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Why not make Skyshards and Mages Books account bound.

  • Rex-Umbra
    Rex-Umbra
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    I disagree, I enjoy re discovering the world each new character while gathering skill points etc. I do think mount upgrades need to be account bound though.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • r34lian
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    People supporting grind here are the ones that do starting tutorial for every alt they create :trollface:
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • MikaHR
    MikaHR
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    "I will make new character just so i can collect Skyshards!!!!!!!!!!!!!"

    - said no one ever, thats how "Interesting" they are. Well less $$ for ZOS as character slots cost $$ and people are greatly averted because all of these unegaging "mechanics" that have absolutely no gameplay involved and are just random xs on the landscape.

    But its all good, it saves me 1500 crowns every time i think about making new character.
    Edited by MikaHR on March 21, 2019 10:45AM
  • srfrogg23
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    srfrogg23 wrote: »
    Tandor wrote: »
    AlnilamE wrote: »
    srfrogg23 wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?

    You do know how many quest people can do right? You know there is dungeons, trials, dolmains, farming for gear, farming for money, doing pvp in cyrodil or queing for battlegrounds, there are mages guild missions, fighters guild missions, dueling, stealing, fishing, event quests, achievement hunting, and all of these are engaging content that the devs spent a very very long time making and coming out with. Players should be pushed into doing the same boring activity that has no text involved at all. You do know that when you touch a skyshard it says skyshard obtained until you earn a skill points right?

    Fortunately, the devs sprinkled the skyshards near quest objectives and in the delves that you have to go for the Undaunted quests. The mages guild dailies are on top of the Group Challenge in Public Dungeons, which grant a skill point upon completion. There is also a skyshard in each public dungeon you can grab while you are there. If you are farming mats, you are bound to get close to skyshards as well. If you are running group dungeons, you will get skill points the first time you complete the quest in each dungeon. If you are going to PvP, leveling up Alliance ranks grants skill points as well, and the first 10 levels are pretty easy for a serious PvPer. Not to mention that there are numerous skyshards in Cyrodiil, which you can grab as you go by, or when you go into a delve for Blessings of war. So you can get your skyshards while doing the engaging content you are mentioning.

    The guy is right you are not reading what people are saying. People are stating they don't want to grind meaningless content that has no progression on any sort of story. You can do the main story beat it, do all the zone stories and beat them and it never changes the more skyshards you get. So that means skyshard hunting is a meaningless mind numbing boring tedious thing in the game that never alters a single story in the game. People want to "play the game" not search for their skyshard for the 10th time after they paid zos a crazy amount of money to unlock an alt.

    That is entirely you choice. You are severing the finding of skyshards from the rest of the content and focusing on that instead of just doing them as you go through a zone for questing/farming/killing world bosses/dolmens.

    The devs designed the game to be played as a whole. The fact that you are separating into parts and turning each part into a grind is on you.

    You don't get it the whole point is doing it once twice or maybe thrice is OK but over and over again for every new you make becomes GRIND and this is something that you don't do on every possible characters unless youre playing 12 hrs a day.

    No, you just don't do it instantly - which is what those lobbying for stuff to be account-wide are wanting.

    So, you're in favor of people being gated from playing the game by an additional grind. Cool.

    Hey, quick question, how many characters do you play?

    Please stop saying that. It is objectively wrong. No one is being gated from playing by not grinding out all those skyshards. You're being ridiculous.

    So, you're saying that you can make endgame ready characters with only 64 skill points? Now that is objectively wrong.
    disintegr8 wrote: »
    While not addressed to me, I can tell you that I have 21 characters across 3 accounts and I am still against account wide skill points (i.e. Skyshards) or skill lines (i.e. Mages Guild lorebooks).

    If you'd actually read my posts, you might have noticed I've explicitly stated why sharing lorebooks and other skill line progressions is a terrible idea.

