Colecovision wrote: »idk, that snare thing looks pretty op.
Colecovision wrote: »idk, that snare thing looks pretty op.
Rofl, that's a non-factor if you are playing a stam build. You will always break free/roll rendering it useless. Maybe some magicka user can use it somehow but it adds really nothing.

Colecovision wrote: »idk, that snare thing looks pretty op.
Tommy_The_Gun wrote: »And Argonian is like.. um... inferior to everything else ? ? ?
Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.
Tommy_The_Gun wrote: »And Argonian is like.. um... inferior to everything else ? ? ?
Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.
SammyFable wrote: »Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.
SammyFable wrote: »Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.
I've also been wondering about this. How does having the same spell damage but 125 less Magicka make Dunmer superior to Altmer? I suppose having a higher off-stat pool? But then Altmer have a way to restore their off-stat.
SammyFable wrote: »Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.Colecovision wrote: »idk, that snare thing looks pretty op.
Rofl, that's a non-factor if you are playing a stam build. You will always break free/roll rendering it useless. Maybe some magicka user can use it somehow but it adds really nothing.
IronWooshu wrote: »Colecovision wrote: »idk, that snare thing looks pretty op.
Have you played a Warden? Do you notice the reduced snares from their 15% passive because I don't.
SammyFable wrote: »Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.
I've also been wondering about this. How does having the same spell damage but 125 less Magicka make Dunmer superior to Altmer? I suppose having a higher off-stat pool? But then Altmer have a way to restore their off-stat.
Bigevilpeter wrote: »Redguard is the Breton of stamina, who people say are better than altmer now.
Dunmer are not better than altmer in magicka they are the same
Seraphayel wrote: »Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
Seraphayel wrote: »Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
MLGProPlayer wrote: »Seraphayel wrote: »Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.
MLGProPlayer wrote: »Seraphayel wrote: »Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.
I think personally it's not numbers for people left mad it balance but lore and immersion. It's those core concepts for characters that are making people upset.
Twohothardware wrote: »Redguard is definitely not inferior. You can run higher dps skill rotations or sets on Redguard that you'll struggle with on Orc which has no sustain. And in PvP sustain wins over slight damage advantages.
High Elf though I agree should of kept it's previous Magicka sustain from v4.3.0 because the change to stamina regen only doesn't even make lore sense.
MLGProPlayer wrote: »Seraphayel wrote: »Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.
I think personally it's not numbers for people left mad it balance but lore and immersion. It's those core concepts for characters that are making people upset.
Twohothardware wrote: »High Elf though I agree should of kept it's previous Magicka sustain from v4.3.0 because the change to stamina regen only doesn't even make lore sense.
Lord_Dexter wrote: »Tommy_The_Gun wrote: »And Argonian is like.. um... inferior to everything else ? ? ?
Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.
Argonians are bad? 6% healing done, 1K magicka (previously was 3%), 1k Health (better for Non Tank players) and massive resources from pots?
They are doing better from previously! They are clearly not best choice for PVE DD (was not previously either) but best healer, good tank and still excellent for PVP+