Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.
All those others are active skills, so of course they last longer, you have to slot and cast them.
As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff
And you're going to complain that it doesn't last as long as active skills?
Is this a joke?
Silver_Strider wrote: »Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.
Hmmmm.
So, if a NB is spamming Surprise Attack, would a duration increase on the Shadow Barrier passive honestly matter at all? If I get 100% uptime on a 6 second duration, wouldn't that still be the case at an 8 second duration? In PvP, a NB is always using Shade, Cloak, Fear and Surprise Attack that the uptime is already near to, if not always at, 100% uptime so what exactly is a duration increase doing for NB in terms of what it's providing since it's already capped out in effectiveness? In PvE content, 6 seconds is more than enough time to lay down your DoTs and continue using Surprise attack to maintain Shadow Barrier so again, what is the problem with the duration increase? Seems like a meaningless argument when you think about it in context, doesn't it?All those others are active skills, so of course they last longer, you have to slot and cast them.
As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff
And you're going to complain that it doesn't last as long as active skills?
Is this a joke?
And do you not get benefits from your class passives from using those abilities? Do DK not get 12% extra healing received when using Spiked Armor? Do Templar not get Minor Mending for using Rune Focus? Do Sorcs not get extra Weapon/Spell Damage just for slotting Lightning Form?
Let's compare them
Surprise Attack - Damage, Major Fracture, Stun from Stealth/Cloak, 6 seconds of Major Resolve/Ward
Spiked Armor - Damage, 12% healing received, 20 seconds of Major Resolve/Ward
Rune Focus - Resource Return, Minor Mending, Snare, 20 seconds of Major Resolve/Ward
Lightning Form - Damage, Expedition, 2% Extra Weapon/Spell Damage, 23 seconds of Major Resolve/Ward.
Again, a meaningless argument. You're slotting a shadow ability to get the benefit of Shadow Barrier, much like you're slotting those abilities on other classes for their benefits so why is this a joke when all classes seem to have similar utility from their Major Resistance skill but have more than 3x the duration of NB?
Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
I don't see how this is an issue when other mag classes don't even have a slot available in their bars for the defensive buffs in PvE. Magblades already have it so much better than other classes--no need to make them tankier.WrathOfInnos wrote: »Stamblades get it for free, but PVE magblades can’t keep good uptime. Not really a big deal now that Frost Cloak can be used on a whole group though.
Still, I’d be in favor for it granting 10s with no heavy armor, 20s with 5 heavy and 24s with 7 heavy. Basically 10s base, with bonuses 20% or 2s per piece of heavy armor. Then magblades in 5-1-1 would get 12s defensive buffs to match their Twisting Path duration.
Chilly-McFreeze wrote: »Silver_Strider wrote: »Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.
Hmmmm.
So, if a NB is spamming Surprise Attack, would a duration increase on the Shadow Barrier passive honestly matter at all? If I get 100% uptime on a 6 second duration, wouldn't that still be the case at an 8 second duration? In PvP, a NB is always using Shade, Cloak, Fear and Surprise Attack that the uptime is already near to, if not always at, 100% uptime so what exactly is a duration increase doing for NB in terms of what it's providing since it's already capped out in effectiveness? In PvE content, 6 seconds is more than enough time to lay down your DoTs and continue using Surprise attack to maintain Shadow Barrier so again, what is the problem with the duration increase? Seems like a meaningless argument when you think about it in context, doesn't it?All those others are active skills, so of course they last longer, you have to slot and cast them.
As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff
And you're going to complain that it doesn't last as long as active skills?
Is this a joke?
And do you not get benefits from your class passives from using those abilities? Do DK not get 12% extra healing received when using Spiked Armor? Do Templar not get Minor Mending for using Rune Focus? Do Sorcs not get extra Weapon/Spell Damage just for slotting Lightning Form?
Let's compare them
Surprise Attack - Damage, Major Fracture, Stun from Stealth/Cloak, 6 seconds of Major Resolve/Ward
Spiked Armor - Damage, 12% healing received, 20 seconds of Major Resolve/Ward
Rune Focus - Resource Return, Minor Mending, Snare, 20 seconds of Major Resolve/Ward
Lightning Form - Damage, Expedition, 2% Extra Weapon/Spell Damage, 23 seconds of Major Resolve/Ward.
Again, a meaningless argument. You're slotting a shadow ability to get the benefit of Shadow Barrier, much like you're slotting those abilities on other classes for their benefits so why is this a joke when all classes seem to have similar utility from their Major Resistance skill but have more than 3x the duration of NB?
And how do you value the extra bar slot + resources that all other classes have to burn for maj resolce/ward?
Btw most of the times those skills are back barred, so the value of eg sorcs spell dmg isn't as "big " as it seems
Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
What about changing twisting path into a 20 secs major ward/resolve buff skill, but without major expedition, and changing shadow barrier into something different, like increasing the health recovery a 10%? Isn't that OK?
Night blade tanks have waaaaay bigger problems than major resolve uptime. It's really not an issue.
I don't see how this is an issue when other mag classes don't even have a slot available in their bars for the defensive buffs in PvE. Magblades already have it so much better than other classes--no need to make them tankier.WrathOfInnos wrote: »Stamblades get it for free, but PVE magblades can’t keep good uptime. Not really a big deal now that Frost Cloak can be used on a whole group though.
Still, I’d be in favor for it granting 10s with no heavy armor, 20s with 5 heavy and 24s with 7 heavy. Basically 10s base, with bonuses 20% or 2s per piece of heavy armor. Then magblades in 5-1-1 would get 12s defensive buffs to match their Twisting Path duration.
Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
Chilly-McFreeze wrote: »Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.
So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.
Iron_Blurr wrote: »Chilly-McFreeze wrote: »Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.
So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.
Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..
Chilly-McFreeze wrote: »Iron_Blurr wrote: »Chilly-McFreeze wrote: »Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.
So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.
Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..
You neither use Path nor Dark Cloak on your tank?
Chilly-McFreeze wrote: »Iron_Blurr wrote: »Chilly-McFreeze wrote: »Iron_Blurr wrote: »Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.
You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.
So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.
Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..
You neither use Path nor Dark Cloak on your tank?
This. When I was grinding undaunted on my nb tank Dark Cloak was heavily used. Gives you minor protection, a sweet over time heal, minor protection, passively grants major resistances each time it's used, and boosts max health while slotted. And you want nightblades further buffed? No thank you.
And yes, it's free. Nb tanks cast Dark Cloak anyway, so you're getting the resistance buffs for nothing.
Iron_Blurr wrote: »If you are wearing all heavy pieces if should give you the buffs for around 20 seconds just like every other ability in the game that does that.
Seriously some of you guys seem to have such a warped definition of "free" when getting the buffs has a cost.
Chilly-McFreeze wrote: »Iron_Blurr wrote: »If you are wearing all heavy pieces if should give you the buffs for around 20 seconds just like every other ability in the game that does that.
Seriously some of you guys seem to have such a warped definition of "free" when getting the buffs has a cost.
It's free in the sense that you don't use resources to mainly get the buff. It's a passive that procs while you mainly use skills for other things. I guess you'd consider Blood Magic a free heal on hitting frags, or not?
Well, if you want your stuff to behave like every other class, then I'd propose we move major resolve/ward from a passive to an active skill that costs an extra bar slot. And while you're so fixed on what others get, we make it 15 seconds like stam sorcs have it.