    The only way you will only have 64 skill points is if you make it your personal mission to avoid collecting any and all skill points as you are leveling up. In which case, that's your fault, and you deserve the frustration.

    Stop grinding out 50 levels using skyreach. Go out and explore and level. Do zone quests. You should have between 85 and 100 skill points by the time you hit level 50.

    The choices here are not "all" or "none". It is not "grind for all skill points" or "have an alt that can't do any content".

    Seriously, your reasoning skills need to be worked on. Might I suggest you level them up a little bit before returning to the conversation?
  • heaven13
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    Ok so many are saying that skyshard isn't mandatory for a level 50 character ok I have a stam warden that I levelled up doing prophet quest , summerset , murkmire and morrowind with some delves and skyshards gave me around ~80 skill points now after I build my character for pve with undaunted passives and all I'm left with 10 skill points now if I want to take my character to cyrodiil is it even possible?
    not enough for 2h skill tree or some required class passives or even any utility skill and that is without putting any in crafting.

    I don't want to tell you that you're playing wrong (play how you want and all that) but you should very likely have more skillpoints from completing what you've said you've done.
    • getting to 50 = 64 skillpoints
    • prophet quests = 11 skillpoints
    • Summerset storyline = 3 skillpoints
    • Morrowind storyline = 3 skillpoints
    • Murkmire storyline = 7 skillpoints
    That's 88 right there with no accounting for any skyshards found in delves or on the way to the delves.

    What I tend to do: once I get a new alt to 50 and in their gear (I usually save stuff I find on my main for other characters if I know I want to use it later), I send them to public dungeons. You get 4 skillpoints for every 3 dungeons you complete (1 each for the group event, plus 1/3 each from the skyshard within). So just doing the 15 public dungeons in the main zones will net you an additional 20 skillpoints and they're all fairly easy to complete/fast and don't require a group.

    Here is an screenshot of one of my alts (using Urich's Skillpoint Finder which makes it easier to keep track of who has done what without making myself a new spreadsheet) who sits currently at 115 skillpoints.
    IqlrK6F.png
    You'll notice she has done absolutely 0 in regards to the main quest or any story quests at all besides the initial one in Vvardenfell. Having done some BGs and Cyro during midyear mayhem got her to rank 13 in the alliance war which is extra points. She has collected some skyshards in zones, but just typically ones that she found while she was out going somewhere else. I wasn't specifically tracking down skyshards.

    This is why I don't understand the need for skyshards and don't support them being accountwide. Adelaisa is perfectly viable in regards to her skillpoints. People say they want to play the game, not hunt for skillpoints: then do public dungeons. Doing group dungeons can get you up to another 36 points (depending on your access to the dungeon DLC, but at least 24 in base game alone) and can be done on normal so they can be completed before you are fully "endgame" ready.

    If you want characters who are fully specced for multiple roles, including pvp and crafting, it seems reasonable to put a little more work into them.
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  • MikaHR
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    Theres no "need" for anything, not even map in the game....yet its there.
  • srfrogg23
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    People supporting grind here are the ones that do starting tutorial for every alt they create :trollface:

    Well, it is the exposition for the overarching storyline, so... yeah.
  • Inklings
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    disintegr8 wrote: »
    Inklings wrote: »
    I already have 30 max level characters. If they made skyshards account wide, id have over 100. They are saving me from myself by having skill points be character only and not account. lol

    Just had a thought: if skill points were account wide you probably wouldn't have that many characters because you wouldn't have to invest time in any of them. You'd create them, run them for a day or two to test them and simply delete them if you don't like them.

    I have a problem deleting my characters because of the time I invest in them before I realize that I could have made better choices - I feel they are a part of me by that stage. But I still don't want to see account wide skill points.

    Absolutely not. I make all these characters to have mutpul options to play I like variety. More so though they make me millions of gold per week doing writs.
  • srfrogg23
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    MikaHR wrote: »
    Theres no "need" for anything, not even map in the game....yet its there.

