap to breton and be done with it. Again, unless you are in one of about 4 trial groups, it's clearly BIS.
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    DenMoria wrote: »
    wedgebert wrote: »
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.

    Nope. For some reason I am always a magicka sorcerer.

    I think I need some variety. :)

    If you were an altmer mag sorc last patch, just use one of your race change tokens and swap to breton and be done with it. Again, unless you are in one of about 4 trial groups, it's clearly BIS.

    Hey! Someone was asking where to find Potatoes in another thread! I've always said I don't play Bretons 'cause they look like potatoes! I should have let them know that.

    Besides - I like being an Altmer. Nobody likes you and you can just be annoying and nobody questions it. :)
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    DenMoria wrote: »
    DenMoria wrote: »
    wedgebert wrote: »
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.

    Nope. For some reason I am always a magicka sorcerer.

    I think I need some variety. :)

    If you were an altmer mag sorc last patch, just use one of your race change tokens and swap to breton and be done with it. Again, unless you are in one of about 4 trial groups, it's clearly BIS.

    Hey! Someone was asking where to find Potatoes in another thread! I've always said I don't play Bretons 'cause they look like potatoes! I should have let them know that.

    Besides - I like being an Altmer. Nobody likes you and you can just be annoying and nobody questions it. :)

    Yeah, Bretons (especially the women) are ugly AF. One of my sorcs is still altmer. If you like any race, that is more than enough of a reason to play them. I was simply pointing out that if you are someone that min/maxes for racial passives and is considering a change, then changing to breton is the clear choice IMO. My altmer sorc cant sustain a 3 mil self buffed. My breton sorc easily sustains a 6 mil with no support or heavy attacks. I dont recall ever being able to do that until this patch. Breton sustain really is OP.
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    DenMoria wrote: »
    DenMoria wrote: »
    wedgebert wrote: »
    DenMoria wrote: »
    DenMoria wrote: »
    Agreed. No idea why it's even there.

    I suppose if I decided to make an Altmer that wasn't a magicka user it might be useful, but, honestly, who does that?

    I think if you do that then it returns magic, but I could be wrong.

    Hmm... interesting thought. I hope one of our super knowledgable co-forumers can answer!

    Thanks!

    It returns whichever is your lowest maximum resource. So stamina if you use magicka and magicka if you're insane and use stamina.

    Not idea if you're one of the three people who have hybrid stamina/magicka altmer's where they're exactly equal.

    Nope. For some reason I am always a magicka sorcerer.

    I think I need some variety. :)

    If you were an altmer mag sorc last patch, just use one of your race change tokens and swap to breton and be done with it. Again, unless you are in one of about 4 trial groups, it's clearly BIS.

    Hey! Someone was asking where to find Potatoes in another thread! I've always said I don't play Bretons 'cause they look like potatoes! I should have let them know that.

    Besides - I like being an Altmer. Nobody likes you and you can just be annoying and nobody questions it. :)

    Yeah, Bretons (especially the women) are ugly AF. One of my sorcs is still altmer. If you like any race, that is more than enough of a reason to play them. I was simply pointing out that if you are someone that min/maxes for racial passives and is considering a change, then changing to breton is the clear choice IMO. My altmer sorc cant sustain a 3 mil self buffed. My breton sorc easily sustains a 6 mil with no support or heavy attacks. I dont recall ever being able to do that until this patch. Breton sustain really is OP.

    Thank you for the suggestion, but I was never that great a player in the past (although I'm a passable sorcerer and good healer) and I'm just restarting after more than a year off so I'm pretty low at the moment.

    Keep thinking I'll do my Altmer with alts of Argo Templar, Dunmer DK and Breton Warden.

    You might guess that I stick with magicka. Mainly 'cause I'm a weenie.

    Now that I'm back though, I have to say that, even I, who's not that great, am finding that mobs are A LOT easier since they leveled everything. Not even a challenge actually.

    Hmm...
  • Barbican1965
    Barbican1965
    ✭✭
    I like the passives they way they are. But, in fairness to other views on the subject, I still wonder why they just didnt make the passive regen the CURRENT lowest pool (Mag or Stam not otherwise full), instead of the lowest total pool...

    Seems they missed an opportunity here to make everyone happy.
    Edited by Barbican1965 on March 23, 2019 6:56AM
Sign In or Register to comment.