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Seperate premades from randoms in BGs

  • Kidgangster101
    Kidgangster101
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    No keep it the way it is (why?)
    Yes keep the premade away from solo queue.

    How about you keep your solo play out of "group content?" Lol people that play with others have every right to play the same content as you do. Why should they be punished with longer que times because you don't want to form a pre made group of your own through shout? See it works both ways so the only logical solution is to leave it alone the way it is.

    because its better to hurt ~8% of the bgs player base then 82% (current poll results). some people have real life and play few times in a week when they have time and want to play. its impossible to find a real group with such a schedule.

    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players? Lol

    You guys all need to l2p it really isn't hard to win with pugs. They give you text and voice chat so everyone has means of communication. Call out the healer or whoever the top threat is. As long as you guys all attack 1 person at a time they will fall lol. Stop forcing your "solo play experience" for a game mode that is designed for group play. If you wanna play solo pvp do a duel that is what those are for.

    Pugs dont always listen, i have lost count of how many times ive said "focus that spin2win warden" or "burst down that earthgore healer fast" where they do the exact opposite.

    Most of them dont log in after work to play in BGs just to be bossed around even more, they play to chill and have fun, which is what the game is intended for.

    Btw.. Stating that 82pct of the playerbase have a L2P issue cuz of that aint fair

    I Wonder tho why u are against another queue for premades, surely it must be boring to melt ppl all the time without effort, unless u just go premade for the free ap?

    I'm against it because it was designed to be a team play game mode. It is like going into cyrodil and asking everyone not to join a Zerg..... And no I don't always go in there pre made I random que myself or I sometimes just que with my wife or sometimes I play with a group of friends it all depends who is online. And tbh I don't farm ap I que into bg to have fun if I die who cares. Oh no I died in a virtual game to a group that was organized so what do I do? I just que back up if I still want to pvp lol. I get it's not fun to be farmed by pre made groups but you have to think, there really isn't as many pre made groups as you think. The other teams a lot of the times are just better players then your team. It has happened to me numerous times where we get paired with players and never die once so you guys would call us premade when it was literally random lol.

    So yes it literally is a l2p issue just because 82% or whatever your number you came up with is wanting changes doesn't mean they are playing group content correctly. It is the equivalent of someone queing into a vet dlc dungeon and spamming snipe neither are the correct way to play a group content pvp or pve.
    Edited by Kidgangster101 on March 1, 2019 11:51PM
  • Kidgangster101
    Kidgangster101
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    No keep it the way it is (why?)
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
  • AlboMalefica
    AlboMalefica
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    No keep it the way it is (why?)
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
  • LeagueTroll
    LeagueTroll
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    Yes make a seperate queue for premades
    Plz yes
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    What are you talking about? What server/platform are you on? I never struggle to get games on PS4 NA at any time of the day. My main takes slightly longer to queue than my alts (approx 7-10 minutes, depending on the time of day), but that’s only because of the stupid MMR that was introduced as a failed solution to solve the issue of premades stomping PUGs. Prior to the introduction of the MMR, the BG queue was more or less instant — and that was back when only players with Morrowind has access to BGs.
  • Tonturri
    Tonturri
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    And scale up rewards based on how much extra time the premade queue had to wait for a match.
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    Lol I wonder what possible explanation(s) there could be for folks not being too interested in BGs. Huh.
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You are operating under the dearly mistaken belief - or so it seems - that other players are equivalent to PvE mobs there solely for your entertainment. You may interpret this as a cheerful reminder that no, that is indeed not the case and that your comparison is utter garbage.
    Edited by Tonturri on March 2, 2019 1:03AM
  • ccmedaddy
    ccmedaddy
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    Yes make a seperate queue for premades
    No brainer at this point. The experiment is over and the verdict is out: the system that we have right now sucks for the majority of players.
  • Kidgangster101
    Kidgangster101
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    No keep it the way it is (why?)
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
  • Kidgangster101
    Kidgangster101
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    No keep it the way it is (why?)
    Tonturri wrote: »
    And scale up rewards based on how much extra time the premade queue had to wait for a match.
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    Lol I wonder what possible explanation(s) there could be for folks not being too interested in BGs. Huh.
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You are operating under the dearly mistaken belief - or so it seems - that other players are equivalent to PvE mobs there solely for your entertainment. You may interpret this as a cheerful reminder that no, that is indeed not the case and that your comparison is utter garbage.

    Lol I was trying to get people to see how ridiculous you all sound crying about this subject over and over. Again I do not pvp all the time anymore but if people can not que with their friends without ridiculously long que times and you guys don't care about them spending their short time they might have to play is just selfish on you guys part.

