Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
Makes sense, i have 4 characters that i use for BG, but 3 of them are designed for team play, the 1 that is not is now my main since i rarely get a group together, so i guess the more i play on him the longer my ques are gonna get?
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
Makes sense, i have 4 characters that i use for BG, but 3 of them are designed for team play, the 1 that is not is now my main since i rarely get a group together, so i guess the more i play on him the longer my ques are gonna get?
Pretty much. What I do now is I run the random daily on all of my characters for the rewards, leaving my main for last. Then I queue for a single deathmatch or two on each of my four alts. About ten matches total per play session spread out over five characters. I used to play multiple matches on whichever character I felt like playing that day, but since that increased my queue time significantly on my main, I’m a lot more cautious about it now.
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
Makes sense, i have 4 characters that i use for BG, but 3 of them are designed for team play, the 1 that is not is now my main since i rarely get a group together, so i guess the more i play on him the longer my ques are gonna get?
Pretty much. What I do now is I run the random daily on all of my characters for the rewards, leaving my main for last. Then I queue for a single deathmatch or two on each of my four alts. About ten matches total per play session spread out over five characters. I used to play multiple matches on whichever character I felt like playing that day, but since that increased my queue time significantly on my main, I’m a lot more cautious about it now.
Wow OK thanks for the insight, I literally log in to the main cause i'm just at an exhausted point with the state of the game (my opinion) and will just play until the game kicks me out and then i play a different game, maybe i need to mix it up a little then to get a break lol
Yes but revamp the MMR system please. Separate queues would be a good start but the queue system has more problems than that.
Long queue times that can reach well over an hour - fighting the same group over and over because they are the only ones near your MMR - MMR never resets and is only based on how much you play BGs and not necessarily how well.
Yea this is a weird 1, if i solo que (which is mostly what i do) i get into a game almost instantly, if i am in a group before queing... i constantly get the wait.. could be up to 10 minutes but i have never experienced anything longer than that, i simply would not wait that long, ain't got time for that nonsense.
I am on xbox NA if that helps
Solo queues at mid/high MMRs can be long as well. My main usually waits anywhere between 6-10+ minutes for a match when solo queued. My alts that have not played as many matches get matches immediately, or within 1-2 minutes tops. I sometimes get immediate matches on my main, but that’s usually because I’m replacing another solo player who has rage-quit. I enter the match at the very end, and the score is something stupid like 430-30-0, thanks to a cheese premade. I usually don’t even leave my spawn when I queue into that mess (especially not if I hear the distant chorus of four WW howls).
Makes sense, i have 4 characters that i use for BG, but 3 of them are designed for team play, the 1 that is not is now my main since i rarely get a group together, so i guess the more i play on him the longer my ques are gonna get?
Pretty much. What I do now is I run the random daily on all of my characters for the rewards, leaving my main for last. Then I queue for a single deathmatch or two on each of my four alts. About ten matches total per play session spread out over five characters. I used to play multiple matches on whichever character I felt like playing that day, but since that increased my queue time significantly on my main, I’m a lot more cautious about it now.
Wow OK thanks for the insight, I literally log in to the main cause i'm just at an exhausted point with the state of the game (my opinion) and will just play until the game kicks me out and then i play a different game, maybe i need to mix it up a little then to get a break lol
The upside of rotating alts through BGs is that it keeps things fresh. If you limit yourself to one of each class, it’s also a little easier to try new things without breaking the bank.The thing I love about BGs (when everyone is solo-queued) is that it’s possible to make unorthodox builds work. You can be very creative and still be effective.
A seperate queue might offer faster times for premade groups yes?
I always solo queue, usually end up doing well even if there’s a premade there. I’m even in the top 50 for the week in death match points despite being a healer (healer’s get *** points).
What I mainly see are people who aren’t spec’d/playing correctly, if you think removing premades will help it likely won’t. Unfortunately pvping doesn’t necessarily make you better, if done poorly it just reinforces bad habits. PvP requires being aggressive, I can’t count the number of times I’ve seen someone turn tail and run as soon as they take damage. I’ll heal their full health pool twice over before they’ve made their first attack.
Separating premades will just lower the average skill level, really frustrating as a pvp healer.
Leaderboards mean nothing in BGs as far as skill goes; placing on the leaderboard simply means you played a lot of matches that week.
