This comment ^ sounds even more elitistYeah, having this change applied retroactively to every other dlc dungeon would be a step in the right direction for showing that zos gives half a flying *** about the playerbase at large as opposed to the whining top 1% uber elite [which just so happen to make up a hefty chunk of the forum population]
But the only group of player who is whining is casuals who don't want to l2p. "Fix animation cancelling", "Skill Y is killed me, nerf pls", "Dungeon X is too difficult, nerf pls".
inb4: You're an elitist, your opinion doesn't matter.
Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.
If you just had to run it once then it’d be the same thing
Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.
Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.
MLGProPlayer wrote: »I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.
Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.
If you just had to run it once then it’d be the same thing
Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.
Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.

InvictusApollo wrote: »You can already buy them. And for in game gold. There are people who will carry you through some of that content and let you get the skin. All you have to do is find them and pay them.LastAyleidKing wrote: »As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.
I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.

IzzyStardust wrote: »Sometimes I'm nodding along like ok fair enough - then one group of players mocks another (9/10 it's self called casuals) and my brain changes from 'Sure OK, why not? It's only a skin who cares really?' to 'NO. L2P.'
Seriously - adding Z to things and mocking the players who have what you want is _not_ the way forward.
There are a lot of helpful players. The first time I cleared vet ICP two people left after two hours. One experienced person joined they called their friend as fourth. They explained all the mechanics on mic. After about 10 wipes at final boss, we got it done.
The first time I cleared normal Moon Hunter Keep, there was a player explaining mechanics as well.
I think the community is great, yes you find an ass every now and then but that's life. If you are willing to learn there are many who are willing to teach.
When the student is ready, the teacher will appear.
Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
It sounds like you should definitely get some help.LastAyleidKing wrote: »Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
So what your saying is that it's not enough to pay for it or to play it?
But you have to also dump all the rest of that effort into getting a team, grinding a build, making the right gear, getting it to gold, etc replaying the dlc over and over and over to get a single skin or personality?
The only thing in the entire 1500 crown purchase (roughly 15$) some of us even wanted?
Your saying that?
I could make arguments about working hard, or entitlements all that but I don't care I want skins and personalities from just playing content I paid for or will pay for....
Morrowind never said hey to get the ending you have to do the tel fyr sanctorum trial, to beat summerset you had to do cloudrest....
To beat fallout 4 you have to pay for some magical survival mode to unlock the true ending.....
Life is life a game is a game
A company produces a product to make money they sell motifs to people who don't own or play the sections of the game that unlock them that means that there is a tangible numerable population of players they sell them to because they know those people will either never buy those dungeons or not replay them enough to unlock them from drops.....
I mean lemme go off my list alone of what I have and haven't paid for....1 sec
2 physical imperial collectors editions pre launch of game Xbox one ordered the day it was announced for console the marriage rings were a bonus that's $200+ tax
Eso membership under the misguided idea console players could earn loyalty rewards that was about 10months of delusion at 15$ a month
Imperial city, dark brotherhood, thieves guild
, horns of reach(another "delusion"), clockwork city
, murkmire (monthly reward ironically)
Morrowind Physical collectors edition another 100$ before factoring in gas back to retailer because my statue was broken
Summerset digital collectors edition....
God knows how many crowns/crates
And over 2000 hours logged at least over what 4 years? 5?
3 years of which I worked 10 to 12 hour days 6 days a week so much that my grandpa died and i wasted my time at a *** hole job that gave less than a *** about me and let a couple incompetents run the department into the ground?
You say I think I'm entitled maybe I am maybe after trying to adult and look after my family and my life the only escape from which is playing games and laughing with friends and making memories and getting over the cold sweat nightmares of things....you know nothing about......
I'm sorry that after all that I want a little robot pet, or a skin, or a personality
That's just too much that is just a bridge too far the last straw the proverbial drop that busted the damn.....
I hate that I do hate that attitude, I hate that after all I've spent I still want more, I hate that after all the hours I worked before I quit that hellhole and all the money I earned I couldn't trade it all for one last fishing trip with my grandpa, one more crazy story or joke,
I'm sorry I couldn't work up the courage to come out early enough to know what he would have said to me what he might think of my bf.
I'm sorry that the generation of screaming ppl on the internet has created a social nightmare the likes of which eats at the purity in people until they become mindless screeching vassals to a system of memes and bullying and hate.....
And I'm sorry after all that I want to spend 15$ for a dlc I don't want that much to get a skin or personality they wouldn't sell me outright.
And I am for sure sorry I threw out my sad little rundown of my life that you might mock or condemn as a waste...
Remember this all started wanting some retro active cosmetic unlocks to be made easier....
LastAyleidKing wrote: »As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.
I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.
My question is this I want the worm cult personality from dragon bones with the upcoming necromancer class finally being a thing I'm tempted to buy it but beyond having to get a team to beat it and on vet no less it's still tied to accomplishing a bunch of vet achievements same as shaman skin, same as werewolf sable skin etc.
Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?
I hope to hear an official comment as I love to role play in eso I love all my character's to be just that "characters" to not just be a collection of stats and perks a calculation to some never ending quest for an edge in combat.
I want them to have a story, to be a part of something for friends and strangers to look and say he put thought and effort into this I wonder if he plays up that look as a character really immerses himself.
