Bigevilpeter wrote: »https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
I will just leave this here. Judge for yourself whether Orc is Op or not.
These tests are done with perfect sustain, in trials there are more dodge rolls, vigor and recasting of aoe when bosses move, so in a perfect scenario Orc are best, but in real situations the lack of sustain will hurt them, so making redguards have the same dps as orc and better sustain would be unfair.
Also khajits have higher dps parses but they are more fluctuating
Bigevilpeter wrote: »https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
I will just leave this here. Judge for yourself whether Orc is Op or not.
These tests are done with perfect sustain, in trials there are more dodge rolls, vigor and recasting of aoe when bosses move, so in a perfect scenario Orc are best, but in real situations the lack of sustain will hurt them, so making redguards have the same dps as orc and better sustain would be unfair.
Also khajits have higher dps parses but they are more fluctuating
There is a specific sustain test. tell me what is the difference between a Bosmer with 3 jewellery weapon damage enchants and a Orc with 2 jewellery weapon damage enchants and 1 infused Stamina recovery enchants. Let me tell you the answer, 1k HP.
Also, funny you counted the one or two time, Khajiit got a higher Max parse due tocrit variance but completely ignored the double times hit rock bottom due to crit variance.
Bigevilpeter wrote: »https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
I will just leave this here. Judge for yourself whether Orc is Op or not.
These tests are done with perfect sustain, in trials there are more dodge rolls, vigor and recasting of aoe when bosses move, so in a perfect scenario Orc are best, but in real situations the lack of sustain will hurt them, so making redguards have the same dps as orc and better sustain would be unfair.
Also khajits have higher dps parses but they are more fluctuating
There is a specific sustain test. tell me what is the difference between a Bosmer with 3 jewellery weapon damage enchants and a Orc with 2 jewellery weapon damage enchants and 1 infused Stamina recovery enchants. Let me tell you the answer, 1k HP.
Also, funny you counted the one or two time, Khajiit got a higher Max parse due tocrit variance but completely ignored the double times hit rock bottom due to crit variance.
Bigevilpeter wrote: »IronWooshu wrote: »Bigevilpeter wrote: »IronWooshu wrote: »so what's the excuse for Redguard, Nord and Bosmer who cant switch between magicka and stamina?Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
Redguard and Bosmer much better in PvP, Nord BiS Tank
Are you kidding me? Orc is beyond stacked in PVP now, more health than any other race other than Imperial and tied with Nord, Highest damage, movement speed, health return ALL the things that PVP players want with a race.
Any race that can provide health and unequal amounts of damage is going to absolutely shine in PVP CP and non CP.
Orc literally has no weakness in any aspect of the game now except sustain.
Then why do people use serpent mundus in PVP and not warrior? in PvP Sustain is king
Bigevilpeter wrote: »Just cause they became slightly better than redguards who everyone who followed meta probably has all their stamina characters as them, doesnt mean they are OP, they have almost same stats as dark elves with a tradeoff for health to magicka and khajits also will do the same if not more damage with the buff to shadow stone and reguard and bosmer will be much better for PvP and still good in PVE.
That is totally balanced, every class has a niche, nerfing any of the orc stats atm will just make them a worse version of another race as they were to dark elves before 4.3.2.
Alcast is just pissed off cause he has like 10 redguards
Bigevilpeter wrote: »https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
I will just leave this here. Judge for yourself whether Orc is Op or not.
These tests are done with perfect sustain, in trials there are more dodge rolls, vigor and recasting of aoe when bosses move, so in a perfect scenario Orc are best, but in real situations the lack of sustain will hurt them, so making redguards have the same dps as orc and better sustain would be unfair.
Also khajits have higher dps parses but they are more fluctuating
There is a specific sustain test. tell me what is the difference between a Bosmer with 3 jewellery weapon damage enchants and a Orc with 2 jewellery weapon damage enchants and 1 infused Stamina recovery enchants. Let me tell you the answer, 1k HP.
