Toc de Malsvi wrote: »Lughlongarm wrote: »IDK what the all fuss is about, orc is the stamina mirror race of Altmer , they both get the max 2000 stat and the max weapon spell damage. They both some utility, Orc is getting the health small health back+noticeable speed run+ sprint cost reduction, Altmer gets a noticeable stamina sustain+damage reduction on channeling.
So we have several posts on forum declaring Orc is OP and Altmer is trash, kinda ridiculous.
So you are going to completely ignore the health bonus?
My entire post went right over your head, believe what you want.Toc de Malsvi wrote: »IronWooshu wrote: »I dunno about you but with resists in PVP you can cut that damage Orcs get in half, now they have to build for sustain and resists which doesnt allow them to build for more damage unless they are going class canon Orc which means that if you can sustain thru their initial burst, you can chase the Orc down and kill him spamming spin to win all day because weapon cost is next to nothing while getting stamina return because it counts as direct damage.CurvedSwords123 wrote: »The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
You're just speaking towards your bias now. You are a Pver who has resentment towards Redguards. Orc has always been an apex Stam PvP race. What I care about is PvP. The max Stam made Redguards attractive in that regard. Now the other races are catching up PvE wise and Redguards remain static. If you want to work the equality angle, give Redguards some goodies that will bring us in line with Orcs in PvP. That snare reduction is a joke that no one is going to feel. The WEP reduction passive is way too limiting, classes with skills won't event want to touch Redguard. Notice I'm not screaming for nerfs for ur preferred race, or speaking on residual jealousy from PvE performance; how about you pay us the same courtesy?
Resists apply equally to everyone, Orc is not some special category that has their damage mitigated more. 8% is not going to make Steel Tornado cost next to nothing.
Oh no? Please show me your PVP skills with no sustain.Haashhtaag wrote: »Here is the kicker, you don't need sustain lol
Lughlongarm wrote: »IDK what the all fuss is about, orc is the stamina mirror race of Altmer , they both get the max 2000 stat and the max weapon spell damage. They both some utility, Orc is getting the health small health back+noticeable speed run+ sprint cost reduction, Altmer gets a noticeable stamina sustain+damage reduction on channeling.
So we have several posts on forum declaring Orc is OP and Altmer is trash, kinda ridiculous.
IronWooshu wrote: »My entire post went right over your head, believe what you want.Toc de Malsvi wrote: »IronWooshu wrote: »I dunno about you but with resists in PVP you can cut that damage Orcs get in half, now they have to build for sustain and resists which doesnt allow them to build for more damage unless they are going class canon Orc which means that if you can sustain thru their initial burst, you can chase the Orc down and kill him spamming spin to win all day because weapon cost is next to nothing while getting stamina return because it counts as direct damage.CurvedSwords123 wrote: »The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
You're just speaking towards your bias now. You are a Pver who has resentment towards Redguards. Orc has always been an apex Stam PvP race. What I care about is PvP. The max Stam made Redguards attractive in that regard. Now the other races are catching up PvE wise and Redguards remain static. If you want to work the equality angle, give Redguards some goodies that will bring us in line with Orcs in PvP. That snare reduction is a joke that no one is going to feel. The WEP reduction passive is way too limiting, classes with skills won't event want to touch Redguard. Notice I'm not screaming for nerfs for ur preferred race, or speaking on residual jealousy from PvE performance; how about you pay us the same courtesy?
Resists apply equally to everyone, Orc is not some special category that has their damage mitigated more. 8% is not going to make Steel Tornado cost next to nothing.
8% reduction off the cost of tornado + 950 stam return makes the cost 2,254 instead of 3410 and with other sustain options as well means you can get more tornados than an Orc alot cheaper.
IronWooshu wrote: »Oh no? Please show me your PVP skills with no sustain.Haashhtaag wrote: »Here is the kicker, you don't need sustain lol
Orcs are really over the top.
In general, I am worried since all powerhouse races are dc now. This will attract many new Players to dc, who do not have any race Upgrade.
Ep got tanky and hybrid races which allow advanced players to make interesting Builds.
Ad got scuffed imo from a pvp perspective.
Orcs are really over the top.
In general, I am worried since all powerhouse races are dc now. This will attract many new Players to dc, who do not have any race Upgrade.
