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Thanks for allowing Skyshards to be brought to other characters. Thread closed.

  • AlboMalefica
    AlboMalefica
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    No thank you
  • Tetrafy
    Tetrafy
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    Runschei wrote: »
    To be honest this is the main reason I spend a good 95% of my playtime on only two of my nine characters. I just cannot get myself to run around like a bot to collect lorebooks and skyshards because it is so time consuming and braindead as you can make it.

    That's the thing more people would play on other chracters having more fun playing the game more. Casuals stay away from games like these because of these small issues. Or they stay on a main because why bother creating another chracter?
  • Tetrafy
    Tetrafy
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    No thank you

    If it doesnt affect you and the option is there for others why not?
  • AlboMalefica
    AlboMalefica
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    Tetrafy wrote: »
    No thank you

    If it doesnt affect you and the option is there for others why not?

    The skyshards are linked to achievements and I feel achievements shouldn’t be account wide as it would bad for the game. I know there’s achievements linked to cp but you have to allocate them before you unlock the achievements and they’re generic. How would it work for skyshards? The skyshard achievements are specific and hunting them down is part of the fun.

    Making achievements account wide or removing the achievements for skyshards would affect me hence why I said no thank you
  • AlnilamE
    AlnilamE
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    BNOC wrote: »
    tmbrinks wrote: »
    BNOC wrote: »
    tmbrinks wrote: »
    Because it changes the game.

    Right now, if you are just leveling a character, you cannot unlock all the skills as you open them up. You have to pick and choose which ones are most important to your characters' progression.

    But with what is proposed, and the infusion of 143 skill points upon the launch of a character, is the ability to unlock everything, AS IT BECOMES AVAILABLE (for those who are going to scream "YOU CAN'T UNLOCK EVERYTHING ANYWAYS AS YOU LEVEL") You will still be stronger, at a lower level, and able to do more than other counterparts at a lower level. You will have more passives unlocked, you will have more flexibility in skills.

    No it doesn't.

    I like the added "just levelling a character" - If you take that away I could easily reply by saying that I can go and collect every skyshard and lorebook, pre-levelling on a level 1 and purchase/morph skills and passives as quickly I get them with plenty to spare - Time to gather collectables doesn't change with your level and you do inevitably have to do it in some way.

    So, should we stop players collecting sky shards, lore books and whatever before level 50? Otherwise they are inherently more powerful than their counterparts at low level, especially if they've put the hours in to get things like Meteor.
    tmbrinks wrote: »
    It will completely unbalance under 50 PvP/BGs.

    Remember the rune cage meta? I was in < 50 BG's on a fully geared level 15 Sorc and I was going +30-0 consistently pulling 1-2M damage a game, without Met, shields or half of the base skills.

    Under 50's BG's are unbalanced by the fact that any experienced players are usually competent with mechanics, completely geared through their own or a friends crafter and are often playing against complete beginners.

    Under 50s BG's can safely be ignored as a problem imo.

    The difference is you have to make a conscientious effort to do those things (I have friends in the game, so that they could do exactly that). Not have them just "given" to you upon character creation.

    Do you see the difference?

    One requires some effort, sacrifice, time spent on character creation.

    The other is a handout.

    If you want something, work for it, don't just get it handed to you.

    I get given 1100 Champion points upon character creation, a shared bank full of food/potions/whatever, +XX million gold to buy whatever I want and so on.. The end result is that I am stronger with more advantages upon character creation and with that, will be levelling significantly faster than someone else.

    I earned those CP on another character, should I have to collect them all again? I earned master crafter on another character, should I be not be allowed to craft my new character gear, potions, enchants or foods that others don't have access to?

    If you answer no to any of those then ask yourself why Skyshards or lorebooks can't be shared.

    I don't know what the damage, mitigation and recovery benefits are from those things I mentioned above but they're SIGNIFICANTLY more advantageous than a few skill points and a couple passives.

    I got my traits researched and earned CP on my main the same way I collected skyshards and lorebooks on it - Time invested.
    In that sense, I don't see the difference - Why are CP and Skyshards different?

    I'm aware master crafting isn't globally shared across my characters but it doesn't need to be due to the fact you have a shared bank, which in essence, makes it global.

