New tanking gear: Ebon, Galanwe, Mighty Chudan

  • AcadianPaladin
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    My DK tank is another happy Chudan user. Dual resists at cap, saves magicka from casting a buff, but most importantly to me, is it allowed me to drop that buff spell and open a slot which translated to finally being able to add caltrops.

    As far as Ebon goes, my tank has a nice set of it sitting in the bank.

    For the content I run (no interest in trials) my tank is pretty happy being nearly unkillable and 'selfish'.
    PC NA(no Steam), PvE, mostly solo
  • Malprave
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    I usually play as a selfish tank almost exclusively pugging vet dlc content, (where selfish tanking really comes into it’s own). I’m not against meta stuff at all and I totally understand the reason for it’s existence, but sometimes, weird stuff gets ensconced in the meta. And by this I mean the Alkosh set. Who decided to strap this on the tank? There’s nothing here for the tank. If ever there was a set meant for a stamina melee dps, this is it.
  • D0PAMINE
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    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    I just use another skill to give group utility when I run Chuden
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    My DK tank is another happy Chudan user. Dual resists at cap, saves magicka from casting a buff, but most importantly to me, is it allowed me to drop that buff spell and open a slot which translated to finally being able to add caltrops.

    As far as Ebon goes, my tank has a nice set of it sitting in the bank.

    For the content I run (no interest in trials) my tank is pretty happy being nearly unkillable and 'selfish'.

    Dks do not have to run caltrops, they have talons and chains. Your build makes no sense
  • ezio45
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    dont know what they mean but thats not the meta


    main tank is bloodspawn, torugs (now with lighting staff on bb) and alkosh

    off tank is bloodspawn, dragonguard and ebon

    at least to my knowledge.
  • AcadianPaladin
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    My DK tank is another happy Chudan user. Dual resists at cap, saves magicka from casting a buff, but most importantly to me, is it allowed me to drop that buff spell and open a slot which translated to finally being able to add caltrops.

    As far as Ebon goes, my tank has a nice set of it sitting in the bank.

    For the content I run (no interest in trials) my tank is pretty happy being nearly unkillable and 'selfish'.

    Dks do not have to run caltrops, they have talons and chains. Your build makes no sense

    It makes fine sense to me and I'm happy with how it works. I toss out caltrops to draw initial aggro from a whole group (28m range, big radius, snare) as I run in to start taunting, locking them down, chaining in adds etc. I like S&B on both bars and caltrops does the job without a destro staff on back bar like some use.
    PC NA(no Steam), PvE, mostly solo
  • idk
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    D0PAMINE wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    I just use another skill to give group utility when I run Chuden

    Cannot think of a worthy skill. You are giving them less utility in doing so. The person you quoted is very much correct.

    The best choices for monster sets are bloodspawn, Lord Warden (situational), 1pc Chokethorn 1 pc Shadowrend. Each one in the appropriate situation is significantly better for the tank and the group than whatever skill you are slotting. I hope the skill is not igneous weapons.
    Edited by idk on March 14, 2019 2:29AM
  • nud3_voxel
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    ElliottXO wrote: »
    There is a lot of hearsay and following other's opinions here. E.g. in my opinion torugs pact is garbage if you do the maths, but some 'pro' has stated he uses it and everyone keeps rubbing it into your face if you say no.

    I like your setup. I myself use a more 'selfish' setup of black rose, plague doctor and mighty chudan (So I don't need to use one slot to recast PR/SR skills).

    And here comes my point: with my more 'selfish' setup I can taunt more, block more, shield more and need less heal attention, allowing the dps and healer to contribute more.

    So, who is right? If you come to a certain point in your tanking life, you will realize that you need to ask your own questions and see if others can answer it. And if you think the answer is not good, make up your own mind.

    You don't just run torugs for the extra pen. You also run it for the reduced cooldown. 5s cooldown on infused and 5s duration means it's harder to keep 100% uptime. With 3.5s it's easier to reproc it early. It's especially useful in vCR when you have the bar swap mechanics, that means you might not be able to recast blockade right as the 5s ends.
  • idk
    idk
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    ElliottXO wrote: »
    There is a lot of hearsay and following other's opinions here. E.g. in my opinion torugs pact is garbage if you do the maths, but some 'pro' has stated he uses it and everyone keeps rubbing it into your face if you say no.