Ep got tanky and hybrid races which allow advanced players to make interesting Builds.
Ad got scuffed imo from a pvp perspective.
DC attracting more players has to be the least compelling argument I have seen. You mean the faction that usually doesnt pop lock for an hour or 2 after the other 2? Going to get some new players that don't know how to use those EP classes?
Scary.
Dunmer also have 2K stam and the same amount of weapon damage. Redguards have 2K stam and superior sustain. PVE diversity is alive and well for stam DPS.
Orc will continue to be very good in PVP, but it also got a couple of nerfs, and Khajiit and Nord both got big buffs for PVP. The sky isn’t falling.
Ragnaroek93 wrote: »What race will you play next patch? Breton or Orc?
Lord_Dexter wrote: »Lord_Dexter wrote: »Twohothardware wrote: »The 500 stam was a joke indeed, even tho 256 is much more in terms of damage, but still, i'd give orc nothing more than 1.2k stam.
Orc lost the stamina sustain that was helping the dps they showed first week of pts. Without that 2K stamina now there's no reason to choose them over Dark Elf or Khajiit or Redguard.
There is a reason, Orc will really perform excellent on Stam Sorc DPS
We'll se about that. Before those changes orc was even slightly behind redguard in terms of DPS due to how many weapon abilities stam sorc is using so it is still remains to be seen if gaining more max stam will compensate for loosing sustain passive. You'll have to do more heavy attack on orc then on redguard that is certain.
Let PTS get up and players do testing, Orc will still not left behind in DPS, they have best max stamina 2000 stat + higher weapon damage and 1k health.
Giving sustain back mean no better option than Orc
They are really in good position now.
IronWooshu wrote: »I dunno about you but with resists in PVP you can cut that damage Orcs get in half, now they have to build for sustain and resists which doesnt allow them to build for more damage unless they are going class canon Orc which means that if you can sustain thru their initial burst, you can chase the Orc down and kill him spamming spin to win all day because weapon cost is next to nothing while getting stamina return because it counts as direct damage.CurvedSwords123 wrote: »The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
You're just speaking towards your bias now. You are a Pver who has resentment towards Redguards. Orc has always been an apex Stam PvP race. What I care about is PvP. The max Stam made Redguards attractive in that regard. Now the other races are catching up PvE wise and Redguards remain static. If you want to work the equality angle, give Redguards some goodies that will bring us in line with Orcs in PvP. That snare reduction is a joke that no one is going to feel. The WEP reduction passive is way too limiting, classes with skills won't event want to touch Redguard. Notice I'm not screaming for nerfs for ur preferred race, or speaking on residual jealousy from PvE performance; how about you pay us the same courtesy?
Orcs are really over the top.
In general, I am worried since all powerhouse races are dc now. This will attract many new Players to dc, who do not have any race Upgrade.
Ep got tanky and hybrid races which allow advanced players to make interesting Builds.
Ad got scuffed imo from a pvp perspective.
DC attracting more players has to be the least compelling argument I have seen. You mean the faction that usually doesnt pop lock for an hour or 2 after the other 2? Going to get some new players that don't know how to use those EP classes?
Scary.
Technically Orcs only get 4 passives cause you really cant count speed and run cost reduction as passives when no one can move anyways. Its at this point no differnt than the swim fast passive lolz
I dislike these new Orc passives as much as anyone, and would happily let ZOS revert them to their 4.3.0 iteration.
Orcs were already perfectly competitive for PvE, and from a PvP perspective I much preferred their more well-rounded bonuses back then.
CurvedSwords123 wrote: »Orcs are really over the top.
In general, I am worried since all powerhouse races are dc now. This will attract many new Players to dc, who do not have any race Upgrade.
Ep got tanky and hybrid races which allow advanced players to make interesting Builds.
Ad got scuffed imo from a pvp perspective.
DC attracting more players has to be the least compelling argument I have seen. You mean the faction that usually doesnt pop lock for an hour or 2 after the other 2? Going to get some new players that don't know how to use those EP classes?
Scary.
We dominate non cp, we dropped the ball in cp about a year ago. I blame EP population mostly. Good point man.
Ragnaroek93 wrote: »What race will you play next patch? Breton or Orc?