

Sheezabeast wrote: »
redspecter23 wrote: »It's a world full of time travel and planar vortexes. I for one am quite interested and intrigued by the backstory that saw a factotum transported to this place at some point. Perhaps some future battle? Is Sotha Sil hiding more secrets? What is it that we don't know? It's a wonderful mystery that doesn't necessarily need to be explained fully if you look at it abstractly.
Sheezabeast wrote: »
I don't hate argonians, I own a few of them. On a serious note, I am unbiased when it comes to argonian lore. Ive helped edit some information about argonians on UESP, for example, some of the notes on Jel, Argonian's language, and the possible origin on the argonian lore page. We already have a lore rep with @Enodoc
I understand that in the case of the PTS, Its fine as combat and things of that nature should take priority in dungeon feedback threads. While it is too late to stop Clockwork assets from being reused in Dwemer ruins, there is no reason why a factotum body part should be in this dwemer ruin unless it is specifically hinted that Sotha Sil went here.
https://en.uesp.net/wiki/Lore:Factotum
As you can see according to lore, factotums are of Sotha Sil's design.
This was near the Warlord Tzogvin boss. There is literal later model factotum body parts in the frostvault dungeon. It is completely unlore friendly to be in this dwemer dungeon. Please remove this clockwork pile from the dungeon.
it would be one of these things.
I understand that in the case of the PTS, Its fine as combat and things of that nature should take priority in dungeon feedback threads. While it is too late to stop Clockwork assets from being reused in Dwemer ruins, there is no reason why a factotum body part should be in this dwemer ruin unless it is specifically hinted that Sotha Sil went here.
https://en.uesp.net/wiki/Lore:Factotum
As you can see according to lore, factotums are of Sotha Sil's design.
This was near the Warlord Tzogvin boss. There is literal later model factotum body parts in the frostvault dungeon. It is completely unlore friendly to be in this dwemer dungeon. Please remove this clockwork pile from the dungeon.
it would be one of these things.
Did actually make me ponder if the Assembly General design was intended to have a Dwemer origin, and Sotha Sil just stole it . . . more likely, as @code65536 pointed out, just lore-breaking recycled assets
So glad I'm not the only one whose lore sense was tingling when I saw this dungeon. Pretty sure the 'dwarven colossus' was also a Sotha Sil creation yet here it is, in an ancient dwemer vault.
Edit: same for skeevatons. They are a Sotha/CWC thing. Why are they here?
Sheezabeast wrote: »
I don't hate argonians, I own a few of them. On a serious note, I am unbiased when it comes to argonian lore. Ive helped edit some information about argonians on UESP, for example, some of the notes on Jel, Argonian's language, and the possible origin on the argonian lore page. We already have a lore rep with @Enodoc
It might be some CWC armor or an factotum pet used by some earlier adventurer.Sheezabeast wrote: »It's clearly an old asset for a sexy Dwemer corset
grizzledcroc wrote: »So glad I'm not the only one whose lore sense was tingling when I saw this dungeon. Pretty sure the 'dwarven colossus' was also a Sotha Sil creation yet here it is, in an ancient dwemer vault.
Edit: same for skeevatons. They are a Sotha/CWC thing. Why are they here?
A character brings them and mentions she got them from CWC if I remember correctly. The colossus has always been a dwemer thing, sil just knows how to make more.
Sheezabeast wrote: »
I don't hate argonians, I own a few of them. On a serious note, I am unbiased when it comes to argonian lore. Ive helped edit some information about argonians on UESP, for example, some of the notes on Jel, Argonian's language, and the possible origin on the argonian lore page. We already have a lore rep with @Enodoc

https://www.youtube.com/watch?v=cEvfX1gPa_4
https://www.youtube.com/watch?v=VOmovKPay4YSo glad I'm not the only one whose lore sense was tingling when I saw this dungeon. Pretty sure the 'dwarven colossus' was also a Sotha Sil creation yet here it is, in an ancient dwemer vault.
Edit: same for skeevatons. They are a Sotha/CWC thing. Why are they here?