Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Why not make Skyshards and Mages Books account bound.

  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    Further to my earlier post - I do enjoy trying different play styles and builds but then I use the ‘grind’ to learn what can be done with the character, play around with the different skills & find what works for me, all whilst having fun. Then hopefully I have a vague idea about what to do rather than get to max level by running dolmens.
  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    If that's how you feel I'm surprised you haven't included horse training and Psijic or Undaunted skill lines - I'd hate to know how many hundreds of times I've run each of the base game undaunted delves or how much gold/time I've spent maxing out 20 characters in horse training (2 PS4 NA accounts).

    Some of us accept things for what they are and move on.

    I'm not saying that just because we may have 'suffered' through it, everyone else has to as well. The game has got easier since I started playing on the VR days: CP came in and is account wide, there are XP scrolls, double XP events, there is 'enlightenment' and now we have the in game maps and zone progress trackers.

    If some of these things were made account wide to 'ease the grind', as people like me would get very little benefit from it, maybe we should start asking for 'compensation' and sit back waiting for others to respond.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • alanmatillab16_ESO
    alanmatillab16_ESO
    ✭✭✭✭✭
    Why hasn't this been put into the game? Specially for console players that don't have mods to show them. It makes so much sense leaving you focusing on questing and leveling for the End Game. It makes you not want to create other characters. Make it simpler guys just my thoughts.

    There are other ways besides addons to make it simpler:

    look up a map on the internet
    note the location down the first time you found one
    use the in-game clues and discover them
    use your eyes as you quest and you will discover the vast majority anyway
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    There is always room for improvement just because we grinded dosent means newer players should also and besides there is no fun when youre forced to grind and skyshard being one of them.

    Absolutely. But there is a difference between improvement and turning the game upside down by not needing any work put into an alt character. So rather than asking for a "one and done" option for skyshards (and of course for Mages/Fighters/Undaunted/Psijic/Alliance because we know that's the next thing people would ask for), there could be options:

    1. Make skyshards visible on the map as a toggle to make them easier to find on console
    2. Cut the number of skyshards by 3 but make each skyshard give one skill point.
    3. Make skill points an "account pool" where each skill point can only be used by one character. So if you have a character that has completed all the content and has skill points to spare, an alt can use those points instead (and they become unavailable for the other character)

    Those would effectively reduce what people consider "the grind" while not making a character end-game ready right out of the tutorial.
    The Moot Councillor
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    ArenGesus wrote: »
    Grinding the same quests and delves over and over is lame. When I create an alt, it's to support a different playstyle, not to just play the entire game over again. Yeah, I know I don't need all shards on the same character, but some grinds are just no fun, even the first time. My favorite to hate are lore books and psijic questline. Just give them to me when I reach 50. And horse stats.

    When you create an alternate character you do so knowing that you will need to do all of this.

    ZOS has already done a lot to reduce the lvl grind: One tamriel, removal of vet ranks, redistribution of how skill points are earned. Tons of experience scrolls and double exp events. Level up rewards. Etc.

    Then there's the question of how many alts do you really need? The only things you cant change are faction and class. So if you want one of each class that's 5 characters. So you only need to level 5. That's not too bad.

    Edit: I agree that horse leveling is a pain, but argue that they should allow you to pump 1 in each stat each day and not what it is now.

    There is actually more than 5 that you can make. Each class can be a tank healer or DPS (magic and stamina) so some people would argue right now that there isn't enough room to create one of every toon without having to constantly Respec to do that.
    Leveling a character doing main quests for prophet as well as dlcs ( murkmire /summerset / morrowind) lefts me spare 20 skill points now my character is pve dps what if I want to change role like to tank or healer or pvp those 20 won't be enough rather then playing and enjoying game I'd be force to grind , people these days be like if I get hit by stone while walking rather then remove it let's keep it there so others can get hit too:/
    Of course they will, if you respec.

    If you're trying to multi-role, why the hell should they be enough - you're basically wanting to do two characters in one?

    Use the search. Search the old threads. The answers are already there.