    I like your setup. I myself use a more 'selfish' setup of black rose, plague doctor and mighty chudan (So I don't need to use one slot to recast PR/SR skills).

    And here comes my point: with my more 'selfish' setup I can taunt more, block more, shield more and need less heal attention, allowing the dps and healer to contribute more.

    So, who is right? If you come to a certain point in your tanking life, you will realize that you need to ask your own questions and see if others can answer it. And if you think the answer is not good, make up your own mind.

    In adding to the reply above (just before this post that quotes what I quoted)

    I am going to keep this short. You state "if you do he maths" yet it is clear you did not even try or you messed up on that math.

    Here is a great source to actual information on the subject that clearly goes against your comment.

    https://woeler.eu/infused/

    Wear what you want as long as you are running with groups that permit it, torugs is mostly a concern for tanks and group tackling challenging content as it is a big buff to the groups dps. However, please do not suggest that something is mathematically inferior when it is well known and documented otherwise.
  • D0PAMINE
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    idk wrote: »
    D0PAMINE wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    I just use another skill to give group utility when I run Chuden

    Cannot think of a worthy skill. You are giving them less utility in doing so. The person you quoted is very much correct.

    The best choices for monster sets are bloodspawn, Lord Warden (situational), 1pc Chokethorn 1 pc Shadowrend. Each one in the appropriate situation is significantly better for the tank and the group than whatever skill you are slotting. I hope the skill is not igneous weapons.

    No I don't run igneous. Sometimes I'll run Echoing Vigor or Rapids with PA. My recovery buffed is pretty decent. I've tanked most vet DLC's, but I don't tank trials. In the harder content, I run Lord Warden, Plague and Torugs. I keep a lot of sets for different things.
  • idk
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    D0PAMINE wrote: »
    idk wrote: »
    D0PAMINE wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    I just use another skill to give group utility when I run Chuden

    Cannot think of a worthy skill. You are giving them less utility in doing so. The person you quoted is very much correct.

    The best choices for monster sets are bloodspawn, Lord Warden (situational), 1pc Chokethorn 1 pc Shadowrend. Each one in the appropriate situation is significantly better for the tank and the group than whatever skill you are slotting. I hope the skill is not igneous weapons.

    No I don't run igneous. Sometimes I'll run Echoing Vigor or Rapids with PA. My recovery buffed is pretty decent. I've tanked most vet DLC's, but I don't tank trials. In the harder content, I run Lord Warden, Plague and Torugs. I keep a lot of sets for different things.

    Great, but nothing you mentioned is a reason to use Chudan.

    I still fail to see where Chuden is usefull. Yes, I have PA and when I wear it I still do not have a need for Chudens. The three monster sets I mentioned are far more better.

    However, I do find the use of PA in 4 man dungeons, but to each their own.
  • D0PAMINE
    D0PAMINE
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    idk wrote: »
    D0PAMINE wrote: »
    idk wrote: »
    D0PAMINE wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    I just use another skill to give group utility when I run Chuden

    Cannot think of a worthy skill. You are giving them less utility in doing so. The person you quoted is very much correct.

    The best choices for monster sets are bloodspawn, Lord Warden (situational), 1pc Chokethorn 1 pc Shadowrend. Each one in the appropriate situation is significantly better for the tank and the group than whatever skill you are slotting. I hope the skill is not igneous weapons.

    No I don't run igneous. Sometimes I'll run Echoing Vigor or Rapids with PA. My recovery buffed is pretty decent. I've tanked most vet DLC's, but I don't tank trials. In the harder content, I run Lord Warden, Plague and Torugs. I keep a lot of sets for different things.

    Great, but nothing you mentioned is a reason to use Chudan.

    I still fail to see where Chuden is usefull. Yes, I have PA and when I wear it I still do not have a need for Chudens. The three monster sets I mentioned are far more better.

    However, I do find the use of PA in 4 man dungeons, but to each their own.