    Everyone has a right to do what they want. You know maybe a better way for what you guys seem to want is to ask for different things to que to instead of 4v4v4.

    Maybe ask for 1 v 1 v 1 arena matches or 2 v 2 v 2 arena matches. That way you all can play the way you want without ruining everyone else's experience of the game.
  • Qwazzy
    Qwazzy
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    Yes make a seperate queue for premades
    A solo queue option would be so much fun. Bring on the chaos!
    Smallscale/Solo player on multiple servers

    PC North America - Characters
    AD Sorcerer - PvP 16
    AD Templar - PvP 33
    AD Nightblade - PvP 17
    AD Dragonknight - PvP 19
    AD Necromancer - PvP 22
    EP Sorcerer - PvP 20
    EP Templar - PvP 21
    EP Nightblade - PvP 20
    DC Sorcerer - PvP 16
    DC Templar - PvP 24
    DC Nightblade - PvP 18
    Xbox North America - Characters
    AD Sorcerer - PvP 32
    AD Sorcerer - PvP 20
    AD Sorcerer - PvP 14
    AD Templar - PvP 41
    AD Templar - PvP 16
    AD Templar - PvP 14
    AD Warden - PvP 29
    AD Nightblade - PvP 27
    AD Dragonknight - PvP 18
    AD Necromancer - PvP 14
    Xbox Europe - Characters
    AD Sorcerer - PvP 42
    AD Templar - PvP 36
    EP Sorcerer - PvP 16
  • Tonturri
    Tonturri
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    Tonturri wrote: »
    And scale up rewards based on how much extra time the premade queue had to wait for a match.
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    Lol I wonder what possible explanation(s) there could be for folks not being too interested in BGs. Huh.
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You are operating under the dearly mistaken belief - or so it seems - that other players are equivalent to PvE mobs there solely for your entertainment. You may interpret this as a cheerful reminder that no, that is indeed not the case and that your comparison is utter garbage.

    Lol I was trying to get people to see how ridiculous you all sound crying about this subject over and over. Again I do not pvp all the time anymore but if people can not que with their friends without ridiculously long que times and you guys don't care about them spending their short time they might have to play is just selfish on you guys part.

    Everyone has a right to do what they want. You know maybe a better way for what you guys seem to want is to ask for different things to que to instead of 4v4v4.

    Maybe ask for 1 v 1 v 1 arena matches or 2 v 2 v 2 arena matches. That way you all can play the way you want without ruining everyone else's experience of the game.

    I don't particularly care about 1-2, maybe 3 groups. Not sure about everyone else in the thread. Also, it's the full premades who are ruining everyone else's experience, not the other way around. See previous post about how solo/less than full group queuers are not here for your entertainment only :)

    Arenas have already been requested at length.

    It's not selfish to request that the extreme end of premades - the full groups - be separated from the rest. THEY are the ones messing with others' enjoyment, not the other way around.
    Edited by Tonturri on March 2, 2019 2:33AM
  • brandonv516
    brandonv516
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    Yes make a seperate queue for premades
    Two separate queues and abolish the MMR already.
  • jcm2606
    jcm2606
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    Yes make a seperate queue for premades
    People keep acting as if we're asking for grouping to be removed completely. While separating the queues is going to make queue times longer for groups (which is why I'm personally against it, rather opting for the match making system to deal with groups in a smarter way, within the same queue we have now, see this post of mine), groups still have the option to queue up, only they now queue up against other groups.

    We're asking for groups to be separated so that things are more fun for everybody. I absolutely loathe matching against premades as a solo player, so I find current Battlegrounds to be the exact opposite of fun, and on the flip side, I can't see how it's fun for premades to sit in queue for so long, only to match with solo players who, lets be honest, have as much fight as a potato when put against a premade. It sucks for solo players, it sucks for premades, so why not look to improve both experiences?
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
  • Kidgangster101
    Kidgangster101
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    No keep it the way it is (why?)
    Aurielle wrote: »
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.

    I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.

    You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed :wink:

    So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.

    Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.

    You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.

    All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Aurielle wrote: »
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.

    I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.

    You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed :wink:

    So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.

    Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.

    You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.

    All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.

    You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?

    Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.

    Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.
    Edited by Aurielle on March 2, 2019 8:04AM
  • Weesacs
    Weesacs
    ✭✭✭✭✭
    Yes make a seperate queue for premades
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    I disagree. Its patently obvious there are lots of people who don't play anymore due to continuously getting pwned by premade after premade after premade. Isn't it obvious that if there where separate queues more players would play and the population would go up as the games would be more balanced and become more fun?