    I can 100% tell you to be a very good healer or tank it takes a lot of different skill points. To be a DPS it is not nearly as bad as a tank or healer. There is so many moves you need to have to switch between depending on your group and what you have. There is moves you need for certain fights especially if you are trying to do hard content. So yes they take more moves meaning those roles that are needed in the game have to put in more work than the DPS of this game. Healers and tanks are also expected to have many different armor sets to use depending on the situation and group set up as well.

    I still never understood the "I did it so you need to do it and I want the world to burn down cry baby mentality" that those people have against a quality of life change.
  • phileunderx2
    phileunderx2
    ✭✭✭✭✭
    Why not make the guild quest lines give most of the rep that you need to fully level those skill lines ? Because there is no reason after your first playthrough to do those questlines ever.
    For skyshards they are fine.
    Edited by phileunderx2 on March 18, 2019 9:42PM
  • KatzMainTank
    KatzMainTank
    ✭✭✭
    Skyshards and lorebooks? you sure you want skyshards and lorebooks? not undaunted? you sure? like sure sure or suuuuure? tenor.gif
    EP - V12 - Crafter
    EP - V1 - Stamina NB
    EP - 49 - Stamina Templar
    EP - 46 - StamSorc
    EP - 24 - ManaBlade
    DC - 26 - StamSorc

    PSN: KMT_Drahc
    Left Eye Gang dueling guild recruiter, join us!
  • Dojohoda
    Dojohoda
    ✭✭✭✭✭
    ✭✭✭
    I'm against such a generous giveaway.

    I'd be for those items being marked on an account-wide map once each one has been found. That feature should be a toggle for those who do not want the items marked on the map with default being Off.

    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's been a couple of weeks since I saw a new thread asking for this. I swear, you can set your watch by them.

    Earn your character advancement.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's been a couple of weeks since I saw a new thread asking for this. I swear, you can set your watch by them.

    Earn your character advancement.

    That's really the debate going on in here.

    "Earn your character advancement!"

    Vs.

    "I already did! How many times do I have to run the same scavenger hunt?"

    "Well...earn your character advancement on every character!


    It's a little like:
    Character_Building.png
  • theyancey
    theyancey
    ✭✭✭✭✭
    Sounds like some of you want an action-adventure game or a shooter instead of an RPG.
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭✭
    Dojohoda wrote: »
    I'm against such a generous giveaway.

    I'd be for those items being marked on an account-wide map once each one has been found. That feature should be a toggle for those who do not want the items marked on the map with default being Off.

    I think this is an absolutely reasonable request and a good compromise between the "I, the player, did it, not my character, so all my characters should have it" and the "each of my characters are an individual and thus progress a different way".

    Zone guide would have been a perfect time to do this and it really feels like a missed opportunity on ZoS's part.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • nud3_voxel
    nud3_voxel
    ✭✭✭
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArenGesus wrote: »
    Maybe we are the exception, but the 'grind' is part of the game, some of us just accept that for what it is and enjoy it as best we can.

    Maybe, maybe not. But I don't know why anybody says no, you shouldn't have that thing you want just because I don't want you to. I already am at cp cap and have a good number of alts. But I would definitely try a lot of different builds if I had the play time available to do so and going from stam to mag or whatever just requires a huge time sink. It's great that you're willing to accept the grind, but I would rather play the game.

    If a bunch of players are saying, "hey - grinding isn't fun", what's the problem with reducing it? Is "this is just how the game is - it can't be changed" really a valid argument? Of course it isn't just "what it is" - they can change anything and I've yet to see a valid argument for not making this change except for "I had to do it so you should have to too". I already did do it. It sucked. Make it stop.

    My opinion is if it feels like a grind quit doing it. I think the real problem is a lack of patience. Players want their characters end game ready almost as soon as they create them. Take your time. Do a quest or two, grab a few skyshards and read any books you come across. Farm materials while you are out and about. When it starts feeling tedious put that character away and do something else for a while.