    Hmm... there's no "need" for video games, either. Yet, they're still there...

    Hmmm.... 🤔
  • Androconium
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    For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

    Race Change tokens.

    Buy one or use one of the three free one you got.

    NEXT!
  • MikaHR
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    srfrogg23 wrote: »
    MikaHR wrote: »
    Theres no "need" for anything, not even map in the game....yet its there.

    Hmm... there's no "need" for video games, either. Yet, they're still there...

    Hmmm.... 🤔

    Exactly. The question is why are you quoting me?
  • srfrogg23
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    MikaHR wrote: »
    srfrogg23 wrote: »
    MikaHR wrote: »
    Theres no "need" for anything, not even map in the game....yet its there.

    Hmm... there's no "need" for video games, either. Yet, they're still there...

    Hmmm.... 🤔

    Exactly. The question is why are you quoting me?

    Because I find it fascinating when people post in a public discussion then get weirded out when someone else responds to them.
  • MikaHR
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    Your answer makes no sense whatsoever.
  • Edziu
    Edziu
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    For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

    Race Change tokens.

    Buy one or use one of the three free one you got.

    NEXT!

    so still waiting for class change token for my main or to have willings play my main's class again
  • YOB
    YOB
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    This won't happen man, becuz they need playtime and that's what gives them a playtime. it's crucial for every game. We should be gratefull that CP is account wide.
  • r34lian
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    For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

    Race Change tokens.

    Buy one or use one of the three free one you got.

    NEXT!

    What does this has to do with thread :D
    Edited by r34lian on March 21, 2019 12:36PM
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Edziu
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    YOB wrote: »
    This won't happen man, becuz they need playtime and that's what gives them a playtime. it's crucial for every game. We should be gratefull that CP is account wide.

    no, for tryhards it is giving them playtime
    for more people who actually want to enjoy their content instead running like headless chicken overm map it is giving less playtime as this jsut discourge us to play this game more time, to play this game on alts instead of sitting on our mains
  • Kuramas9tails
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    This again? My answer is still YES PLZ!
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    • srfrogg23
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      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?
    • Kidgangster101
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      Oh. We're trying for this again? For people that "don't like the grind", you sure do bring up this topic over and over and over and over and over and... well, you get the point. And all this time that you've spent arguing for something that hasn't happened since the game launched and won't likely ever happen, you could have been collecting the skyshards and have been done by now. And honestly, it doesn't take all that long, especially if you've got them all multiple times as you claim, so you know where they all are.

      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.
    • MikaHR
      MikaHR
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      srfrogg23 wrote: »
      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?

      Nope, try again.
      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.

      no no no, you got it all wrong, ESO should be a JOB online!
      Edited by MikaHR on March 21, 2019 1:59PM
    • Androconium
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      Mk in
      For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

      Race Change tokens.

      Buy one or use one of the three free one you got.

      NEXT!

      What does this has to do with thread :D

      op doesn't want to create new characters and grind all over again.


      .
      Edziu wrote: »
      For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

      Race Change tokens.

      Buy one or use one of the three free one you got.

      NEXT!

      so still waiting for class change token for my main or to have willings play my main's class again


      And doesn't mention changer class in his original post.
    • srfrogg23
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      MikaHR wrote: »
      srfrogg23 wrote: »
      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?

      Nope, try again.
      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.

      no no no, you got it all wrong, ESO should be a JOB online!

      Right, well, either way. I'm with the devs on this one. Skyshards shouldn't be account bound. It's an important progression mechanic and reward for exploration.
    • Edziu
      Edziu
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      Mk in
      For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

      Race Change tokens.

      Buy one or use one of the three free one you got.

      NEXT!

      What does this has to do with thread :D

      op doesn't want to create new characters and grind all over again.


      .
      Edziu wrote: »
      For those people that want to play end game content using a different races to the one that you already have and don't want to all the character content again, here's the solution:

      Race Change tokens.

