martijnlv40 wrote: »I agree, they should just remove it. It leaves more room open for useful bonuses.
Some I've seen:
Penetration
Penetration + small regen
Enchant bonus (5% or so)
Both magicka and stamina regen from the ability
martijnlv40 wrote: »I agree, they should just remove it. It leaves more room open for useful bonuses.
Some I've seen:
Penetration
Penetration + small regen
Enchant bonus (5% or so)
Both magicka and stamina regen from the ability
apriori.unknotub17_ESO wrote: »I think this point deserves more attention, too.
Unless I missed something when looking over the skills:
Dragonknight = 0
Nightblade = 0
Warden = 0
Sorcerer = 2
Templar = 3
So 3/5 of the classes have no class ability that will benefit from this passive.
If they want to keep the effect the same, maybe have it also apply when charging a heavy attack? That would keep with the spirit of the ability while making it more broadly useful.
Sorcs...
Just wanted to let you folks know, that the casting mitigation from Altmer does work during heavy attacks.
Just like Light of Cyrodiil works with heavy attacks.
Keep in mind, that it's not 5% damage mitigation due to all other mititgations. It's more like 2,5%. So doesn't really matter.
Increased enchant effectiveness is a good suggestion. Altmer have always been gifted enchanters.
apriori.unknotub17_ESO wrote: »I think this point deserves more attention, too.
Unless I missed something when looking over the skills:
Dragonknight = 0
Nightblade = 0
Warden = 0
Sorcerer = 2
Templar = 3
So 3/5 of the classes have no class ability that will benefit from this passive.
If they want to keep the effect the same, maybe have it also apply when charging a heavy attack? That would keep with the spirit of the ability while making it more broadly useful.
StarOfElyon wrote: »apriori.unknotub17_ESO wrote: »I think this point deserves more attention, too.
Unless I missed something when looking over the skills:
Dragonknight = 0
Nightblade = 0
Warden = 0
Sorcerer = 2
Templar = 3
So 3/5 of the classes have no class ability that will benefit from this passive.
If they want to keep the effect the same, maybe have it also apply when charging a heavy attack? That would keep with the spirit of the ability while making it more broadly useful.
It's almost like they know Templars need this extra damage mitigation but for some reason won't give it to us. Hmmm. 🤔
Just wanted to let you folks know, that the casting mitigation from Altmer does work during heavy attacks.
Just like Light of Cyrodiil works with heavy attacks.
Keep in mind, that it's not 5% damage mitigation due to all other mititgations. It's more like 2,5%. So doesn't really matter.
Increased enchant effectiveness is a good suggestion. Altmer have always been gifted enchanters.
Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
They don’t have the Magicka return anymore, and the 5% dmg reduction thing is mostly useless. Compare that to the other “thematic” passives and Altmer is way behind. +10% enchant effectiveness would be fine I think and would bring them more up to par. That’s only about +400 mag if running all gold mag enchants and +50 spell dmg with 3 gold spell dmg glyphs.
Seraphayel wrote: »Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
They don’t have the Magicka return anymore, and the 5% dmg reduction thing is mostly useless. Compare that to the other “thematic” passives and Altmer is way behind. +10% enchant effectiveness would be fine I think and would bring them more up to par. That’s only about +400 mag if running all gold mag enchants and +50 spell dmg with 3 gold spell dmg glyphs.
Oh just 10%?
Altmer is fine, look at the newest parses. And with the CP changes they will come ahead or compete with Breton. Parses suggest all Magicka races are within 100-500 DPS which is totally fine. Altmer don't need a buff, they really don't. I could agree on an addition of Health to the Stamina restore though.
WrathOfInnos wrote: »This should be changed to a % damage reduction on their shields. Altmer are supposed to be squishy when unprotected, but their wards are unmatched.
Seraphayel wrote: »Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
They don’t have the Magicka return anymore, and the 5% dmg reduction thing is mostly useless. Compare that to the other “thematic” passives and Altmer is way behind. +10% enchant effectiveness would be fine I think and would bring them more up to par. That’s only about +400 mag if running all gold mag enchants and +50 spell dmg with 3 gold spell dmg glyphs.
Oh just 10%?
