Maintenance for the week of March 16:
• PC/Mac: No maintenance – March 16
• ESO Store and Account System for maintenance – March 18, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

Nightblade Shadow Barrier passive duration

Iron_Blurr
Iron_Blurr
✭✭✭✭
The Shadow Barrier passive duration is currently under powered when compared to other sources of Major Ward/Major Resolve in the game.
These are some notable sources of those buffs..
Dragon Knight: Hardened/Volatile Armor = 20 seconds.
Templar: Channeled/Restoring Focus = 20 seconds.
Sorcerer: Boundless Storm = 23 seconds.
Warden: Frost Cloak(and morphs) = 21 seconds
Mages Guild: Balance = 20 seconds(24 seconds with everlasting magic passive)
Heavy Armor Skills: Immovable and morphs = 23 seconds. (Unstoppable morph with 7 pieces of heavy armor worn = 31.5 seconds)
Monster set: Mighty Chudan = Permanent while set is worn.
Alchemy potions: Essence of armor = 36.6 seconds. Essence of spell protection = 36.6 seconds.

Now that we have some background info lets look at the Nightblade Shadow Barrier passive.
Shadow Barrier: Casting a Shadow ability grants you Major Resolve and Major Ward for 6 seconds, increasing Physical and Spell Resistance by 5280. This duration is increased by 25% for each piece of Heavy Armor equipped.
Shadow Barrier + 7 pieces of heavy armor worn = 16.5 seconds.

The way the math works out currently the shadow barrier passive is the weakest source of Major Ward/Resolve in the game. The short duration is a large annoyance for nightblade tanks.
I propose that the nightblade passive be changed to something like this. "Shadow Barrier: Casting a Shadow ability grants you Major Resolve and Major Ward for (8 seconds), increasing physical and spell resistance by 5280. This duration is increased by 25% for each piece of Heavy armor equipped.
This minor change would make it so Nightblade tanks would gain Major Resolve/Ward for 22 seconds while wearing 7 pieces of heavy armor.
I feel that this would be a nice quality of life change for Nightblade tanks and bring their buffs more in-line with all other sources of the same buffs in the game.

  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    i agree with you, well written and good thoughts.

    i dont play a tank by the way, i wear medium armor (full 7 pcs) i have no interest to wear heavy armor, we shouldnt be forced into what armor type to wear just for a passive.
    Edited by Gilvoth on March 10, 2019 11:47PM
  • kojou
    kojou
    ✭✭✭✭✭
    ✭✭
    Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.
    Playing since beta...
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stamblades get it for free, but PVE magblades can’t keep good uptime. Not really a big deal now that Frost Cloak can be used on a whole group though.

    Still, I’d be in favor for it granting 10s with no heavy armor, 20s with 5 heavy and 24s with 7 heavy. Basically 10s base, with bonuses 20% or 2s per piece of heavy armor. Then magblades in 5-1-1 would get 12s defensive buffs to match their Twisting Path duration.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    It's to encourage an aggressive play style. I think it's fine honestly.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Basicly magblade was designed thinking refreshing/twisting path would be useful. If you don’t use it as a magblade then yea, you probably won’t have good uptime.

    I’ve found as a magblade you’re either cloaking a lot at range or using concealed weapon, those are your sources. If you’re free casting at range and get charged without the buff up you’ll explode, but that’s magblade life.
    Edited by Iskiab on March 11, 2019 2:34AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Aedrion
    Aedrion
    ✭✭✭✭✭
    All those others are active skills, so of course they last longer, you have to slot and cast them.
    As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff

    And you're going to complain that it doesn't last as long as active skills?
    Is this a joke?

  • hakan
    hakan
    ✭✭✭✭✭
    its in a spammable. no need for a buff. its at least 6 seconds plus increases the duration via equipping heavy armor
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    kojou wrote: »
    Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.

    Hmmmm.
    So, if a NB is spamming Surprise Attack, would a duration increase on the Shadow Barrier passive honestly matter at all? If I get 100% uptime on a 6 second duration, wouldn't that still be the case at an 8 second duration? In PvP, a NB is always using Shade, Cloak, Fear and Surprise Attack that the uptime is already near to, if not always at, 100% uptime so what exactly is a duration increase doing for NB in terms of what it's providing since it's already capped out in effectiveness? In PvE content, 6 seconds is more than enough time to lay down your DoTs and continue using Surprise attack to maintain Shadow Barrier so again, what is the problem with the duration increase? Seems like a meaningless argument when you think about it in context, doesn't it?
    Aedrion wrote: »
    All those others are active skills, so of course they last longer, you have to slot and cast them.
    As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff

    And you're going to complain that it doesn't last as long as active skills?
    Is this a joke?