      Buy one or use one of the three free one you got.

      NEXT!

      so still waiting for class change token for my main or to have willings play my main's class again


      And doesn't mention changer class in his original post.

      and that was just mine answer to everyone not wanting give others option for QoL in this game
    • Heelie
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      I think what could solve this issue very easily is just ZOS giving us 15 more skill points, the amount passives that we need to invest in since when the game realeased has increased and level 50 skill points should reflect this. At the moment you cannot do a competitive build with level 50 skill points. You can't even do it with 30 sky shards and various dungeon skill points from the undaunted grind. This way there is no value lost from sky shard farming already done, instead people who do a lot of alt characters will have to invest more time into playing how they like and no spend their hours in a repetitive grind loop. Also this will not ruin low lvl pvp as the lvl 3 chars don't start with a massive amount of skills points. ZOS could make these last 15 skill points scale from lvl 45 and upwards.
      Most OwOrated healer of all time
    • ArenGesus
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      I disagree, I enjoy re discovering the world each new character while gathering skill points etc. I do think mount upgrades need to be account bound though.

      You know you can still do this, right? You can use an online map, like console users are forced to do today (if they want the skill line or points), and visit all of the places where skyshards, lorebooks and time rifts (or whatever they are) are supposed to be and stand around for a second before you move on. Making it so I don't have to do it in order to gain a skill line that I've already gained 4 time previously takes absolutely nothing away from you.

      But also, why agree on the mount training? You know you're totally giving up that rewarding feeling of hitting day 180 again for the fifth time, right? Oh, it's because you don't enjoy that part either. So what feels good for you should be imposed on everybody, I guess. I feel I'd be losing something from not "achieving" a fully trained rider if we make this account bound, so you shouldn't have it. Not.

      The whole counter argument is stupid. It's nothing more than a bunch of people who revel in the fact that tedious and boring requirements irk other people. Nobody gains from the current system except those who are happy when others are unhappy. And It doesn't matter at all whether other games do or do not have it because this is the one we're playing.

      The "this is how MMOs or RPGs or whatever are" argument is just lame. It has no bearing whatsoever. If we used that same logic when making action/adventure games, we'd be stuck with side-scrolling jumpers like Pitfall! It's totally ok for players to evolve and express their desire to the devs for content that is enjoyable and to scrap that which is not. And if you don't like games to evolve, then just keep repeating the same stuff over and over again - nobody is harmed.

      We already have cp at 50, there is no reason to make it so tedious activities are required for alts. At all. You can keep saying you love wasting your time chasing books and I'll just keep saying, go ahead - nobody is going to stop you.
    • CassandraGemini
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      srfrogg23 wrote: »
      MikaHR wrote: »
      srfrogg23 wrote: »
      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?

      Nope, try again.
      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.

      no no no, you got it all wrong, ESO should be a JOB online!

      Right, well, either way. I'm with the devs on this one. Skyshards shouldn't be account bound. It's an important progression mechanic and reward for exploration.

      Well, yeah, but only for the first time. Getting all the skyshards (except for the ones in Cyrodiil maybe), lorebooks, time breaches or whatever as an exploration mechanic makes sense when you do it one one character, your main probably. So that when you're done, you have that feeling of accomplishment and go "Whew, glad that's done!". But where exactly is there a sense of exploration left when you've done these things before and have to do them on every new character again nonetheless? There just is none, it simply becomes extremely boring and a chore very fast. And that feeling of accomplishment that I just mentioned? For me at least it was very stale since I knew I would have to go through all that again to a certain extent on my alts instead of being done for good.