    The reason these things are not account wide is because an MMO depends on new content and old content being repeated. It wouldn't be good for the long term health of the game if they made most of what is asked for account wide.
    and then the parrot said, "must be the water mines green too."
  • joaaocaampos
    joaaocaampos
    ✭✭✭✭✭
    NOOOOOOOOOOOOOOOOO!!!

    STOOOOOOOOOOP!!! NOOOOOOOOOOOOOO!!!

    PLEASE, STOOOOOOOOOPPP!!!
  • Edziu
    Edziu
    ✭✭✭✭✭
    todokete wrote: »
    MMO's aren't like this. You grind for your rewards and they feel rewarding. Otherwise it would be to easy to do anything thus boring

    no, I dont feel rewarding for doing this but I feel very underwhelmed on my empty but lvled to max alt without over half of needed skills and passives to do any any veteran content on good level without only LA spam for dps etc

    when I get enough skillpoints after weeks of grind on my just 2nd character on whih I wasted that much time for this....I just felt I can finally play on normal level with this char without that big handicap but still having handicap as not enough skillpoints to use just 3rd weapon skilline without armor to this like I mianly play stamdd then I dont have enough skillpoints to use then to max 2h wepaon skilline to usable state for pvp or not enough to max passives with heavy armor and 1s&b skilline to switch to tanking without respecing this every run or few runs of dung

    as I said...I dont feel any reward for collecting many skyshards/skillpoints when I have done it atleast once, what I feel is that I feel handicaped and underwhelmed about how useless piece of *** is this char with thar low amount of skillpoints
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Includes PvP Cyrodill zone as well

    Skyshard account unlock quest - Requires all base game skyshards

    Mage guild account unlock quest - Requires you to find every Mage guild lore book in base game

    Fighter guild account unlock quest - Complete all Dolmens in base game + all different bosses from all dolmens

    Psjiic <?> - Requires all wayshrines for base game + Summerset/Morrowind

    Skills/guilds are unlocked once a player hits level 50 <Any skill points they gather from sky shards along the way to 50 are taken into account and not doubled onto you>

  • Edziu
    Edziu
    ✭✭✭✭✭
    nud3_voxel wrote: »
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.
    ohDKCIO.jpg

    this grind just keep me to not play more than one character
    so playing only one character keep me to do maybe only single few daily quests like pledges and single time weekly quest for trials instead of doing it on more than single character to keep me longer in this game
    kargen27 wrote: »
    My opinion is if it feels like a grind quit doing it. I think the real problem is a lack of patience. Players want their characters end game ready almost as soon as they create them. Take your time.

    how about not every have their time for this? we have patience but even patience have its border lines especially when you have limited time

    so as you are defending it maybe you would have no problem to grind it for me as I have no time for this or I prefer to do more constructive things than mindless running like headless chicken, I would even pay you in gold for takin your time for this!
    how about 100 gold per skyshard? as this isnt really anything special to collect this so price is not high and as some say this doesnt need to take long tim to collect many shards...so price also dont need to be high

    please anyone who like collecting these shards consider my offer, I realy dont have time for thing like this but you have as we can see and also you like it...so why not you make also some gold for doing this for others who dont have time/dont like it
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭

    "Well...earn your character advancement on every character!

    Yes. That's why it's character advancement.
    theyancey wrote: »
    Sounds like some of you want an action-adventure game or a shooter instead of an RPG.

    Exactly. I'll never quite understand why people who seem to want avatars instead of characters choose RPGs.
    Edited by MasterSpatula on March 19, 2019 1:11AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Edziu wrote: »
    nud3_voxel wrote: »
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.
    ohDKCIO.jpg

    this grind just keep me to not play more than one character
    so playing only one character keep me to do maybe only single few daily quests like pledges and single time weekly quest for trials instead of doing it on more than single character to keep me longer in this game
    kargen27 wrote: »
    My opinion is if it feels like a grind quit doing it. I think the real problem is a lack of patience. Players want their characters end game ready almost as soon as they create them. Take your time.