    And do you not get benefits from your class passives from using those abilities? Do DK not get 12% extra healing received when using Spiked Armor? Do Templar not get Minor Mending for using Rune Focus? Do Sorcs not get extra Weapon/Spell Damage just for slotting Lightning Form?

    Let's compare them
    Surprise Attack - Damage, Major Fracture, Stun from Stealth/Cloak, 6 seconds of Major Resolve/Ward
    Spiked Armor - Damage, 12% healing received, 20 seconds of Major Resolve/Ward
    Rune Focus - Resource Return, Minor Mending, Snare, 20 seconds of Major Resolve/Ward
    Lightning Form - Damage, Expedition, 2% Extra Weapon/Spell Damage, 23 seconds of Major Resolve/Ward.

    Again, a meaningless argument. You're slotting a shadow ability to get the benefit of Shadow Barrier, much like you're slotting those abilities on other classes for their benefits so why is this a joke when all classes seem to have similar utility from their Major Resistance skill but have more than 3x the duration of NB?
    Argonian forever
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    kojou wrote: »
    Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.

    Hmmmm.
    So, if a NB is spamming Surprise Attack, would a duration increase on the Shadow Barrier passive honestly matter at all? If I get 100% uptime on a 6 second duration, wouldn't that still be the case at an 8 second duration? In PvP, a NB is always using Shade, Cloak, Fear and Surprise Attack that the uptime is already near to, if not always at, 100% uptime so what exactly is a duration increase doing for NB in terms of what it's providing since it's already capped out in effectiveness? In PvE content, 6 seconds is more than enough time to lay down your DoTs and continue using Surprise attack to maintain Shadow Barrier so again, what is the problem with the duration increase? Seems like a meaningless argument when you think about it in context, doesn't it?
    Aedrion wrote: »
    All those others are active skills, so of course they last longer, you have to slot and cast them.
    As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff

    And you're going to complain that it doesn't last as long as active skills?
    Is this a joke?

    And do you not get benefits from your class passives from using those abilities? Do DK not get 12% extra healing received when using Spiked Armor? Do Templar not get Minor Mending for using Rune Focus? Do Sorcs not get extra Weapon/Spell Damage just for slotting Lightning Form?

    Let's compare them
    Surprise Attack - Damage, Major Fracture, Stun from Stealth/Cloak, 6 seconds of Major Resolve/Ward
    Spiked Armor - Damage, 12% healing received, 20 seconds of Major Resolve/Ward
    Rune Focus - Resource Return, Minor Mending, Snare, 20 seconds of Major Resolve/Ward
    Lightning Form - Damage, Expedition, 2% Extra Weapon/Spell Damage, 23 seconds of Major Resolve/Ward.

    Again, a meaningless argument. You're slotting a shadow ability to get the benefit of Shadow Barrier, much like you're slotting those abilities on other classes for their benefits so why is this a joke when all classes seem to have similar utility from their Major Resistance skill but have more than 3x the duration of NB?

    And how do you value the extra bar slot + resources that all other classes have to burn for maj resolce/ward?

    Btw most of the times those skills are back barred, so the value of eg sorcs spell dmg isn't as "big " as it seems
  • Iron_Blurr
    Iron_Blurr
    ✭✭✭✭
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..
  • Iron_Blurr
    Iron_Blurr
    ✭✭✭✭
    Ok so some posters have brought up good points about the change i suggested being potentially an unneeded buff to Nightblade dps in pvp.

    In order to buff the duration for tanks without also changing nightblade dps the passive can be changed to something like this..

    Original: Shadow Barrier: Casting a Shadow ability grants you Major Resolve and Major Ward for 6 seconds, increasing Physical and Spell Resistance by 5280. This duration is increased by 25% for each piece of Heavy Armor equipped.

    NEW: "Shadow Barrier: Casting a Shadow ability grants you Major Resolve and Major Ward for 6 seconds, increasing Physical and Spell Resistance by 5280. This duration is increased by 40% for each piece of Heavy Armor equipped."

    If this change is implemented the duration of the shadow barrier passive for tanks would be 22.8 seconds. The duration for a dps wearing all medium would remain unchanged. The duration for a nightblade dps wearing 1 piece of heavy would increase from 7.5 to 8.4

    What would you guys think if this change was done?
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    As a magblade healer for pvp and dps for pve, I love the way it is tbh. NB buffs are so spread out amongst different abilities as is, if I had one more skill to slot I’d have to remove a key ability.

