Wolf_Watching wrote: »It should. You want your temporary solution to the snare and snipe builds. This is the way.
The real question is: Is this a Wrobel set of a Wheeler set? If this (and Icy Conjuror) are a leftover from a now past era, then I’m not worried. If Mr. Wheeler however genuinely wants to carry on with that path, then I’m worried.
No I dont like dots meta so I'd rather be able to purge them:) You dont want to duel it fine ban it from your little tournaments like everything else. Let the 1vX original players use the set. Plus I have no idea what you mean, we are in a burst + sustained dot meta. At least take 1 of them out:)
It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
Purges that are on such a fast automatic trigger should not exist. End of. It cannot be compared to other sets.
Wyrd Tree? 5 negative effects every 15 seconds. In that same 15 second period, Curse Eater could remove 7 effects, beating Wyrd Tree in how many effects it can remove. Additionally, since Wyrd Tree only removes effects every 15 seconds, there's opportunity to burst your opponent down before it has a chance to proc. Curse Eater? Every 2 seconds, 2 effects are being removed. Imagine that on a DOT-heavy build.
Stendarr's Embrace? 5 negative effects every 30 seconds. Same amount of effects as Wyrd Tree, double the cooldown, so the amount of effects Curse Eater could remove doubles to 15. Same story here, too. An opportunity to burst your opponent down before it has a chance to proc.
Purges that are on such a fast automatic trigger should not exist. End of. It cannot be compared to other sets.
Wyrd Tree? 5 negative effects every 15 seconds. In that same 15 second period, Curse Eater could remove 7 effects, beating Wyrd Tree in how many effects it can remove. Additionally, since Wyrd Tree only removes effects every 15 seconds, there's opportunity to burst your opponent down before it has a chance to proc. Curse Eater? Every 2 seconds, 2 effects are being removed. Imagine that on a DOT-heavy build.
Stendarr's Embrace? 5 negative effects every 30 seconds. Same amount of effects as Wyrd Tree, double the cooldown, so the amount of effects Curse Eater could remove doubles to 15. Same story here, too. An opportunity to burst your opponent down before it has a chance to proc.
Just fyi:
It can remove 15 effects in the same timeframe as wyrd tree - 3 times as much + 1000 magica on top.
It can remove 30 effects in the same timeframe as stendarr (albeit only looking at a single player here - you need to purge 6 people for stendarr to be on the same level as curseeater).
It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
OneKhajiitCrimeWave wrote: »It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
Oh look... another thread providing no actual evidence.
If we're comparing sets in that way then Bone Pirate's is almost twice as good for recovery as every other set.... IMMEDIATELY NERF IT. See how stupid that argument is? That is LITERALLY what yours reads like.
It doesn't matter how many threads you make to throw tantrums like young children (that is LITERALLY what the community is trying). I keep saying that if it's so "OP AND BROKEN OMG LOL" then where is the video evidence?
Where's the stamDK going hell for leather with bleeds, snares, dots and poisons and getting nowhere??
Where's the spin to win warden slamming a big combo loading up all those negative effects and getting nowhere??
Week 1 of Murkmire there was literally vids EVERYWHERE showing how broken Soldier of Anguish was.
So far in this one.....
*tumbleweed drifts by*
Why is that?
OneKhajiitCrimeWave wrote: »It’s been brought up numerous times and talked about extensively on the Discords, this set needs to go. If it goes live as is the state of the game meta will shift from sustained damage via dots (healthy) to just glass cannon 1 shot builds (cancer) because you won’t be able to kill anybody anyway else.
Don’t get me started on how it can purge CCs off of you.
Any argument in defense of this set is null. It can be stacked via multiple users and will passively proc from any heal over time. Furthermore it prioritizes damage before status effects and debuffs, making it even more optimal to negate damage.
Please ZOS. This patch is good. The first time I’ve thought this in a millennia. Please, please don’t let this one set go live and make it bad.
Oh look... another thread providing no actual evidence.
If we're comparing sets in that way then Bone Pirate's is almost twice as good for recovery as every other set.... IMMEDIATELY NERF IT. See how stupid that argument is? That is LITERALLY what yours reads like.
It doesn't matter how many threads you make to throw tantrums like young children (that is LITERALLY what the community is trying). I keep saying that if it's so "OP AND BROKEN OMG LOL" then where is the video evidence?
Where's the stamDK going hell for leather with bleeds, snares, dots and poisons and getting nowhere??
Where's the spin to win warden slamming a big combo loading up all those negative effects and getting nowhere??
Week 1 of Murkmire there was literally vids EVERYWHERE showing how broken Soldier of Anguish was.
So far in this one.....
*tumbleweed drifts by*
Why is that?
If you cannot realize how broken a set that provides the same benefit of Purge, a 5000 Cost skill if you are using efficient, every 2 seconds, then you clearly have no clue what you are talking about. If you take the duration of Mutagen, 20 seconds, and cast purge every two seconds, you are cleansing 20 negative effects at a cost of 50K magicka. This set, at the cost of 2100 magicka for Mutagen, will cleanse the same 20 effects over that duration. You don't have to compare this to underused sets, you don't need a video proving this to be the case, it is simple math. And a 2K magicka cost compared to a 50K magicka cost for the same effects is completely overpowered. Period.