    how about not every have their time for this? we have patience but even patience have its border lines especially when you have limited time

    so as you are defending it maybe you would have no problem to grind it for me as I have no time for this or I prefer to do more constructive things than mindless running like headless chicken, I would even pay you in gold for takin your time for this!
    how about 100 gold per skyshard? as this isnt really anything special to collect this so price is not high and as some say this doesnt need to take long tim to collect many shards...so price also dont need to be high

    please anyone who like collecting these shards consider my offer, I realy dont have time for thing like this but you have as we can see and also you like it...so why not you make also some gold for doing this for others who dont have time/dont like it

    "so as you are defending it maybe you would have no problem to grind it for me"

    I don't grind for me. Was kind of my whole point. I do have 15 characters all maxed out. I need to get gear for a couple of them still but that will happen just through playing the game.

    I really wouldn't care if those things were account wide other than it in the long run is not healthy for the game. Repeated content is what makes MMO's survive. So knowing account wide isn't going to be a thing any time soon we have two choices. Grind to get to the end in a hurry or simply enjoy the game and get there eventually. I don't mind taking my time. My last few DPS characters I hunted skyshards and lore books while waiting for random normal runs.
    and then the parrot said, "must be the water mines green too."
  • Edziu
    Edziu
    ✭✭✭✭✭
    kargen27 wrote: »
    Edziu wrote: »
    nud3_voxel wrote: »
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.
    ohDKCIO.jpg

    this grind just keep me to not play more than one character
    so playing only one character keep me to do maybe only single few daily quests like pledges and single time weekly quest for trials instead of doing it on more than single character to keep me longer in this game
    kargen27 wrote: »
    My opinion is if it feels like a grind quit doing it. I think the real problem is a lack of patience. Players want their characters end game ready almost as soon as they create them. Take your time.

    how about not every have their time for this? we have patience but even patience have its border lines especially when you have limited time

    so as you are defending it maybe you would have no problem to grind it for me as I have no time for this or I prefer to do more constructive things than mindless running like headless chicken, I would even pay you in gold for takin your time for this!
    how about 100 gold per skyshard? as this isnt really anything special to collect this so price is not high and as some say this doesnt need to take long tim to collect many shards...so price also dont need to be high

    please anyone who like collecting these shards consider my offer, I realy dont have time for thing like this but you have as we can see and also you like it...so why not you make also some gold for doing this for others who dont have time/dont like it

    "so as you are defending it maybe you would have no problem to grind it for me"

    I don't grind for me. Was kind of my whole point. I do have 15 characters all maxed out. I need to get gear for a couple of them still but that will happen just through playing the game.

    I really wouldn't care if those things were account wide other than it in the long run is not healthy for the game. Repeated content is what makes MMO's survive. So knowing account wide isn't going to be a thing any time soon we have two choices. Grind to get to the end in a hurry or simply enjoy the game and get there eventually. I don't mind taking my time. My last few DPS characters I hunted skyshards and lore books while waiting for random normal runs.

    and I have in overall 10 character, 1 mian which I have abandoned because bored of playing over 3 years only this class, retired achievements hunter and 2nd char which after many week I get to playable state...but have in ass achievements now, dont care about them anymore so I dont play this game that often like I was playing on my main

    and I have got 8 other chars, every of them leveled to 50lvl and thats all, noone from them ahve enough "GIRNDED" *** to be at playable state, the best I could do was respecced hardly visible amount of skillpoints into everything into craft for hielings

    what is the best I have also tons of gear for different setups, roles etc mainly because I have gotten those parts in good or perfect traits or are jsut very rare parts so that would be sad like just destroying BWS inferno staff...and yet no other char besides these 2 even could be in playable state when leveled every skilline, guild etc as jsut not enough skillpoints so these chars are just as magaziners and getting dusty while not keeping me more time in this game even when I have time for this
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    I can 100% tell you to be a very good healer or tank it takes a lot of different skill points. To be a DPS it is not nearly as bad as a tank or healer. There is so many moves you need to have to switch between depending on your group and what you have. There is moves you need for certain fights especially if you are trying to do hard content. So yes they take more moves meaning those roles that are needed in the game have to put in more work than the DPS of this game. Healers and tanks are also expected to have many different armor sets to use depending on the situation and group set up as well.
    @Kidgangster101 I have variations of all three. The part you're leaving out is that where tank/heals will have certain additional side skills/passives, they also will not have others (primarily DPS skills) if we're talking about a 'pure' tank/healer.