    Why not use refreshing/twisting path as a NB tank? That would mean you’d have 100 percent uptime.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thats cause nbs have it as a 'passive' and not a skill.

    PC EU
    PvP only
  • ccmedaddy
    ccmedaddy
    ✭✭✭✭✭
    ✭✭
    Stamblades get it for free, but PVE magblades can’t keep good uptime. Not really a big deal now that Frost Cloak can be used on a whole group though.

    Still, I’d be in favor for it granting 10s with no heavy armor, 20s with 5 heavy and 24s with 7 heavy. Basically 10s base, with bonuses 20% or 2s per piece of heavy armor. Then magblades in 5-1-1 would get 12s defensive buffs to match their Twisting Path duration.
    I don't see how this is an issue when other mag classes don't even have a slot available in their bars for the defensive buffs in PvE. Magblades already have it so much better than other classes--no need to make them tankier.
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    All for Magblade buffs but this is one that I can't get on board with.

    Between skills like Cloak, Shade, and even Refreshing Path it's easy to maintain 100%.

    I would not want it attached to a specific skill.
    Edited by brandonv516 on March 11, 2019 11:44PM
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    kojou wrote: »
    Yeah getting it from an instant cast ability that also does damage and puts major fracture on a target is pretty underpowered. Please buff.

    Hmmmm.
    So, if a NB is spamming Surprise Attack, would a duration increase on the Shadow Barrier passive honestly matter at all? If I get 100% uptime on a 6 second duration, wouldn't that still be the case at an 8 second duration? In PvP, a NB is always using Shade, Cloak, Fear and Surprise Attack that the uptime is already near to, if not always at, 100% uptime so what exactly is a duration increase doing for NB in terms of what it's providing since it's already capped out in effectiveness? In PvE content, 6 seconds is more than enough time to lay down your DoTs and continue using Surprise attack to maintain Shadow Barrier so again, what is the problem with the duration increase? Seems like a meaningless argument when you think about it in context, doesn't it?
    Aedrion wrote: »
    All those others are active skills, so of course they last longer, you have to slot and cast them.
    As a NB you proc major protection and ward for free on the most basic skills like SA. Even cloak - the most hilariously OP defensive in the game - gives you that buff

    And you're going to complain that it doesn't last as long as active skills?
    Is this a joke?

    And do you not get benefits from your class passives from using those abilities? Do DK not get 12% extra healing received when using Spiked Armor? Do Templar not get Minor Mending for using Rune Focus? Do Sorcs not get extra Weapon/Spell Damage just for slotting Lightning Form?

    Let's compare them
    Surprise Attack - Damage, Major Fracture, Stun from Stealth/Cloak, 6 seconds of Major Resolve/Ward
    Spiked Armor - Damage, 12% healing received, 20 seconds of Major Resolve/Ward
    Rune Focus - Resource Return, Minor Mending, Snare, 20 seconds of Major Resolve/Ward
    Lightning Form - Damage, Expedition, 2% Extra Weapon/Spell Damage, 23 seconds of Major Resolve/Ward.

    Again, a meaningless argument. You're slotting a shadow ability to get the benefit of Shadow Barrier, much like you're slotting those abilities on other classes for their benefits so why is this a joke when all classes seem to have similar utility from their Major Resistance skill but have more than 3x the duration of NB?

    And how do you value the extra bar slot + resources that all other classes have to burn for maj resolce/ward?

    Btw most of the times those skills are back barred, so the value of eg sorcs spell dmg isn't as "big " as it seems

    If Shadow Abilities were free to cast and didn't require slotting them to active Shadow Barrier, that argument might have actually meant something but that isn't the case so its a bad strawman argument. Templar is slotting rune for the resource return so its not really a lose for them; A NB would have to slot a shadow ability and Siphoning Strikes for the same benefit so its not exactly as free as you make it out to be. A Sorc is still getting Expedition from Lightning Form and while Path offers Expedition, it's only in a fixed location, not to mention Path would last longer than the Resistance buffs so you're either using more resources to prematurely cast path or you're losing your resistance buff early. A DK is getting getting either a damage shield or an AoE attack with their resistance buff and while more limited in scope in comparison to other classes, it's not as though its a totally useless skill either.
    Argonian forever
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    What about changing twisting path into a 20 secs major ward/resolve buff skill, but without major expedition, and changing shadow barrier into something different, like increasing the health recovery a 10%? Isn't that OK?
    Edited by Xvorg on March 12, 2019 12:50AM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    Xvorg wrote: »
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    What about changing twisting path into a 20 secs major ward/resolve buff skill, but without major expedition, and changing shadow barrier into something different, like increasing the health recovery a 10%? Isn't that OK?

