freespirit wrote: »Am I the only person who has played multiple MMO's and seen bugs like this in all of them??
Even 10yr old games have the update issue of "fix one thing, break ten"
The stuck in combat bug really annoys me, I play mag characters so my stamina for sprinting is non existent BUT it is what it is, I either die or get away with it
Lord_Wrath wrote: »Didnt they come out with a fix for this long long ago? Something like, after 6 seconds of doing nothing you would be pulled out of combat? What happened to that?
Just get rid of it. I never understood the point of it to begin with. If you jump your mount and attempt to ride away in combat, you'll be shot in the back and killed anyway. And when a dog snarls at you you're in combat? I don't think so.
I experienced it last week but once I sheathed my weapon I wasn't in combat anymore. Idk if it's the solution or coincidence though
If ZOS was going to fix the problem they would have by now or at least acknowledged it. So the answer is NEVER. If you are a paid subscriber stop your subscription and give the reason why the combat bug or game performance issues. Hurt ZOS where it will get their attention. Money loss.
freespirit wrote: »Am I the only person who has played multiple MMO's and seen bugs like this in all of them??
Even 10yr old games have the update issue of "fix one thing, break ten"
The stuck in combat bug really annoys me, I play mag characters so my stamina for sprinting is non existent BUT it is what it is, I either die or get away with it
VaranisArano wrote: »If ZOS was going to fix the problem they would have by now or at least acknowledged it. So the answer is NEVER. If you are a paid subscriber stop your subscription and give the reason why the combat bug or game performance issues. Hurt ZOS where it will get their attention. Money loss.
They did acknlowedge it in the latest class rep meeting notes. https://forums.elderscrollsonline.com/en/discussion/456997/class-reps-update-meeting-notes-jan-30-2019
Here's the relevant part:PVP stuff
Stuck in Combat: Unfortunately while ZOS has engineers working on this issue, it’s there and it’s going to be there until they get a handle on the issue. This prompted frustration and contention. ZOS made it clear they do not want to implement “band-aid” fixes and that the in-combat state was a core feature necessary for numerous combat systems. They indicated that they suffer the same bug and are also frustrated with it.
After some pressing, it became clear that getting passionate over the issue is not going to alleviate the situation, fix the bug, or prompt useful discussion. That being said, there are some things that ZOS indicated they are agreeable with to make it such that this super frustrating bug isn’t so destructive. One thing they specifically mentioned was they saw no reason why being in combat ought to prevent the use of the transitus wayshrines. Another possibility that perhaps can be explored is at least being able to change quickslots. I know this is not what anyone was looking for, but it is what it is and if you’re going to play Cyrodiil next update, then I highly suggest you channel your frustrations into useful suggestions that can make PvP playable while being stuck in combat as ZOS indicated that is something that they can do.
Joy_Division wrote: »First thing I'm going to bring up at our meeting.
And if I hear "We're looking into it," I'm going to say that's no longer good enough.
Last thing we heard from Gina was that they “have a pretty good idea what’s causing it”. But it seems that they have not an idea yet how to fix it. It’s disappointing.
Unsubscribed already. This was one of the reasons. This bug is not connected to being in a group (edit:well at least not in the cause-effect way). Even when I'm running completely solo, this bug still exists. It looks like when you exchange hits with someone you will be stuck in combat untill:
1. One of you dies.
2. Both of you stop fighting.