    So the points that won't go into DPS primary skills can get ported to over to tank/healer secondary skills. Additionally, every role has some side skills, whether guild based, alliance war, whatever. There may be a bit more required for tank or heals, but it's not as extreme as some are making it out to be.

    Majority class skills, full primary armor line, a handful of alternate armor passives, 2 full weapon lines, and some support skills and guild skills.

    This will cover the majority of any role.

    Armor sets are a completely different topic.

    What are these 'special moves' you refer to, if not the usual orbs/warhorn/barrier/time stop/crushing/WoE, etc?

    Again, if you're speccing specifically for just that role, there are points you won't be placing that a DPS would and vice versa. If you're trying to do both, then your argument does not apply here.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello there,

    Recently we've had to remove a few posts for some unneeded back and forth, keep in mind that baiting and flaming are both against the Forum Rules. For further posts be sure to stay constructive with one another regardless of where they stand on the matter.

    Thank you for understanding.
    Staff Post
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    I can 100% tell you to be a very good healer or tank it takes a lot of different skill points. To be a DPS it is not nearly as bad as a tank or healer. There is so many moves you need to have to switch between depending on your group and what you have. There is moves you need for certain fights especially if you are trying to do hard content. So yes they take more moves meaning those roles that are needed in the game have to put in more work than the DPS of this game. Healers and tanks are also expected to have many different armor sets to use depending on the situation and group set up as well.
    @Kidgangster101 I have variations of all three. The part you're leaving out is that where tank/heals will have certain additional side skills/passives, they also will not have others (primarily DPS skills) if we're talking about a 'pure' tank/healer.

    So the points that won't go into DPS primary skills can get ported to over to tank/healer secondary skills. Additionally, every role has some side skills, whether guild based, alliance war, whatever. There may be a bit more required for tank or heals, but it's not as extreme as some are making it out to be.

    Majority class skills, full primary armor line, a handful of alternate armor passives, 2 full weapon lines, and some support skills and guild skills.

    This will cover the majority of any role.

    Armor sets are a completely different topic.

    What are these 'special moves' you refer to, if not the usual orbs/warhorn/barrier/time stop/crushing/WoE, etc?

    Again, if you're speccing specifically for just that role, there are points you won't be placing that a DPS would and vice versa. If you're trying to do both, then your argument does not apply here.

    You saying our healers shouldn't have any DPS and that's not always the case either. A good healer will have some DPS if the group is in got spots on heals so they just aren't standing around. Especially Templars they can really push execute even as a healer so no you are wrong. That is like telling DPS to only ever use skill points into only DPS moves you know they will have vigor for when they solo.

    So what you are saying is someone should pay gold just to Respec? Lol gotcha.

    Again all the tools I play seriously already did all this stuff I have stated that in other posts and I'm not opposed to it. YOU touch the skyshards and waste of lots of your time. There is no difference the first time you do it or the 15th. There is so much dlc content to run they should focus more on that then having players go back to old zones. The skyshards will always be in the same spot you mindlessly run to and touch. You get the same animation no matter what race you are so what exactly is this doing other then preventing people from making alts who hated the grind?