What, in your opinion, counts as being spec’d correctly? Following the meta? Virtually any build can succeed in no CP, provided that it deals good damage and can be sustained — and that the player using the build knows what they’re doing. There are PLENTY of excellent solo players on PS4 NA who are always trying new things, and not blindly copying some build/getting carried by some build they found on YouTube.
Based on your comments in other BG threads, I’m going to guess that you’re in the mid-tier ranks at best (you claimed previously to not have encountered the same premades over and over again, and wondered if people claiming “cancer premades” are simply losing to better solo queued players). Get back to me when you can “do well” as a healer against the more notorious premades on PS4 NA.
I always solo queue, usually end up doing well even if there’s a premade there. I’m even in the top 50 for the week in death match points despite being a healer (healer’s get *** points).
What I mainly see are people who aren’t spec’d/playing correctly, if you think removing premades will help it likely won’t. Unfortunately pvping doesn’t necessarily make you better, if done poorly it just reinforces bad habits. PvP requires being aggressive, I can’t count the number of times I’ve seen someone turn tail and run as soon as they take damage. I’ll heal their full health pool twice over before they’ve made their first attack.
Separating premades will just lower the average skill level, really frustrating as a pvp healer.
Leaderboards mean nothing in BGs as far as skill goes; placing on the leaderboard simply means you played a lot of matches that week.
What, in your opinion, counts as being spec’d correctly? Following the meta? Virtually any build can succeed in no CP, provided that it deals good damage and can be sustained — and that the player using the build knows what they’re doing. There are PLENTY of excellent solo players on PS4 NA who are always trying new things, and not blindly copying some build/getting carried by some build they found on YouTube.
Based on your comments in other BG threads, I’m going to guess that you’re in the mid-tier ranks at best (you claimed previously to not have encountered the same premades over and over again, and wondered if people claiming “cancer premades” are simply losing to better solo queued players). Get back to me when you can “do well” as a healer against the more notorious premades on PS4 NA.
Well that’s not likely because I don’t play PS4. I’ve been against and in premades before. I don’t think you understand how frustrating it is to be a pvp healer with a bad team. Of course people are going to group up.
Some players play for 2nd place, some try and run as soon as they’re scratched, some are too timid to push. Some just try not to die and are playing against their team mates, they’re happy losing if they have the best stats on their team. Seen it all.
Being spec’d correctly means that you can be healed because you don’t blow up in less than 2 seconds. Playing correctly means you press the damage buttons when you see the other team. There’s more to it but that’s the basics that so many get wrong. A lot of ‘pvpers’ are actually worse than PvE players in pvp, they at least understand the fundamentals.
The biggest reason why people don’t like premades is they can’t force people to carry them.
Olupajmibanan wrote: »This is too much, especially if two friends log together. Even if they communicate and synergize well with each other, they are just two and that's not enough to win.
I would rather see solo/duo queue and full 4-premade queue. (Just like old League of Legends system)
I can’t log in for some reason, so I’m just going to leave this here.https://youtu.be/LG-cjTYaMH0
RIVETING GAMEPLAY.
Karmanorway wrote: »I can’t log in for some reason, so I’m just going to leave this here.https://youtu.be/LG-cjTYaMH0
RIVETING GAMEPLAY.
Yep, this is normal 6 - 10 times a day for me,, be happy it wasnt that full Torugs WW groupi shelved my main magsorc after i met them back then xD
Half the pre mades you think are pre mades aren't, they just good BG players who know how to roll.
If you get stomped, build a team, fight fire with fire.
Patch notes have introduced a bigger step into MMR this patch to put premades with premades more. Can onLy go so far tho and still get fast queue pop.
I say use another motivation. Have a pre-made ranking leader board. With prizes, names teams. That way the guys really on it will go there as good players don't enjoy pug stomping as it is. Win win.
MartiniDaniels wrote: »There is other option. Just show pre-mades both in BGs and dungeon group finder. So if you load to BG and see 2 groups of premades as enemies, you just leave and re-log to alt and don't waste potions and anybody's time. Those 2 groups may fight each other for 1st place. If there is 1 pre-made group then you will know who to focus to fight for second place.
Same for dungeon finder. It's rare but it happens to meet 2-3 premade groups of jerks which may start all kind of bad behavior knowing that they can't be kicked. Just add indication that this is pre-made group so I may leave at first sign of inadequate behavior of one of them.
A seperate queue might offer faster times for premade groups yes?
Karmanorway wrote: »So we have solo BGs now... What do u think of that?