    Yes. The game gives some things that are account-wide and some things that are character specific. I think balancing competing styles to a point is ok. But you want to tip the scales entirely into the account-wide, which will disrupt playtime for those who enjoy the character-specific items. So you have shared bank, champion points, the ability to craft gear for alts, and we have skyshards, skill lines, character levels and achievements.

    That said, having skyshards and lorebooks on the map so you know where to look would be fine as an option. Having new characters automatically access skill points from skyshards they have never seen, would not.
    BNOC wrote: »
    AlnilamE wrote: »
    BNOC wrote: »
    I like the added "just levelling a character" - If you take that away I could easily reply by saying that I can go and collect every skyshard and lorebook, pre-levelling on a level 1 and purchase/morph skills and passives as quickly I get them with plenty to spare - Time to gather collectables doesn't change with your level and you do inevitably have to do it in some way.

    So, should we stop players collecting sky shards, lore books and whatever before level 50? Otherwise they are inherently more powerful than their counterparts at low level, especially if they've put the hours in to get things like Meteor.

    Please try this. Tell us here how many skill points you need for a build, and then run around Tamriel collecting skyshards until you have all those skill points. Then tell us what level you got to, because you most definitely won't be level 1 anymore.

    Haha.. I mean, everyone was aware that you'd get a few levels from discovery experience but it's the premise.

    It's more than a few levels. I get my characters to 50 by participating in guild events, where we mostly go skyshard, dolmen and world boss hunting, with a side of Public Dungeons, and it doesn't take too long to get to 50 while having fun.
    The Moot Councillor
  • Tetrafy
    Tetrafy
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    Tetrafy wrote: »
    No thank you

    If it doesnt affect you and the option is there for others why not?

    The skyshards are linked to achievements and I feel achievements shouldn’t be account wide as it would bad for the game. I know there’s achievements linked to cp but you have to allocate them before you unlock the achievements and they’re generic. How would it work for skyshards? The skyshard achievements are specific and hunting them down is part of the fun.

    Making achievements account wide or removing the achievements for skyshards would affect me hence why I said no thank you

    How is having 10 alts with seperate achievments good for the game. You guys are like ok with living in the stone age when it comes to mmos?
  • Tetrafy
    Tetrafy
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    AlnilamE wrote: »
    BNOC wrote: »
    tmbrinks wrote: »
    BNOC wrote: »
    tmbrinks wrote: »
    Because it changes the game.

    Right now, if you are just leveling a character, you cannot unlock all the skills as you open them up. You have to pick and choose which ones are most important to your characters' progression.

    But with what is proposed, and the infusion of 143 skill points upon the launch of a character, is the ability to unlock everything, AS IT BECOMES AVAILABLE (for those who are going to scream "YOU CAN'T UNLOCK EVERYTHING ANYWAYS AS YOU LEVEL") You will still be stronger, at a lower level, and able to do more than other counterparts at a lower level. You will have more passives unlocked, you will have more flexibility in skills.

    No it doesn't.

    I like the added "just levelling a character" - If you take that away I could easily reply by saying that I can go and collect every skyshard and lorebook, pre-levelling on a level 1 and purchase/morph skills and passives as quickly I get them with plenty to spare - Time to gather collectables doesn't change with your level and you do inevitably have to do it in some way.

    So, should we stop players collecting sky shards, lore books and whatever before level 50? Otherwise they are inherently more powerful than their counterparts at low level, especially if they've put the hours in to get things like Meteor.
    tmbrinks wrote: »
    It will completely unbalance under 50 PvP/BGs.

    Remember the rune cage meta? I was in < 50 BG's on a fully geared level 15 Sorc and I was going +30-0 consistently pulling 1-2M damage a game, without Met, shields or half of the base skills.

    Under 50's BG's are unbalanced by the fact that any experienced players are usually competent with mechanics, completely geared through their own or a friends crafter and are often playing against complete beginners.

    Under 50s BG's can safely be ignored as a problem imo.

    The difference is you have to make a conscientious effort to do those things (I have friends in the game, so that they could do exactly that). Not have them just "given" to you upon character creation.

    Do you see the difference?

    One requires some effort, sacrifice, time spent on character creation.

    The other is a handout.

    If you want something, work for it, don't just get it handed to you.

