Olupajmibanan wrote: »vMA leaderboard size scales with number of participants. The more players participate, the smaller is the leaderboard.
The leaderboard size is set as a percentage of all participants. It stays at 100 until certain number of participants is reached (we don't know the number yet). Then, the leaderboard size will start scaling down with increasing number of participants.
If it is 60, that means a looot of players participated in given leaderboard.
Olupajmibanan wrote: »vMA leaderboard size scales with number of participants. The more players participate, the smaller is the leaderboard.
The leaderboard size is set as a percentage of all participants. It stays at 100 until certain number of participants is reached (we don't know the number yet). Then, the leaderboard size will start scaling down with increasing number of participants.
If it is 60, that means a looot of players participated in given leaderboard.
That doesn't make any sense. The more players participate, the less get rewards. So if 100k players participated it might only be 1 or 2 guys who got weekly rewards.
Really would seem illogical.
Olupajmibanan wrote: »Olupajmibanan wrote: »vMA leaderboard size scales with number of participants. The more players participate, the smaller is the leaderboard.
The leaderboard size is set as a percentage of all participants. It stays at 100 until certain number of participants is reached (we don't know the number yet). Then, the leaderboard size will start scaling down with increasing number of participants.
If it is 60, that means a looot of players participated in given leaderboard.
That doesn't make any sense. The more players participate, the less get rewards. So if 100k players participated it might only be 1 or 2 guys who got weekly rewards.
Really would seem illogical.
Rewards are supposed to be given to % best players. Let's say, only top 5% of all participant are allowed to have rewards. I don't understand much either, but this happens in other trial leaderboards as well.
Olupajmibanan wrote: »vMA leaderboard size scales with number of participants. The more players participate, the smaller is the leaderboard.
The leaderboard size is set as a percentage of all participants. It stays at 100 until certain number of participants is reached (we don't know the number yet). Then, the leaderboard size will start scaling down with increasing number of participants.
If it is 60, that means a looot of players participated in given leaderboard.
That doesn't make any sense. The more players participate, the less get rewards. So if 100k players participated it might only be 1 or 2 guys who got weekly rewards.
Really would seem illogical.
The scoreboards for vMA have never been working %-wise.
It has always been "Top 100", as a flat number.
I have seen people with scores like 50k (yes, 50, not 500) on the Warden Leaderboards last year when I still did vMA on different classes for the weekly. I am not good at vMA and it was enough to just finish with any low score on Templar, DK and Warden because there were never 100 players that even competed. You'd always get the weekly.
If they changed that to "X % of players" then that's a very new change. I would have never made the leaderboards otherwise, as I never do great scores.
Dragneel1207 wrote: »If more ppl run it should not the percentage should be more slots right.why less slots?
starkerealm wrote: »Dragneel1207 wrote: »If more ppl run it should not the percentage should be more slots right.why less slots?
Because there's two ways you can get a top % in this case.
The top percentage of players. So, if 1000 players run it, the top 5% would be 50 players.
Or the top 5% of scores. In which case, you'd need to look at those 1k players and their scores, and then evaluate what the percentage is.
For example, if the high score was 500k, the top 5% would be ~475k. So, you'd need to have a score above 475 to place on the leaderboard. Let's say that's 20 people. Then someone comes along and scores a 580k. Then you would need to be ~550k to be in the top 5% of scores, and all 20 of those players at 500k would be wiped from the board, and the leader board would be reduced to the new high score.
Now, to be clear, that 5% number is just for illustration, I have no idea what the actual range is. There's also a mechanic with the leaderboards where it seems that it forces additional players onto the board, based on their score, if there isn't enough data. But how it's working exactly? No idea.
Olupajmibanan wrote: »The scoreboards for vMA have never been working %-wise.
It has always been "Top 100", as a flat number.
I have seen people with scores like 50k (yes, 50, not 500) on the Warden Leaderboards last year when I still did vMA on different classes for the weekly. I am not good at vMA and it was enough to just finish with any low score on Templar, DK and Warden because there were never 100 players that even competed. You'd always get the weekly.
If they changed that to "X % of players" then that's a very new change. I would have never made the leaderboards otherwise, as I never do great scores.
I don't know exact math behind this. Nothing has been disclosed. But, the leaderboard size stays at 100 until certain number of players participate. Then it starts scaling down.
Why you always get the rewards on templar, DK and wrdn is because there is not enough players to even fill the 100
Olupajmibanan wrote: »vMA leaderboard size scales with number of participants. The more players participate, the smaller is the leaderboard.
The leaderboard size is set as a percentage of all participants. It stays at 100 until certain number of participants is reached (we don't know the number yet). Then, the leaderboard size will start scaling down with increasing number of participants.
If it is 60, that means a looot of players participated in given leaderboard that week.
It's always been top 100 scores.
Still is top 100 scores.
The problem is that the leaderboard display has been bugged for the past year or two. There are 100 scores on there. But when the game client asks the server for those 100 scores, the server will send only a partial list.