    That's fair. I wasn't disagreeing with you. Woeler is usually my first stop to keep up with any changes or touch up on what I need to work on.
  • karekiz
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    Chudan
    Ebon/Plague
    Bright throat

    I love the hate
  • firedrgn
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    Meta tank sets only work if you have a meta group dont let the elitist tell you any different.

    Ya you should probably wear the meta sets if you have a meta group.
    But just dont do it if your pugging you will die tired.
    Run a selfish set or two.
  • Tannus15
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    firedrgn wrote: »
    Meta tank sets only work if you have a meta group dont let the elitist tell you any different.

    Ya you should probably wear the meta sets if you have a meta group.
    But just dont do it if your pugging you will die tired.
    Run a selfish set or two.

    Alkosh is the most misunderstood set for tanking.

    No synergies, no proc. No proc, no point. No, for this 3 stam dps dungeon speed run, I won't be using alkosh.
  • MartiniDaniels
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    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan.. or new mighty glacier set..
    Still I will never use chudan in trials, there are too many whiners around.

    In dungeons.. why not, you may use wherever you see fit, in most cases you need to adjust to your groupmates and particular boss and carry 5-6 sets and 3-4 monsters in backpack..
  • Zacuel
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    No wonder the queue takes so long...

    All the tanks are here arguing over sets.

    Let's go!!!
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan

    uh
    my bars
    engulfing flames, igneous shield, armor buff(i use immovable brute), heroic slash, pierce armor

    green dragon blood, vigor, talons, chains, wall

    boom done. swap out chains for range taunt, on the bosses you really need it.
  • MartiniDaniels
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    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan

    uh
    my bars
    engulfing flames, igneous shield, armor buff(i use immovable brute), heroic slash, pierce armor

    green dragon blood, vigor, talons, chains, wall

    boom done. swap out chains for range taunt, on the bosses you really need it.

    Ok. But if you add absorb magicka there? :D anyway chudan has such sheer power in raw stats, so like as many mentioned using it allows to give other kind of support to the group then couple of bloodspawn procs to speed up horn for several seconds or LW ball from which magdps (which are 80% of dps you meet in dungeons) will never have any use.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan

    uh
    my bars
    engulfing flames, igneous shield, armor buff(i use immovable brute), heroic slash, pierce armor

    green dragon blood, vigor, talons, chains, wall

    boom done. swap out chains for range taunt, on the bosses you really need it.

    Ok. But if you add absorb magicka there? :D anyway chudan has such sheer power in raw stats, so like as many mentioned using it allows to give other kind of support to the group then couple of bloodspawn procs to speed up horn for several seconds or LW ball from which magdps (which are 80% of dps you meet in dungeons) will never have any use.

    what do you need absorb magic for? the cost reduction is like 20 stam saved a block and the damage mit is not worth a slot. and i meet more stam dps in dungoens when i tank, anecdotal evidence is not necessarily representative of a typical experience.
    Edited by Lightspeedflashb14_ESO on March 14, 2019 10:54AM
  • mocap
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    don't know about trials, but in vet dlc dungeons both Churben and Hardened Armor kinda meh.

    Tank in ESO is a wet noodle, same as DD or healer. If something can one shot you - it one shot you anyway, with Chudan or without. So most of the time Hardened Armor is just a cool looking skill. And in this case Chudan is completely garbage.
  • idk
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    firedrgn wrote: »
    Meta tank sets only work if you have a meta group dont let the elitist tell you any different.

    Ya you should probably wear the meta sets if you have a meta group.
    But just dont do it if your pugging you will die tired.
    Run a selfish set or two.

    First, raid groups are either well run or not. A well run raid team will have their tanks wearing certain sets. Granted, not every tank wants a regular gig with a good group.

    Of course, we are talking about well run groups and that is when these sets being mentioned come into play. For more pug runs it is not uncommon to wear a selfish set somewhere. Of course a tank that just pugs and only pugs is not going to truly understand what I mean by a well run raid group, and it's benefits.

    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan

    uh
    my bars
    engulfing flames, igneous shield, armor buff(i use immovable brute), heroic slash, pierce armor

    green dragon blood, vigor, talons, chains, wall

    boom done. swap out chains for range taunt, on the bosses you really need it.