    Or we can leave NB alone and it's fine as is. This is definitely one of those situations that we don't fix what isn't broken.
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    Night blade tanks have waaaaay bigger problems than major resolve uptime. It's really not an issue.

  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Stx wrote: »
    Night blade tanks have waaaaay bigger problems than major resolve uptime. It's really not an issue.

    They have problems? All the NB tanks I’ve been have been decent.

    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    Iskiab wrote: »
    Stx wrote: »
    Night blade tanks have waaaaay bigger problems than major resolve uptime. It's really not an issue.

    They have problems? All the NB tanks I’ve been have been decent.

    Tanking is about player skill more than anything else so being decent is possible regardless of what class you are. However, there are very clear issues with several classes in terms of their toolkits and what they offer that specific role. Case in point, NB Tanks are practically bare bones in terms of their tanking toolkits as they have no good CC options, their sustain is fairly poor and their survivability is subpar in comparison to something like Warden or DK tanks. The skill ceiling to make a successful NB Tank is on a much higher level than DK or Warden Tanks, so you throw on as many supplementary skills/sets to try and compensate for the differences only to still be subpar to them and you just start asking yourself, "Why am I a NB Tank?" What unique characteristic does NB have? What utility do they bring? What gameplay style makes them stand out over DK or Warden? The answer is, there really isn't anything anymore.

    Before Morrowind, NB Tanks could deal phenomenal damage as well as provide tons of off healing with Sap Tanking. They had no issues with sustain and due to the amount of AoE damage they did, were easily capable of having no issues with aggro holding. Their only real issue at the time was a distinct lack of an "oh $#&%" button because at the time, their only real one was Bolstering Darkness to mitigate 60% of the damage they took but that was really it. Morrowind took that away by nerfing NB sustain into the ground and making it impossible for Sap Tank to sustain themselves, killing off the playstyle entirely so we had to move on to the less engaging Dodge Tank build that wasn't as effective as Sap Tanking was but it at least offered a nice niche with Tava's Favor to be ultimate generating machines. Murkmire destroyed that playstyle as well with the changes to Major Evasion, making it so that NB no longer had that niche and now had even less to offer the role, not to mention this is also the time that Refreshing Path lost its damage, further lowering NB's AoE Aggro generation, as well as the removal of Minor Vitality from Swallow Soul, so less healing from our abilities. Now, Time Stop is also gone as its become much too pricey to maintain with everything else we have to do and we're literally just kind of left to twiddle our thumbs doing nothing that's really helpful other than being a generic meatshield and that just really depressing.
    Edited by Silver_Strider on March 12, 2019 4:09AM
    Argonian forever
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    ccmedaddy wrote: »
    Stamblades get it for free, but PVE magblades can’t keep good uptime. Not really a big deal now that Frost Cloak can be used on a whole group though.

    Still, I’d be in favor for it granting 10s with no heavy armor, 20s with 5 heavy and 24s with 7 heavy. Basically 10s base, with bonuses 20% or 2s per piece of heavy armor. Then magblades in 5-1-1 would get 12s defensive buffs to match their Twisting Path duration.
    I don't see how this is an issue when other mag classes don't even have a slot available in their bars for the defensive buffs in PvE. Magblades already have it so much better than other classes--no need to make them tankier.

    Templar does because its attached to their primary resource restore tool and they're right there with NB as a top DPS option.
    Argonian forever
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.

    So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.
  • Iron_Blurr
    Iron_Blurr
    ✭✭✭✭
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.

    So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.

    Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Iron_Blurr wrote: »
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.

    So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.

    Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..

    You neither use Path nor Dark Cloak on your tank?
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Iron_Blurr wrote: »
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.

    So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.

    Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..

    You neither use Path nor Dark Cloak on your tank?

