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Altmer and Redguard IS INFERIOR to Dunmer and Orsimer

LuxLunae
LuxLunae
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Redguard:


Martial Training: Added a bonus that reduces the effectiveness of Snares applied to you by up to 15% and reduces the cost of your Weapon abilities by 8%.

Conditioning: Increases your Max Stamina by 2000

Adrenaline Rush: When you deal Direct Damage, you restore 950 Stamina. This effect can occur once every 5 seconds.

Orc:


Brawny: This passive now grants 2000 Max Stamina

Unflinching Rage: This passive now grants 1000 Max Health and heals you for up to 600 when you deal damage with a weapon, with a 4 second cooldown.

Swift Warrior:Increases your Weapon Damage by 258. Reduces the cost of your Sprint ability by 12% and increases your Movement Speed while Sprinting by 10%.



High Elf


Spell Recharge: The return for this passive will now restore your lowest maximum resource, rather than your highest after activating a Class Ability. This effect can occur once every 6 seconds. We also increased the value to 645 from 525. Reduces damage taken by 5% while you are using an ability with a cast or channel time.

Syrabane’s Boon: Increases your Max Magicka by 2000.

Elemental Talent: Increases your Spell Damage by 258.



Dark Elf


Dynamic: Increased the Max Magicka and Stamina granted to 1875 from 1250.

Resist Flame: Increases your Flame Resistance by 2310. You are immune to the Burning status effect.

Ruination: Increases your Weapon and Spell Damage by 258.
Edited by LuxLunae on February 19, 2019 6:46PM
  • Colecovision
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    idk, that snare thing looks pretty op.
  • VaranisArano
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    We definitely needed another thread to inform us that the n'wah are inferior to the Dunmer. :smiley:
  • LuxLunae
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    idk, that snare thing looks pretty op.

    Rofl, that's a non-factor if you are playing a stam build. You will always break free/roll rendering it useless. Maybe some magicka user can use it somehow but it adds really nothing.
  • SammyFable
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    Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.
    LuxLunae wrote: »
    idk, that snare thing looks pretty op.

    Rofl, that's a non-factor if you are playing a stam build. You will always break free/roll rendering it useless. Maybe some magicka user can use it somehow but it adds really nothing.
    uJXgta7.png

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  • IronWooshu
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    idk, that snare thing looks pretty op.

    Have you played a Warden? Do you notice the reduced snares from their 15% passive because I don't.
  • Seraphayel
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    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.
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  • Tommy_The_Gun
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    And Argonian is like.. um... inferior to everything else ? ? ? :*
    Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.
  • Lord_Eomer
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    And Argonian is like.. um... inferior to everything else ? ? ? :*
    Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.

    Argonians are bad? 6% healing done, 1K magicka (previously was 3%), 1k Health (better for Non Tank players) and massive resources from pots?

    They are doing better from previously! They are clearly not best choice for PVE DD (was not previously either) but best healer, good tank and still excellent for PVP+
    Edited by Lord_Eomer on February 19, 2019 9:02PM
  • LuxLunae
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    And Argonian is like.. um... inferior to everything else ? ? ? :*
    Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.

    Rofl thats why I didnt mention argonian


    I was trying to compare Redguard with orc...
    Altmer with Dunmer

    I mean lets be honest here...with a few sets you can off set most of what one gains from Altmer and Redguard.. I know this because I turned off the racials on live...and noticed it didnt make a difference...

    but when you are given health for free and both weapon and spell damage for free.. .with stamina and magicka 250 less than a altmer...


    come on now...you can't deny it.
  • Jayne_Doe
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    SammyFable wrote: »
    Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.

    I've also been wondering about this. How does having the same spell damage but 125 less Magicka make Dunmer superior to Altmer? I suppose having a higher off-stat pool? But then Altmer have a way to restore their off-stat.
    Edited by Jayne_Doe on February 19, 2019 9:03PM
  • Lord_Eomer
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    Jayne_Doe wrote: »
    SammyFable wrote: »
    Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.

    I've also been wondering about this. How does having the same spell damage but 125 less Magicka make Dunmer superior to Altmer? I suppose having a higher off-stat pool? But then Altmer have a way to restore their off-stat.

    He is considering fire resistanc and extra stamina for PVP
  • LuxLunae
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    SammyFable wrote: »
    Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.
    LuxLunae wrote: »
    idk, that snare thing looks pretty op.

    Rofl, that's a non-factor if you are playing a stam build. You will always break free/roll rendering it useless. Maybe some magicka user can use it somehow but it adds really nothing.
    uJXgta7.png

    I obviously didn't know what snare and confused it with immobilization...I had a good laugh when I showed this to my friend and he corrected me.
  • Colecovision
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    IronWooshu wrote: »
    idk, that snare thing looks pretty op.

    Have you played a Warden? Do you notice the reduced snares from their 15% passive because I don't.

    I was being silly. Even if it worked perfectly and were buffed, there's no way it could be op.

    To answer the question. I have 2 warden alts that I just use to get crystals. I blindly put points in the passives and had no idea there is snare reduction in there. It must not have been too noticeable.
  • MLGProPlayer
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    Jayne_Doe wrote: »
    SammyFable wrote: »
    Altmer, having the same 2000 max resource and 258 damage as Orc has, just as magicka counterpart, is inferior to Dunmer in what regard? Dunmer has less max stat and the same damage. They're almost identical to each other with Altmer being slightly better as Magicka and Dunmer being a hybrid option.