    :D anyway chudan has such sheer power in raw stats, so like as many mentioned using it allows to give other kind of support to the group then couple of bloodspawn procs to speed up horn for several seconds or LW ball from which magdps (which are 80% of dps you meet in dungeons) will never have any use.

    This is so false. The "sheer power" of chudan is a joke. It is why it is not on the list of worthy tanking monster sets. I have not seen a worthy trial tank actually consider wearing that set it is so bad.

    If talking about 4 man dungeons, who cares as many can be tanked in DPS armor.
    Edited by idk on March 14, 2019 11:00AM
  • MartiniDaniels
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    If you want to use blockade, engulfing flames and vigor for PA all together there is no place for armor buff, so it should be either provided by warden support or chudan

    uh
    my bars
    engulfing flames, igneous shield, armor buff(i use immovable brute), heroic slash, pierce armor

    green dragon blood, vigor, talons, chains, wall

    boom done. swap out chains for range taunt, on the bosses you really need it.

    Ok. But if you add absorb magicka there? :D anyway chudan has such sheer power in raw stats, so like as many mentioned using it allows to give other kind of support to the group then couple of bloodspawn procs to speed up horn for several seconds or LW ball from which magdps (which are 80% of dps you meet in dungeons) will never have any use.

    what do you need absorb magic for? the cost reduction is like 20 stam saved a block and the damage mit is not worth a slot. and i meet more stam dps in dungoens when i tank, anecdotal evidence is not necessarily representative of a typical experience.

    You receive notably less damage when blocking HA. Also there is Asylum S&B which give you magicka for each time when defensive position reflects/absorbs damage. I didn't used it for long considering this skill a slottable only for permablockers, then just decided to look how asylum will work... and it worked so great so now i don't imagine my bar without it.
  • MartiniDaniels
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    mocap wrote: »
    don't know about trials, but in vet dlc dungeons both Churben and Hardened Armor kinda meh.

    Tank in ESO is a wet noodle, same as DD or healer. If something can one shot you - it one shot you anyway, with Chudan or without. So most of the time Hardened Armor is just a cool looking skill. And in this case Chudan is completely garbage.

    Come on, there a lot of situations when you receive tons of damage and resistance cap is must have.. those behemoth ww shouts and troll/ww HAs.. i'm not saying about bosses, even adds hit like truck, and there is difference to receive 10k damage from HA on maxed mitigation, or 20k on some squishy setup which was ok for 90% of content.
    Balance.. well, if you got a good healer in dlc vet dungeon you won't have problem surviving anyway and if healer is noob/slacker/struggles to survive himself etc, ill-timed Balance will be a death sentence. And all other sources of major ward/resolve are quite expensive.
  • code65536
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    As far as supportive monster sets go, the only one is Warden, and only if there are players stacked in melee range of you. There are many situations where that will not happen.

    I'm generally not a fan of Blood Spawn. The 1p is worthless, the resistance proc is essentially worthless, and the only benefit is the ultigen, which is nice, but I'm often finding myself holding horn, waiting either for my turn or for a particular moment when horn makes sense. There are situations where BS makes sense, but more often than not, it doesn't.

    As far as selfish sets go, I'd say my favorites are Stonekeeper, Earthgore, and Chudan. While Chudan isn't my favorite selfish set, it's great for certain fights where bar space is at a premium or when I just want to be lazy.

    As far as body gear in 4-person content, Alkosh is worthless if you have no synergies. Running with 3 magblade DDs? Yea, Alkosh won't do you any good. Though Alkosh 1H&S is pretty, so for old content where there's no real pressure on the tank (so no point in being selfish), I'll just stick with my default Ebon/Alkosh because of style points. :trollface: As far as being selfish goes, Ebon/Crest is my favorite setup for that.
    Nightfighters ― PC/NA and PC/EU

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  • idk
    idk
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    mocap wrote: »
    don't know about trials, but in vet dlc dungeons both Churben and Hardened Armor kinda meh.

    Tank in ESO is a wet noodle, same as DD or healer. If something can one shot you - it one shot you anyway, with Chudan or without. So most of the time Hardened Armor is just a cool looking skill. And in this case Chudan is completely garbage.