    This. When I was grinding undaunted on my nb tank Dark Cloak was heavily used. Gives you minor protection, a sweet over time heal, minor protection, passively grants major resistances each time it's used, and boosts max health while slotted. And you want nightblades further buffed? No thank you.
    And yes, it's free. Nb tanks cast Dark Cloak anyway, so you're getting the resistance buffs for nothing.
  • Iron_Blurr
    Iron_Blurr
    ✭✭✭✭
    Alucardo wrote: »
    Iron_Blurr wrote: »
    Iron_Blurr wrote: »
    Iskiab wrote: »
    Free major resolve is one of the best things about the nightblade class. Just cast a shadow ability more often.

    You’re comparing a free buff to classes that have to burn a skill slot. Nightblades have it WAY better than other classes.

    How is it free? As a nb tank you HAVE to cast a shadow ability. As a warden you give the armor buff to the entire group. As a dk you get a damage shield. As a sorc you get major expedition and extra damage. As a nightblade you get what? A super weak refreshing path that heals for like 400 hp per second? A weak damage ability? A fear that will scatter mobs and make pulling stuff in as a tank harder? think about it from a tank perspective..

    So you're saying you only ever use shadow abilites for the passive proc? Got it. My experience is slightly different. I'm going to cast a shadow ability anyway in almost every situation. As a stamDD I use the spam. On magDD and healer I use a path anyway, alone for the lack of aoe alternative. On a tank maybe too + Dark Cloak. I don't need to mention the value of cloak in PvP.

    So yep, you don't have to use a bar slot just/only for the major buff. Mind I didn't say that path isn't lackluster. Thing is you get it passively as part of your usual rotation. So no need to buff it. Especially when the warden group buff takes care of it.

    Did you read the part where i said think about it FROM A TANK PERSPECTIVE? I dont care about the dps perspective because with the updated proposal nothing would change for a dps. Nothing would change in pvp. The only thing that would change is the buff would last 4 seconds longer if you are wearing all 7 pieces of heavy armor. Also your point about a rotation doesnt make sense from a tank perspective. Tanks dont have rotations..

    You neither use Path nor Dark Cloak on your tank?

    This. When I was grinding undaunted on my nb tank Dark Cloak was heavily used. Gives you minor protection, a sweet over time heal, minor protection, passively grants major resistances each time it's used, and boosts max health while slotted. And you want nightblades further buffed? No thank you.
    And yes, it's free. Nb tanks cast Dark Cloak anyway, so you're getting the resistance buffs for nothing.

    Dark cloak has a high mag cost. Also i dont think you get the major ward/resolve for FREE if you have to use an expensive ability just to get the buffs. You seriously think a tank should spam an expensive heal ability at full health just to maintain their armor buff? What's so wrong with it being brought in line with all the other sources of those buffs in the game? If you are wearing all heavy pieces if should give you the buffs for around 20 seconds just like every other ability in the game that does that.
    Seriously some of you guys seem to have such a warped definition of "free" when getting the buffs has a cost.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Iron_Blurr wrote: »
    If you are wearing all heavy pieces if should give you the buffs for around 20 seconds just like every other ability in the game that does that.
    Seriously some of you guys seem to have such a warped definition of "free" when getting the buffs has a cost.

    It's free in the sense that you don't use resources to mainly get the buff. It's a passive that procs while you mainly use skills for other things. I guess you'd consider Blood Magic a free heal on hitting frags, or not?

    Well, if you want your stuff to behave like every other class, then I'd propose we move major resolve/ward from a passive to an active skill that costs an extra bar slot. And while you're so fixed on what others get, we make it 15 seconds like stam sorcs have it.
    Edited by Chilly-McFreeze on March 12, 2019 10:49AM
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    Iron_Blurr wrote: »
    If you are wearing all heavy pieces if should give you the buffs for around 20 seconds just like every other ability in the game that does that.
    Seriously some of you guys seem to have such a warped definition of "free" when getting the buffs has a cost.

    It's free in the sense that you don't use resources to mainly get the buff. It's a passive that procs while you mainly use skills for other things. I guess you'd consider Blood Magic a free heal on hitting frags, or not?

    Well, if you want your stuff to behave like every other class, then I'd propose we move major resolve/ward from a passive to an active skill that costs an extra bar slot. And while you're so fixed on what others get, we make it 15 seconds like stam sorcs have it.

    Ok, let's move Major Resolve/Ward to Siphoning Attacks, and change Shadow Barrier to increase healing received for each Shadow Skill. We already slot Siphoning anyways so no extra slot needed and we now get to be even more survivable since we get extra healing for having shadow abilities slotted on top of a longer lasting Resistance effect.

    Seems like that would make NB even stronger than simply increasing the Resistance passive, wouldn't you say?
    Argonian forever
Sign In or Register to comment.