    Means less people for daily content.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Edziu wrote: »
    kargen27 wrote: »
    Edziu wrote: »
    nud3_voxel wrote: »
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.
    ohDKCIO.jpg

    this grind just keep me to not play more than one character
    so playing only one character keep me to do maybe only single few daily quests like pledges and single time weekly quest for trials instead of doing it on more than single character to keep me longer in this game
    kargen27 wrote: »
    My opinion is if it feels like a grind quit doing it. I think the real problem is a lack of patience. Players want their characters end game ready almost as soon as they create them. Take your time.

    how about not every have their time for this? we have patience but even patience have its border lines especially when you have limited time

    so as you are defending it maybe you would have no problem to grind it for me as I have no time for this or I prefer to do more constructive things than mindless running like headless chicken, I would even pay you in gold for takin your time for this!
    how about 100 gold per skyshard? as this isnt really anything special to collect this so price is not high and as some say this doesnt need to take long tim to collect many shards...so price also dont need to be high

    please anyone who like collecting these shards consider my offer, I realy dont have time for thing like this but you have as we can see and also you like it...so why not you make also some gold for doing this for others who dont have time/dont like it

    "so as you are defending it maybe you would have no problem to grind it for me"

    I don't grind for me. Was kind of my whole point. I do have 15 characters all maxed out. I need to get gear for a couple of them still but that will happen just through playing the game.

    I really wouldn't care if those things were account wide other than it in the long run is not healthy for the game. Repeated content is what makes MMO's survive. So knowing account wide isn't going to be a thing any time soon we have two choices. Grind to get to the end in a hurry or simply enjoy the game and get there eventually. I don't mind taking my time. My last few DPS characters I hunted skyshards and lore books while waiting for random normal runs.

    and I have in overall 10 character, 1 mian which I have abandoned because bored of playing over 3 years only this class, retired achievements hunter and 2nd char which after many week I get to playable state...but have in ass achievements now, dont care about them anymore so I dont play this game that often like I was playing on my main

    and I have got 8 other chars, every of them leveled to 50lvl and thats all, noone from them ahve enough "GIRNDED" *** to be at playable state, the best I could do was respecced hardly visible amount of skillpoints into everything into craft for hielings

    what is the best I have also tons of gear for different setups, roles etc mainly because I have gotten those parts in good or perfect traits or are jsut very rare parts so that would be sad like just destroying BWS inferno staff...and yet no other char besides these 2 even could be in playable state when leveled every skilline, guild etc as jsut not enough skillpoints so these chars are just as magaziners and getting dusty while not keeping me more time in this game even when I have time for this

    This is where we differ and probably why we find ourselves on opposite sides of the issue. I see my characters as playable as soon as I hit that create character button. It takes very little time or effort to be ready for random normal dungeons. Now that low level characters can't get the DLCs really no reason not to jump in a random with low level characters.
    and then the parrot said, "must be the water mines green too."
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    srfrogg23 wrote: »
    Sure, it also raises the question, "I've leveled weapon skills on other characters already, why aren't those account bound, too?" Where do we draw the line? When leveling an alt, what should transfer from the main character? Got collectibles and champion points already. Seems like a bit of a slippery slope, but eventually people will argue that character levels should be account bound, too.

    I think doing that would eliminate a lot of the long term, and more meaningful, progression from leveling alts. It would also make main characters far less meaningful.

    That being said, you shouldn't be starving for skill points on your alts just by hitting max level and using what you get during the leveling process. You should have more than enough at max level for a fully functioning build that will work for the majority of the endgame content.

    Farming skill points is really only a priority for crafters who want to max out all professions for daily writs and guild trader sales. That directly impacts our ability to make money, though. You get something like 5k gold for doing all 6 crafting writs each day. On 8 characters that just appeared out of nowhere with account bound skills points, that would be about 30k-40k gold per player, per day. Talk about destroying the in game economy... probably best to have players grind for that kind of economic advantage.

    Lengthy response, but there's a few reasons to not make skill lines and skill points account bound.

    We draw the line at things that are universal like mages books and skyshards and maybe mount upgrades. It’s not rocket science. There’s enough other grinds in this game at this point what with psijic line being introduced which is pretty much mandatory for most mag and stam builds in PvP and PvE.
  • Avoka
    Avoka
    ✭✭✭
    xaraan wrote: »
    No thank you. Unless you are going to give me equivalent skill points for all the shards i've already picked up on my 15 guys. It's a separate character - there is no reason you should have anything already leveled and handed to you for free. They've already giftwrapped CP account wide for you, let's not think that means it entitles you to every other thing you want as well.

