Karmanorway wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »russelmmendoza wrote: »Yes keep the premade away from solo queue.
How about you keep your solo play out of "group content?" Lol people that play with others have every right to play the same content as you do. Why should they be punished with longer que times because you don't want to form a pre made group of your own through shout? See it works both ways so the only logical solution is to leave it alone the way it is.
because its better to hurt ~8% of the bgs player base then 82% (current poll results). some people have real life and play few times in a week when they have time and want to play. its impossible to find a real group with such a schedule.
I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players? Lol
You guys all need to l2p it really isn't hard to win with pugs. They give you text and voice chat so everyone has means of communication. Call out the healer or whoever the top threat is. As long as you guys all attack 1 person at a time they will fall lol. Stop forcing your "solo play experience" for a game mode that is designed for group play. If you wanna play solo pvp do a duel that is what those are for.
Pugs dont always listen, i have lost count of how many times ive said "focus that spin2win warden" or "burst down that earthgore healer fast" where they do the exact opposite.
Most of them dont log in after work to play in BGs just to be bossed around even more, they play to chill and have fun, which is what the game is intended for.
Btw.. Stating that 82pct of the playerbase have a L2P issue cuz of that aint fair
I Wonder tho why u are against another queue for premades, surely it must be boring to melt ppl all the time without effort, unless u just go premade for the free ap?
oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
And scale up rewards based on how much extra time the premade queue had to wait for a match.AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
Lol I wonder what possible explanation(s) there could be for folks not being too interested in BGs. Huh.Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You are operating under the dearly mistaken belief - or so it seems - that other players are equivalent to PvE mobs there solely for your entertainment. You may interpret this as a cheerful reminder that no, that is indeed not the case and that your comparison is utter garbage.
Kidgangster101 wrote: »And scale up rewards based on how much extra time the premade queue had to wait for a match.AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
Lol I wonder what possible explanation(s) there could be for folks not being too interested in BGs. Huh.Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You are operating under the dearly mistaken belief - or so it seems - that other players are equivalent to PvE mobs there solely for your entertainment. You may interpret this as a cheerful reminder that no, that is indeed not the case and that your comparison is utter garbage.
Lol I was trying to get people to see how ridiculous you all sound crying about this subject over and over. Again I do not pvp all the time anymore but if people can not que with their friends without ridiculously long que times and you guys don't care about them spending their short time they might have to play is just selfish on you guys part.
Everyone has a right to do what they want. You know maybe a better way for what you guys seem to want is to ask for different things to que to instead of 4v4v4.
Maybe ask for 1 v 1 v 1 arena matches or 2 v 2 v 2 arena matches. That way you all can play the way you want without ruining everyone else's experience of the game.
Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.
You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.
You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.
You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed
So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.
Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.
You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.
All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.
AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.
You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.
You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed
So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.
Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.
You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.
All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.
You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?
Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.
Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.
Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.
You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.
You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed
So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.
Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.
You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.
All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.
You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?
Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.
Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.
@Aurielle gf yourself here. Who are you to say that I don't want to assist refugees and veterans when you know nothing of my personal life here. I gave you facts about a virtual video game that you are all complaining over dying and facing premade groups. You know nothing of my personal life especially on a matter that could be very sensitive to someone due to those serious situations. That is a topic that you shouldn't mention because you don't know wtf is going on with someone's life so once again you can gf yourself on this subject you ignorant pos.
Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players?
your group of random guildmates is a pug and a waste of time. iam talking about a cohesive static group with synchronized builds.
Yeah so you want to promote solo play instead of group play lol. So anyone who plays with friends suffer just because people don't want to work together.
I will propose that if we que into pve content as a group the mobs inside the instance should all gain 3million life each because we are a premade group farming them for gear drops (their currency). See how crazy that sounds? Lol.
If a team of random don't work together in pvp and get stomped out that is their fault. Form a group before you go in or just play solo player duels it's really that simple lol
You don’t get it, do you? Random groups at mid/higher MMR tiers generally understand the importance of sticking together and working together. The issue is that random groups are frequently not optimized (build synergy-wise), while premades usually are. Premades generally run meta group compositions. With your random group, you could end up with three ranged casters and one melee player, or three stealthblades and one magplar, and so on. Part of the fun of queuing solo is working with a variety of different players running different builds, and quickly figuring out your group’s strengths and using them to overcome enemies who also have random builds. An unoptimized group of strong players could potentially overcome a premade if, by some stroke of RNG luck, their builds happen to synergize well against that premade. 9 times out of 10, though, that optimized premade that has run together many times have skill AND guaranteed build synergy on their sides.
It’s not our “fault” that we get stomped by premades; it’s simply a gross imbalance introduced by the grouping system. We don’t promote “solo” play, we promote variety and fun in group play. I personally don’t find it fun to play with and against the same builds every time on such a small number of maps. The variety associated with random grouping is what keeps BGs fresh and fun for many of us.
Ok so what you really want is to watch non meta pvp match? Lololol again that is what duels are for arrange it through shout and see if someone accepts. I get it I understand that you get farmed by players and are mad, but guess what? That is part of the game my friend. We have all been farmed at some point or another.
Again though this is a Massive Multiplayer Online game and you are not understanding nor caring that those "pre made groups" have the same right to play their way as you do. It is a game if your scared of playing pvp go run normal dungeons where you can steam roll content because pvp just isn't for you.
Get over yourself, @Kidgangster101 . I am not “scared” of PVP; I love PVP and I want balanced PVP. I don’t want to “steamroll” players, I want challenging experiences. Playing against premades (esp of the packleader pet-stacking untargetable variety) is merely frustrating, not challenging. If I wanted to steamroll other groups with minimal challenge, I would form a premade and steamroll pugs all day, like the other toxic premades on PS4 NA.
