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Can ZOS explain why Altmer is the lowest magicka DPS?

  • chetter_hummin
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    Seraphayel wrote: »
    Krayl wrote: »
    I only play one Altmer anyways, a sorc, Altmer has never been my cup of tea. That doesn't mean that I'm disallowed from commenting about the direction of the game and this weird choice. It speaks to something fundamentally dysfunctional behind the scenes for the game I enjoy playing.

    Otherwise I'm not complaining or lauding anything, I'm simply stating facts.

    Fundamentally dysfunctional because Altmer got a more PvP oriented passive that focuses on Stamina?

    Just because you might not like it (because it's not Magicka) it's far from being "dysfunctional".

    Honestly, I never expected racial balance this good from ZOS but they achieved it. All races tailored towards their respective "metas" (Stamina/Magicka/Health/Hybrid) are mostly on par and excellent in their own regards. Some might need little tweaks but Altmer isn't one of them. ZOS has done something I never expected them to finally achieve in 5 years. Balance.

    Are u trolling or u actually believe this? :smile:
  • MLGProPlayer
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    zaria wrote: »
    Another point that needs to be made:

    If ZOS wanted to nerf Altmer (it still makes zero sense considering they were not overperforming by any metric, but let's roll with their "logic"), giving them a MAGICKA utility skill would have greatly reduced the amount of backlash. The fact that ZOS added insult to injury by: (1) nerfing the class and (2) giving us a STAMINA utility skill is half the reason why everyone is so angry.
    The problem I see is why make an Altmer then you has Dunmer outside of the look, yes it has 150 less magic, extra stamina who is handy, might well be more useful in pvp than the Altmer sustain on magic build.
    And you can convert class to stamina if meta changes or you are bored.

    Altmer has 125 less magicka than Dunmer. That comes out to around 12 spell damage (no, that's not a typo, 125 magicka is the equivalent of 12 spell damage). The only real attribute Altmer have that Dunmer don't is the 215 stamina regen.

    Did you mean that altmer has more magicka than dunmer, perchance? Altmer has 2000, dunmer 1875.

    Yes. Typo.
  • MLGProPlayer
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    @Elric_Ashborn , so that's why I see physically fit and trained thalmor with swords all over Auridon... I don't think we should confuse altmers with faerie folk living in broughs and doing nothing but magic.

    The races represent the average racial archetype. This is how it is for every other race. There is no race known more for magic and less for stamina than the Altmer.
    Edited by MLGProPlayer on February 7, 2019 8:50AM
  • John_Falstaff
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    @MLGProPlayer , well, thing is, there is a discrepancy between "known for" and "are on average". Yes, altmers are famed for magic (and Canadians for hockey), but stereotype of an altmers in the eyes of other races is not the measurement of the sum of their qualities. When someone tries to paint a person with the only description of "has a big nose", then what comes out is a caricature - huge nose and nothing else. On its face, thalmor are warriors too. Plenty of them around, running with swords and even drilling poor students in swordsmanship in Auridon. I think that having some stamina sustain reflects that.
  • Dracane
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    @MLGProPlayer , well, thing is, there is a discrepancy between "known for" and "are on average". Yes, altmers are famed for magic (and Canadians for hockey), but stereotype of an altmers in the eyes of other races is not the measurement of the sum of their qualities. When someone tries to paint a person with the only description of "has a big nose", then what comes out is a caricature - huge nose and nothing else. On its face, thalmor are warriors too. Plenty of them around, running with swords and even drilling poor students in swordsmanship in Auridon. I think that having some stamina sustain reflects that.

    This is why the old passive was perfect. It did not break the lore, but had the potential to deliver both.
    The current passive is insulting and useless for most people who would pick Altmer, for most situations.
    Edited by Dracane on February 7, 2019 9:06AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • MLGProPlayer
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    @MLGProPlayer , well, thing is, there is a discrepancy between "known for" and "are on average". Yes, altmers are famed for magic (and Canadians for hockey), but stereotype of an altmers in the eyes of other races is not the measurement of the sum of their qualities. When someone tries to paint a person with the only description of "has a big nose", then what comes out is a caricature - huge nose and nothing else. On its face, thalmor are warriors too. Plenty of them around, running with swords and even drilling poor students in swordsmanship in Auridon. I think that having some stamina sustain reflects that.