Also, funny you counted the one or two time, Khajiit got a higher Max parse due tocrit variance but completely ignored the double times hit rock bottom due to crit variance.
Stop comparing yourself to Redguards and Dunmers, and start comparing yourself to the other races. Orc was stronger than both Bosmer and Imperial with 500 stamina/health. Now they're in a completely different ballpark compared to them. If you want to keep Orc the way they are now, then every other race will need a major buff.
Bigevilpeter wrote: »https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
I will just leave this here. Judge for yourself whether Orc is Op or not.
These tests are done with perfect sustain, in trials there are more dodge rolls, vigor and recasting of aoe when bosses move, so in a perfect scenario Orc are best, but in real situations the lack of sustain will hurt them, so making redguards have the same dps as orc and better sustain would be unfair.
Also khajits have higher dps parses but they are more fluctuating
There is a specific sustain test. tell me what is the difference between a Bosmer with 3 jewellery weapon damage enchants and a Orc with 2 jewellery weapon damage enchants and 1 infused Stamina recovery enchants. Let me tell you the answer, 1k HP.
Also, funny you counted the one or two time, Khajiit got a higher Max parse due tocrit variance but completely ignored the double times hit rock bottom due to crit variance.
Stop comparing yourself to Redguards and Dunmers, and start comparing yourself to the other races. Orc was stronger than both Bosmer and Imperial with 500 stamina/health. Now they're in a completely different ballpark compared to them. If you want to keep Orc the way they are now, then every other race will need a major buff.
Orcs have always been stronger than Bosmer for everything but ganking. Really, not much is changing. Races are going to perform very similarly to how they do on live. Also you keep saying that since Orc is better than imperial and bosmer all races must be buffed. That makes no sense at all. In fact, aside from Bosmer and Imperial all races are looking good. Altmer people are mad but I think they’ll adjust. Certain races like redguard and Altmer have been BiS for PvE for years, people who liked to play other races didn’t complain, now it’s going change. Alcast is probably mad because he doesn’t have a single orc lol, if redguard was being buffed even more he probably wouldn’t say anything and I think that holds true for most of the people making a big deal out of it. You’re wasting your time making the same empty point over and over again. If you think ZOS is going to give Bosmers and Imperials weapon damage and then buff all races I think you’ll be disappointed. They might make a few more small changes and I do hope Bosmers gets their stealth and pen passive fixed up, but beyond that I wouldn’t expect much.
Bigevilpeter wrote: »IronWooshu wrote: »Bigevilpeter wrote: »IronWooshu wrote: »so what's the excuse for Redguard, Nord and Bosmer who cant switch between magicka and stamina?Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
Redguard and Bosmer much better in PvP, Nord BiS Tank
Are you kidding me? Orc is beyond stacked in PVP now, more health than any other race other than Imperial and tied with Nord, Highest damage, movement speed, health return ALL the things that PVP players want with a race.
Any race that can provide health and unequal amounts of damage is going to absolutely shine in PVP CP and non CP.
Orc literally has no weakness in any aspect of the game now except sustain.
Then why do people use serpent mundus in PVP and not warrior? in PvP Sustain is king
Bigevilpeter wrote: »IronWooshu wrote: »Bigevilpeter wrote: »IronWooshu wrote: »so what's the excuse for Redguard, Nord and Bosmer who cant switch between magicka and stamina?Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
Redguard and Bosmer much better in PvP, Nord BiS Tank
Are you kidding me? Orc is beyond stacked in PVP now, more health than any other race other than Imperial and tied with Nord, Highest damage, movement speed, health return ALL the things that PVP players want with a race.
Any race that can provide health and unequal amounts of damage is going to absolutely shine in PVP CP and non CP.
Orc literally has no weakness in any aspect of the game now except sustain.
Then why do people use serpent mundus in PVP and not warrior? in PvP Sustain is king
In PVP, if you use gold weapon dmg enchant, you get 174 weapon damage.
Whereas, if you use gold stam regen enchant, you get 169 regen.
