Totally agree would love for The College of Sapiarchs to be reinstatedAcadianPaladin wrote: »The game does poorly at providing ongoing followup of your past deeds. Bleakrock is a good example. So is Velaste after the Mages Guild. So is the inability to ever follow up or visit with the survivors of the Five Companions after the Main Quest. Or to visit your friend the Wilderqueen. Or Raz.
I'd like to see more followup on these and more quests. Though he is (as Lyris says) crazy as a box of frogs, you can at least chat with Cadwell after the associated quests are done.
But why though?
- Narrative continuity
- World building
- Immersion
We could have quests to help rebuild the island.
It would allow players to follow up on earlier quests, finding out how the survivors fared and whether any actually wanted to return.
It would feed off the choices made in the early part of the EP questline and would add depth to the world.
Maybe a better question would be: Why not?
Greg11jkalfa wrote: »Bump again
Also, just in case anyone missed the whole point of going back, it has nothing to do with lore, or the storyline, or anything like that. The reason we should be able to take the Bleakrock Village back, is simply because of the very convenient hub it provides. As I pointed out in my pros and cons, virtually everything you could want is in, or around a single open building. Again, there are things like a transmute station, and crafting writ location that could be added still, but the rest is already there. We are just forced to abandon and forget about it, because of the zone's main quest. @ZOS_GinaBruno Please consider making this happen. Yes, there are plenty of other things to tackle, including bugs, balancing, and DLC. I don't think it needs to happen right now, I just think it would be a nice addition to an update like the Elsweyr one.
Red_Feather wrote: »how come you guys care about bleakrock so much.