You’re so out of touch with what the majority of the BG community wants, it’s not even funny.
I'm not out of touch I hear what you solo players want, but you guys want this to happen and not care about the people that it effect that actually play in groups is mind boggling to say the least.
You want it to be a full group of random where groups can't play. What if there is only 2 groups trying to play battlegrounds they should sit in que for 3 hours because you don't want them in a battlegrounds with pugs? It is a group activity so they should have their gaming experience ruined to make the game "fun" for you guys? That is the definition of greed
So what happens if there is a pre made group of 3? They can't que at all because it would need to drag a solo player into their team? You guys need to stop thinking of just yourself and think of it from every aspect seriously lol.
Again a pre made of 2 players can be just as dangerous as a premade of 4. 4 random players can be more dangerous than a premade of 4. It's called player skill and knowledge of the game mode. I don't know how many times I have to say I spent weeks doing nothing but battlegrounds and me and my wife qued together a d we won so many matches with just the 2 of us. We even beat a lot of 4 person pre made groups with 2 pugs on our team so don't tell me it can't be done and it's not fun because your losing. All that means is your teams were not high enough skill level for that pvp match or there was a lack of effort on your teams side.
You guys want the devs to waste resources on this in particular when things are broken in the game that actually need to be fixed? Lol how about they fix battlegrounds from starting with 2-3 players on a team, or how about they fix the WW quest that has been broken since launch of the game, or how about the random disconnecting or lag, or how about the not being able to form a group through dungeon finder in pve and pvp ques and that is to name just a few things that should be a way higher priority than this lol.
All this would do would be to push players that enjoy grouping away from the game which means they quit and we have less of a game population and eventually lots of small changes like this would cause the game to die off over time because your making the game less team play.
You think WE’RE greedy? Look at what you’re saying here. If there are only two premades queuing at one time (doubtful, but let’s go with it), that means that a tiny minority of the BG player base has the capacity to ruin the experience of the pugging majority. Look at the results of this poll, and other related polls. You have the audacity to tell US to stop thinking about ourselves? Why should a tiny minority dictate how the majority plays?
Also, it’s ludicrous to suggest that asking ZOS to work on the matchmaking system would take resources away from other areas of the game. You sound like those people who insist that governments can’t assist refugees AND veterans at the same time.
Edit: also, I’m not a “solo” player. I work with my random team every match, and encourage everyone to work together.
@Aurielle gf yourself here. Who are you to say that I don't want to assist refugees and veterans when you know nothing of my personal life here. I gave you facts about a virtual video game that you are all complaining over dying and facing premade groups. You know nothing of my personal life especially on a matter that could be very sensitive to someone due to those serious situations. That is a topic that you shouldn't mention because you don't know wtf is going on with someone's life so once again you can gf yourself on this subject you ignorant pos.
Kidgangster101 wrote: »oxygen_thief wrote: »Kidgangster101 wrote: »russelmmendoza wrote: »Yes keep the premade away from solo queue.
How about you keep your solo play out of "group content?" Lol people that play with others have every right to play the same content as you do. Why should they be punished with longer que times because you don't want to form a pre made group of your own through shout? See it works both ways so the only logical solution is to leave it alone the way it is.
because its better to hurt ~8% of the bgs player base then 82% (current poll results). some people have real life and play few times in a week when they have time and want to play. its impossible to find a real group with such a schedule.
I work a full time job 40-60 hours a week and it is not true that it's hard to find the time. You have 5 guild slots (not our fault if you don't say hey do you guys wanna do some battlegrounds or even shout in zone chat) I work just like everyone else so I should be punished because I want to play a Massive Multiplayer Online game with other players? Lol
You guys all need to l2p it really isn't hard to win with pugs. They give you text and voice chat so everyone has means of communication. Call out the healer or whoever the top threat is. As long as you guys all attack 1 person at a time they will fall lol. Stop forcing your "solo play experience" for a game mode that is designed for group play. If you wanna play solo pvp do a duel that is what those are for.
kathandira wrote: »No. It’s very obvious when you’re playing against a premade at higher MMR tiers, because you get matched up against the same four man group every other match. There are some especially cancerous premades that regularly queue together on PS4 NA. Some people just leave the BG when they see their names, as they know the score will end up being 500-30-30.
Love seeing the two opposing teams completely ignore each other and team target the third team. Once saw two teams standing together in one place just hanging out. When a player from team 3 showed up, both team 1 and 2 attacked him, then resumed hanging out.
AlboMalefica wrote: »Whilst this would be a lovely idea, for console servers who struggle to get bgs games due to lower populations, this would just increase the issues of actually getting a game
Good premade players want competition, the bad premade groups just like pwning pugs because it makes them feel good, and it's probably those type of players who are against separating the queues because they are having an easy time of it just now.
This isn't rocket science ZoS and the polls are clear ... let's get this done and bring some enjoyment and balance into BGs.
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Another flaw in the MMR system - the change made in summerset didnt actually save high MMR solo queuers from premades or stop low MMR premades from being matched with pugs. It only inflated the MMR when multiple people were in a group.
Meaning this can be punishing in two ways: 1. A premade group can all make new characters and start MMR free to get lower matches. 2. A solo player who has BGed frequently for a long time can have such a high MMR that it can still be matched consistently to premades.
Another flaw in the MMR system - the change made in summerset didnt actually save high MMR solo queuers from premades or stop low MMR premades from being matched with new players. It only inflated the MMR when multiple people were in a group.
Meaning this can be punishing in two ways: 1. A premade group can all make new characters and start MMR free to get lower matches. 2. A solo player who has BGed frequently for a long time can have such a high MMR that it can still be matched consistently to premades.