
This is why they need to be two separate games. I am very sure they'd have plenty of players for each, and some for both, and everyone would be happy..
You are forced to PvP for transmute crystals as a PvE player. Unless you only like getting 6 crystals per day or less.
For the same reason they "force" a PvP on people who just want to do the achievements, play the stories, collect the goodies.Why does ZOS force PVE on people who want nothing to do with it
Which only means you gotta run with some PUG as they dash through the dungeons, though actually this time you would have to at least pull your weight and pitch in with the PvE or get kicked and called ruse things...I could find to try and get what I needed, which worked fine, till I realized that I had to farm dungeons for impenetrable trait items.
Clever. I'm very impressed. Anyone else impressed?

You are forced to PvP for transmute crystals as a PvE player. Unless you only like getting 6 crystals per day or less.
AcadianPaladin wrote: »PvE player here but I think breaking PvP and PvE into two completely separate games would be lovely.