    I get given 1100 Champion points upon character creation, a shared bank full of food/potions/whatever, +XX million gold to buy whatever I want and so on.. The end result is that I am stronger with more advantages upon character creation and with that, will be levelling significantly faster than someone else.

    I earned those CP on another character, should I have to collect them all again? I earned master crafter on another character, should I be not be allowed to craft my new character gear, potions, enchants or foods that others don't have access to?

    If you answer no to any of those then ask yourself why Skyshards or lorebooks can't be shared.

    I don't know what the damage, mitigation and recovery benefits are from those things I mentioned above but they're SIGNIFICANTLY more advantageous than a few skill points and a couple passives.

    I got my traits researched and earned CP on my main the same way I collected skyshards and lorebooks on it - Time invested.
    In that sense, I don't see the difference - Why are CP and Skyshards different?

    I'm aware master crafting isn't globally shared across my characters but it doesn't need to be due to the fact you have a shared bank, which in essence, makes it global.

    Yes. The game gives some things that are account-wide and some things that are character specific. I think balancing competing styles to a point is ok. But you want to tip the scales entirely into the account-wide, which will disrupt playtime for those who enjoy the character-specific items. So you have shared bank, champion points, the ability to craft gear for alts, and we have skyshards, skill lines, character levels and achievements.

    That said, having skyshards and lorebooks on the map so you know where to look would be fine as an option. Having new characters automatically access skill points from skyshards they have never seen, would not.
    BNOC wrote: »
    AlnilamE wrote: »
    BNOC wrote: »
    I like the added "just levelling a character" - If you take that away I could easily reply by saying that I can go and collect every skyshard and lorebook, pre-levelling on a level 1 and purchase/morph skills and passives as quickly I get them with plenty to spare - Time to gather collectables doesn't change with your level and you do inevitably have to do it in some way.

    So, should we stop players collecting sky shards, lore books and whatever before level 50? Otherwise they are inherently more powerful than their counterparts at low level, especially if they've put the hours in to get things like Meteor.

    Please try this. Tell us here how many skill points you need for a build, and then run around Tamriel collecting skyshards until you have all those skill points. Then tell us what level you got to, because you most definitely won't be level 1 anymore.

    Haha.. I mean, everyone was aware that you'd get a few levels from discovery experience but it's the premise.

    It's more than a few levels. I get my characters to 50 by participating in guild events, where we mostly go skyshard, dolmen and world boss hunting, with a side of Public Dungeons, and it doesn't take too long to get to 50 while having fun.

    Give people the option to turn it on or off problem solved.
  • AlboMalefica
    AlboMalefica
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    Tetrafy wrote: »
    Tetrafy wrote: »
    No thank you

    If it doesnt affect you and the option is there for others why not?

    The skyshards are linked to achievements and I feel achievements shouldn’t be account wide as it would bad for the game. I know there’s achievements linked to cp but you have to allocate them before you unlock the achievements and they’re generic. How would it work for skyshards? The skyshard achievements are specific and hunting them down is part of the fun.

    Making achievements account wide or removing the achievements for skyshards would affect me hence why I said no thank you

    How is having 10 alts with seperate achievments good for the game. You guys are like ok with living in the stone age when it comes to mmos?

    Because it’s about character progress and achievement. With achievements comes titles and having a title on your character that’s a dps for example like voice of reason, would show that it’s more than likely that you’ve completed said trial on that role and are versed in the mechs. Yes this isn’t set in stone as there are other factors that can come into play, however if achievements were account wide then there would be no sort of “verification” that the player rocking the title can perform in the role the new character is.

    If achievements were account wide, then you could literally start a new character that’s your highest pvp rank and have your best trial achievement title at level 1 which would be silly in my opinion. I don’t believe logic is a Stone Age way of thinking, it’s just logic.

    I do feel however, that books and skyshard should appear on the map for alts once they’ve been collected on older characters, just not given as soon as they’re created
    Edited by AlboMalefica on January 22, 2019 9:26PM
  • AlnilamE
    AlnilamE
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    Tetrafy wrote: »
    Tetrafy wrote: »
    No thank you

    If it doesnt affect you and the option is there for others why not?

    The skyshards are linked to achievements and I feel achievements shouldn’t be account wide as it would bad for the game. I know there’s achievements linked to cp but you have to allocate them before you unlock the achievements and they’re generic. How would it work for skyshards? The skyshard achievements are specific and hunting them down is part of the fun.

