Elwendryll wrote: »I was worried about the Khajiit regen. I just tried to input values in UESP. With my usual build, if I take out 10% skill regen, and I add 75 base regen, my regen goes from 1808 to 1845, so I have 37 more regen. With my pvp build, which uses bone pirate, I lose regen, from 2159 to 2158, yes, the difference is literally of 1. So... What Can I say? I need to do real testing on the pts, but it looks like the Khajiit have received a full buff, and there really isn't any downside (if we don't look at the health regen, and pve wise.).
Carbonised wrote: »Holy God Nerf Hammer.
Guess i will change my msorc dunmer. Rip all those dunmer magdk across Tamriel.
I'll never feel sorry for meta chasers. Play what you like and how you like. If you're too high end player, you won't mind the grind to reroll, and if you're not top end, nerfs and buffs matter too little to you anyway.
Meta chasers? Ive had my dunmer mdk for longer than you have played the game, and now zos trashed both dunmers and mdk damage. But thanks for the gloating!
Elwendryll wrote: »I was worried about the Khajiit regen. I just tried to input values in UESP. With my usual build, if I take out 10% skill regen, and I add 75 base regen, my regen goes from 1808 to 1845, so I have 37 more regen. With my pvp build, which uses bone pirate, I lose regen, from 2159 to 2158, yes, the difference is literally of 1. So... What Can I say? I need to do real testing on the pts, but it looks like the Khajiit have received a full buff, and there really isn't any downside (if we don't look at the health regen, and pve wise.).
UESP build editor calculates regen wrong. One of my builds was supposed to have 1.7 mag regen. Same build, ditto on live, all gold gives 1.45k mag regen.
75 regen is only a buff, if you are running less than 1.1k base regen.
They definitely need to offer more than one race change. They've made literally 3 classes borderline useless now. Khajiit is going to be played less than before.
Racial passive balance, what a joke.