    Oh wow, so you would demand an compensation for the "work" you've done on 15 chars where others refuse on their second char?

    I'd say, that's your problem/fault and if you're eager enough to search up all shards for 15 chars and your whole life surely does only include ESO, while others are not that tensioned about this game, you can compensate your "loss" with all of your ingame money you mined till today. I'm sure the daily writs are the reason for it.
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    nud3_voxel wrote: »
    Because it keeps the grind going and people have to spend more time playing. I think more people grind than people quit because of it.

    Exactly .
  • Avoka
    Avoka
    ✭✭✭
    AlnilamE wrote: »
    3. Make skill points an "account pool" where each skill point can only be used by one character. So if you have a character that has completed all the content and has skill points to spare, an alt can use those points instead (and they become unavailable for the other character)

    Those would effectively reduce what people consider "the grind" while not making a character end-game ready right out of the tutorial.

    Will never happen. It would give people who alrdy searched up sky shards for many chars, a absolute unreachable advantage.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why not make Skyshards and Mages Books account bound.
    Because those things have -actual- game effects that directly influence your character power?
    Because it does not further the best interests of ZOS to let people have effect without them spending effort earning it?
    Because the game -already- has more account wide stuff then most MMORPGs with the champion system?
    It makes so much sense leaving you focusing on questing...
    Actually... the questers never seem to be too concerned with skyshards and mages guild books, because... well, if you do all the questing, and keep your eyes open, you kinda stumble over all those just following the quests anyhow. Heck, for many of us its even fun tracking them all down, following the cryptic hints in the journal and figuring out where this or that skyshard would have to be... (and mages guild books are easy enough to spot if you go exploring diring game-nighttime!)

    Its those people who want a shortcut into PvP or crafting or dungeon farming that seem most keen on bypassing the questings and still have all the skill points and mages guild advancement...
    You're not forced to collect shards any more than you're forced to make alts. Problem solved.
    Exactly.

    its the same as with levellings, TG or DB advancement, riding training, crafting research, achievements, gear farming...
    In the end... no matter what... its always the same choice.
    It you want it badly enough... you will grind your teeth and do what you have to to get it.
    If you find doing what you need to get it too much of a bother... you will just do without.

    ArenGesus wrote: »
    I already did do it. It sucked. Make it stop.
    And if you want it a second time, you will have to do it a second time. Or third, sixth, fifteenth...
    Just like if you want to be paid this week, you will have to work this week too, even if you already worked last week. Yeah, it sucks. But that's how the world works. Why should the game be any different???
    theyancey wrote: »
    Sounds like some of you want an action-adventure game or a shooter instead of an RPG.
    Indeed, that is what I keep mthinking when i read this "gimme!" topic crawling into the forums on a regular basis.

    ...

    And as I said often before...
    ...IF the powers that be will EVER do something that allows people to bypass those parts of the game, it will come EXACTLY like the riding thing.
    As crown store "convenience" item.
    With a price tag paid in cold hard cash (well, in crowns, which are bought with cash, so... same thing, really)
    Crown store "skyshard collection crystals" that give you all the skyshards and accompaning skill points for one region as "found"!
    Crown store "library almanach folio" that give you one collection of mages guild books for your advancement!
    (and while they're at it, likely the same for non MG lorebooks, for exploration, for wayshrine unlocks, for achievements, for dye unlocks, whatever... all in the name of almighty PROFIT!)
    Still sounds like such a good idea for all you impatient people who consider just playing the game too much of a bother when you would have to pay through the nose for all of this???
    Because that is the best you can rightfully expect!

    Me, I will just keep playing the game, even with my fifteenth alt and any that I might have to make beyond it when necromancer becomes available (tho cursing ZOS for making me do it yet again, and wishing this might finally be the last time they add a frigging new class!) But I definitely won't support whining for handing out goodies without any additional effort!
This discussion has been closed.