The faction that has a group playing at early morning hours / playing from Asia conquers every keep and wins the campaign hands down. Nothing else makes a difference. That kinda takes the game away from whole campaigning.
But pvp is much fun anyway. Those night guys can do only pve in Cyrodiil so it must be very dull for them.
Uhh it’s not Asian it’s Australians. I’m one. Hey, yeah our prime time is your asleep dead time maybe we should have a oceanic server with transferable characters so we can get our ping below 400.
And while we are at it we should make most trial gear BoE again to stop end game community dying.
Izanagi.Xiiib16_ESO wrote: »
Zos has said they won't make an AUS server because there aren't enough players.
Izanagi.Xiiib16_ESO wrote: »
Zos has said they won't make an AUS server because there aren't enough players.
Minnesinger wrote: »This is an old complaint mainly from the players who play on NA. We can disagree but there are players from the 7 continents and only 2 servers. Will never be possible that they play at the same time. Please check the world map for reference.
Edirt_seliv wrote: »
They all exist yes. Do they all matter? No.
Minnesinger wrote: »
Not sure if you realized that the map shows how huge the distance is between Australia and NZ to the North America. Then you add the Japanese population and that comprises quite an essential part of the NA server population. They do matter and I think the whole point of this thread was to complain about them even if unfairly. At the same time, there is no night capping in a sense that these players would plot to take the whole map when some sleep. You see that they play on their prime time when this night capping happens.
Not sure if you realized that the map shows how huge the distance is between Australia and NZ to the North America. Then you add the Japanese population and that comprises quite an essential part of the NA server population. They do matter and I think the whole point of this thread was to complain about them even if unfairly. At the same time, there is no night capping in a sense that these players would plot to take the whole map when some sleep. You see that they play on their prime time when this night capping happens.
Minnesinger wrote: »
Not sure if you realized that the map shows how huge the distance is between Australia and NZ to the North America. Then you add the Japanese population and that comprises quite an essential part of the NA server population. They do matter and I think the whole point of this thread was to complain about them even if unfairly. At the same time, there is no night capping in a sense that these players would plot to take the whole map when some sleep. You see that they play on their prime time when this night capping happens.
They're all stacked on one *** faction. what would you call that other than night capping?, seriously, they have all the oceanic guilds, they know this, they take everything regardless, they are night capping. in fact from what i've seen this camp when i played oceanic time zone i'd hesitate to call what i observed "playing the game" all i saw was 3 stacked raids steamrolling empty keeps. can't even call that PvP.
Izanagi.Xiiib16_ESO wrote: »
When the server's time designation is at night. There is an EU server and a NA server.
When the sun is not in the sky, obvious.
Oh, by the way, Australian players are just a NASA invention since there's no Australia....
And herein lies your problem. The game is sold globally, and folks have two servers to choose from.....heck even in NA the time zones have enough variation to counter your opinion..
There is no 'night time' globally.
Plus if you serious about things Its an MMO get guild mates in other time zones.
Izanagi.Xiiib16_ESO wrote: »
I'm guessing you play on Sotha as EP on EU?
Edit just saw your signature XD yep ok
The servers are located in 2 areas. There is one timezone for the server time. Players can easily see how imbalanced the map is and balance it but instead they choose to all play in one faction per campaign and cap the map.
IxSTALKERxI wrote: »It has nothing to do with 'nighttime' or 'oceanic players'. It is how the population is balanced across the 3 factions during those times. If there was an equal amount of oceanic players on each of the three factions there wouldn't be a problem. There has been times when this was the case, but most of the time one faction has an advantage.
There was a time that Ni, TKG, Vivace, were on DC and Queens ram was on EP... three of those somehow ended up on AD, not sure how that happened but it'll change again soon enough. I think with the release of the necromancer class people may end up leveling it on other factions etc and there could be another population shift again.
Unsure of the odd ad hominium attack there. What platform are you on? What's the suggestion regarding when i play? That Im a night capper? You are making some real jumps. Or is your issue players than run in Shor and Sotha on Xbox EU during GMT primetime? If so why. As that's where I'm at.
What is your suggestion for people outside of a specific server time? Are US westcoast players not allowed to play in their primetime? Where do Asian players play? Hawaii? Australia? What about people that work nights?
What if a alliance loyal guild want to PvP in Australia. Are you saying they need to be alliance hopping? How does that even work. I hate faction switchers so promoting that isn't a solution in my book. Attacking then isn't right, it asking ZOS for a Australia / Asia server might be. Constructive solutions needed.
It's a global game, 24/7, people will play when they want and how they want. Sure that might be jumped on and used as a tactic and could be abused (like faction hopping) and that's not cool but likewise Whats the solution for legit gamers gaming in their primetime.
Time zone comments are 99% always from American players, but honestly look up a time zone map and realize there is more to the world.