Every character I have is it's own person outfits, emotes personalities, skills playstyle I cater them all to how I play them be it a charming khajiit nightblade in thieves guild armor, or an altmer donned in Maormer gear wielding the storm elements they are known for a outcast from them finding his place amongst the normal races, or My dinner Vampire dk a master of sword and bow forged in the fires and ash dunes of morrowind granted the gift of immortality used not as a curse but as a way to ensure his work alongside his high elf werewolf templar friend of protecting tamriel from threats at home and abroad may be pursued diligently to bring the warring factions to some measure of peace (and more than a few coop vampire and werewolf playful banter to be had along the way)
With the upcoming release of necromancy and previous undead themed mounts, pets, skins, and personalities there is alot of potential for my new future idea's to take root.
So please make it easier for us roleplayers and adventurers to immerse ourselves in the bold and rich lore we love so much to become puckish rogues, dashing heroes, wicked villains, or any number of unique and created self made pocket stories that make up this online world.
A humble request from a fan since original elder scrolls 3 Morrowind goty a game that changed my life and sparked a love of fantasy games that has endured and blossomed with every beautifully crafted world I've set boots claws and paws in since!
I personally disagree. Some things need to be near-impossible to attain. How else will players with the skill -and granted; time- differentiate themselves from scrubs like you and I?
Don't get this wrong, I'd like to get everything possible as well, but if they make everything easily accessible you'd soon be left without goals and challenges. How is that any fun? Nope, I definately think there should be a tier of cosmetics (cosmetics, not actual gear) which require dedication and skill to get. If rarity is no longer a thing Tamriel will soon become a bore.
IzzyStardust wrote: »The thing is MANY PEOPLE WOULD HELP YOU..
Facefister wrote: »Well, there are plenty of "10k dps dd who never dies to any mechanic". Just grab two, and get that skin. Easy.
StormChaser3000 wrote: »A challenge in a game will make me wanting to try it only if it's fun or gives good gear.
I played a year, and no, even the cultist skin didn't lure me into the veteran Fang Lair. It's not that I wouldn't beat it eventually. I would, but the process will be roo long and not enjoyable.
I play games for enjoyment. Even if get that skin I will still have very negative associations when looking at it, especially since it's still not perfect for my purposes to hide vamp look (I don't wear skins for boasting, mkay..).
What can make me going to not fun places? Gear. I can go back to vet trials from time to time to pick up perfected gear. It's much more satisfying than bashing your head against the the wall trying to do that no death run for a 100th time for a piece of cosmetics.
Yamenstein wrote: »Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
All I read was the whinging of a teenager who thinks everything is complicated.
Yamenstein wrote: »Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
I'm glad you picked out entitlement, must be something you relate to. I'm glad you picked out hard work, must be something you're lacking. I'm glad you pick out handouts, sounds like it's what you want in the game. It's a bunch of words so don't worry.
Yamenstein wrote: »Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
You get rewarded for completing content. You can definitely run it and get something, a monster helm.
Op is basically suggesting he wants all rewards for what completing it on normal? Because he bought the DLC?
Yamenstein wrote: »Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
Not my fault you can't get the unlocks. If you don't like how the game was set up don't play.
Yamenstein wrote: »You think we should just get everything given to us sure. Let's sign that petition "Please give us all monster helms, skins and mounts for just stepping into a dungeon." ZOS might as well just made this a single player game, given us everything from the start and said go kill things. No need for any rewards other than the joy of doing quests.Yamenstein wrote: »Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.
Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.
Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.
Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
ralphylauren wrote: »OP don’t worry about the salt you are receiving from some players because when ZOS eventually do change the requirements to acquire the dlc skins all these same players will be then bragging about “get Gud scrub I got my cosmetic before the changes were made, get gud scrub”.
And I’m only saying ZOS WILL change it because it would be the smartest thing to do business wise because I know for a fact that the 1% try hards do not pay half as much money In the crown store as the Causal / RP’ers... I find it hilarious that the 1% are so selfish that they wouldn’t want to make things more accessible to the Casual/RP crowd being that they are probably the very life line of the game (financially). ZOS could loose the entire population of “elite” “top” players and it wouldn’t have nearly the impact of losing the Casual/RP crowd.
I once asked a person who was selling vMoL skin how much it cost and they said 1 millLastAyleidKing wrote: »Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
I once asked a person who was selling vMoL skin how much it cost and they said 1 millLastAyleidKing wrote: »Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
I once asked a person who was selling vMoL skin how much it cost and they said 1 millLastAyleidKing wrote: »Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...
My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:
Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?
The choice sounds pretty simple to me.
ralphylauren wrote: »OP don’t worry about the salt you are receiving from some players because when ZOS eventually do change the requirements to acquire the dlc skins all these same players will be then bragging about “get Gud scrub I got my cosmetic before the changes were made, get gud scrub”.
And I’m only saying ZOS WILL change it because it would be the smartest thing to do business wise because I know for a fact that the 1% try hards do not pay half as much money In the crown store as the Causal / RP’ers... I find it hilarious that the 1% are so selfish that they wouldn’t want to make things more accessible to the Casual/RP crowd being that they are probably the very life line of the game (financially). ZOS could loose the entire population of “elite” “top” players and it wouldn’t have nearly the impact of losing the Casual/RP crowd.
It seems to me that the core issue is that most people don’t want to do these dungeons. They are not fun for the majority of players. This is masked by the ESO+ subscription model. If they weren’t free, I think only a small minority of players would buy them. So ZOS tries to encourage people to play the content with the random daily rewards, gear, and cosmetics. Even so, it’s still hard to find people to do these dungeons.
So to me the real question is, why do we keep getting so much of this content that so many players don’t want?