    This is TES lore. Races have always been designed around their archetypal characteristics.

    And again, Altmer is currently the only race that goes against that lore. It doens't make sense.

    If your argument is that racial stereotypes are irrelevant, then we shouldn't have racial passives at all.
    Edited by MLGProPlayer on February 7, 2019 9:25AM
  • John_Falstaff
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    @MLGProPlayer , you're confusing archetype and stereotype again. ^^ As definition goes:
    • archetype - the original pattern or model from which copies are made; a prototype ... an assumed ideal pattern.
    • stereotype - a preconceived and oversimplified idea of the characteristics which typify a person, situation, etc.; an attitude based on such a preconception. Also, a person who appears to conform closely to the idea of a type.

    You currently want altmer passives to reflect their stereotype. Archetype is a much less simplified concept than stereotype, and this is what we start seeing right now in racial passives. They're not perfect, but it's a good change.

    And once again, returning to damage - there is no ground whatsoever to beat the alarm until PTS is properly updated (I think it's still missing CP scaling changes) and parses are flocking in. Altmers got extra 400 magicka (khajiits got much less), and for all we know, Shadow change may be in balance with other stones.
  • MLGProPlayer
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    @MLGProPlayer , you're confusing archetype and stereotype again. ^^ As definition goes:
    • archetype - the original pattern or model from which copies are made; a prototype ... an assumed ideal pattern.
    • stereotype - a preconceived and oversimplified idea of the characteristics which typify a person, situation, etc.; an attitude based on such a preconception. Also, a person who appears to conform closely to the idea of a type.

    You currently want altmer passives to reflect their stereotype. Archetype is a much less simplified concept than stereotype, and this is what we start seeing right now in racial passives. They're not perfect, but it's a good change.

    And once again, returning to damage - there is no ground whatsoever to beat the alarm until PTS is properly updated (I think it's still missing CP scaling changes) and parses are flocking in. Altmers got extra 400 magicka (khajiits got much less), and for all we know, Shadow change may be in balance with other stones.

    We haven't "started seeing it". Altmer and Khajiit are the only races to deviate from their racial archetypes.

    Altmer:
    The Altmer are the most strongly gifted in the arcane arts of all the races, and they are very resistant to diseases. However, they are also somewhat vulnerable to magicka, fire, frost, and shock, which makes them very weak against their strongest point - magic. They are among the longest living and most intelligent races of Tamriel, and they often become powerful magic users due to both their magical affinity and the many years they may devote to their studies.

    https://en.uesp.net/wiki/Lore:Altmer

    Khajiit:
    Khajiit are cat-like people who come from Elsweyr, known for high intelligence and agility.[1] These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages.[2] Khajiit mostly stay on land, but piracy and skooma trade does draw some to work as sailors.[3][4]

    https://en.uesp.net/wiki/Lore:Khajiit

    An archetype is a base model. There is nothing in the lore to suggest that Altmer, as a race, are shifting to exhibit more "hybrid" characteristics. Their culture, and natural affinities, still very much predispose them to the magical arts only. TES races have always represented that.

    Again, if we are going to move away from racial archetypes/stereotypes, then we don't need races anymore. But that's not going to happen because this is TES and the rich racial lore is a huge part of the series.
    Edited by MLGProPlayer on February 7, 2019 10:19AM
  • John_Falstaff
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    @MLGProPlayer , you're saying "archetype", but once again what you describe is a stereotype on its face. Are you saying that altmers are weaklings that are only adept in magic then but collapse if you poke them with a finger? Why, all those impostor thalmor I see in Auridon brandishing their swords, they must be imperials in disguise, just made plastic surgery on their ears... So yes, it's a stereotype you're talking about; and worse yet, it seems like your own, personal stereotype, because my stereotype of altmer is a 'warrior mage' that is physically fit too - as opposed to being a delicate flower in an ivory tower. And having that stamina sustain is a diversion from a 'stereotypical mage' caricature towards the image of a more veritable high elf.