The difference isn't huge, but if you do the math, you can get more stats by stacking weapon damage enchants.
On the other hand, the serpent/warrior mundus stones provide equal stats.
Again, if you do the math, and you want to maximize your overall stats, you will get the serpent mundus, and stack weapon damage enchants.
Bigevilpeter wrote: »Bigevilpeter wrote: »IronWooshu wrote: »Bigevilpeter wrote: »IronWooshu wrote: »so what's the excuse for Redguard, Nord and Bosmer who cant switch between magicka and stamina?Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
Redguard and Bosmer much better in PvP, Nord BiS Tank
Are you kidding me? Orc is beyond stacked in PVP now, more health than any other race other than Imperial and tied with Nord, Highest damage, movement speed, health return ALL the things that PVP players want with a race.
Any race that can provide health and unequal amounts of damage is going to absolutely shine in PVP CP and non CP.
Orc literally has no weakness in any aspect of the game now except sustain.
Then why do people use serpent mundus in PVP and not warrior? in PvP Sustain is king
In PVP, if you use gold weapon dmg enchant, you get 174 weapon damage.
Whereas, if you use gold stam regen enchant, you get 169 regen.
The difference isn't huge, but if you do the math, you can get more stats by stacking weapon damage enchants.
On the other hand, the serpent/warrior mundus stones provide equal stats.
Again, if you do the math, and you want to maximize your overall stats, you will get the serpent mundus, and stack weapon damage enchants.
compared to PvE where you stack weapon damage enchant plus lover, warrior thief stone. Only in PvP do people use the serpent. Having good regen can allow you to use the warrior stone for the same weapon damage, or even the lover for more damage
Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
A race that already was top dog dos without the 2k stam, and you call it balance? Orc has benefits the most of the race passives, by your profile image it seems your main is orc, and I would defend it aswell instead of you.
But cut the ***, orcs got overbuffed.
Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
“That’s their balance for not being able to switch between Magicka and stamina”
Do you even realize how stupid that is sound ??
https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
Orc came out on top in Stamina DD, in all scenarios.
Stamina Raid-DPS Best Race - Orc
Stamina Solo-Sustained DPS Best Race - Orc
Stamina True Resource Potential DPS Best Race - Orc
"Orcs are fine!"
You might want to reconsider that statement
https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
Orc came out on top in Stamina DD, in all scenarios.
Stamina Raid-DPS Best Race - Orc
Stamina Solo-Sustained DPS Best Race - Orc
Stamina True Resource Potential DPS Best Race - Orc
"Orcs are fine!"
You might want to reconsider that statement
They max out at around 2k extra DPS on a skeleton parse for those who can pull numbers that high for that long. Those who can’t will see that different drop to almost nothing. What was the Redguard advantage prior to this patch? At max DPS?
Bigevilpeter wrote: »Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
“That’s their balance for not being able to switch between Magicka and stamina”
Do you even realize how stupid that is sound ??
Well they shouldnt be better than a race who can only be stamina, if they were then why ever pick a specialized race, just pick a hybrid who is better or equal at stamina DD and also have the option to change to magicka if you want. You realize now that your point was stupid and if you thought a out it for a sec it wouldnt make sense?
Bigevilpeter wrote: »Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
“That’s their balance for not being able to switch between Magicka and stamina”
Do you even realize how stupid that is sound ??
Well they shouldnt be better than a race who can only be stamina, if they were then why ever pick a specialized race, just pick a hybrid who is better or equal at stamina DD and also have the option to change to magicka if you want. You realize now that your point was stupid and if you thought a out it for a sec it wouldnt make sense?
Whatever you write about ur bias thread is well known to protect ur beloved pig man,
Orc recieved massive buffs, and pepole will choose orc over other races for the other passives it provide, not just the insane dmg comes with it.
Now there is no doubt that who ever not playing orc in pvp and pve will lose dmg and will gain *** passives compare to it.
Sustain in CP pvp is a joke, and u can literally get away with it while still gaining more dmg than other races.
Deal with it.