    Making achievements account wide or removing the achievements for skyshards would affect me hence why I said no thank you

    How is having 10 alts with seperate achievments good for the game. You guys are like ok with living in the stone age when it comes to mmos?

    If they make an account-wide tab that tracks which achievements your account has, while preserving individual character's achievements, that's fine.

    But I'm on my 4th character that's working on the "loot 1000 chests" achievements, and my 5th character that is getting all the Daedric generals, for example. If they made all achievements account-wide, they would have to add a "loot 10,000 chests" achievement that is global, as well as adjust a number of low-tier ones that would be far too easy to complete globally.
    The Moot Councillor
  • Tetrafy
    Tetrafy
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    AlnilamE wrote: »
    Tetrafy wrote: »
    Tetrafy wrote: »
    No thank you

    If it doesnt affect you and the option is there for others why not?

    The skyshards are linked to achievements and I feel achievements shouldn’t be account wide as it would bad for the game. I know there’s achievements linked to cp but you have to allocate them before you unlock the achievements and they’re generic. How would it work for skyshards? The skyshard achievements are specific and hunting them down is part of the fun.

    Making achievements account wide or removing the achievements for skyshards would affect me hence why I said no thank you

    How is having 10 alts with seperate achievments good for the game. You guys are like ok with living in the stone age when it comes to mmos?

    If they make an account-wide tab that tracks which achievements your account has, while preserving individual character's achievements, that's fine.

    But I'm on my 4th character that's working on the "loot 1000 chests" achievements, and my 5th character that is getting all the Daedric generals, for example. If they made all achievements account-wide, they would have to add a "loot 10,000 chests" achievement that is global, as well as adjust a number of low-tier ones that would be far too easy to complete globally.

    And if they adjusted the numbers would it be a big deal at that point? Perhaps throw in some titles or mounts as rewards?
  • Edziu
    Edziu
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    Because it’s about character progress and achievement.

    no, for you it is character progress
    here Im pissed by you all like you by us for your idea to make this account wide - we have literally same feels about how it work now like you about our propose to improve this game QoL for us - we are on 2 same boats but flowing in opposite directions
    for me this is player progress which I dont care if is character or not, for me this is simply player progress but ehh...thats why I never play in this game with more than only main
    AlnilamE wrote: »
    If they made all achievements account-wide, they would have to add a "loot 10,000 chests" achievement that is global, as well as adjust a number of low-tier ones that would be far too easy to complete globally.

    and as for me who woul like account wide achievements..this is great idea at all
    even if for this single character achievement we have to open 1.000 chests I would all for this to change/make option to change it as global acheivement by simply increasing amount of needed actions to this achiev by 10x like here with opening chests to 10.000

    instead of gathering trophies only once for 1 achiev make it to need gaather 5 of same type as on global achiev

    about motifs like maybe skyshards...read/collect them on 5 different chars to make them also account wide as reward for global acheivements - so for everyone crying for laziness with it - you still need to work some for this to get finally nice reward for next alts to not struggle with every possible alt
  • AlboMalefica
    AlboMalefica
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    Edziu wrote: »
    Because it’s about character progress and achievement.

    no, for you it is character progress
    here Im pissed by you all like you by us for your idea to make this account wide - we have literally same feels about how it work now like you about our propose to improve this game QoL for us - we are on 2 same boats but flowing in opposite directions
    for me this is player progress which I dont care if is character or not, for me this is simply player progress but ehh...thats why I never play in this game with more than only main

    I do apologise that you’re “pissed” by people having a different opinion to you. I do understand your point I just don’t agree with it. You only playing your main is your choice, nothing the game does forces you to play only one character
  • Edziu
    Edziu
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    Edziu wrote: »
    Because it’s about character progress and achievement.

    no, for you it is character progress
    here Im pissed by you all like you by us for your idea to make this account wide - we have literally same feels about how it work now like you about our propose to improve this game QoL for us - we are on 2 same boats but flowing in opposite directions
    for me this is player progress which I dont care if is character or not, for me this is simply player progress but ehh...thats why I never play in this game with more than only main

    I do apologise that you’re “pissed” by people having a different opinion to you. I do understand your point I just don’t agree with it. You only playing your main is your choice, nothing the game does forces you to play only one character

