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Draining Shot did not get fixed. At all.

  • SodanTok
    SodanTok
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    frostz417 wrote: »
    Iskiab wrote: »
    I don’t hate archers, I love them being on the opposite team!

    I don’t understand the snipe hate. It’s relatively weak compared to other abilities considering the cast time. I think the people who don’t like it are wardens, and they don’t like that people are using single target abilities. You’re supposed to rush them so they can permafrost and aoe you down.

    Weak? It hits as hard as incap, applies major defile, or minor breach. 40+ meters away, spammable, stuns in stealth if you’re a Nb, extremely buggy and desync’s people.
    This skill should be deleted entirely.

    Now for counter arguments.
    It has a cast time,
    doesn’t matter when you’re 40+ meters away and the enemies don’t even see you

    Most snipe builds are squishy
    Once again, doesn’t matter when you can get carried by cloak spamming as soon as someone detects your presence

    It’s reflectable.
    There’s 5 classes, only 1 has a reflect ability. This argument is invalid

    Slot radiant mage light.
    Gimping yourself by slotting an absolutely useless ability only good for one instance that prevents being stunned from stealth but aside from that doesn’t prevent desync.
    Also doesn’t matter how many times you cast if a snipe spammer is 40+ meters away, you won’t be finding them.

    Snipe is a cancer to the game and should be adjusted or completely deleted

    "There’s 5 classes, only 1 has a reflect ability. This argument is invalid"

    Good to know you are self aware :D
  • bardx86
    bardx86
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    Daus wrote: »
    With CCs like Destructive Reach, Silver Leash and Reverb in this game Drain Shot doesn't need "fixed" unless the aforementioned CCs get "fixed" along with it.

    This guy again, lol. So something else is broken we shouldn't fix other things? The logic oh the logic.
  • frostz417
    frostz417
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    SodanTok wrote: »
    frostz417 wrote: »
    Iskiab wrote: »
    I don’t hate archers, I love them being on the opposite team!

    I don’t understand the snipe hate. It’s relatively weak compared to other abilities considering the cast time. I think the people who don’t like it are wardens, and they don’t like that people are using single target abilities. You’re supposed to rush them so they can permafrost and aoe you down.

    Weak? It hits as hard as incap, applies major defile, or minor breach. 40+ meters away, spammable, stuns in stealth if you’re a Nb, extremely buggy and desync’s people.
    This skill should be deleted entirely.

    Now for counter arguments.
    It has a cast time,
    doesn’t matter when you’re 40+ meters away and the enemies don’t even see you

    Most snipe builds are squishy
    Once again, doesn’t matter when you can get carried by cloak spamming as soon as someone detects your presence

    It’s reflectable.
    There’s 5 classes, only 1 has a reflect ability. This argument is invalid

    Slot radiant mage light.
    Gimping yourself by slotting an absolutely useless ability only good for one instance that prevents being stunned from stealth but aside from that doesn’t prevent desync.
    Also doesn’t matter how many times you cast if a snipe spammer is 40+ meters away, you won’t be finding them.

    Snipe is a cancer to the game and should be adjusted or completely deleted

    "There’s 5 classes, only 1 has a reflect ability. This argument is invalid"

    Good to know you are self aware :D

    That all you’re able to provide? Good to know that I’m right ty
  • Thogard
    Thogard
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    TheYKcid wrote: »
    Daus wrote: »
    With CCs like Destructive Reach, Silver Leash and Reverb in this game Drain Shot doesn't need "fixed" unless the aforementioned CCs get "fixed" along with it.

    Destro reach is breakable during the knockback, and Reverb is breakable during the stagger animation.

    The only one you got right is Silver Leash, which does indeed have a window of unbreakability, and should absolutely be addressed.

    I think it is fixed. It is now very similar to the old Templar javelin. You can break free while being moved backwards, but breaking free won’t stop the movement.. but your GCD and your ability to use the next skill happens much sooner.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • CatchMeTrolling
    CatchMeTrolling
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    Thogard wrote: »
    TheYKcid wrote: »
    Daus wrote: »
    With CCs like Destructive Reach, Silver Leash and Reverb in this game Drain Shot doesn't need "fixed" unless the aforementioned CCs get "fixed" along with it.

    Destro reach is breakable during the knockback, and Reverb is breakable during the stagger animation.

    The only one you got right is Silver Leash, which does indeed have a window of unbreakability, and should absolutely be addressed.

    I think it is fixed. It is now very similar to the old Templar javelin. You can break free while being moved backwards, but breaking free won’t stop the movement.. but your GCD and your ability to use the next skill happens much sooner.

    The old javelin was broken though, it was famous for making people slide on the ground and getting double ccd.

  • Cathexis
    Cathexis
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    Pew pew!
    /Popcorn
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • SirAndy
    SirAndy
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    ChunkyCat wrote: »
    Where’s the eye roll emoji?
    rolleyes.gif


  • Thogard
    Thogard
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    Thogard wrote: »
    TheYKcid wrote: »
    Daus wrote: »
    With CCs like Destructive Reach, Silver Leash and Reverb in this game Drain Shot doesn't need "fixed" unless the aforementioned CCs get "fixed" along with it.

    Destro reach is breakable during the knockback, and Reverb is breakable during the stagger animation.

    The only one you got right is Silver Leash, which does indeed have a window of unbreakability, and should absolutely be addressed.

    I think it is fixed. It is now very similar to the old Templar javelin. You can break free while being moved backwards, but breaking free won’t stop the movement.. but your GCD and your ability to use the next skill happens much sooner.

    The old javelin was broken though, it was famous for making people slide on the ground and getting double ccd.

    That’s fair
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We have had to remove some comments from this thread for baiting or naming and shaming and have decided to close this thread.

    Please take a moment to review our Community Rules here and remember to keep future conversations constructive and civil.

    Thank you for your understanding.
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