      Now, as I said in my first post here I don't feel like a new character should get all those skill points (if skyshards were to be account bound) as soon as you create them. I wouldn't have a problem with a cp-like system where you unlock them by reaching level 50. And yes, I can also see how it wouldn't be ideal if skill lines were shared, which would consequently happen, if lorebooks and the Psijic Order progress were to be account bound as well. There would have to be another form of locking mechanism then. I believe someone proposed to unlock them by completing the respective quest lines; that could work out I think. But really, I'm not opposed to levelling skill lines again on new characters at all. It's just the way Zos decided to connect the levelling process of two of these skill lines with something that is mind-numbingly boring and grindy. If these two skill lines were levelled differently, I'd be all good, I just don't want to collect something completely meaningless for the umpteenth time. It's dumb and I'd much rather spend my time with the game by actually playing.
      This poor little Bosmer stealth passive had passionate friends and a big loving family!

    • MikaHR
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      ArenGesus wrote: »

      You know you can still do this, right? You can use an online map, like console users are forced to do today (if they want the skill line or points), and visit all of the places where skyshards, lorebooks and time rifts (or whatever they are) are supposed to be and stand around for a second before you move on. Making it so I don't have to do it in order to gain a skill line that I've already gained 4 time previously takes absolutely nothing away from you.

      But also, why agree on the mount training? You know you're totally giving up that rewarding feeling of hitting day 180 again for the fifth time, right? Oh, it's because you don't enjoy that part either. So what feels good for you should be imposed on everybody, I guess. I feel I'd be losing something from not "achieving" a fully trained rider if we make this account bound, so you shouldn't have it. Not.

      The whole counter argument is stupid. It's nothing more than a bunch of people who revel in the fact that tedious and boring requirements irk other people. Nobody gains from the current system except those who are happy when others are unhappy. And It doesn't matter at all whether other games do or do not have it because this is the one we're playing.

      The "this is how MMOs or RPGs or whatever are" argument is just lame. It has no bearing whatsoever. If we used that same logic when making action/adventure games, we'd be stuck with side-scrolling jumpers like Pitfall! It's totally ok for players to evolve and express their desire to the devs for content that is enjoyable and to scrap that which is not. And if you don't like games to evolve, then just keep repeating the same stuff over and over again - nobody is harmed.

      We already have cp at 50, there is no reason to make it so tedious activities are required for alts. At all. You can keep saying you love wasting your time chasing books and I'll just keep saying, go ahead - nobody is going to stop you.

      Yup, just goto skyshard spot and stand there for 3s...you can even press "E" to make it more authentic...what an AMAZING FEELING "redescovering dat skyshard/lorebook/psijic for 5th time!"...as that is ALL there is to it, it is anti-gameplay mechanic.

      You realize that these people are hypocrits, and ZOS is losing $$ over this. Its almost like these people WANT ESO to fail.

      *And ZOS should add "getting a Skyshard" memento to collectibles when you gather all base game skyshards that would play "getting a skyshard" animation while you are in vicinity of a skyshard so people who like "rediscovering skyshards" over and over again can "rediscover them" multiple times....even on same character!!!!!!!!!!!....and leave rest of us to actually play the game.
      Edited by MikaHR on March 22, 2019 9:07AM
    • srfrogg23
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      srfrogg23 wrote: »
      MikaHR wrote: »
      srfrogg23 wrote: »
      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?

      Nope, try again.
      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.

      no no no, you got it all wrong, ESO should be a JOB online!

      Right, well, either way. I'm with the devs on this one. Skyshards shouldn't be account bound. It's an important progression mechanic and reward for exploration.

      Well, yeah, but only for the first time. Getting all the skyshards (except for the ones in Cyrodiil maybe), lorebooks, time breaches or whatever as an exploration mechanic makes sense when you do it one one character, your main probably. So that when you're done, you have that feeling of accomplishment and go "Whew, glad that's done!". But where exactly is there a sense of exploration left when you've done these things before and have to do them on every new character again nonetheless? There just is none, it simply becomes extremely boring and a chore very fast. And that feeling of accomplishment that I just mentioned? For me at least it was very stale since I knew I would have to go through all that again to a certain extent on my alts instead of being done for good.