    Im not pissed that much by people having different opinion, sorry for misunderstanding but more Im by how those people are defending even more just their opinion even if we are giving great mid grount ready on plae how it improve our QoL without breaking your

    and as I wrote then we are on literally same 2 boats but these 2 boats dont flow in same way but in 2 different ways

    thats why everyone here is "flaming" this other group of players etc, we jsut want to have 2 different modes while we have literally same feeling about how it work now for us and about how our changes would affect you if it would be introduced without any these mid grouds which we proposed to really not affect you at all
  • MasterSpatula
    MasterSpatula
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    This fight has been going on for five years, and I still don't want this stuff just handed to me.

    Play your character. Earn your character's achievements on your character. If you're not willing to play the game on your alts, why have them?
    Edited by MasterSpatula on January 23, 2019 12:14AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AlboMalefica
    AlboMalefica
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    Edziu wrote: »
    Edziu wrote: »
    Because it’s about character progress and achievement.

    no, for you it is character progress
    here Im pissed by you all like you by us for your idea to make this account wide - we have literally same feels about how it work now like you about our propose to improve this game QoL for us - we are on 2 same boats but flowing in opposite directions
    for me this is player progress which I dont care if is character or not, for me this is simply player progress but ehh...thats why I never play in this game with more than only main

    I do apologise that you’re “pissed” by people having a different opinion to you. I do understand your point I just don’t agree with it. You only playing your main is your choice, nothing the game does forces you to play only one character

    Im not pissed that much by people having different opinion, sorry for misunderstanding but more Im by how those people are defending even more just their opinion even if we are giving great mid grount ready on plae how it improve our QoL without breaking your

    and as I wrote then we are on literally same 2 boats but these 2 boats dont flow in same way but in 2 different ways

    thats why everyone here is "flaming" this other group of players etc, we jsut want to have 2 different modes while we have literally same feeling about how it work now for us and about how our changes would affect you if it would be introduced without any these mid grouds which we proposed to really not affect you at all

    Which is a fair point but I explained in previous posts how this would affect me, I gave polite reasons and respected people’s opinions.
    More QoL stuff is needed in this game like mass potions creation, easy writ completion better performance etc, I value these higher than achievements account bound.

    But I imagine a community all striving to make the game better for all can never be a bad thing 😊
  • Edziu
    Edziu
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    This fight has been going on for five years, and I still don't want this stuff just handed to me.

    Play your character. Earn your character's achievements on your character. If you're not willing to play the game on your alts, why have them?

    well I want to play my alts but if you could read some more...you could find many of use have just no interest to play those alts even when we want...
    we really want play our alts but we have no time to spent/waste that much time for mindless grind on every new alt - for you this is character progression....for us this is punish for playing alts while we want something with challenge without being forced for explorind most of this world as we are forced to do this or our alts are garbage for these newest challenges

    and also if you coudl read we gad some really nice ideas for mid groud which would not affect every other player which is fine with current system, these changes could only improve QoL players like us without even touching you but for this you should know how to read with understand to do not pull out hasty conclusions which you have done now about us not willing play with alts
  • Tetrafy
    Tetrafy
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    Edziu wrote: »
    This fight has been going on for five years, and I still don't want this stuff just handed to me.

    Play your character. Earn your character's achievements on your character. If you're not willing to play the game on your alts, why have them?

    well I want to play my alts but if you could read some more...you could find many of use have just no interest to play those alts even when we want...
    we really want play our alts but we have no time to spent/waste that much time for mindless grind on every new alt - for you this is character progression....for us this is punish for playing alts while we want something with challenge without being forced for explorind most of this world as we are forced to do this or our alts are garbage for these newest challenges

    and also if you coudl read we gad some really nice ideas for mid groud which would not affect every other player which is fine with current system, these changes could only improve QoL players like us without even touching you but for this you should know how to read with understand to do not pull out hasty conclusions which you have done now about us not willing play with alts

    Yes 100 percent thank you.
  • LuxLunae
    LuxLunae
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    I go with NO

    For 2 reasons...

    #1
    I begged my bro to lvl me up at skyreach...He did it.. it was my NB...

    I went to cyro thinking I was the boss... and died over and over again...