    Furthermore, to increase the premade population all they need to do is add some incentives like team leaderboards etc and you can bet your bottom dollar all the good premade groups who like competition will be onto this.

    Good premade players want competition, the bad premade groups just like pwning pugs because it makes them feel good, and it's probably those type of players who are against separating the queues because they are having an easy time of it just now.

    This isn't rocket science ZoS and the polls are clear ... let's get this done and bring some enjoyment and balance into BGs.
    Edited by Weesacs on March 2, 2019 8:40AM
    Breton Templar
    PS5 - EU - DC
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    No keep it the way it is (why?)
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.

    I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.

    You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed :wink:

    So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.

    Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.

    You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.

    All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.

    You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?

    Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.

    Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.

    @Aurielle gf yourself here. Who are you to say that I don't want to assist refugees and veterans when you know nothing of my personal life here. I gave you facts about a virtual video game that you are all complaining over dying and facing premade groups. You know nothing of my personal life especially on a matter that could be very sensitive to someone due to those serious situations. That is a topic that you shouldn't mention because you don't know wtf is going on with someone's life so once again you can gf yourself on this subject you ignorant pos.
  • Tonturri
    Tonturri
    ✭✭✭✭✭
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.

    I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.

    You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed :wink:

    So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.

    Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.

    You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.

    All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.

    You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?

    Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.

    Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.

    @Aurielle gf yourself here. Who are you to say that I don't want to assist refugees and veterans when you know nothing of my personal life here. I gave you facts about a virtual video game that you are all complaining over dying and facing premade groups. You know nothing of my personal life especially on a matter that could be very sensitive to someone due to those serious situations. That is a topic that you shouldn't mention because you don't know wtf is going on with someone's life so once again you can gf yourself on this subject you ignorant pos.

    Lol he's just trying to get you to understand with an example, dude.
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes make a seperate queue for premades
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?

    your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.

    Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.

    I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.

    If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol

    You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.

    It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.

    Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.

    Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.

    Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.

    You’re so out of touch with what the majority of the BG community wants, it’s not even funny.

    I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.

    You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed :wink:

    So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.

    Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.

    You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.

    All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.

    You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?

    Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.

    Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.

    @Aurielle gf yourself here. Who are you to say that I don't want to assist refugees and veterans when you know nothing of my personal life here. I gave you facts about a virtual video game that you are all complaining over dying and facing premade groups. You know nothing of my personal life especially on a matter that could be very sensitive to someone due to those serious situations. That is a topic that you shouldn't mention because you don't know wtf is going on with someone's life so once again you can gf yourself on this subject you ignorant pos.

    Wow, calm down. I’m not implying anything about your personal life. It was an example to demonstrate just how flawed/ignorant the idea is that asking a company to address one issue is taking resources away from another issue. It’s the same tired argument that is used by some when people ask for governments to focus on certain issues. Folks in charge — whether they be video game companies or world leaders — are more than capable of addressing multiple issues, and are moreover budgeted and STAFFED to address multiple issues. Asking ZOS to fix BG matchmaking doesn’t mean that we’re asking them to suddenly ask the team working on bug fixes to drop everything and work on this issue.
  • Enzym3
    Enzym3
    ✭✭
    Yes make a seperate queue for premades
    Yes keep the premade away from solo queue.

    How about you keep your solo play out of "group content?" Lol people that play with others have every right to play the same content as you do. Why should they be punished with longer que times because you don't want to form a pre made group of your own through shout? See it works both ways so the only logical solution is to leave it alone the way it is.

    because its better to hurt ~8% of the bgs player base then 82% (current poll results). some people have real life and play few times in a week when they have time and want to play. its impossible to find a real group with such a schedule.

    I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players? Lol

    You guys all need to l2p it really isn't hard to win with pugs. They give you text and voice chat so everyone has means of communication. Call out the healer or whoever the top threat is. As long as you guys all attack 1 person at a time they will fall lol. Stop forcing your "solo play experience" for a game mode that is designed for group play. If you wanna play solo pvp do a duel that is what those are for.

    Bro seriously? We all have our lives, sometimes i can play for half a day solid, other times i am not online for a week. On top of that, the player base , these pugs you refer to are largely unresponsive, and when they are on the mic chances are it's some screaming kid who does not even know how to listen, much less play the game, you really think that is a solution? It is not.


    kathandira wrote: »
    Aurielle wrote: »
    No. It’s very obvious when you’re playing against a premade at higher MMR tiers, because you get matched up against the same four man group every other match. There are some especially cancerous premades that regularly queue together on PS4 NA. Some people just leave the BG when they see their names, as they know the score will end up being 500-30-30.