Orc got overbuffed compared to other races such imperial and bosmer.
You either going to prove me wrong, or just expose ur agenda that u want ur Orc to stay op.
https://forums.elderscrollsonline.com/en/discussion/457935/stamina-magicka-raid-warhorn-dps-solo-sustain-dps-tests-graphs-with-cp-stat-boost-correction-4-3-2#latest
Orc came out on top in Stamina DD, in all scenarios.
Stamina Raid-DPS Best Race - Orc
Stamina Solo-Sustained DPS Best Race - Orc
Stamina True Resource Potential DPS Best Race - Orc
"Orcs are fine!"
You might want to reconsider that statement
Bigevilpeter wrote: »Bigevilpeter wrote: »Bigevilpeter wrote: »starkerealm wrote: »
And yeah, that's fine... but you know the majority won't. Again, the purpose was to make the races balanced.
So let's look at some math.
With Artaeum Takeaway Broth and the proposed 20% increase next week on stats. My Khajiit has 110007hp with just full medium armor on.
With 825 extra hp and 20% on the top of that PLUS 3724 from the gold recovery food and 20% on that, I'm sitting 16.4K HP. Orc will have slightly more HP. Both will have 0 issues with recovery and have a little less stam. Dunmer will have under 16Khp and as a stamina in a trial, that won't cut it.
So Orc and Khajiit's will have a boatload of recovery on top of their DPS perks. Khajiit's being inconsistency with crit and Orcs.. well again, just being powerful.
16k hp plus 1k from ebon and warden healing another 1k so 18k seems pretty fine to me. If orcs have more hp then thats their balance for not being able to switch between magicka and stamina
“That’s their balance for not being able to switch between Magicka and stamina”
Do you even realize how stupid that is sound ??
Well they shouldnt be better than a race who can only be stamina, if they were then why ever pick a specialized race, just pick a hybrid who is better or equal at stamina DD and also have the option to change to magicka if you want. You realize now that your point was stupid and if you thought a out it for a sec it wouldnt make sense?
Whatever you write about ur bias thread is well known to protect ur beloved pig man,
Orc recieved massive buffs, and pepole will choose orc over other races for the other passives it provide, not just the insane dmg comes with it.
Now there is no doubt that who ever not playing orc in pvp and pve will lose dmg and will gain *** passives compare to it.
Sustain in CP pvp is a joke, and u can literally get away with it while still gaining more dmg than other races.
Deal with it.
Orc got overbuffed compared to other races such imperial and bosmer.
You either going to prove me wrong, or just expose ur agenda that u want ur Orc to stay op.
Wow your opinion really seems unbiased at all specially when you start it with your beloved pigman.
I have 5 stamina characters maxed out 2 of them are Pigmen, 2 are Forestmen and one is Desert man.
While I like my pigmen, I also like the currently claimed UP races and I think its fine
clocksstoppe wrote: »starkerealm wrote: »clocksstoppe wrote: »In the end the only people crying are the pathetic folks who only have redguard and altmer characters because they are insane enough to race change all their characters to the new BIS race for +500dps and they want to save some money. It's the price you pay for being a soulless meta slave really. Even if they keep altmer and redguard as top classes, I will bet all my money that a new build will be discovered where at least one not-altmer/redguard race becomes BIS DPS by some hilariously low margin and these people will STILL race change half their characters to it.
To be fair, I've only got two Redguards, and I'm still a little aprehensive of the Redguard changes. I've got one High Elf, and I'm more than a little confused by the change to their resource return.
It's because of the literal *** you guys say: If altmer stayed like that, breton would be 1% better, why would you ever pick altmer? So they tried to make altmer do something different other than being a shittier breton, aka a more pvp oriented skillset. Now you complain about that as well.
MLGProPlayer wrote: »I'm glad Alcast is calling ZOS out. The Orc and Altmer changes were great in PTS 1. There was no need to nerf Altmer and buff Orc. It made balance objectively worse. ZOS needs to take more feedback from the top players.