Altmer is fine, look at the newest parses. And with the CP changes they will come ahead or compete with Breton. Parses suggest all Magicka races are within 100-500 DPS which is totally fine. Altmer don't need a buff, they really don't. I could agree on an addition of Health to the Stamina restore though.
Their parses are currently lower than both Khajiit and Breton, and their racials overall are worse than dark elf by far.
The CP thing might help parsing, but it’s completely irrelevant in non CP PvP.
Besides all of this though, why should they get a passive that is virtually useless to everyone but a magplar dps?
MartiniDaniels wrote: »Seraphayel wrote: »Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
They don’t have the Magicka return anymore, and the 5% dmg reduction thing is mostly useless. Compare that to the other “thematic” passives and Altmer is way behind. +10% enchant effectiveness would be fine I think and would bring them more up to par. That’s only about +400 mag if running all gold mag enchants and +50 spell dmg with 3 gold spell dmg glyphs.
Oh just 10%?
Altmer is fine, look at the newest parses. And with the CP changes they will come ahead or compete with Breton. Parses suggest all Magicka races are within 100-500 DPS which is totally fine. Altmer don't need a buff, they really don't. I could agree on an addition of Health to the Stamina restore though.
Their parses are currently lower than both Khajiit and Breton, and their racials overall are worse than dark elf by far.
The CP thing might help parsing, but it’s completely irrelevant in non CP PvP.
Besides all of this though, why should they get a passive that is virtually useless to everyone but a magplar dps?
How altmer's passives are worse then dunmers "by far" if altmer still has slightly more magicka. Those 1875 of stamina for roll-dodges is paid of by that spell recharge passive from altmer's side. So they are like brothers now. Still, on dk and sorc they may overshine khajiit and breton. For example dk has those battleroar to help with sustain and buff to heavy attacks which might be useful if everyone will be blue food and couple of HAs may save the day.
MartiniDaniels wrote: »Seraphayel wrote: »Seraphayel wrote: »And y'all don't think that a passive that increases enchantments would even be more broken or overpowered than the former Magicka return on top of the spell damage and the additional Magicka?
They don’t have the Magicka return anymore, and the 5% dmg reduction thing is mostly useless. Compare that to the other “thematic” passives and Altmer is way behind. +10% enchant effectiveness would be fine I think and would bring them more up to par. That’s only about +400 mag if running all gold mag enchants and +50 spell dmg with 3 gold spell dmg glyphs.
Oh just 10%?
Altmer is fine, look at the newest parses. And with the CP changes they will come ahead or compete with Breton. Parses suggest all Magicka races are within 100-500 DPS which is totally fine. Altmer don't need a buff, they really don't. I could agree on an addition of Health to the Stamina restore though.
Their parses are currently lower than both Khajiit and Breton, and their racials overall are worse than dark elf by far.
The CP thing might help parsing, but it’s completely irrelevant in non CP PvP.
Besides all of this though, why should they get a passive that is virtually useless to everyone but a magplar dps?
How altmer's passives are worse then dunmers "by far" if altmer still has slightly more magicka. Those 1875 of stamina for roll-dodges is paid of by that spell recharge passive from altmer's side. So they are like brothers now. Still, on dk and sorc they may overshine khajiit and breton. For example dk has those battleroar to help with sustain and buff to heavy attacks which might be useful if everyone will be blue food and couple of HAs may save the day.
...they are universally applicable and useful unlike the Altmer 5% reduction which is only relevant on magplars.
Just wanted to let you folks know, that the casting mitigation from Altmer does work during heavy attacks.
Just like Light of Cyrodiil works with heavy attacks.
Keep in mind, that it's not 5% damage mitigation due to all other mititgations. It's more like 2,5%. So doesn't really matter.
Increased enchant effectiveness is a good suggestion. Altmer have always been gifted enchanters.
Olupajmibanan wrote: »martijnlv40 wrote: »I agree, they should just remove it. It leaves more room open for useful bonuses.
Some I've seen:
Penetration
Penetration + small regen
Enchant bonus (5% or so)
Both magicka and stamina regen from the ability
Hiw about increased chance to apply status effect?
Isn't OP
It's usable in both, PvP and PvE worlds.
Useful even for healers and tanks, not only dps.