    Come on, there a lot of situations when you receive tons of damage and resistance cap is must have..

    While what you quoted is just a salty response, the resistance cap is not a goal in any high end tanking build.

    It has been a couple years since the resistance cap was a focus in tank builds. Torugs does happen to put SR at the cap, but that is not why we wear it. PR is still below the cap.

    Even with Morrowind update it became more about having enough health and avoiding damage vs just standing their holding up block.
  • MartiniDaniels
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    idk wrote: »
    mocap wrote: »
    don't know about trials, but in vet dlc dungeons both Churben and Hardened Armor kinda meh.

    Tank in ESO is a wet noodle, same as DD or healer. If something can one shot you - it one shot you anyway, with Chudan or without. So most of the time Hardened Armor is just a cool looking skill. And in this case Chudan is completely garbage.

    Come on, there a lot of situations when you receive tons of damage and resistance cap is must have..

    While what you quoted is just a salty response, the resistance cap is not a goal in any high end tanking build.

    It has been a couple years since the resistance cap was a focus in tank builds. Torugs does happen to put SR at the cap, but that is not why we wear it. PR is still below the cap.

    Even with Morrowind update it became more about having enough health and avoiding damage vs just standing their holding up block.

    Bro, you always play with good groups from what I heard. So I specially mentioned that in case of good healer survival is not an issue. But a lot, and actually majority of players use group finder. And when you are in vMHK with healer who barely keeps himself alive and group dps is 50-60k, you need that resistance cap to survive consecutive 2-3-4 behemoth shouts mixed with aoe stomps and 10k+ HP HA's while your dps are trying to kill it.

    P.S. I got a dozen of good friends in eso and i'm in 3 active big guilds, I simply don't see point to run dungeons with guildmates since it becomes either too easy or too tedious, when I just want to have fun with randoms (who sometimes are very good and fun to play with btw) for 30 minutes and log off.
  • raaphor
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    Vildebill wrote: »
    That debuff isn't very big, only lasts 4 seconds, doesn't affect healing received, and every tank in the game should be able to take 6k damage extra every 20 seconds. Of course this might be a little hard for new tanks, but I would rather encourage new tanks to learn how to use the skill properly (or use Hardened Armour or Ice Fortress in the meantime to get the hang of managing the skill) than use a set that doesn't contribute at all.

    In OP's initial post he stated it was the first time he went in that trial (he doesn't tell wich one but it doesn't matter really), so wearing selfish gear is a very valid choice in this scenario.

    Learning to use balance is nice but when you are not familiar with the content or play often in unorganised groups, where you don't know how good the healers are it might be better to invest a little more in survivability.

    Same goes for Alkosh, I often end up in groups where I hardly get any synergies, in that case I switch to torugs or a defensive set after the first boss encounter.
    Edited by raaphor on March 14, 2019 11:50AM
    EU/PC - 9 max level characters (DC)
    NA/PC - 2 characters (AD)
  • ayu_fever
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    the only thing i really dont understand in this discussion is why people choose a DK to use as a tank.

    i have tried it with a dark elf and used ebon/dragon/lord warden (or bloodspawn) and it just takes so much damage and has tons of sustain issues, even using balance and trying chudan.

    i been tanking with a nord templar for 3 years and never run into any of these problems, even as the main tank in trials.
    i ALWAYS use:
    ebon
    dragon

    monster set depends on the encounter, and to a lesser degree my mood:
    lord warden, thorvokun, blood spawn, earthgore, swarm mothers

    i just stick with what works for me.
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • profundidob16_ESO
    profundidob16_ESO
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    My new default-to-go monster set since Wrathstone arrived is stonekeeper. It is simply too awesome to pass on. I'm utterly surprised that only so few tanks so far have adapted yet. It will take again until Woeler 'discovers' it for the whole meta train to recognize the phenomenal power of this monster set.

    also Ebon+Mighty glacier is something I like to run now as offtank role in trials or in dungeons. Basically awesome survivability support for the entire trial/dungeon group, providing not only the ebon health buff but also a permanent Mighty Chudan buff.
    Edited by profundidob16_ESO on March 14, 2019 12:37PM
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