    I've also been wondering about this. How does having the same spell damage but 125 less Magicka make Dunmer superior to Altmer? I suppose having a higher off-stat pool? But then Altmer have a way to restore their off-stat.

    125 magicka is around 12 spell damage. It won't produce any difference in actual gameplay (DPS difference will be around 0.001% at 50k).

    Dunmer trades being 0.001% worse at magicka DPS for being the #2 stamina DPS race as well. Sure their stamina potency doesn't help their magicka DPS, but it makes them a more valuable race overall because someone can be a top magicka or stamina DPS with their Dunmer. Altmer provides virtually no magicka DPS advantage, and can't play stamina DPS at all.
    Edited by MLGProPlayer on February 19, 2019 9:54PM
  • Bigevilpeter
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    Redguard is the Breton of stamina, who people say are better than altmer now.

    Dunmer are not better than altmer in magicka they are the same
  • CurvedSwords123
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    Redguard is the Breton of stamina, who people say are better than altmer now.

    Dunmer are not better than altmer in magicka they are the same

    Except they aren't. Bretons have sustain, versatility and toughness. Redguards have sustain, and are bound to WEP skills.
  • CurvedSwords123
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    Redguard snare reduction is a joke. Give us something else.
  • Tasear
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    Seraphayel wrote: »
    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.

    Such a ray of sunshine
  • Tasear
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    On point dps wise they are all on par or so the numbers have shown.
  • MLGProPlayer
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    Seraphayel wrote: »
    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.

    Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.
  • Tasear
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    Seraphayel wrote: »
    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.

    Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.

    I think personally it's not numbers for people left mad it balance but lore and immersion. It's those core concepts for characters that are making people upset.
  • CurvedSwords123
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    Tasear wrote: »
    Seraphayel wrote: »
    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.

    Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.

    I think personally it's not numbers for people left mad it balance but lore and immersion. It's those core concepts for characters that are making people upset.

    For me it's numbers. I'm a Redguard fan because of the lore, but I want Orc numbers statewise lol.
  • Twohothardware
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    Redguard is definitely not inferior. You can run higher dps skill rotations or sets on Redguard that you'll struggle with on Orc which has no sustain. And in PvP sustain wins over slight damage advantages.

    High Elf though I agree should of kept it's previous Magicka sustain from v4.3.0 because the change to stamina regen only doesn't even make lore sense.
  • CurvedSwords123
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    Redguard is definitely not inferior. You can run higher dps skill rotations or sets on Redguard that you'll struggle with on Orc which has no sustain. And in PvP sustain wins over slight damage advantages.

    High Elf though I agree should of kept it's previous Magicka sustain from v4.3.0 because the change to stamina regen only doesn't even make lore sense.

    No, it definitely is. Sustain is easy.

    Orc: toughness, life tap, WEP dmg, max stam, speed. All scaleable, pick any class u want.

    Redguard: Stam management and a useless snare reduction, bound to WEP skills.

    Like Alcast said, if you think that's even you are just biased.


    So high elves get to have max dmg and sustain because lore reasons? Ok, how does it make sense for the best warriors in the lore (Redguards) to have no toughness advantage?
    Edited by CurvedSwords123 on February 20, 2019 12:55AM
  • pieratsos
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    Tasear wrote: »
    Seraphayel wrote: »
    Ah thanks for this thread, without it I wouldn't have known. It's not like the forums were flooded with these threads during the last weeks.

    Maybe, just maybe, there is something fundamentally wrong with some of these changes that is making people angry.

    I think personally it's not numbers for people left mad it balance but lore and immersion. It's those core concepts for characters that are making people upset.

    Yes and they care so much about lore to the point of suggesting even more lore breaking passives. Its obviously because of immersion and lore. Nothing to do with personal bias.
  • Iskiab
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    I didn’t like the altmer changes to stamina when I first read it, now I’m not sure. I’ll give it a try when it’s released and decide if Breton will really be miles ahead.
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  • Seraphayel
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    High Elf though I agree should of kept it's previous Magicka sustain from v4.3.0 because the change to stamina regen only doesn't even make lore sense.

    And that's the problem all of you don't seem to understand: sustain AND damage in racials is against ZOS design goal, e.g. it will not happen. So there's no reason to ask for it.
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  • MartiniDaniels
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    OP just added altmer to thread title to get more support :D
  • Anyron
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    And Argonian is like.. um... inferior to everything else ? ? ? :*
    Redguard has powerful racials currently on live serves and after new patch it will be even more powerful... you should feel lucky you did not got the "argonian" treatment on redguard.... imho that is.

    Argonians are bad? 6% healing done, 1K magicka (previously was 3%), 1k Health (better for Non Tank players) and massive resources from pots?

    They are doing better from previously! They are clearly not best choice for PVE DD (was not previously either) but best healer, good tank and still excellent for PVP+

    1k magicka is better than 3%? For me on live it is 1034magicka.
    1k health better for non-tanks? With 18khp its 1400 health
    6% healing done better than spell damage 250? If you have over 4300 spell damage, sure
    No poison status immunity
    Resourceful nerfed ( instead they just could set it to over-time)
  • MartiniDaniels
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    Basically, there were almost no problems with stamina balance in 4.3.0, somehow they nailed it. But then ZOS decided to redistribute orc's tank/brawler passives (recovery and healing received) to dps passives and completely screwed balance in process.
    It's obvious for anyone:
    PVE stamdps - orc
    PVP bralwer - orc
    VMA - orc
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