WhyMustItBe wrote: »I am not sure I understand how this was determined to be a necessary move as it seems to be quite clearly imbalanced against 1H + Shield tanks and no one else (unless I am misreading something).
1H + Shield is only one weapon and an armor piece yet it had it's enchant strength cut in half which hurts everyone due to loss of infused crusher primarily being the tank's responsibility and 2H staff procs being unreliable when adds are around.
Dual wield has two weapons but it is unclear how enchants will work. Will each hand have a SEPARATE chance to proc and enchant cooldown? If that is the case then there is basically no change to dual wield assuming they put the same enchant on both weapons.
Does having infused on one dual wield weapon reduce the cooldown and increase the strength of both hand enchants?
Why is 1H + Shield the only weapon being punished by this change?
@ZOS_GinaBruno
All Weapon Enchantments now correctly proc 100% of the time when not on cooldown when any Light Attack, Heavy Attack, or weapon ability deals damage.
When Dual Wielding, casting a weapon ability can now proc the Weapon Enchantment of either weapon. The system will favor proccing a Weapon Enchantment that is not on cooldown.
It’s weird for sure. This was the one thing ZOS did this patch that left me scratching my head. DW was not OP, and enchants were not a good reason to say it’s better than 2H for PvE or even PvP for that matter. 2H is kind of a mess damage/mechanic wise and needs work. This was a silly change that wasn’t even implemented properly.
It’s weird for sure. This was the one thing ZOS did this patch that left me scratching my head. DW was not OP, and enchants were not a good reason to say it’s better than 2H for PvE or even PvP for that matter. 2H is kind of a mess damage/mechanic wise and needs work. This was a silly change that wasn’t even implemented properly.
Dw is not op ? i think we play a different game xD
Chilly-McFreeze wrote: »It’s weird for sure. This was the one thing ZOS did this patch that left me scratching my head. DW was not OP, and enchants were not a good reason to say it’s better than 2H for PvE or even PvP for that matter. 2H is kind of a mess damage/mechanic wise and needs work. This was a silly change that wasn’t even implemented properly.
Dw is not op ? i think we play a different game xD
2h lacks behind dw not bc of enchants but bc of Skills.