      Now, as I said in my first post here I don't feel like a new character should get all those skill points (if skyshards were to be account bound) as soon as you create them. I wouldn't have a problem with a cp-like system where you unlock them by reaching level 50. And yes, I can also see how it wouldn't be ideal if skill lines were shared, which would consequently happen, if lorebooks and the Psijic Order progress were to be account bound as well. There would have to be another form of locking mechanism then. I believe someone proposed to unlock them by completing the respective quest lines; that could work out I think. But really, I'm not opposed to levelling skill lines again on new characters at all. It's just the way Zos decided to connect the levelling process of two of these skill lines with something that is mind-numbingly boring and grindy. If these two skill lines were levelled differently, I'd be all good, I just don't want to collect something completely meaningless for the umpteenth time. It's dumb and I'd much rather spend my time with the game by actually playing.

      I think you're over exaggerating the importance of farming skyshards and the guild skill lines for the sake of your opinion.
    • CassandraGemini
      CassandraGemini
      ✭✭✭✭✭
      srfrogg23 wrote: »
      srfrogg23 wrote: »
      MikaHR wrote: »
      srfrogg23 wrote: »
      MikaHR wrote: »
      Your answer makes no sense whatsoever.

      Yes it does. That aside, I'm mostly just trying to figure out what you're getting at. Are you saying that people shouldn't have to do something they dont have to do because none of it needs to exist in the first place and that's why you save money by not leveling alts?

      Nope, try again.
      You do know there is a thing called technology right? Lol someone can make a post from their phone while at work or outside doing something other than sitting down playing a game 24/7. So the fact that they could have already be done means nothing 😂😂😂😂😂 not everyone plays the game like that. Some people only get to play 2 hours a night and the nights they do might not want to spend time grinding anything.

      no no no, you got it all wrong, ESO should be a JOB online!

      Right, well, either way. I'm with the devs on this one. Skyshards shouldn't be account bound. It's an important progression mechanic and reward for exploration.

      Well, yeah, but only for the first time. Getting all the skyshards (except for the ones in Cyrodiil maybe), lorebooks, time breaches or whatever as an exploration mechanic makes sense when you do it one one character, your main probably. So that when you're done, you have that feeling of accomplishment and go "Whew, glad that's done!". But where exactly is there a sense of exploration left when you've done these things before and have to do them on every new character again nonetheless? There just is none, it simply becomes extremely boring and a chore very fast. And that feeling of accomplishment that I just mentioned? For me at least it was very stale since I knew I would have to go through all that again to a certain extent on my alts instead of being done for good.

      Now, as I said in my first post here I don't feel like a new character should get all those skill points (if skyshards were to be account bound) as soon as you create them. I wouldn't have a problem with a cp-like system where you unlock them by reaching level 50. And yes, I can also see how it wouldn't be ideal if skill lines were shared, which would consequently happen, if lorebooks and the Psijic Order progress were to be account bound as well. There would have to be another form of locking mechanism then. I believe someone proposed to unlock them by completing the respective quest lines; that could work out I think. But really, I'm not opposed to levelling skill lines again on new characters at all. It's just the way Zos decided to connect the levelling process of two of these skill lines with something that is mind-numbingly boring and grindy. If these two skill lines were levelled differently, I'd be all good, I just don't want to collect something completely meaningless for the umpteenth time. It's dumb and I'd much rather spend my time with the game by actually playing.

      I think you're over exaggerating the importance of farming skyshards and the guild skill lines for the sake of your opinion.

      *lol* I wonder if you have a magicka using end game content character who doesn't use the Mages Guild skill line in one way or another. Psijic is pretty crucial too. But... oh, yeah, maybe you are just downplaying the whole grinding thing for the sake of your argument? Just a thought.
      This poor little Bosmer stealth passive had passionate friends and a big loving family!

    This discussion has been closed.