    Bottom line - don't confuse stereotype and archetype, those are different things.
    Edited by John_Falstaff on February 7, 2019 10:21AM
  • Galarthor
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    @MLGProPlayer , you're confusing archetype and stereotype again. ^^ As definition goes:
    • archetype - the original pattern or model from which copies are made; a prototype ... an assumed ideal pattern.
    • stereotype - a preconceived and oversimplified idea of the characteristics which typify a person, situation, etc.; an attitude based on such a preconception. Also, a person who appears to conform closely to the idea of a type.

    You currently want altmer passives to reflect their stereotype. Archetype is a much less simplified concept than stereotype, and this is what we start seeing right now in racial passives. They're not perfect, but it's a good change.

    And once again, returning to damage - there is no ground whatsoever to beat the alarm until PTS is properly updated (I think it's still missing CP scaling changes) and parses are flocking in. Altmers got extra 400 magicka (khajiits got much less), and for all we know, Shadow change may be in balance with other stones.

    @MLGProPlayer is right though. Altmers are the last of all races that should have a stamina component in their race passives. If you need a magicka race that also has stamina component it should be Bretons as they are a hybrid race anyway.

    As for "beating the alarm", some things don't need testing b/c logical reasoning is enough to identify them as inadequate / flawed. Forcing stamina onto the most magic-oriented race in the game while allowing pure forms in other races is one of them. Most Altmers will never need that stamina sustain passive. People chose Altmers because they wanted to create a magicka-based character and Altmers are the most magic-affine race in the game and lore.

    I am not even arguing against it b/c it would hurt me ... in fact, as a PvP player I will finally be able to drop Shackle Breaker and get some new gear. But for pretty much everyone else it sucks and this is not what people paid/signed up for back in the days when they created their Altmers. Many people heavily identify with their (main) characters and their place in the lore. And making the most magical race partially a stamina race, i.e. a hybrid race, just does not fit at all ... especially since Altmers are so much about purity and perfection.

    It's either a poor attempt of racial balancing or of a money grab!
  • MLGProPlayer
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    @MLGProPlayer , you're saying "archetype", but once again what you describe is a stereotype on its face. Are you saying that altmers are weaklings that are only adept in magic then but collapse if you poke them with a finger? Why, all those impostor thalmor I see in Auridon brandishing their swords, they must be imperials in disguise, just made plastic surgery on their ears... So yes, it's a stereotype you're talking about; and worse yet, it seems like your own, personal stereotype, because my stereotype of altmer is a 'warrior mage' that is physically fit too - as opposed to being a delicate flower in an ivory tower. And having that stamina sustain is a diversion from a 'stereotypical mage' caricature towards the image of a more veritable high elf.

    Bottom line - don't confuse stereotype and archetype, those are different things.

    You're the one who is confusing the two terms. An archetype is a "base" model. The base model of Altmer is a magically gifted individial. Specifically, the most gifted.

    And again, you can read the lore for yourself. UESP is a fantastic source. I'm not making anything up. it's all there in plain English. Your vision of an "Almter Warrior" isn't grounded in lore.
    Edited by MLGProPlayer on February 7, 2019 10:29AM
  • John_Falstaff
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    @Galarthor , for one, I'll also direct you to the definitions of stereotype and archetype - once again, stereotype would be 'mage', while archetype includes more diverse parts of the whole, like those guys standing guard at the gates in Vulkhel Guard, or leading melee attack on Sea Vipers.

    And you've lost me at "don't need testing". Just to remind, that part was about PvE damage (the theme of this thread), not about usefulness of stamina return passives. Altmer was parsing high on previous PTS, still has 258 to counterbalance Breton's sustain, and with group support it was shown that even Khajiit (with very poor sustain passive and small max stats) can perform well (on given classes), so if Altmers will be able to sustain their rotation with group support, then Bretons' sustain passives won't be of that much significance and high elves will be ahead in plain raw damage. Hence, my point is, before saying "why altmer is the lowest magicka dps", it might be waiting for PTS to be ready and actually, well, checking truthfulness of own words.
  • Olupajmibanan
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    What was wrong with Spell Recharge generating magicka?
    - It was not lorebreaking.
    - Altmers parsed lower than Khajits or Bretons anyways so it wasn't even significantly good.
    - It was good for PvP, just as the new Spell Recharge us.
    - Altmer was a consideration for healers too. Now it's just Breton or Argonian.

