JumpmanLane wrote: »The most boring games are where everything scales to you, where every fight is life or death. I’m talking about PvE. You want every time you aggro a wolf or a mudcrab that it’s a life or death fight. Or Minotaurs. You need that sense of progression or what is all the time and work you put in for. Some games are great only for the story but ESO ain’t. The stories ain’t that good.
CP is less important in PvP where builds and skill are ultimately the determining outcome of most fights. Yet, CP is earned and should be utilized.
Power creep is not a problem because ZOS just makes the dlc content harder. We already expect a normal dlc dungeon to be harder than a vet non dlc dungeon.
What ZOS should do us expand the cp trees and give us more places to stick cp. all of these new spots don’t necessarily have to suddenly make you op in combat. Just capping it is the lazy way out.
Over time your character should grow.
Why do people think they want vertical progression? It's an obsolete paradigm revolving around artificial barriers and un-immersive MMO game design. Also power creep is a huge detriment in a multiplayer game.
j.greenmanb16_ESO wrote: »The game has far more to offer than progression in levels. Just sayin.
What exactly would that be? The majority play a fantasy MMORPG to be the hero, to grow and become powerful. If I wanted to read a book I will buy a book.
It is beyond silly to pay 15 dollars a month and buy crown items for a glorified novel which is what any MMORPG becomes when you remove progression, vertical progression is the most significant.
Why do people think they want vertical progression? It's an obsolete paradigm revolving around artificial barriers and un-immersive MMO game design. Also power creep is a huge detriment in a multiplayer game.
Yolokin_Swagonborn wrote: »We need a new system called "Awesome points." Make it super grindy and everyone can see your awesome points and know how awesome you are. But it doesn't affect combat in the slightest. But every time you log into the game, a golden Khajiit in a bikini says "Welcome Awesome one, you have ### awesome points! you are super awesome!"
Do you think that would sate the progression fetishists?
Sylvermynx wrote: »Well.... I play MMOs (as well as SPMR games) for that "glorified novel". And I have the money to do so. My experience in this situation is far more important to me (as a long time RP gamer - since the pen and paper games in the mid-70s) than your need to progress to ever higher levels.
However, I do have to say that I really prefer the WoW and RIFT version of progression, which is higher levels rather than some totally abstruse thing like CP. I can always get my mind around levels. So far, CP is leaving me saying "LOLWUT???"
Soundles1990 wrote: »So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.
Zerowaffles wrote: »PvP is the true end game
Sylvermynx wrote: »soniku4ikblis wrote: »Power-creep is a real thing. It has a historical record in many MMO's.
Power creep is a real thing, it is also a life thing.
Power creep needs to occur in a healthy game, the issue really is how much, not that it exists. The trick is to keep vert prog and minimize power creep WHILE at the same time allowing older content to become trivial to the player that has progressed.
Basically you mimick life without the hassles or lifetime effort required to master a skill. That is what makes a game fun for most and continually engaging.
Hmmm. I'll have to think about that for a while. And since I'm likely to get dc'd again due to snow.... well, talk to you later maybe?
YesPlease note I keep referring to vert prog and not CP specifically. I am not vested in CP. I do not care how vert prog works. I am just defending the need for some system that does work.
Zerowaffles wrote: »Zerowaffles wrote: »Soundles1990 wrote: »Well then dont increase the CP Cap but i need something else to get my character stronger!
Numbers don't make you stronger skill does
CP should be all around removed or reworked
Of course you miss the obvious, the most skilled players will have the most CP, there is a relationship. Also CP does in fact make you stronger otherwise no one would be making such a fuss about it, there would be no power creep if what you said was true.
The number of high skilled players with no CP is very small indeed so what exactly is your point?
You could have the best CP setup in the world and the best build in the world but if you don't know how to use any of it none of it matters and a cp300 player that knows what they are doing can easily destroy you.
I've seen it many times happen from people who make second accounts just to go around making CP capped PvPers salty
Zerowaffles wrote: »Zerowaffles wrote: »Soundles1990 wrote: »Well then dont increase the CP Cap but i need something else to get my character stronger!
Numbers don't make you stronger skill does
CP should be all around removed or reworked
Of course you miss the obvious, the most skilled players will have the most CP, there is a relationship. Also CP does in fact make you stronger otherwise no one would be making such a fuss about it, there would be no power creep if what you said was true.
The number of high skilled players with no CP is very small indeed so what exactly is your point?
You could have the best CP setup in the world and the best build in the world but if you don't know how to use any of it none of it matters and a cp300 player that knows what they are doing can easily destroy you.
I've seen it many times happen from people who make second accounts just to go around making CP capped PvPers salty
You are talking about exceptions, and since these are exceptions general rule is more CPs = more skill. Yes there are skilled low CP players, but there is way more skilled high CP players - that's a fact.
And if we would take preferred gameplay (Cyro, Duels, PvE, trials) as a field of skill reference, I guess this would became even more obvious. Not every high CP player is interested in PvP and saying he is unskilled because he lost duel is just wrong, because he can be extremely skilled PvE player.
j.greenmanb16_ESO wrote: »The game has far more to offer than progression in levels. Just sayin.
What exactly would that be? The majority play a fantasy MMORPG to be the hero, to grow and become powerful. If I wanted to read a book I will buy a book.
It is beyond silly to pay 15 dollars a month and buy crown items for a glorified novel which is what any MMORPG becomes when you remove progression, vertical progression is the most significant.
Zerowaffles wrote: »PvP is the true end game so I ask you this:
Are you a grand overlord and a former emperor?
if you still haven't achieved those then you should stop complaining tbh
starlizard70ub17_ESO wrote: »