    Love seeing the two opposing teams completely ignore each other and team target the third team. Once saw two teams standing together in one place just hanging out. When a player from team 3 showed up, both team 1 and 2 attacked him, then resumed hanging out.

    This is entirely a different problem (which has never been addressed), this is 2 teams of 4 that know each other queing at the same time, and this is when you start to see forming group/waiting for 1 player and then it cancel.. again and again and again because they are trying to get into 1 game together to do exactly what you just said, try farm the random team, personally i have no idea how that is enjoyment, it is pathetic.

    EDIT: wish i did not quote the troll now having scrolled over to page 4...awaiting ridiculous response number..8?
    Edited by Enzym3 on March 2, 2019 11:42AM
  • Bhelen
    Bhelen
    ✭✭✭
    Yes make a seperate queue for premades
    Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.

    Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Weesacs wrote: »
    Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game

    Good premade players want competition, the bad premade groups just like pwning pugs because it makes them feel good, and it's probably those type of players who are against separating the queues because they are having an easy time of it just now.

    This isn't rocket science ZoS and the polls are clear ... let's get this done and bring some enjoyment and balance into BGs.

    This is the crux of the issue, IMO. Some bad premades like to stack as much cheese as possible and farm hate tells for their stream viewers. They don’t actually care about challenging PVP, and are extremely toxic when called out on their actions. There are WW premades that have been abusing the infused Torugs bug for MONTHS, for example. They tell you to L2P and “counter” their stacked build, which is not possible when queued as a pug. Only coordinated AOE ult bombing can take down 40k health WWs with a million pets summoned, and that requires a group that is optimized for AOE damage and using voice comms (i.e. another premade).

    Good premades should be playing against other good premades, and pugs should be playing against other pugs. Period.
  • Enzym3
    Enzym3
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    Yes make a seperate queue for premades
    Bhelen wrote: »
    Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.

    Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.

    Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.

    I am on xbox NA if that helps
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Bhelen wrote: »
    Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.

    Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.

    Agreed with this too. Technically, separating premade and pug queues should obviate the need for the MMR. The MMR was primarily introduced in the first place to make it less likely that pugs would face premades, and did not account for the queue time issues that resulted from the system. If queues are separate, then there really isn’t much need for an MMR.
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Enzym3 wrote: »
    Bhelen wrote: »
    Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.

    Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.

    Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.

    I am on xbox NA if that helps

    Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
  • Bhelen
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    Yes make a seperate queue for premades
    Another flaw in the MMR system - the change made in summerset didnt actually save high MMR solo queuers from premades or stop low MMR premades from being matched with new players. It only inflated the MMR when multiple people were in a group.

    Meaning this can be punishing in two ways: 1. A premade group can all make new characters and start MMR free to get lower matches. 2. A solo player who has BGed frequently for a long time can have such a high MMR that it can still be matched consistently to premades.
    Edited by Bhelen on March 2, 2019 12:13PM
  • Enzym3
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    Yes make a seperate queue for premades
    Bhelen wrote: »
    Another flaw in the MMR system - the change made in summerset didnt actually save high MMR solo queuers from premades or stop low MMR premades from being matched with pugs. It only inflated the MMR when multiple people were in a group.

    Meaning this can be punishing in two ways: 1. A premade group can all make new characters and start MMR free to get lower matches. 2. A solo player who has BGed frequently for a long time can have such a high MMR that it can still be matched consistently to premades.

    See that makes sense to me, like i say i play solo and i only play BG's now the rest of the game has gotten quite boring for me, so what happens is that when some of my guildies DO actually want to join me, they all seem to have a really rough time compared to what they are used to, so maybe the MMR is looking at me while matchmaking because every single time they say the same thing ''i used to be good'' lol
  • Aurielle
    Aurielle
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    Yes make a seperate queue for premades
    Bhelen wrote: »
    Another flaw in the MMR system - the change made in summerset didnt actually save high MMR solo queuers from premades or stop low MMR premades from being matched with new players. It only inflated the MMR when multiple people were in a group.

    Meaning this can be punishing in two ways: 1. A premade group can all make new characters and start MMR free to get lower matches. 2. A solo player who has BGed frequently for a long time can have such a high MMR that it can still be matched consistently to premades.

    This is my experience, basically. I recognize most (if not all) of the players on my team and on opposing teams, and frequently get matched up against premades — especially on my main. One day, I played against the same premade five times in a 2 hour period until I gave up in frustration and played another game.
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