    The change isn't even good option for CASH GRAB due to unstable player behaviour. No earlier statistics can tell them if all the money made from race change tokens will overcome the money lost from players that abandoned the game. They can't know how many players will leave after that.

    REVERT the change, it did no good at all.
  • Galarthor
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    There is a bare-minimum of sustain that you need. If you can cover that with your racial passives you are able to focus your entire gear towards spell damage.

    ZOS was on the right track with their initial attempt to balance the races based on set bonuses. This method allowed to complement your character with gear. For example 258 = 2 spell damage set bonuses (of 129). If you'd give Bretons 258 magicka regen = 2 magicka regeneration set bonuses (of 129) in return, then both races can achieve the same total stats by simply choosing gear with bonuses in the other stat.

    This makes racial bonuses unique, but at the same time balanced to a point where race choice doesn't really matter - for specific races and roles ofc.

    But by giving a pure-magicka build race like Altmers stam regen, a stat that is not needed most of the time, while not doing the same to the other pure magicka race will inevitably lead to a disparity in final stats and thus in performance.

    There is 2 ways in which such a thing is not balance-breaking:
    1) That "funky" passive is actually as useful as that of the other race(s) - i.e. you always need stam regen in all scenarios
    2) The other races got a passive that is equally useless and they pretty much cancel each other out on the top level (like the experience boost passives to the individual weapon skill lines: they don't affect your endgame performance)

    And no, you don't need to test everything. This is what logic is for!

    Blowing off person A's head kills person A.
    Your head has the same attributes as that of person A.
    Will you try to blow off your head? I mean according to you, you will have to test if it will be deadly for you too.
    Judging by the fact that you are still around, you also believe not everything needs testing and that in many cases logic is enough to deduce/predict the outcome.

    This may be a very graphic / extreme example, but I wanted to make sure you'd get my point and not start nit-picking again.

    As for stereotype vs. archtype: I used neither words in my previous post. But at any rate, Altmers are both Archtypes (ideals magical race in ESO lore) and Stereotypes (typically mages) and people chose them for both. And in both cases players chose them for exactly that reason and in neither case does being a hybrid race make sense.
  • John_Falstaff
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    @Galarthor , again, I'm not sure if I got you here. Take orc for example - basically mirror image of altmer for stamina when combat passives are concerned; max stat, damage - and everyone's up in arms saying it's overperforming in stamina, even without having sustain. And altmer, having basically same combat-related bonuses, isn't overperforming? Why, I should smile.

    And again, the talk's not about usefulness of stamina passive (but I would argue it would be useful - you can't imagine how much a magicka DD in PvE needs some stamina, especially in 4-mans and arenas - so if we're to judge performance by anything except stack-and-burn boss parses like Valariel, altmer just got a nice survivability boost while keeping shiny double damage stats), but about relative PvE performance. Khajiits weren't stopped by poor sustain. Lack of sustain didn't prevent orcs from being excellent stamina DDs. So why would we assume that altmers will be bad if there are examples of opposite?

    Oh, and "ideal magicka race" is not an archetype, it's a stereotype too. Archetype? That would be much more complex image. It'd be a high elf, bred with refined thalmor standards, maybe magically gifted, but maybe also having trained for martial arts, maybe he got commission into infantry or navy to fight pirates, or maybe he got apprenticeship under some renowned mage digging in Ayelid ruins and took career of magical study... Archetype should encompass it all, as opposed to the caricature stereotype of an "ideal mage".
  • validifyedneb18_ESO
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    @Elric_Ashborn , so that's why I see physically fit and trained thalmor with swords all over Auridon... I don't think we should confuse altmers with faerie folk living in broughs and doing nothing but magic.

    The races represent the average racial archetype. This is how it is for every other race. There is no race known more for magic and less for stamina than the Altmer.

    Except bretons
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • grannas211
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    @Galarthor , again, I'm not sure if I got you here. Take orc for example - basically mirror image of altmer for stamina when combat passives are concerned; max stat, damage - and everyone's up in arms saying it's overperforming in stamina, even without having sustain. And altmer, having basically same combat-related bonuses, isn't overperforming? Why, I should smile.