    It was at that point I realized I never actually played around with the NB as I usually do in PVE to find out what combos work and what combos did not... So I went back and did the story lol.

    #2
    We need to mingle with the newer players...by stopping that, we force the game to die faster... Trust me, I've played MMOs for like 20 yrs...I know exactly what KILLs them...

    Once the higher level players get the chance to phase out newer players...a huge rift in the community occurs and then you have a top 1% Elitist issue....

    DPS checks
    Gear checks (gold armors)
    Build checks (types of sets)
    Asking for previous Experience checks
    Exclusion from Elitist guild checks

    and so much more...

    This makes the newer players run and all you are left with is the few ...maybe once every 5 months a person get's a chance to become an Elitist....and all because the previous Elitist finally quit the game and gave all his wealth....

    ZoS won't tell you this but it's the reason why they make yearly radical changes that make us go out and farm, and move the wealth around to get more desirable sets...

    Give the players exactly what they want and the game dies.

  • EvilAutoTech
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    I don't want account-wide achievements. For me, the only things I want shared are the houses and storage. I would be pissed if I logged in one day and all my characters had every achievement that my main has.

    That doesn't mean I think everyone should share my views. As has been pointed out, this debate is 5 years old and just needs to go away.

    I have not seen an argument against a toggle that makes any sense to me. I don't care about other people's achievements. It has literally no impact on my experience.

    If it was up for a vote and an option was a toggle that is by default off, I would vote for that even if it only meant we wouldn't get threads like this one every month.

    I want to be able to play my way, and I think everyone else should be able to play their way.
  • Edziu
    Edziu
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    @LuxLunae

    #1 that was just your thing
    as you ahve played 20 years in mmo's I think you should knowed you wont be experienced player at start in single class even when leveled manually and you should knowed it gave which have almost 5 years also would have many very experienced other player as veteren players in it doing far better than anyone who just started playing this
    so I dont see here any problem besides your stupidness of your thinking you would be someone PRO at 1st time entering into pvp, just LOL even as leveling in pve wil teach you nothing to pvp whie you always can lvl character from 10 to 50lvl on only pvp

    #2 we are mingled through random dungs and dungeon finder...but as how hard are newest dlc dungs none from vet exp players is gonna to make with just randoms or even if will go he will not go witho someone with low cp as this will say by itself this someone is not ready for this content and probably still have not the best gear to compensate his lack of cp


    and these check are here becasue most of newest hardest content have this 1 thing in it...single person single fault can wipe full group so people want to have everyone ready for this in group to be able do or atleat progress this content with sure they will progress it instead of being stuck at single mechanic because survivability is to low or dps is to low



    and as for now for me...I would go to do something more in this game on my alts..but uhh, they are stuck with lack of for exaple jsut skillpoints or this nonsense of charaacter acheivements
    I really would want to go farm more missing acheivements on jsut different characters...but...but this is nonsense to me to make this on every my character (10 for now) while man of ther are or really or or just really to boring like to make and 50 dailys from this npc in dlc
    I have no interest for doing acheivement for 50-100 singe daily quests on every character, on alt which I wont get on my main to max
  • Siohwenoeht
    Siohwenoeht
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    Locations? Sure. Actual skill points and mages guild leveling? Nope.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • ruikkarikun
    ruikkarikun
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    I even can't imagine who wants to lvl undaunted, psijic, collect 300+ skyshards, books each time? From what planet are those ppl?
    So pretty clear yes. W need them account wide.
  • Cpt_Teemo
    Cpt_Teemo
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    I even can't imagine who wants to lvl undaunted, psijic, collect 300+ skyshards, books each time? From what planet are those ppl?
    So pretty clear yes. W need them account wide.

    Agreed this game has already been out for 4 years now and to do the same thing 15+ times over and over is getting to tedious, just make the entirety of the game account wide tbh now, not including skill levels though
    Edited by Cpt_Teemo on January 23, 2019 2:55AM
  • Sylvermynx
    Sylvermynx
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    It doesn't bother me. Each girl is her own person. She travels around the world and finds things....

    So many times I don't really remember (me, the "player") where things are. This game is so vast.... I can actually replay any other game (single player) and remember where every really great item is, how to get through any quest....