If you pay attention, you'll notice that a name might appear one moment. Then disappear when you look an hour later. And then reappear when you look an hour after that.
There really are 100 scores, and those 100 scores really will get their weekly mail. This bug is just a problem with the display of the leaderboard.
Everything else in this thread--about it being a percent, about the leaderboard size being dynamic, etc.--are all completely incorrect. Just a display bug. End of story.
It's always been top 100 scores.
Still is top 100 scores.
The problem is that the leaderboard display has been bugged for the past year or two. There are 100 scores on there. But when the game client asks the server for those 100 scores, the server will send only a partial list.
If you pay attention, you'll notice that a name might appear one moment. Then disappear when you look an hour later. And then reappear when you look an hour after that.
There really are 100 scores, and those 100 scores really will get their weekly mail. This bug is just a problem with the display of the leaderboard.
Everything else in this thread--about it being a percent, about the leaderboard size being dynamic, etc.--are all completely incorrect. Just a display bug. End of story.
Olupajmibanan wrote: »It's always been top 100 scores.
Still is top 100 scores.
The problem is that the leaderboard display has been bugged for the past year or two. There are 100 scores on there. But when the game client asks the server for those 100 scores, the server will send only a partial list.
If you pay attention, you'll notice that a name might appear one moment. Then disappear when you look an hour later. And then reappear when you look an hour after that.
There really are 100 scores, and those 100 scores really will get their weekly mail. This bug is just a problem with the display of the leaderboard.
Everything else in this thread--about it being a percent, about the leaderboard size being dynamic, etc.--are all completely incorrect. Just a display bug. End of story.
Purposely tested exactly that and no I did not get the reward. Leaderboard size was of 76 with last player having 545k. I scored 543k and I wasn't on the list. Do you really think that 24 players had score between 543k and 545k?
Olupajmibanan wrote: »It's always been top 100 scores.
Still is top 100 scores.
The problem is that the leaderboard display has been bugged for the past year or two. There are 100 scores on there. But when the game client asks the server for those 100 scores, the server will send only a partial list.
If you pay attention, you'll notice that a name might appear one moment. Then disappear when you look an hour later. And then reappear when you look an hour after that.
There really are 100 scores, and those 100 scores really will get their weekly mail. This bug is just a problem with the display of the leaderboard.
Everything else in this thread--about it being a percent, about the leaderboard size being dynamic, etc.--are all completely incorrect. Just a display bug. End of story.
Purposely tested exactly that and no I did not get the reward. Leaderboard size was of 76 with last player having 545k. I scored 543k and I wasn't on the list. Do you really think that 24 players had score between 543k and 545k?
Your case when number 76 on leaderboard had 543k that doesnt mean he was really number 76. He could be in fact number 126 and leaderboard just did not showed 50 players with better score then him which moved him 50 places up.
oranje_elf wrote: »I am 100% sure there is an extra rule for the reward calculation. At least two times I have ended up being just 1-2k less than someone at the last *visible* position in the leaderboard (at a position of 70 or around), what would almost guarantee me a position in top 100 (as it is highly unlikely to have 30+ people in between, seeing the distribution of other scores). I did not get any rewards in either of the cases.
I had even sent a request to ZoS asking if this was a bug or it was intentional.
Received no answer, as usual.
It's always been top 100 scores.
Still is top 100 scores.
The problem is that the leaderboard display has been bugged for the past year or two. There are 100 scores on there. But when the game client asks the server for those 100 scores, the server will send only a partial list.
If you pay attention, you'll notice that a name might appear one moment. Then disappear when you look an hour later. And then reappear when you look an hour after that.
There really are 100 scores, and those 100 scores really will get their weekly mail. This bug is just a problem with the display of the leaderboard.
Everything else in this thread--about it being a percent, about the leaderboard size being dynamic, etc.--are all completely incorrect. Just a display bug. End of story.
oranje_elf wrote: »I am 100% sure there is an extra rule for the reward calculation. At least two times I have ended up being just 1-2k less than someone at the last *visible* position in the leaderboard (at a position of 70 or around), what would almost guarantee me a position in top 100 (as it is highly unlikely to have 30+ people in between, seeing the distribution of other scores). I did not get any rewards in either of the cases.
I had even sent a request to ZoS asking if this was a bug or it was intentional.
Received no answer, as usual.
Read the two posts above yours.
oranje_elf wrote: »oranje_elf wrote: »I am 100% sure there is an extra rule for the reward calculation. At least two times I have ended up being just 1-2k less than someone at the last *visible* position in the leaderboard (at a position of 70 or around), what would almost guarantee me a position in top 100 (as it is highly unlikely to have 30+ people in between, seeing the distribution of other scores). I did not get any rewards in either of the cases.
I had even sent a request to ZoS asking if this was a bug or it was intentional.
Received no answer, as usual.
Read the two posts above yours.
Thanks! Now (after re-reading your post one more time) I finally got what you meant.
I guess I was just unlucky back then being just a few k's behind top 100, that is it.