    And again, the talk's not about usefulness of stamina passive (but I would argue it would be useful - you can't imagine how much a magicka DD in PvE needs some stamina, especially in 4-mans and arenas - so if we're to judge performance by anything except stack-and-burn boss parses like Valariel, altmer just got a nice survivability boost while keeping shiny double damage stats), but about relative PvE performance. Khajiits weren't stopped by poor sustain. Lack of sustain didn't prevent orcs from being excellent stamina DDs. So why would we assume that altmers will be bad if there are examples of opposite?

    Oh, and "ideal magicka race" is not an archetype, it's a stereotype too. Archetype? That would be much more complex image. It'd be a high elf, bred with refined thalmor standards, maybe magically gifted, but maybe also having trained for martial arts, maybe he got commission into infantry or navy to fight pirates, or maybe he got apprenticeship under some renowned mage digging in Ayelid ruins and took career of magical study... Archetype should encompass it all, as opposed to the caricature stereotype of an "ideal mage".

    Well not sure you should be using Orc as your argument. Yes they have the equivalent of the 2000 max/258. But they also have 1000 health plus a health regain conditional and reduced spring cost and move speed.

    High Elf has the 2000/258. No additional 1000. Conditional proc in a way that is the same if you wanna consider it even. And the channel thing which is useless for most classes.

    Not saying Orc should be nerfed. Just things aren’t equal here.
    Edited by grannas211 on February 7, 2019 1:24PM
  • starkerealm
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    They are a hybrid race because their Spell Recharge passive restores stamina as of today.

    Yeah, three days later and this makes no sense to me. Maybe if it simply restored both, it'd be fine.
  • John_Falstaff
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    @grannas211 , I specifically included "when combat passives are concerned", not sure why you chose to omit that part and still mention health, health return and reduced cost speed. We're speaking PvE damage parses, comparing combat related passives.
  • grannas211
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    @grannas211 , I specifically included "when combat passives are concerned", not sure why you chose to omit that part and still mention health, health return and reduced cost speed. We're speaking PvE damage parses, comparing combat related passives.

    Because I'm speaking in general. You cant compare them. Racial passives at this moment are not balanced across the board. And yes 1000 health would be helpful in pve over 0 health.
  • John_Falstaff
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    grannas211 wrote: »
    @grannas211 , I specifically included "when combat passives are concerned", not sure why you chose to omit that part and still mention health, health return and reduced cost speed. We're speaking PvE damage parses, comparing combat related passives.

    Because I'm speaking in general. You cant compare them. Racial passives at this moment are not balanced across the board. And yes 1000 health would be helpful in pve over 0 health.

    You're the only one speaking in general, that's the thing. We're comparing damage potential, all other things equal. And with new changes to CP scaling, altmers would be sitting at comfortable levels of health even running regen food and won't have to trade max stat (and with raid support most will be running blue food buffed by 20% now, which makes max health a non-issue). So no, it's a mistake going into comparisons between non-combat stats of orc and altmer - both because this thread is concerned with damage, and because if you do, then I'll start recounting all those places in PvE where it's crucial for magicka to be topped off on stamina to be mobile, break free from snares and what have you.
  • Seraphayel
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    Seraphayel wrote: »
    Krayl wrote: »
    I only play one Altmer anyways, a sorc, Altmer has never been my cup of tea. That doesn't mean that I'm disallowed from commenting about the direction of the game and this weird choice. It speaks to something fundamentally dysfunctional behind the scenes for the game I enjoy playing.

    Otherwise I'm not complaining or lauding anything, I'm simply stating facts.

    Fundamentally dysfunctional because Altmer got a more PvP oriented passive that focuses on Stamina?

    Just because you might not like it (because it's not Magicka) it's far from being "dysfunctional".

    Honestly, I never expected racial balance this good from ZOS but they achieved it. All races tailored towards their respective "metas" (Stamina/Magicka/Health/Hybrid) are mostly on par and excellent in their own regards. Some might need little tweaks but Altmer isn't one of them. ZOS has done something I never expected them to finally achieve in 5 years. Balance.

    Are u trolling or u actually believe this? :smile:

    That's a fact when you look at the test parses. Magicka and Stamina races are all within ~ 1% difference which is excellent.
    Edited by Seraphayel on February 7, 2019 2:46PM
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    - Khajiit Arcanist -
  • Galarthor
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    @John_Falstaff , don't know about stamina parses so I will not go into detail. But there can be different scaling between stamina and magicka abilities. And there can be a difference in the passives of the stamina passives. For example, getting a racial bonus of 100 weapon damage is great if everybody else only gets 10. But getting a racial bonus of 100 weapon damage when everybody else is getting 1000 is a pretty *** deal.