    But 7 months into this game, with a lot of girls on the ground.... I don't really know where stuff is. Works for me.
  • kind_hero
    kind_hero
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    As tempting as this might be, for the moment I do not think it is a good idea, and many people pointed out the reasons.
    I would like the map exploration to be account wide, and for the new chars, the points/books on the map to be in black.

    A much more needed feature that is not game breaking, is to have skill trainers and skill training scrolls, same like we have scrolls for research and riding lessons. It is quite annoying to spend many hours leveling skills that you maxed out on your main. I would like to have trainers like in Skyrim, with a limit of a few lessons / day, so you won't be able to powerlevel by trainers alone.
    Edited by kind_hero on January 23, 2019 11:39AM
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Merlin13KAGL
    Merlin13KAGL
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    • If you're gonna talk about time, talk about /played time.
      Technically it took me five years to get my last character to level 3. In game it took me about 5 minutes.
      This is precisely why /played time is the only time that should be referenced.
    • If your complaint is shards, alternatives have already been offered that requires zero shard collection.
    • If your complaint is achievements, that is strictly a matter of choice, not need.
    It is Precisely BECAUSE it has been 5years that NOW they Should apply this...those of us that have been here since the beginning THAT are tired of the same ol #>*+^% been there done that...
    It is these kind of changes that keep long term players playing...I currently have Zero interest in NEW Necromancer class...(therefore no sale to ZOS) as I’m not going through all the bs Again with leveling...C'est la vie
    Those of us that have been here since the beginning don't have issue with it, because it's still 10x faster than what it ever has been.

    If <100 hours worth of leveling, shards, books, etc. are impeding your will to play, you've already left the game anyway.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Edziu
    Edziu
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    If <100 hours worth of leveling, shards, books, etc. are impeding your will to play, you've already left the game anyway.

    unfortunately to this sentence no for many of us

    many of us level alt to max level and then what? as we miss those thing on alt we get bored of it and we are going to not touch this alt to play anymor at all

    after created this alt and how it is missing to our mains...we jsut go back to our mains or just afk in game/play different game as why are also bored playing our mains and have no interest to repeat same thing on our mains to be on playable state like our main

    these 100 hours worth of leveling we just or not spend on leveling as we are going to just abandon this alt so no more hours played at all on this alt or if we coudl skip this we would have more than 100 hours played on these alts doing an content which we want do (vet dung, trials, pvp)
  • Blutengel
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    If this happens a lot of peoples alt's will just become mules... leveling is already so fast compared to what it used to be and CP is shared so if skyshards get shared to, then we have max level characters with all the skills pretty much handed to us.
    Maybe I just play different but I never made an alt and just focused on gathering skyshards and rushed to 50.
    I'm all for convenience but the more account wide stuff we have the less appealing playing an alt is. Yes it takes time and work but imo the character building from 1-50 is a really fun part of the game. I kinda like old school mmos where people took pride in their hard work, time/effort they put into their characters. Where it was all about the journey not the destination.
    I do however agree that xbox/ps4 players need something that would make finding them easier.
    Time for reckless audacity and derring-do!~
    Crow-Friend Warden
    Najara the Crusader Templar
    Thomasin the Witch Necro
    R.I.P Vet ranks...
  • Edziu
    Edziu
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    Blutengel wrote: »
    If this happens a lot of peoples alt's will just become mules... leveling is already so fast compared to what it used to be and CP is shared so if skyshards get shared to, then we have max level characters with all the skills pretty much handed to us.
    Maybe I just play different but I never made an alt and just focused on gathering skyshards and rushed to 50.
    I'm all for convenience but the more account wide stuff we have the less appealing playing an alt is. Yes it takes time and work but imo the character building from 1-50 is a really fun part of the game. I kinda like old school mmos where people took pride in their hard work, time/effort they put into their characters. Where it was all about the journey not the destination.
    I do however agree that xbox/ps4 players need something that would make finding them easier.

    pretty much my alts now are just mules waiting with patience for better days to be used finally

    about old mmos....they are old tbh, ESO isnt old, it is we cans till say new mmo on rules for these newest mmos
    Im ok with level guild etc on new character but there are thing not ok for me to repeat and they keep me to not play my alts
  • Emmagoldman
    Emmagoldman
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    Especially for you all on console. I dont know if Id play without addons :D
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