    I could make the counter arguement to yours:
    Why shouldn't Bretons not be overperforming on magicka builds if they got 3 passives geared towards magicka builds, while Altmers only have 2? Especially since stamina regen is nothing magicka DDs usually put on their gear, so it is pretty much sunk cost. Which means Bretons get in total 1 to 2 more set bonuses to their DPS stats -> better DPS. For healing their regeneration easily beats the stamina regen -> better healers. So that leaves tanks -> outcome here is inconclusive.

    You cannot go about balancing races based on set bonuses and then start giving one race passives worth 4 set bonuses and the other 5 or 6. And that Channel thing is pretty much useless too. And stamina is only relevenat for certain content niches. In those you can easily add it via gear / enchantment. In all others this passive is dead weight and gimping the race compared to other races whose 3 passives are always useful.
  • John_Falstaff
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    @Galarthor , I'm afraid that number of passives does not yet make a measure of performance, so I wouldn't accept it as a valid argument. You're forgetting that in last patch, everyone and their dog is running magicka sustain through absorb glyph, which both deals damage and returns about 200 magicka/s (equivalent of ~400 regen after buffs). So in the end, the combat differences between altmer and breton boil down to having sustain on breton side (through a small amount of flat sustain and cost reduction) and 258 base spell damage for altmer. I don't think that you can, by looking at those numbers, make a definite conclusion that bretons are overperforming - the number of passives does not translate into number of set bonuses. Yes, bretons run berserker glyph for 452 spell damage. But altmers both have 258 spell damage and run absorb magicka glyph that amounts to ~400 regen and deals damage on its own (and I have to remind that fire glyph - which deals only ~30% more damage than absorb - was already outperforming whole berserker on live for single target). So no, I fear you can't just count passives and measure their strength by that count.

    I'm also not sure where did you draw those "certain content niches" for stamina. Are we playing the same game? I see magicka DDs regularly asking on forums to let them block/roll/break free/sprint with magicka. Altmer just got a unique ability to stay topped off on stamina simply by doing own thing, without trading damage off for stamina regen, and still have excellent damage passives - it's useful in PvP, it's almost universally useful in harder PvE content (I can imagine what a dead weight actually is - a magicka DD who couldn't break free from a strangler and run to an isle in vMoS HM end fight, and now lies dead in electrified water - and I can bring many more places where it's relevant). First groups clearing it were having to run Amber Plasm - that's sacrificing a five-piece for what altmers now have for free. I can't imagine a passive that's further away from a dead weight.
    Edited by John_Falstaff on February 7, 2019 3:43PM
  • Azyle1
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    Alter was one of the best mag races for a long time.

    Gets Nerfed.

    People freak.

    I love it. I kind of hope it get's worse cause of the silly behavior and NO people aren't going to stop playing because of it.

    Win/win for me really.

    (Now read part of that in sarcasm, part of that in a sadistic manner)
  • Gederic
    Gederic
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    People wanting nerfs to spite other people.... I’m sure that attitude will make a great game
    Ours is the Fury
  • Azyle1
    Azyle1
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    Gederic wrote: »
    People wanting nerfs to spite other people.... I’m sure that attitude will make a great game

    Then people shouldn't complain 24/7 on the forums over something they can't even fully test.

    Also, I see you read my sarcastic part.


  • Galarthor
    Galarthor
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    @John_Falstaff , actually you can count the total stats that each race gets via their passives and compare them to each other.

    All the gearing options are irrelevant for this comparison b/c they are available to each race and there are sufficient sets out there to get any desired stats from set bonuses.

    Since the set bonuses are standardized (for bonuses 2-4), you can translate the total racial bonuses into set bonus equivalents. And if 2 races have a different number of set bonus equivalents then there is imbalance, b/c there is no way gear can compensate for that since we are all getting the same amount of maximum set bonuses via gear. The same is true for enchantments.

    It's pretty basic math acually.

    Your total damage output is nothing but an equation. And for 2 races to deal the same damage their equations must be equal. Components of both equations that are identical cancel out. So all that remains are the race-specific components. And they have to be equal in order for the two races to be able to deal the same amount of damage.


    As for the "niche content" remark. Sure you might occasionally need some stamina on a magicka build, but it is not like magicka builds don't have any stamina or stamina regen by default anyway! In addition, and that is the far greater point that you failed to understand, stam regen on a magicka build is only conditionally useful, whereas magicka-based stats are unconditionally useful. This inevitable means that the race with the unconditionally useful passives will be superior to the one with the conditionally useful passives, b/c it can simply change gear to get the stam regen were it is required and drop it again afterwards. The Other race, however, will always be stuck with stats which usefulness depends on the current situation / fight / content. That's the whole reason why we have money, so you don't have to bring everything to prepare for every possible situation, but you rather bring something universally useful that can be traded for the item that actually is useful in a given situation!
  • ku5h
    ku5h
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    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    idk wrote: »
    It's not, Dunmer is. lol

    The difference between them is virtually non-existent now. They're both in the gutter.

    But there is a difference making your statement incorrect. Also, Bretton, iirc, is even lower. It is the sustain race.

    Granted, I think the change made this week is very odd.

    Breton has more spell damage with Bersekrer enchant.

    And if you can run berserker enchant on altmer then altmer has more spell dmg. If you are going to compare their passives then compare their passives. Bringing in other factors is irrelevant with their passives. Bretons are not ahead altmers in dmg. They are just more consistent because they have sustain and if the fight requires sustain that altmers don't have they may fall behind. But in terms of raw dmg output in identical setups, altmer is ahead of Breton.

    Altmer can't wear berserker enchant. DPS is damage per second. It is tested over time. In order to sustain a fight, you need to equip a magicka absorb glyph onto Altmer. It would help your argument if you actually played the game.

    The only person who has no idea about what he is talking about is you. You repeat the same nonsense over and over again. You just saw some random parses in a thread and started screaming "omg altmer is trash, look at the parses" but you cant even understand what those parses actually show. Thats how silly this whole argument is, everyone is pointing it out for you and you still dont understand.

    I know you really wont understand but im just going to try again anw. DPS is damage per second. It is tested over time. Key word is time. Its a broad term and it doesnt mean 6million self buffed dummy parses. Put it through ur thick skull and stop repeating the same nonsense over and over again. Bretons compete in those parses because sustain is also important in those parses. And since its important they should be able to compete cause thats the whole freaking point of the race genius. If bretons couldnt shine in the fights that they are supposed to excel at then whats the point of picking the race. This is common sense. Make the fight shorter or give raid sustain buffs and things will quickly change in favor of altmer. If you cant even understand dmg parses and what they represent to be able to judge the performance of different races then you shouldnt use them as an argument.

    You choose the enchants depending on the content you are doing. In identical setups altmer has more dmg. Altmer is ahead of breton in the dmg department. Period. Thats a fact and facts dont care about ur feelings. Keep telling urself the opposite and exposing urself for lack of knowledge of basic mechanics. No issue with me

    There is no situation where an Altmer doesn't need a magicka absorb enchant, so your argument is invalid. Again, actually playing the game helps your argument.

    And if every single fight requires sustain and the meta in general revolves around sustain then naturally a race that revolves around sustain should be able to compete or even come up on top. Apparently common sense is not that common for people like you.

    Actually using ur brain before u make a post would help ur argument. Nice try. Better luck next time.

    Some of these posts are really hurting my IQ to read. You are literally proving his point he's been trying to make for several pages while calling him stupid.
  • notimetocare
    notimetocare
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    Even before today's massive nerfs to Altmer, Altmer were the third highest magicka DPS race, but at least they were competitive. They are no longer competitive. Dunmer were never competitive and today's small buffs don't help.

    What does the lore say about Khajiit and Breton being the top magicka DPS? With rumours that Lawrence Schick is leaving, it seems ZOS is already throwing lore out the window.

    Also, Altmer are now a hybrid race. I'm pretty sure the lore doesn't support this either.

    What are you talking about... every race is viable now for every roll. 3-4k dps difference between the best and worst race at 60k parses is negligible. Quit fearmongering
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